dma-mapping: move dma_addressing_limited() out of line
This patch moves dma_addressing_limited() out of line, serving as a preliminary step to prevent the introduction of a new publicly accessible low-level helper when validating whether all system RAM is mapped within the DMA mapping range. Suggested-by: Christoph Hellwig <hch@lst.de> Signed-off-by: Jia He <justin.he@arm.com> Signed-off-by: Christoph Hellwig <hch@lst.de>
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@ -144,6 +144,7 @@ bool dma_pci_p2pdma_supported(struct device *dev);
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int dma_set_mask(struct device *dev, u64 mask);
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int dma_set_coherent_mask(struct device *dev, u64 mask);
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u64 dma_get_required_mask(struct device *dev);
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bool dma_addressing_limited(struct device *dev);
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size_t dma_max_mapping_size(struct device *dev);
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size_t dma_opt_mapping_size(struct device *dev);
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bool dma_need_sync(struct device *dev, dma_addr_t dma_addr);
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@ -264,6 +265,10 @@ static inline u64 dma_get_required_mask(struct device *dev)
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{
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return 0;
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}
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static inline bool dma_addressing_limited(struct device *dev)
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{
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return false;
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}
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static inline size_t dma_max_mapping_size(struct device *dev)
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{
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return 0;
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@ -465,20 +470,6 @@ static inline int dma_coerce_mask_and_coherent(struct device *dev, u64 mask)
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return dma_set_mask_and_coherent(dev, mask);
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}
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/**
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* dma_addressing_limited - return if the device is addressing limited
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* @dev: device to check
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*
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* Return %true if the devices DMA mask is too small to address all memory in
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* the system, else %false. Lack of addressing bits is the prime reason for
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* bounce buffering, but might not be the only one.
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*/
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static inline bool dma_addressing_limited(struct device *dev)
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{
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return min_not_zero(dma_get_mask(dev), dev->bus_dma_limit) <
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dma_get_required_mask(dev);
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}
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static inline unsigned int dma_get_max_seg_size(struct device *dev)
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{
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if (dev->dma_parms && dev->dma_parms->max_segment_size)
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@ -793,6 +793,21 @@ int dma_set_coherent_mask(struct device *dev, u64 mask)
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}
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EXPORT_SYMBOL(dma_set_coherent_mask);
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/**
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* dma_addressing_limited - return if the device is addressing limited
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* @dev: device to check
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*
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* Return %true if the devices DMA mask is too small to address all memory in
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* the system, else %false. Lack of addressing bits is the prime reason for
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* bounce buffering, but might not be the only one.
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*/
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bool dma_addressing_limited(struct device *dev)
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{
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return min_not_zero(dma_get_mask(dev), dev->bus_dma_limit) <
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dma_get_required_mask(dev);
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}
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EXPORT_SYMBOL_GPL(dma_addressing_limited);
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size_t dma_max_mapping_size(struct device *dev)
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{
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const struct dma_map_ops *ops = get_dma_ops(dev);
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