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223ddc3f2d
We now cope wiith multiple WINS groups and multiple failover servers for release and refresh as well as registration. We also do the regitrations in the same fashion as W2K does, where we don't try to register the next IP in the list for a name until the WINS server has acked the previos IP. This prevents us flooding the WINS server and also seems to make for much more reliable multi-homed registration. I also changed the dead WINS server code to mark pairs of IPs dead, not individual IPs. The idea is that a WINS server might be dead from the point of view of one of our interfaces, but not another, so we need to keep talking to it on one while moving onto a failover WINS server on the other interface. This copes much better with partial LAN outages and weird routing tables. (This used to be commit 313f2c9ff7a513802e4f893324865e70912d419e)
205 lines
4.9 KiB
C
205 lines
4.9 KiB
C
/*
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Unix SMB/CIFS implementation.
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Winbind daemon - WINS related functions
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Copyright (C) Andrew Tridgell 1999
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Copyright (C) Herb Lewis 2002
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#include "winbindd.h"
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#undef DBGC_CLASS
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#define DBGC_CLASS DBGC_WINBIND
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/* Use our own create socket code so we don't recurse.... */
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static int wins_lookup_open_socket_in(void)
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{
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struct sockaddr_in sock;
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int val=1;
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int res;
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memset((char *)&sock,'\0',sizeof(sock));
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#ifdef HAVE_SOCK_SIN_LEN
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sock.sin_len = sizeof(sock);
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#endif
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sock.sin_port = 0;
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sock.sin_family = AF_INET;
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sock.sin_addr.s_addr = interpret_addr("0.0.0.0");
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res = socket(AF_INET, SOCK_DGRAM, 0);
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if (res == -1)
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return -1;
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setsockopt(res,SOL_SOCKET,SO_REUSEADDR,(char *)&val,sizeof(val));
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#ifdef SO_REUSEPORT
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setsockopt(res,SOL_SOCKET,SO_REUSEPORT,(char *)&val,sizeof(val));
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#endif /* SO_REUSEPORT */
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/* now we've got a socket - we need to bind it */
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if (bind(res, (struct sockaddr * ) &sock,sizeof(sock)) < 0) {
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close(res);
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return(-1);
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}
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set_socket_options(res,"SO_BROADCAST");
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return res;
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}
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static struct node_status *lookup_byaddr_backend(char *addr, int *count)
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{
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int fd;
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struct in_addr ip;
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struct nmb_name nname;
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struct node_status *status;
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fd = wins_lookup_open_socket_in();
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if (fd == -1)
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return NULL;
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make_nmb_name(&nname, "*", 0);
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ip = *interpret_addr2(addr);
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status = node_status_query(fd,&nname,ip, count);
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close(fd);
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return status;
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}
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static struct in_addr *lookup_byname_backend(const char *name, int *count)
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{
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int fd;
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struct in_addr *ret = NULL;
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int j, flags = 0;
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*count = 0;
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/* always try with wins first */
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if (resolve_wins(name,0x20,&ret,count)) {
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return ret;
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}
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fd = wins_lookup_open_socket_in();
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if (fd == -1) {
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return NULL;
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}
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/* uggh, we have to broadcast to each interface in turn */
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for (j=iface_count() - 1;
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j >= 0;
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j--) {
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struct in_addr *bcast = iface_n_bcast(j);
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ret = name_query(fd,name,0x20,True,True,*bcast,count, &flags, NULL);
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if (ret) break;
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}
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close(fd);
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return ret;
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}
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/* Get hostname from IP */
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enum winbindd_result winbindd_wins_byip(struct winbindd_cli_state *state)
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{
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fstring response;
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int i, count, maxlen, size;
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struct node_status *status;
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DEBUG(3, ("[%5d]: wins_byip %s\n", state->pid,
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state->request.data.winsreq));
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*response = '\0';
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maxlen = sizeof(response) - 1;
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if ((status = lookup_byaddr_backend(state->request.data.winsreq, &count))){
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size = strlen(state->request.data.winsreq);
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if (size > maxlen) {
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SAFE_FREE(status);
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return WINBINDD_ERROR;
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}
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safe_strcat(response,state->request.data.winsreq,maxlen);
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safe_strcat(response,"\t",maxlen);
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for (i = 0; i < count; i++) {
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/* ignore group names */
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if (status[i].flags & 0x80) continue;
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if (status[i].type == 0x20) {
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size = sizeof(status[i].name) + strlen(response);
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if (size > maxlen) {
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SAFE_FREE(status);
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return WINBINDD_ERROR;
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}
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safe_strcat(response, status[i].name, maxlen);
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safe_strcat(response, " ", maxlen);
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}
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}
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/* make last character a newline */
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response[strlen(response)-1] = '\n';
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SAFE_FREE(status);
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}
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fstrcpy(state->response.data.winsresp,response);
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return WINBINDD_OK;
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}
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/* Get IP from hostname */
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enum winbindd_result winbindd_wins_byname(struct winbindd_cli_state *state)
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{
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struct in_addr *ip_list;
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int i, count, maxlen, size;
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fstring response;
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char * addr;
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DEBUG(3, ("[%5d]: wins_byname %s\n", state->pid,
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state->request.data.winsreq));
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*response = '\0';
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maxlen = sizeof(response) - 1;
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if ((ip_list = lookup_byname_backend(state->request.data.winsreq,&count))){
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for (i = count; i ; i--) {
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addr = inet_ntoa(ip_list[i-1]);
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size = strlen(addr);
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if (size > maxlen) {
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SAFE_FREE(ip_list);
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return WINBINDD_ERROR;
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}
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if (i != 0) {
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/* Clear out the newline character */
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response[strlen(response)-1] = ' ';
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}
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safe_strcat(response,addr,maxlen);
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safe_strcat(response,"\t",maxlen);
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}
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size = strlen(state->request.data.winsreq) + strlen(response);
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if (size > maxlen) {
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SAFE_FREE(ip_list);
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return WINBINDD_ERROR;
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}
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safe_strcat(response,state->request.data.winsreq,maxlen);
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safe_strcat(response,"\n",maxlen);
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SAFE_FREE(ip_list);
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} else
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return WINBINDD_ERROR;
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fstrcpy(state->response.data.winsresp,response);
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return WINBINDD_OK;
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}
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