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4ac2be9958
file dependencies (This used to be commit 122835876748a3eaf5e8d31ad1abddab9acb8781)
216 lines
6.3 KiB
C
216 lines
6.3 KiB
C
/*
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Unix SMB/CIFS implementation.
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implements a non-blocking connect operation that is aware of the samba4
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events system
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Copyright (C) Andrew Tridgell 2005
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Copyright (C) Volker Lendecke 2005
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#include "includes.h"
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#include "lib/socket/socket.h"
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#include "lib/events/events.h"
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#include "libcli/composite/composite.h"
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#include "libcli/resolve/resolve.h"
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struct connect_state {
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struct socket_context *sock;
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const struct socket_address *my_address;
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const struct socket_address *server_address;
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uint32_t flags;
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};
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static void socket_connect_handler(struct event_context *ev,
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struct fd_event *fde,
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uint16_t flags, void *private);
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static void continue_resolve_name(struct composite_context *ctx);
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static void continue_socket_connect(struct composite_context *creq);
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/*
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call the real socket_connect() call, and setup event handler
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*/
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static void socket_send_connect(struct composite_context *result)
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{
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struct composite_context *creq;
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struct fd_event *fde;
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struct connect_state *state = talloc_get_type(result->private_data,
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struct connect_state);
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creq = talloc_zero(state, struct composite_context);
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if (composite_nomem(creq, result)) return;
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creq->state = COMPOSITE_STATE_IN_PROGRESS;
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creq->event_ctx = result->event_ctx;
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creq->async.fn = continue_socket_connect;
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creq->async.private_data = result;
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result->status = socket_connect(state->sock,
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state->my_address,
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state->server_address,
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state->flags);
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if (NT_STATUS_IS_ERR(result->status) &&
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!NT_STATUS_EQUAL(result->status,
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NT_STATUS_MORE_PROCESSING_REQUIRED)) {
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composite_error(result, result->status);
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return;
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}
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fde = event_add_fd(result->event_ctx, result,
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socket_get_fd(state->sock),
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EVENT_FD_READ|EVENT_FD_WRITE,
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socket_connect_handler, result);
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composite_nomem(fde, result);
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}
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/*
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send a socket connect, potentially doing some name resolution first
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*/
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struct composite_context *socket_connect_send(struct socket_context *sock,
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struct socket_address *my_address,
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struct socket_address *server_address,
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uint32_t flags,
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struct event_context *event_ctx)
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{
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struct composite_context *result;
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struct connect_state *state;
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result = talloc_zero(sock, struct composite_context);
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if (result == NULL) return NULL;
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result->state = COMPOSITE_STATE_IN_PROGRESS;
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result->event_ctx = event_ctx;
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state = talloc_zero(result, struct connect_state);
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if (composite_nomem(state, result)) return result;
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result->private_data = state;
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state->sock = talloc_reference(state, sock);
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if (composite_nomem(state->sock, result)) return result;
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if (my_address) {
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void *ref = talloc_reference(state, my_address);
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if (composite_nomem(ref, result)) {
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return result;
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}
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state->my_address = my_address;
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}
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{
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void *ref = talloc_reference(state, server_address);
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if (composite_nomem(ref, result)) {
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return result;
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}
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state->server_address = server_address;
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}
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state->flags = flags;
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set_blocking(socket_get_fd(sock), False);
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if (server_address->addr && strcmp(sock->backend_name, "ipv4") == 0) {
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struct nbt_name name;
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struct composite_context *creq;
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make_nbt_name_client(&name, server_address->addr);
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creq = resolve_name_send(&name, result->event_ctx,
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lp_name_resolve_order());
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if (composite_nomem(creq, result)) return result;
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composite_continue(result, creq, continue_resolve_name, result);
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return result;
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}
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socket_send_connect(result);
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return result;
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}
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/*
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handle write events on connect completion
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*/
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static void socket_connect_handler(struct event_context *ev,
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struct fd_event *fde,
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uint16_t flags, void *private)
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{
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struct composite_context *result =
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talloc_get_type(private, struct composite_context);
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struct connect_state *state = talloc_get_type(result->private_data,
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struct connect_state);
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result->status = socket_connect_complete(state->sock, state->flags);
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if (!composite_is_ok(result)) return;
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composite_done(result);
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}
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/*
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recv name resolution reply then send the connect
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*/
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static void continue_resolve_name(struct composite_context *creq)
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{
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struct composite_context *result = talloc_get_type(creq->async.private_data,
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struct composite_context);
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struct connect_state *state = talloc_get_type(result->private_data, struct connect_state);
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const char *addr;
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result->status = resolve_name_recv(creq, state, &addr);
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if (!composite_is_ok(result)) return;
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state->server_address = socket_address_from_strings(state, state->sock->backend_name,
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addr, state->server_address->port);
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if (composite_nomem(state->server_address, result)) return;
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socket_send_connect(result);
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}
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/*
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called when a connect has finished. Complete the top level composite context
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*/
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static void continue_socket_connect(struct composite_context *creq)
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{
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struct composite_context *result = talloc_get_type(creq->async.private_data,
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struct composite_context);
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result->status = creq->status;
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if (!composite_is_ok(result)) return;
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composite_done(result);
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}
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/*
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wait for a socket_connect_send() to finish
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*/
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NTSTATUS socket_connect_recv(struct composite_context *result)
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{
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NTSTATUS status = composite_wait(result);
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talloc_free(result);
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return status;
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}
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/*
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like socket_connect() but takes an event context, doing a semi-async connect
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*/
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NTSTATUS socket_connect_ev(struct socket_context *sock,
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struct socket_address *my_address,
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struct socket_address *server_address,
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uint32_t flags, struct event_context *ev)
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{
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struct composite_context *ctx;
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ctx = socket_connect_send(sock, my_address,
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server_address, flags, ev);
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return socket_connect_recv(ctx);
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}
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