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list="" list="$list event_context:tevent_context" list="$list fd_event:tevent_fd" list="$list timed_event:tevent_timer" for s in $list; do o=`echo $s | cut -d ':' -f1` n=`echo $s | cut -d ':' -f2` r=`git grep "struct $o" |cut -d ':' -f1 |sort -u` files=`echo "$r" | grep -v source3 | grep -v nsswitch | grep -v packaging4` for f in $files; do cat $f | sed -e "s/struct $o/struct $n/g" > $f.tmp mv $f.tmp $f done done metze
82 lines
2.0 KiB
C
82 lines
2.0 KiB
C
/*
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Unix SMB/CIFS implementation.
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WINS server structures
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Copyright (C) Andrew Tridgell 2005
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#define WINSDB_FLAG_ALLOC_VERSION (1<<0)
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#define WINSDB_FLAG_TAKE_OWNERSHIP (1<<1)
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struct winsdb_addr {
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const char *address;
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const char *wins_owner;
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time_t expire_time;
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};
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/*
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each record in the database contains the following information
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*/
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struct winsdb_record {
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struct nbt_name *name;
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enum wrepl_name_type type;
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enum wrepl_name_state state;
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enum wrepl_name_node node;
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bool is_static;
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time_t expire_time;
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uint64_t version;
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const char *wins_owner;
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struct winsdb_addr **addresses;
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/* only needed for debugging problems */
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const char *registered_by;
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};
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enum winsdb_handle_caller {
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WINSDB_HANDLE_CALLER_ADMIN = 0,
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WINSDB_HANDLE_CALLER_NBTD = 1,
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WINSDB_HANDLE_CALLER_WREPL = 2
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};
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struct winsdb_handle {
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/* wins server database handle */
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struct ldb_context *ldb;
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/*
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* the type of the caller, as we pass this to the
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* 'wins_ldb' ldb module can decide if it needs to verify the
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* the records before they're written to disk
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*/
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enum winsdb_handle_caller caller;
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/* local owner address */
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const char *local_owner;
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/* wins hook script */
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const char *hook_script;
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};
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enum wins_hook_action {
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WINS_HOOK_ADD = 0,
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WINS_HOOK_MODIFY = 1,
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WINS_HOOK_DELETE = 2
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};
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struct ldb_message;
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struct tevent_context;
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#include "nbt_server/wins/winsdb_proto.h"
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