ASoC: soc-dai.c: add .no_capture_mute support
snd_soc_dai_digital_mute() is internally using both mute_stream() (1) or digital_mute() (2), but the difference between these 2 are only handling "direction". We can merge digital_mute() into mute_stream int snd_soc_dai_digital_mute(xxx, int direction) { ... else if (dai->driver->ops->mute_stream) (1) return dai->driver->ops->mute_stream(xxx, direction); else if (direction == SNDRV_PCM_STREAM_PLAYBACK && dai->driver->ops->digital_mute) (2) return dai->driver->ops->digital_mute(xxx); ... } To prepare merging mute_stream()/digital_mute(), this patch adds .no_capture_mute support to emulate .digital_mute(). Signed-off-by: Kuninori Morimoto <kuninori.morimoto.gx@renesas.com> Link: https://lore.kernel.org/r/87eeplxxj7.wl-kuninori.morimoto.gx@renesas.com Signed-off-by: Mark Brown <broonie@kernel.org>
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@ -280,6 +280,9 @@ struct snd_soc_dai_ops {
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*/
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snd_pcm_sframes_t (*delay)(struct snd_pcm_substream *,
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struct snd_soc_dai *);
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/* bit field */
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unsigned int no_capture_mute:1;
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};
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struct snd_soc_cdai_ops {
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@ -298,8 +298,14 @@ int snd_soc_dai_digital_mute(struct snd_soc_dai *dai, int mute,
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{
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int ret = -ENOTSUPP;
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/*
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* ignore if direction was CAPTURE
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* and it had .no_capture_mute flag
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*/
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if (dai->driver->ops &&
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dai->driver->ops->mute_stream)
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dai->driver->ops->mute_stream &&
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(direction == SNDRV_PCM_STREAM_PLAYBACK ||
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!dai->driver->ops->no_capture_mute))
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ret = dai->driver->ops->mute_stream(dai, mute, direction);
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else if (direction == SNDRV_PCM_STREAM_PLAYBACK &&
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dai->driver->ops &&
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