mirror of
https://github.com/samba-team/samba.git
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ec5d2ddd8e
- added --self-connect option to ctdb_test, allowing testing when a node connects to itself. not as efficient as local bypass, but very useful for testing purposes (easier to work with 1 task in gdb than 2) - split the ctdb_call() into an async triple, in the style of Samba4 async functions. So we now have ctdb_call_send(), ctdb_call_recv() and ctdb_call(). - added the main ctdb_call protocol logic. No error checking yet, but seems to work for simple cases - ensure we initialise the length argument to getsockopt() (This used to be ctdb commit 95fad717ef5ab93be3603aa11d2878876fe868d3)
193 lines
5.2 KiB
C
193 lines
5.2 KiB
C
/*
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ctdb over TCP
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Copyright (C) Andrew Tridgell 2006
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "includes.h"
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#include "lib/events/events.h"
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#include "system/network.h"
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#include "system/filesys.h"
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#include "ctdb_private.h"
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#include "ctdb_tcp.h"
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/*
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called when we fail to send a message to a node
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*/
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static void ctdb_tcp_node_dead(struct event_context *ev, struct timed_event *te,
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struct timeval t, void *private)
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{
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struct ctdb_node *node = talloc_get_type(private, struct ctdb_node);
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struct ctdb_tcp_node *tnode = talloc_get_type(node->private,
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struct ctdb_tcp_node);
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/* flush the queue */
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while (tnode->queue) {
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struct ctdb_tcp_packet *pkt = tnode->queue;
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DLIST_REMOVE(tnode->queue, pkt);
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talloc_free(pkt);
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}
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/* start a new connect cycle to try to re-establish the
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link */
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talloc_free(tnode->fde);
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close(tnode->fd);
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tnode->fd = -1;
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event_add_timed(node->ctdb->ev, node, timeval_zero(),
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ctdb_tcp_node_connect, node);
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}
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/*
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called when socket becomes readable
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*/
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void ctdb_tcp_node_write(struct event_context *ev, struct fd_event *fde,
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uint16_t flags, void *private)
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{
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struct ctdb_node *node = talloc_get_type(private, struct ctdb_node);
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struct ctdb_tcp_node *tnode = talloc_get_type(node->private,
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struct ctdb_tcp_node);
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if (flags & EVENT_FD_READ) {
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/* getting a read event on this fd in the current tcp model is
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always an error, as we have separate read and write
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sockets. In future we may combine them, but for now it must
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mean that the socket is dead, so we try to reconnect */
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talloc_free(tnode->fde);
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close(tnode->fd);
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tnode->fd = -1;
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event_add_timed(node->ctdb->ev, node, timeval_zero(),
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ctdb_tcp_node_connect, node);
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return;
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}
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while (tnode->queue) {
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struct ctdb_tcp_packet *pkt = tnode->queue;
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ssize_t n;
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n = write(tnode->fd, pkt->data, pkt->length);
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if (n == -1 && errno != EAGAIN && errno != EWOULDBLOCK) {
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event_add_timed(node->ctdb->ev, node, timeval_zero(),
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ctdb_tcp_node_dead, node);
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EVENT_FD_NOT_WRITEABLE(tnode->fde);
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return;
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}
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if (n <= 0) return;
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if (n != pkt->length) {
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pkt->length -= n;
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pkt->data += n;
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return;
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}
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DLIST_REMOVE(tnode->queue, pkt);
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talloc_free(pkt);
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}
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EVENT_FD_NOT_WRITEABLE(tnode->fde);
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}
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/*
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called when an incoming connection is readable
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*/
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void ctdb_tcp_incoming_read(struct event_context *ev, struct fd_event *fde,
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uint16_t flags, void *private)
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{
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struct ctdb_incoming *in = talloc_get_type(private, struct ctdb_incoming);
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int num_ready = 0;
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uint8_t *data;
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/* NOTE: we don't yet handle combined packets or partial
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packets. Obviously that needed fixing, using a similar
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scheme to the Samba4 packet layer */
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if (ioctl(in->fd, FIONREAD, &num_ready) != 0 ||
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num_ready == 0) {
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/* we've lost the link from another node. We don't
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notify the upper layers, as we only want to trigger
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a full node reorganisation when a send fails - that
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allows nodes to restart without penalty as long as
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the network is idle */
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talloc_free(in);
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return;
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}
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data = talloc_size(in, num_ready);
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if (data == NULL) {
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/* not much we can do except drop the socket */
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talloc_free(in);
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return;
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}
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if (read(in->fd, data, num_ready) != num_ready) {
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talloc_free(in);
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return;
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}
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/* tell the ctdb layer above that we have a packet */
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in->ctdb->upcalls->recv_pkt(in->ctdb, data, num_ready);
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}
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/*
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queue a packet for sending
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*/
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int ctdb_tcp_queue_pkt(struct ctdb_node *node, uint8_t *data, uint32_t length)
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{
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struct ctdb_tcp_node *tnode = talloc_get_type(node->private,
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struct ctdb_tcp_node);
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struct ctdb_tcp_packet *pkt;
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if (tnode->fd == -1) {
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ctdb_set_error(node->ctdb, "Sending to dead node %s\n", node->name);
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return -1;
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}
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/* if the queue is empty then try an immediate write, avoiding
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queue overhead. This relies on non-blocking sockets */
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if (tnode->queue == NULL) {
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ssize_t n = write(tnode->fd, data, length);
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if (n == -1 && errno != EAGAIN && errno != EWOULDBLOCK) {
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event_add_timed(node->ctdb->ev, node, timeval_zero(),
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ctdb_tcp_node_dead, node);
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/* yes, we report success, as the dead node is
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handled via a separate event */
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return 0;
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}
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if (n > 0) {
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data += n;
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length -= n;
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}
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if (length == 0) return 0;
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}
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pkt = talloc(tnode, struct ctdb_tcp_packet);
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CTDB_NO_MEMORY(node->ctdb, pkt);
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pkt->data = talloc_memdup(pkt, data, length);
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CTDB_NO_MEMORY(node->ctdb, pkt->data);
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pkt->length = length;
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if (tnode->queue == NULL) {
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EVENT_FD_WRITEABLE(tnode->fde);
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}
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DLIST_ADD_END(tnode->queue, pkt, struct ctdb_tcp_packet *);
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return 0;
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}
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