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samba-mirror/source3/winbindd/winbindd_dual.c
Darshan Purandare 065760ede0 MSG_DEBUG now forwarded to all the winbindd children by parent.
smbcontrol winbindd debug level would only set the debug level of the
parent winbindd process and not the child processes. This patch adds
the functionality of broadcasting the debug message to all winbindd
children. Now the debug level message is propagated to all the winbindd
processes that includes parent and children.
(This used to be commit cfbcfc3ffe74f28ec874a6bf1ab93f55f405b6e6)
2008-07-01 17:52:24 -07:00

1233 lines
32 KiB
C

/*
Unix SMB/CIFS implementation.
Winbind child daemons
Copyright (C) Andrew Tridgell 2002
Copyright (C) Volker Lendecke 2004,2005
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/*
* We fork a child per domain to be able to act non-blocking in the main
* winbind daemon. A domain controller thousands of miles away being being
* slow replying with a 10.000 user list should not hold up netlogon calls
* that can be handled locally.
*/
#include "includes.h"
#include "winbindd.h"
#undef DBGC_CLASS
#define DBGC_CLASS DBGC_WINBIND
extern bool override_logfile;
extern struct winbindd_methods cache_methods;
/* Read some data from a client connection */
static void child_read_request(struct winbindd_cli_state *state)
{
NTSTATUS status;
/* Read data */
status = read_data(state->sock, (char *)&state->request,
sizeof(state->request));
if (!NT_STATUS_IS_OK(status)) {
DEBUG(3, ("child_read_request: read_data failed: %s\n",
nt_errstr(status)));
state->finished = True;
return;
}
if (state->request.extra_len == 0) {
state->request.extra_data.data = NULL;
return;
}
DEBUG(10, ("Need to read %d extra bytes\n", (int)state->request.extra_len));
state->request.extra_data.data =
SMB_MALLOC_ARRAY(char, state->request.extra_len + 1);
if (state->request.extra_data.data == NULL) {
DEBUG(0, ("malloc failed\n"));
state->finished = True;
return;
}
/* Ensure null termination */
state->request.extra_data.data[state->request.extra_len] = '\0';
status= read_data(state->sock, state->request.extra_data.data,
state->request.extra_len);
if (!NT_STATUS_IS_OK(status)) {
DEBUG(0, ("Could not read extra data: %s\n",
nt_errstr(status)));
state->finished = True;
return;
}
}
/*
* Machinery for async requests sent to children. You set up a
* winbindd_request, select a child to query, and issue a async_request
* call. When the request is completed, the callback function you specified is
* called back with the private pointer you gave to async_request.
*/
struct winbindd_async_request {
struct winbindd_async_request *next, *prev;
TALLOC_CTX *mem_ctx;
struct winbindd_child *child;
struct winbindd_request *request;
struct winbindd_response *response;
void (*continuation)(void *private_data, bool success);
struct timed_event *reply_timeout_event;
pid_t child_pid; /* pid of the child we're waiting on. Used to detect
a restart of the child (child->pid != child_pid). */
void *private_data;
};
static void async_main_request_sent(void *private_data, bool success);
static void async_request_sent(void *private_data, bool success);
static void async_reply_recv(void *private_data, bool success);
static void schedule_async_request(struct winbindd_child *child);
void async_request(TALLOC_CTX *mem_ctx, struct winbindd_child *child,
struct winbindd_request *request,
struct winbindd_response *response,
void (*continuation)(void *private_data, bool success),
void *private_data)
{
struct winbindd_async_request *state;
SMB_ASSERT(continuation != NULL);
state = TALLOC_P(mem_ctx, struct winbindd_async_request);
if (state == NULL) {
DEBUG(0, ("talloc failed\n"));
continuation(private_data, False);
return;
}
state->mem_ctx = mem_ctx;
state->child = child;
state->request = request;
state->response = response;
state->continuation = continuation;
state->private_data = private_data;
DLIST_ADD_END(child->requests, state, struct winbindd_async_request *);
schedule_async_request(child);
return;
}
static void async_main_request_sent(void *private_data, bool success)
{
struct winbindd_async_request *state =
talloc_get_type_abort(private_data, struct winbindd_async_request);
if (!success) {
DEBUG(5, ("Could not send async request\n"));
state->response->length = sizeof(struct winbindd_response);
state->response->result = WINBINDD_ERROR;
state->continuation(state->private_data, False);
return;
}
if (state->request->extra_len == 0) {
async_request_sent(private_data, True);
return;
}
setup_async_write(&state->child->event, state->request->extra_data.data,
state->request->extra_len,
async_request_sent, state);
}
/****************************************************************
Handler triggered if the child winbindd doesn't respond within
a given timeout.
****************************************************************/
static void async_request_timeout_handler(struct event_context *ctx,
struct timed_event *te,
const struct timeval *now,
void *private_data)
{
struct winbindd_async_request *state =
talloc_get_type_abort(private_data, struct winbindd_async_request);
DEBUG(0,("async_request_timeout_handler: child pid %u is not responding. "
"Closing connection to it.\n",
state->child_pid ));
/* Deal with the reply - set to error. */
async_reply_recv(private_data, False);
}
/**************************************************************
Common function called on both async send and recv fail.
Cleans up the child and schedules the next request.
**************************************************************/
static void async_request_fail(struct winbindd_async_request *state)
{
DLIST_REMOVE(state->child->requests, state);
TALLOC_FREE(state->reply_timeout_event);
SMB_ASSERT(state->child_pid != (pid_t)0);
/* If not already reaped, send kill signal to child. */
if (state->child->pid == state->child_pid) {
kill(state->child_pid, SIGTERM);
/*
* Close the socket to the child.
*/
winbind_child_died(state->child_pid);
}
state->response->length = sizeof(struct winbindd_response);
state->response->result = WINBINDD_ERROR;
state->continuation(state->private_data, False);
}
static void async_request_sent(void *private_data_data, bool success)
{
struct winbindd_async_request *state =
talloc_get_type_abort(private_data_data, struct winbindd_async_request);
if (!success) {
DEBUG(5, ("Could not send async request to child pid %u\n",
(unsigned int)state->child_pid ));
async_request_fail(state);
return;
}
/* Request successfully sent to the child, setup the wait for reply */
setup_async_read(&state->child->event,
&state->response->result,
sizeof(state->response->result),
async_reply_recv, state);
/*
* Set up a timeout of 300 seconds for the response.
* If we don't get it close the child socket and
* report failure.
*/
state->reply_timeout_event = event_add_timed(winbind_event_context(),
NULL,
timeval_current_ofs(300,0),
"async_request_timeout",
async_request_timeout_handler,
state);
if (!state->reply_timeout_event) {
smb_panic("async_request_sent: failed to add timeout handler.\n");
}
}
static void async_reply_recv(void *private_data, bool success)
{
struct winbindd_async_request *state =
talloc_get_type_abort(private_data, struct winbindd_async_request);
struct winbindd_child *child = state->child;
TALLOC_FREE(state->reply_timeout_event);
state->response->length = sizeof(struct winbindd_response);
if (!success) {
DEBUG(5, ("Could not receive async reply from child pid %u\n",
(unsigned int)state->child_pid ));
cache_cleanup_response(state->child_pid);
async_request_fail(state);
return;
}
SMB_ASSERT(cache_retrieve_response(state->child_pid,
state->response));
cache_cleanup_response(state->child_pid);
DLIST_REMOVE(child->requests, state);
schedule_async_request(child);
state->continuation(state->private_data, True);
}
static bool fork_domain_child(struct winbindd_child *child);
static void schedule_async_request(struct winbindd_child *child)
{
struct winbindd_async_request *request = child->requests;
if (request == NULL) {
return;
}
if (child->event.flags != 0) {
return; /* Busy */
}
if ((child->pid == 0) && (!fork_domain_child(child))) {
/* Cancel all outstanding requests */
while (request != NULL) {
/* request might be free'd in the continuation */
struct winbindd_async_request *next = request->next;
request->continuation(request->private_data, False);
request = next;
}
return;
}
/* Now we know who we're sending to - remember the pid. */
request->child_pid = child->pid;
setup_async_write(&child->event, request->request,
sizeof(*request->request),
async_main_request_sent, request);
return;
}
struct domain_request_state {
TALLOC_CTX *mem_ctx;
struct winbindd_domain *domain;
struct winbindd_request *request;
struct winbindd_response *response;
void (*continuation)(void *private_data_data, bool success);
void *private_data_data;
};
static void domain_init_recv(void *private_data_data, bool success);
void async_domain_request(TALLOC_CTX *mem_ctx,
struct winbindd_domain *domain,
struct winbindd_request *request,
struct winbindd_response *response,
void (*continuation)(void *private_data_data, bool success),
void *private_data_data)
{
struct domain_request_state *state;
if (domain->initialized) {
async_request(mem_ctx, &domain->child, request, response,
continuation, private_data_data);
return;
}
state = TALLOC_P(mem_ctx, struct domain_request_state);
if (state == NULL) {
DEBUG(0, ("talloc failed\n"));
continuation(private_data_data, False);
return;
}
state->mem_ctx = mem_ctx;
state->domain = domain;
state->request = request;
state->response = response;
state->continuation = continuation;
state->private_data_data = private_data_data;
init_child_connection(domain, domain_init_recv, state);
}
static void domain_init_recv(void *private_data_data, bool success)
{
struct domain_request_state *state =
talloc_get_type_abort(private_data_data, struct domain_request_state);
if (!success) {
DEBUG(5, ("Domain init returned an error\n"));
state->continuation(state->private_data_data, False);
return;
}
async_request(state->mem_ctx, &state->domain->child,
state->request, state->response,
state->continuation, state->private_data_data);
}
static void recvfrom_child(void *private_data_data, bool success)
{
struct winbindd_cli_state *state =
talloc_get_type_abort(private_data_data, struct winbindd_cli_state);
enum winbindd_result result = state->response.result;
/* This is an optimization: The child has written directly to the
* response buffer. The request itself is still in pending state,
* state that in the result code. */
state->response.result = WINBINDD_PENDING;
if ((!success) || (result != WINBINDD_OK)) {
request_error(state);
return;
}
request_ok(state);
}
void sendto_child(struct winbindd_cli_state *state,
struct winbindd_child *child)
{
async_request(state->mem_ctx, child, &state->request,
&state->response, recvfrom_child, state);
}
void sendto_domain(struct winbindd_cli_state *state,
struct winbindd_domain *domain)
{
async_domain_request(state->mem_ctx, domain,
&state->request, &state->response,
recvfrom_child, state);
}
static void child_process_request(struct winbindd_child *child,
struct winbindd_cli_state *state)
{
struct winbindd_domain *domain = child->domain;
const struct winbindd_child_dispatch_table *table = child->table;
/* Free response data - we may be interrupted and receive another
command before being able to send this data off. */
state->response.result = WINBINDD_ERROR;
state->response.length = sizeof(struct winbindd_response);
/* as all requests in the child are sync, we can use talloc_tos() */
state->mem_ctx = talloc_tos();
/* Process command */
for (; table->name; table++) {
if (state->request.cmd == table->struct_cmd) {
DEBUG(10,("child_process_request: request fn %s\n",
table->name));
state->response.result = table->struct_fn(domain, state);
return;
}
}
DEBUG(1 ,("child_process_request: unknown request fn number %d\n",
(int)state->request.cmd));
state->response.result = WINBINDD_ERROR;
}
void setup_child(struct winbindd_child *child,
const struct winbindd_child_dispatch_table *table,
const char *logprefix,
const char *logname)
{
if (logprefix && logname) {
if (asprintf(&child->logfilename, "%s/%s-%s",
get_dyn_LOGFILEBASE(), logprefix, logname) < 0) {
smb_panic("Internal error: asprintf failed");
}
} else {
smb_panic("Internal error: logprefix == NULL && "
"logname == NULL");
}
child->domain = NULL;
child->table = table;
}
struct winbindd_child *children = NULL;
void winbind_child_died(pid_t pid)
{
struct winbindd_child *child;
for (child = children; child != NULL; child = child->next) {
if (child->pid == pid) {
break;
}
}
if (child == NULL) {
DEBUG(5, ("Already reaped child %u died\n", (unsigned int)pid));
return;
}
/* This will be re-added in fork_domain_child() */
DLIST_REMOVE(children, child);
remove_fd_event(&child->event);
close(child->event.fd);
child->event.fd = 0;
child->event.flags = 0;
child->pid = 0;
schedule_async_request(child);
}
/* Ensure any negative cache entries with the netbios or realm names are removed. */
void winbindd_flush_negative_conn_cache(struct winbindd_domain *domain)
{
flush_negative_conn_cache_for_domain(domain->name);
if (*domain->alt_name) {
flush_negative_conn_cache_for_domain(domain->alt_name);
}
}
/*
* Parent winbindd process sets its own debug level first and then
* sends a message to all the winbindd children to adjust their debug
* level to that of parents.
*/
void winbind_msg_debug(struct messaging_context *msg_ctx,
void *private_data,
uint32_t msg_type,
struct server_id server_id,
DATA_BLOB *data)
{
struct winbindd_child *child;
DEBUG(10,("winbind_msg_debug: got debug message.\n"));
debug_message(msg_ctx, private_data, MSG_DEBUG, server_id, data);
for (child = children; child != NULL; child = child->next) {
DEBUG(10,("winbind_msg_debug: sending message to pid %u.\n",
(unsigned int)child->pid));
messaging_send_buf(msg_ctx, pid_to_procid(child->pid),
MSG_DEBUG,
data->data,
strlen((char *) data->data) + 1);
}
}
/* Set our domains as offline and forward the offline message to our children. */
void winbind_msg_offline(struct messaging_context *msg_ctx,
void *private_data,
uint32_t msg_type,
struct server_id server_id,
DATA_BLOB *data)
{
struct winbindd_child *child;
struct winbindd_domain *domain;
DEBUG(10,("winbind_msg_offline: got offline message.\n"));
if (!lp_winbind_offline_logon()) {
DEBUG(10,("winbind_msg_offline: rejecting offline message.\n"));
return;
}
/* Set our global state as offline. */
if (!set_global_winbindd_state_offline()) {
DEBUG(10,("winbind_msg_offline: offline request failed.\n"));
return;
}
/* Set all our domains as offline. */
for (domain = domain_list(); domain; domain = domain->next) {
if (domain->internal) {
continue;
}
DEBUG(5,("winbind_msg_offline: marking %s offline.\n", domain->name));
set_domain_offline(domain);
}
for (child = children; child != NULL; child = child->next) {
/* Don't send message to internal childs. We've already
done so above. */
if (!child->domain || winbindd_internal_child(child)) {
continue;
}
/* Or internal domains (this should not be possible....) */
if (child->domain->internal) {
continue;
}
/* Each winbindd child should only process requests for one domain - make sure
we only set it online / offline for that domain. */
DEBUG(10,("winbind_msg_offline: sending message to pid %u for domain %s.\n",
(unsigned int)child->pid, domain->name ));
messaging_send_buf(msg_ctx, pid_to_procid(child->pid),
MSG_WINBIND_OFFLINE,
(uint8 *)child->domain->name,
strlen(child->domain->name)+1);
}
}
/* Set our domains as online and forward the online message to our children. */
void winbind_msg_online(struct messaging_context *msg_ctx,
void *private_data,
uint32_t msg_type,
struct server_id server_id,
DATA_BLOB *data)
{
struct winbindd_child *child;
struct winbindd_domain *domain;
DEBUG(10,("winbind_msg_online: got online message.\n"));
if (!lp_winbind_offline_logon()) {
DEBUG(10,("winbind_msg_online: rejecting online message.\n"));
return;
}
/* Set our global state as online. */
set_global_winbindd_state_online();
smb_nscd_flush_user_cache();
smb_nscd_flush_group_cache();
/* Set all our domains as online. */
for (domain = domain_list(); domain; domain = domain->next) {
if (domain->internal) {
continue;
}
DEBUG(5,("winbind_msg_online: requesting %s to go online.\n", domain->name));
winbindd_flush_negative_conn_cache(domain);
set_domain_online_request(domain);
/* Send an online message to the idmap child when our
primary domain comes back online */
if ( domain->primary ) {
struct winbindd_child *idmap = idmap_child();
if ( idmap->pid != 0 ) {
messaging_send_buf(msg_ctx,
pid_to_procid(idmap->pid),
MSG_WINBIND_ONLINE,
(uint8 *)domain->name,
strlen(domain->name)+1);
}
}
}
for (child = children; child != NULL; child = child->next) {
/* Don't send message to internal childs. */
if (!child->domain || winbindd_internal_child(child)) {
continue;
}
/* Or internal domains (this should not be possible....) */
if (child->domain->internal) {
continue;
}
/* Each winbindd child should only process requests for one domain - make sure
we only set it online / offline for that domain. */
DEBUG(10,("winbind_msg_online: sending message to pid %u for domain %s.\n",
(unsigned int)child->pid, child->domain->name ));
messaging_send_buf(msg_ctx, pid_to_procid(child->pid),
MSG_WINBIND_ONLINE,
(uint8 *)child->domain->name,
strlen(child->domain->name)+1);
}
}
/* Forward the online/offline messages to our children. */
void winbind_msg_onlinestatus(struct messaging_context *msg_ctx,
void *private_data,
uint32_t msg_type,
struct server_id server_id,
DATA_BLOB *data)
{
struct winbindd_child *child;
DEBUG(10,("winbind_msg_onlinestatus: got onlinestatus message.\n"));
for (child = children; child != NULL; child = child->next) {
if (child->domain && child->domain->primary) {
DEBUG(10,("winbind_msg_onlinestatus: "
"sending message to pid %u of primary domain.\n",
(unsigned int)child->pid));
messaging_send_buf(msg_ctx, pid_to_procid(child->pid),
MSG_WINBIND_ONLINESTATUS,
(uint8 *)data->data,
data->length);
break;
}
}
}
void winbind_msg_dump_event_list(struct messaging_context *msg_ctx,
void *private_data,
uint32_t msg_type,
struct server_id server_id,
DATA_BLOB *data)
{
struct winbindd_child *child;
DEBUG(10,("winbind_msg_dump_event_list received\n"));
dump_event_list(winbind_event_context());
for (child = children; child != NULL; child = child->next) {
DEBUG(10,("winbind_msg_dump_event_list: sending message to pid %u\n",
(unsigned int)child->pid));
messaging_send_buf(msg_ctx, pid_to_procid(child->pid),
MSG_DUMP_EVENT_LIST,
NULL, 0);
}
}
void winbind_msg_dump_domain_list(struct messaging_context *msg_ctx,
void *private_data,
uint32_t msg_type,
struct server_id server_id,
DATA_BLOB *data)
{
TALLOC_CTX *mem_ctx;
const char *message = NULL;
struct server_id *sender = NULL;
const char *domain = NULL;
char *s = NULL;
NTSTATUS status;
struct winbindd_domain *dom = NULL;
DEBUG(5,("winbind_msg_dump_domain_list received.\n"));
if (!data || !data->data) {
return;
}
if (data->length < sizeof(struct server_id)) {
return;
}
mem_ctx = talloc_init("winbind_msg_dump_domain_list");
if (!mem_ctx) {
return;
}
sender = (struct server_id *)data->data;
if (data->length > sizeof(struct server_id)) {
domain = (const char *)data->data+sizeof(struct server_id);
}
if (domain) {
DEBUG(5,("winbind_msg_dump_domain_list for domain: %s\n",
domain));
message = NDR_PRINT_STRUCT_STRING(mem_ctx, winbindd_domain,
find_domain_from_name_noinit(domain));
if (!message) {
talloc_destroy(mem_ctx);
return;
}
messaging_send_buf(msg_ctx, *sender,
MSG_WINBIND_DUMP_DOMAIN_LIST,
(uint8_t *)message, strlen(message) + 1);
talloc_destroy(mem_ctx);
return;
}
DEBUG(5,("winbind_msg_dump_domain_list all domains\n"));
for (dom = domain_list(); dom; dom=dom->next) {
message = NDR_PRINT_STRUCT_STRING(mem_ctx, winbindd_domain, dom);
if (!message) {
talloc_destroy(mem_ctx);
return;
}
s = talloc_asprintf_append(s, "%s\n", message);
if (!s) {
talloc_destroy(mem_ctx);
return;
}
}
status = messaging_send_buf(msg_ctx, *sender,
MSG_WINBIND_DUMP_DOMAIN_LIST,
(uint8_t *)s, strlen(s) + 1);
if (!NT_STATUS_IS_OK(status)) {
DEBUG(0,("failed to send message: %s\n",
nt_errstr(status)));
}
talloc_destroy(mem_ctx);
}
static void account_lockout_policy_handler(struct event_context *ctx,
struct timed_event *te,
const struct timeval *now,
void *private_data)
{
struct winbindd_child *child =
(struct winbindd_child *)private_data;
TALLOC_CTX *mem_ctx = NULL;
struct winbindd_methods *methods;
struct samr_DomInfo12 lockout_policy;
NTSTATUS result;
DEBUG(10,("account_lockout_policy_handler called\n"));
TALLOC_FREE(child->lockout_policy_event);
if ( !winbindd_can_contact_domain( child->domain ) ) {
DEBUG(10,("account_lockout_policy_handler: Removing myself since I "
"do not have an incoming trust to domain %s\n",
child->domain->name));
return;
}
methods = child->domain->methods;
mem_ctx = talloc_init("account_lockout_policy_handler ctx");
if (!mem_ctx) {
result = NT_STATUS_NO_MEMORY;
} else {
result = methods->lockout_policy(child->domain, mem_ctx, &lockout_policy);
}
TALLOC_FREE(mem_ctx);
if (!NT_STATUS_IS_OK(result)) {
DEBUG(10,("account_lockout_policy_handler: lockout_policy failed error %s\n",
nt_errstr(result)));
}
child->lockout_policy_event = event_add_timed(winbind_event_context(), NULL,
timeval_current_ofs(3600, 0),
"account_lockout_policy_handler",
account_lockout_policy_handler,
child);
}
/* Deal with a request to go offline. */
static void child_msg_offline(struct messaging_context *msg,
void *private_data,
uint32_t msg_type,
struct server_id server_id,
DATA_BLOB *data)
{
struct winbindd_domain *domain;
const char *domainname = (const char *)data->data;
if (data->data == NULL || data->length == 0) {
return;
}
DEBUG(5,("child_msg_offline received for domain %s.\n", domainname));
if (!lp_winbind_offline_logon()) {
DEBUG(10,("child_msg_offline: rejecting offline message.\n"));
return;
}
/* Mark the requested domain offline. */
for (domain = domain_list(); domain; domain = domain->next) {
if (domain->internal) {
continue;
}
if (strequal(domain->name, domainname)) {
DEBUG(5,("child_msg_offline: marking %s offline.\n", domain->name));
set_domain_offline(domain);
}
}
}
/* Deal with a request to go online. */
static void child_msg_online(struct messaging_context *msg,
void *private_data,
uint32_t msg_type,
struct server_id server_id,
DATA_BLOB *data)
{
struct winbindd_domain *domain;
const char *domainname = (const char *)data->data;
if (data->data == NULL || data->length == 0) {
return;
}
DEBUG(5,("child_msg_online received for domain %s.\n", domainname));
if (!lp_winbind_offline_logon()) {
DEBUG(10,("child_msg_online: rejecting online message.\n"));
return;
}
/* Set our global state as online. */
set_global_winbindd_state_online();
/* Try and mark everything online - delete any negative cache entries
to force a reconnect now. */
for (domain = domain_list(); domain; domain = domain->next) {
if (domain->internal) {
continue;
}
if (strequal(domain->name, domainname)) {
DEBUG(5,("child_msg_online: requesting %s to go online.\n", domain->name));
winbindd_flush_negative_conn_cache(domain);
set_domain_online_request(domain);
}
}
}
static const char *collect_onlinestatus(TALLOC_CTX *mem_ctx)
{
struct winbindd_domain *domain;
char *buf = NULL;
if ((buf = talloc_asprintf(mem_ctx, "global:%s ",
get_global_winbindd_state_offline() ?
"Offline":"Online")) == NULL) {
return NULL;
}
for (domain = domain_list(); domain; domain = domain->next) {
if ((buf = talloc_asprintf_append_buffer(buf, "%s:%s ",
domain->name,
domain->online ?
"Online":"Offline")) == NULL) {
return NULL;
}
}
buf = talloc_asprintf_append_buffer(buf, "\n");
DEBUG(5,("collect_onlinestatus: %s", buf));
return buf;
}
static void child_msg_onlinestatus(struct messaging_context *msg_ctx,
void *private_data,
uint32_t msg_type,
struct server_id server_id,
DATA_BLOB *data)
{
TALLOC_CTX *mem_ctx;
const char *message;
struct server_id *sender;
DEBUG(5,("winbind_msg_onlinestatus received.\n"));
if (!data->data) {
return;
}
sender = (struct server_id *)data->data;
mem_ctx = talloc_init("winbind_msg_onlinestatus");
if (mem_ctx == NULL) {
return;
}
message = collect_onlinestatus(mem_ctx);
if (message == NULL) {
talloc_destroy(mem_ctx);
return;
}
messaging_send_buf(msg_ctx, *sender, MSG_WINBIND_ONLINESTATUS,
(uint8 *)message, strlen(message) + 1);
talloc_destroy(mem_ctx);
}
static void child_msg_dump_event_list(struct messaging_context *msg,
void *private_data,
uint32_t msg_type,
struct server_id server_id,
DATA_BLOB *data)
{
DEBUG(5,("child_msg_dump_event_list received\n"));
dump_event_list(winbind_event_context());
}
static bool fork_domain_child(struct winbindd_child *child)
{
int fdpair[2];
struct winbindd_cli_state state;
struct winbindd_domain *domain;
struct winbindd_domain *primary_domain = NULL;
if (child->domain) {
DEBUG(10, ("fork_domain_child called for domain '%s'\n",
child->domain->name));
} else {
DEBUG(10, ("fork_domain_child called without domain.\n"));
}
if (socketpair(AF_UNIX, SOCK_STREAM, 0, fdpair) != 0) {
DEBUG(0, ("Could not open child pipe: %s\n",
strerror(errno)));
return False;
}
ZERO_STRUCT(state);
state.pid = sys_getpid();
child->pid = sys_fork();
if (child->pid == -1) {
DEBUG(0, ("Could not fork: %s\n", strerror(errno)));
return False;
}
if (child->pid != 0) {
/* Parent */
close(fdpair[0]);
child->next = child->prev = NULL;
DLIST_ADD(children, child);
child->event.fd = fdpair[1];
child->event.flags = 0;
child->requests = NULL;
add_fd_event(&child->event);
return True;
}
/* Child */
/* Stop zombies in children */
CatchChild();
state.sock = fdpair[0];
close(fdpair[1]);
if (!reinit_after_fork(winbind_messaging_context(), true)) {
DEBUG(0,("reinit_after_fork() failed\n"));
_exit(0);
}
close_conns_after_fork();
if (!override_logfile) {
lp_set_logfile(child->logfilename);
reopen_logs();
}
/*
* For clustering, we need to re-init our ctdbd connection after the
* fork
*/
if (!NT_STATUS_IS_OK(messaging_reinit(winbind_messaging_context())))
exit(1);
/* Don't handle the same messages as our parent. */
messaging_deregister(winbind_messaging_context(),
MSG_SMB_CONF_UPDATED, NULL);
messaging_deregister(winbind_messaging_context(),
MSG_SHUTDOWN, NULL);
messaging_deregister(winbind_messaging_context(),
MSG_WINBIND_OFFLINE, NULL);
messaging_deregister(winbind_messaging_context(),
MSG_WINBIND_ONLINE, NULL);
messaging_deregister(winbind_messaging_context(),
MSG_WINBIND_ONLINESTATUS, NULL);
messaging_deregister(winbind_messaging_context(),
MSG_DUMP_EVENT_LIST, NULL);
messaging_deregister(winbind_messaging_context(),
MSG_WINBIND_DUMP_DOMAIN_LIST, NULL);
messaging_deregister(winbind_messaging_context(),
MSG_DEBUG, NULL);
/* Handle online/offline messages. */
messaging_register(winbind_messaging_context(), NULL,
MSG_WINBIND_OFFLINE, child_msg_offline);
messaging_register(winbind_messaging_context(), NULL,
MSG_WINBIND_ONLINE, child_msg_online);
messaging_register(winbind_messaging_context(), NULL,
MSG_WINBIND_ONLINESTATUS, child_msg_onlinestatus);
messaging_register(winbind_messaging_context(), NULL,
MSG_DUMP_EVENT_LIST, child_msg_dump_event_list);
messaging_register(winbind_messaging_context(), NULL,
MSG_DEBUG, debug_message);
if ( child->domain ) {
child->domain->startup = True;
child->domain->startup_time = time(NULL);
}
/* Ensure we have no pending check_online events other
than one for this domain or the primary domain. */
for (domain = domain_list(); domain; domain = domain->next) {
if (domain->primary) {
primary_domain = domain;
}
if ((domain != child->domain) && !domain->primary) {
TALLOC_FREE(domain->check_online_event);
}
}
/* Ensure we're not handling an event inherited from
our parent. */
cancel_named_event(winbind_event_context(),
"krb5_ticket_refresh_handler");
/* We might be in the idmap child...*/
if (child->domain && !(child->domain->internal) &&
lp_winbind_offline_logon()) {
set_domain_online_request(child->domain);
if (primary_domain != child->domain) {
/* We need to talk to the primary
* domain as well as the trusted
* domain inside a trusted domain
* child.
* See the code in :
* set_dc_type_and_flags_trustinfo()
* for details.
*/
set_domain_online_request(primary_domain);
}
child->lockout_policy_event = event_add_timed(
winbind_event_context(), NULL, timeval_zero(),
"account_lockout_policy_handler",
account_lockout_policy_handler,
child);
}
while (1) {
int ret;
fd_set read_fds;
struct timeval t;
struct timeval *tp;
struct timeval now;
TALLOC_CTX *frame = talloc_stackframe();
/* check for signals */
winbind_check_sigterm(false);
winbind_check_sighup();
run_events(winbind_event_context(), 0, NULL, NULL);
GetTimeOfDay(&now);
if (child->domain && child->domain->startup &&
(now.tv_sec > child->domain->startup_time + 30)) {
/* No longer in "startup" mode. */
DEBUG(10,("fork_domain_child: domain %s no longer in 'startup' mode.\n",
child->domain->name ));
child->domain->startup = False;
}
tp = get_timed_events_timeout(winbind_event_context(), &t);
if (tp) {
DEBUG(11,("select will use timeout of %u.%u seconds\n",
(unsigned int)tp->tv_sec, (unsigned int)tp->tv_usec ));
}
/* Handle messages */
message_dispatch(winbind_messaging_context());
FD_ZERO(&read_fds);
FD_SET(state.sock, &read_fds);
ret = sys_select(state.sock + 1, &read_fds, NULL, NULL, tp);
if (ret == 0) {
DEBUG(11,("nothing is ready yet, continue\n"));
TALLOC_FREE(frame);
continue;
}
if (ret == -1 && errno == EINTR) {
/* We got a signal - continue. */
TALLOC_FREE(frame);
continue;
}
if (ret == -1 && errno != EINTR) {
DEBUG(0,("select error occured\n"));
TALLOC_FREE(frame);
perror("select");
return False;
}
/* fetch a request from the main daemon */
child_read_request(&state);
if (state.finished) {
/* we lost contact with our parent */
exit(0);
}
DEBUG(4,("child daemon request %d\n", (int)state.request.cmd));
ZERO_STRUCT(state.response);
state.request.null_term = '\0';
child_process_request(child, &state);
SAFE_FREE(state.request.extra_data.data);
cache_store_response(sys_getpid(), &state.response);
SAFE_FREE(state.response.extra_data.data);
/* We just send the result code back, the result
* structure needs to be fetched via the
* winbindd_cache. Hmm. That needs fixing... */
if (write_data(state.sock,
(const char *)&state.response.result,
sizeof(state.response.result)) !=
sizeof(state.response.result)) {
DEBUG(0, ("Could not write result\n"));
exit(1);
}
TALLOC_FREE(frame);
}
}