1
0
mirror of https://github.com/samba-team/samba.git synced 2024-12-27 03:21:53 +03:00
samba-mirror/source3/lib/bitmap.c
Andrew Tridgell f2d538a105 some cleanups from the conversion of Pipes[] to a linked list. I also
removed most cases where a pnum is used and substituted a pipes_struct*.

in files.c I added a offset of 0x1000 to all file handles on the
wire. This makes it much less likely that bad parsing will give us the
wrong field.
(This used to be commit 8bc2627ff2)
1998-08-17 03:06:20 +00:00

142 lines
3.5 KiB
C

/*
Unix SMB/Netbios implementation.
Version 1.9.
simple bitmap functions
Copyright (C) Andrew Tridgell 1992-1998
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include "includes.h"
extern int DEBUGLEVEL;
/* these functions provide a simple way to allocate integers from a
pool without repitition */
/****************************************************************************
allocate a bitmap of the specified size
****************************************************************************/
struct bitmap *bitmap_allocate(int n)
{
struct bitmap *bm;
bm = (struct bitmap *)malloc(sizeof(*bm));
bm->n = n;
if (!bm) return NULL;
bm->b = (uint32 *)malloc(sizeof(bm->b[0])*(n+31)/32);
if (!bm->b) {
free(bm);
return NULL;
}
memset(bm->b, 0, sizeof(bm->b[0])*(n+31)/32);
return bm;
}
/****************************************************************************
free a bitmap structure
****************************************************************************/
void bitmap_free(struct bitmap *bm)
{
free(bm->b);
bm->b = NULL;
free(bm);
}
/****************************************************************************
set a bit in a bitmap
****************************************************************************/
BOOL bitmap_set(struct bitmap *bm, unsigned i)
{
if (i >= bm->n) {
DEBUG(0,("Setting invalid bitmap entry %d (of %d)\n",
i, bm->n));
return False;
}
bm->b[i/32] |= (1<<(i%32));
return True;
}
/****************************************************************************
clear a bit in a bitmap
****************************************************************************/
BOOL bitmap_clear(struct bitmap *bm, unsigned i)
{
if (i >= bm->n) {
DEBUG(0,("clearing invalid bitmap entry %d (of %d)\n",
i, bm->n));
return False;
}
bm->b[i/32] &= ~(1<<(i%32));
return True;
}
/****************************************************************************
query a bit in a bitmap
****************************************************************************/
static BOOL bitmap_query(struct bitmap *bm, unsigned i)
{
if (i >= bm->n) return False;
if (bm->b[i/32] & (1<<(i%32))) {
return True;
}
return False;
}
/****************************************************************************
find a zero bit in a bitmap starting at the specified offset, with
wraparound
****************************************************************************/
int bitmap_find(struct bitmap *bm, unsigned ofs)
{
int i, j;
if (ofs > bm->n) ofs = 0;
i = ofs;
while (i < bm->n) {
if (~(bm->b[i/32])) {
j = i;
do {
if (!bitmap_query(bm, j)) return j;
j++;
} while (j & 31 && j < bm->n);
}
i += 32;
i &= ~31;
}
i = 0;
while (i < ofs) {
if (~(bm->b[i/32])) {
j = i;
do {
if (!bitmap_query(bm, j)) return j;
j++;
} while (j & 31 && j < bm->n);
}
i += 32;
i &= ~31;
}
return -1;
}