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137 lines
3.5 KiB
C
137 lines
3.5 KiB
C
/*
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Unix SMB/CIFS implementation.
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simple bitmap functions
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Copyright (C) Andrew Tridgell 1992-1998
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "includes.h"
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/* these functions provide a simple way to allocate integers from a
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pool without repetition */
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/****************************************************************************
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talloc a bitmap
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****************************************************************************/
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struct bitmap *bitmap_talloc(TALLOC_CTX *mem_ctx, int n)
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{
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struct bitmap *bm;
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bm = TALLOC_P(mem_ctx, struct bitmap);
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if (!bm) return NULL;
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bm->n = n;
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bm->b = TALLOC_ZERO_ARRAY(bm, uint32, (n+31)/32);
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if (!bm->b) {
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TALLOC_FREE(bm);
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return NULL;
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}
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return bm;
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}
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/****************************************************************************
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copy as much of the source bitmap as will fit in the destination bitmap.
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****************************************************************************/
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int bitmap_copy(struct bitmap * const dst, const struct bitmap * const src)
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{
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int count = MIN(dst->n, src->n);
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SMB_ASSERT(dst->b != src->b);
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memcpy(dst->b, src->b, sizeof(uint32)*((count+31)/32));
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return count;
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}
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/****************************************************************************
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set a bit in a bitmap
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****************************************************************************/
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bool bitmap_set(struct bitmap *bm, unsigned i)
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{
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if (i >= bm->n) {
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DEBUG(0,("Setting invalid bitmap entry %d (of %d)\n",
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i, bm->n));
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return False;
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}
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bm->b[i/32] |= (1<<(i%32));
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return True;
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}
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/****************************************************************************
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clear a bit in a bitmap
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****************************************************************************/
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bool bitmap_clear(struct bitmap *bm, unsigned i)
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{
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if (i >= bm->n) {
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DEBUG(0,("clearing invalid bitmap entry %d (of %d)\n",
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i, bm->n));
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return False;
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}
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bm->b[i/32] &= ~(1<<(i%32));
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return True;
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}
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/****************************************************************************
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query a bit in a bitmap
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****************************************************************************/
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bool bitmap_query(struct bitmap *bm, unsigned i)
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{
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if (i >= bm->n) return False;
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if (bm->b[i/32] & (1<<(i%32))) {
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return True;
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}
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return False;
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}
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/****************************************************************************
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find a zero bit in a bitmap starting at the specified offset, with
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wraparound
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****************************************************************************/
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int bitmap_find(struct bitmap *bm, unsigned ofs)
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{
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unsigned int i, j;
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if (ofs > bm->n) ofs = 0;
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i = ofs;
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while (i < bm->n) {
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if (~(bm->b[i/32])) {
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j = i;
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do {
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if (!bitmap_query(bm, j)) return j;
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j++;
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} while (j & 31 && j < bm->n);
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}
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i += 32;
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i &= ~31;
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}
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i = 0;
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while (i < ofs) {
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if (~(bm->b[i/32])) {
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j = i;
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do {
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if (!bitmap_query(bm, j)) return j;
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j++;
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} while (j & 31 && j < bm->n);
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}
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i += 32;
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i &= ~31;
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}
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return -1;
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}
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