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To enable multi Component, Card driver need to get DAI via dai_args
to identify it. This patch adds snd_soc_get_dai_via_args() for it.
This is helper function for multi Component support.
Signed-off-by: Kuninori Morimoto <kuninori.morimoto.gx@renesas.com>
Link: https://lore.kernel.org/r/87edlgo94p.wl-kuninori.morimoto.gx@renesas.com
Signed-off-by: Mark Brown <broonie@kernel.org>
Current ASoC Card is using dlc (snd_soc_dai_link_component) to find
target DAI / Component to be used.
Current dlc has below 3 items to identify DAI / Component
(a) name for Component
(b) of_node for Component
(c) dai_name for DAI
(a) or (b) is used to identify target Component, and (c) is used
to identify DAI.
One of the biggest issue on it today is dlc needs "name matching"
for "dai_name" (c).
It was not a big deal when we were using platform_device, because we
could specify nessesary "dai_name" via its platform_data.
But we need to find DAI name pointer from whole registered datas and/or
each related driver somehow in case of DT, because we can't specify it.
Therefore, Card driver parses DT and assumes the DAI, and find its name
pointer. How to assume is based on each Component and/or Card.
Next biggest issue is Component node (a)/(b).
Basically, Component is registered when CPU/Codec driver was
probed() (X). Here, 1 Component is possible to have some DAIs.
int xxx_probe(struct platform_device *pdev)
{
...
(X) ret = devm_snd_soc_register_component(pdev->dev,
&component_driver,
&dai_driver, dai_driver_num);
...
}
The image of each data will be like below.
One note here is "driver" is included for later explanation.
+-driver------+
|+-component-+|
|| dai0||
|| dai1||
|| ...||
|+-----------+|
+-------------+
The point here is 1 driver has 1 Component, because basically driver
calles snd_soc_register_component() (= X) once.
Here is the very basic CPU/Codec connection image.
HW image SW image
+-- Board ------------+ +-card--------------------------+
|+-----+ +------+| |+-driver------+ +-driver------+|
|| CPU | <--> |CodecA|| ||+-component-+| |+-component-+||
|+-----+ +------+| ||| dai|<=>|dai |||
+---------------------+ ||+-----------+| |+-----------+||
|+-------------+ +-------------+|
+-------------------------------+
It will be very complex if it has multi DAIs.
Here is intuitive easy to understandable HW / SW example.
HW image SW image
+-- Board ---------------+ +-card--------------------------+
|+--------+ +------+| |+-driver------+ +-driver------+|
|| CPU ch0| <--> |CodecA|| ||+-component-+| |+-component-+||
|| | +------+| ||| ch0 dai|<=>|dai |||
|| | +------+| ||| || |+-----------+||
|| ch1| <--> |CodecB|| ||| || +-------------+|
|+--------+ +------+| ||| || +-driver------+|
+------------------------+ ||| || |+-component-+||
||| ch1 dai|<=>|dai |||
||+-----------+| |+-----------+||
|+-------------+ +-------------+|
+-------------------------------+
It will be handled as multi interface as "one Card".
card0,0: CPU-ch0 - CodecA
card0,1: CPU-ch1 - CodecB
^
But, here is the HW image example which will be more complex
+-- Basic Board ---------+
|+--------+ +------+|
|| CPU ch0| <--> |CodecA||
|| ch1| <-+ +------+|
|+--------+ | |
+-------------|----------+
+-- expansion board -----+
| | +------+|
| +->|CodecB||
| +------+|
+------------------------+
We intuitively think we want to handle these as "2 Sound Cards".
card0,0: CPU-ch0 - CodecA
card1,0: CPU-ch1 - CodecB
^
But below image which we can register today doesn't allow it,
because the same Component will be connected to both Card0/1,
but it will be rejected by (Z).
+-driver------+
|+-component-+|
+-card0-------------------------+
||| || +-driver------+|
||| || |+-component-+||
||| ch0 dai|<=>|dai |||
||| || |+-----------+||
||| || +-------------+|
+-------------------------------+
|| ||
+-card1-------------------------+
||| || +-driver------+|
||| || |+-component-+||
||| ch1 dai|<=>|dai |||
||| || |+-----------+||
||| || +-------------+|
+-------------------------------+
|+-----------+|
+-------------+
static int soc_probe_component()
{
...
if (component->card) {
(Z) if (component->card != card) {
dev_err(component->dev, ...);
return -ENODEV;
}
return 0;
}
...
}
So, how about to call snd_soc_register_component() (= X) multiple times
on probe() to avoid buplicated component->card limitation, to be like
below ?
+-driver------+
+-card0-------------------------+
|| | +-driver------+|
||+-component-+| |+-component-+||
||| ch0 dai|<=>|dai |||
||+-----------+| |+-----------+||
|| | +-------------+|
+-------------------------------+
| |
+-card1-------------------------+
|| | +-driver------+|
||+-component-+| |+-component-+||
||| ch1 dai|<=>|dai |||
||+-----------+| |+-----------+||
|| | +-------------+|
+-------------------------------+
+-------------+
Yes, looks good. But unfortunately it doesn't help us for now.
Let's see soc_component_to_node() and snd_soc_is_matching_component()
static struct device_node
*soc_component_to_node(struct snd_soc_component *component)
{
...
(A) of_node = component->dev->of_node;
...
}
static int snd_soc_is_matching_component(...)
{
...
(B) if (dlc->of_node && component_of_node != dlc->of_node)
...
}
dlc checkes "of_node" to identify target component (B),
but this "of_node" came from component->dev (A) which is added
by snd_soc_register_component() (X) on probe().
This means we can have different "component->card", but have same
"component->dev" in this case.
Even though we calls snd_soc_register_component() (= X) multiple times,
all Components have same driver's dev, thus it is impossible to
identified the Component.
And if it was impossible to identify Component, it is impossible to
identify DAI on current implementation.
So, how to handle above complex HW image today is 2 patterns.
One is handles it as "1 big sound card".
The SW image is like below.
SW image
+-card--------------------------+
|+-driver------+ +-driver------+|
||+-component-+| |+-component-+||
||| ch0 dai|<=>|dai |||
||| || |+-----------+||
||| || +-------------+|
||| || +-driver------+|
||| || |+-component-+||
||| ch1 dai|<->|dai |||
||+-----------+| |+-----------+||
|+-------------+ +-------------+|
+-------------------------------+
But the problem is not intuitive.
We want to handle it as "2 Cards".
2nd pattern is like below.
SW image
+-card0-------------------------+
|+-driver------+ +-driver------+|
||+-component-+| |+-component-+||
||| ch0 dai|<=>|dai |||
||+-----------+| |+-----------+||
|+-------------+ +-------------+|
+-------------------------------+
+-card1-------------------------+
|+-driver------+ +-driver------+|
||+-component-+| |+-component-+||
||| ch1 dai|<=>|dai |||
||+-----------+| |+-----------+||
|+-------------+ +-------------+|
+-------------------------------+
It handles as "2 Cards", but CPU part needs to be probed as 2 drivers.
It is also not intuitive.
To solve this issue, we need to have multi Component support.
In current implementation, we need to identify Component first
to identify DAI, and it is using name matching to identify DAI.
But how about to be enable to directly identify DAI by unique way
instead of name matching ? In such case, we can directly identify DAI,
then it can identify Component from DAI.
For example Simple-Card / Audio-Graph-Card case, it is specifying DAI
via its node.
Simple-Card
sound-dai = <&cpu-sound>;
Audio-Graph-Card
dais = <&cpu-sound>;
If each CPU/Codec driver keeps this property when probing,
we can identify DAI directly from Card.
Being able to identify DAI directly means being able to identify its
Component as well even though Component has same dev (= B).
This patch adds new "dai_node" for it.
To keeping compatibility, it checks "dai_node" first if it has,
otherwise, use existing method (name matching).
Link: https://lore.kernel.org/r/87fskz5yrr.wl-kuninori.morimoto.gx@renesas.com
Signed-off-by: Kuninori Morimoto <kuninori.morimoto.gx@renesas.com>
Link: https://lore.kernel.org/r/87fs5wo94v.wl-kuninori.morimoto.gx@renesas.com
Signed-off-by: Mark Brown <broonie@kernel.org>
Current ASoC is specifying and checking DAI name.
But where it came from and how to check was ambiguous.
This patch adds snd_soc_dai_name_get() / snd_soc_dlc_dai_is_match()
and makes it clear.
Signed-off-by: Kuninori Morimoto <kuninori.morimoto.gx@renesas.com>
Link: https://lore.kernel.org/r/87h6qco952.wl-kuninori.morimoto.gx@renesas.com
Signed-off-by: Mark Brown <broonie@kernel.org>
The internal analog power and hp Vref of es8326 should always be on to
reduce pop noise. The HP_VOL and HP_CAL are moved to es8326_mute function
so they are turned on at last and turned off at first.
Also, the calibration should be done manually once during start-up
to reduce DC offset on headphone.
Signed-off-by: Zhu Ning <zhuning0077@gmail.com>
Link: https://lore.kernel.org/r/20230714032453.3334-1-zhuning0077@gmail.com
Signed-off-by: Mark Brown <broonie@kernel.org>
Merge series from Mark Brown <broonie@kernel.org>:
The maple tree register cache has now got to feature parity with the
rbtree cache, there are some different tradeoffs made and it should be a
better choice for most modern systems. Convert the Analog Devices
drivers to use the more modern data structure.
Signed-off-by: Mark Brown <broonie@kernel.org>
---
Mark Brown (10):
ASoC: ad1836: Update to use maple tree register cache
ASoC: ad1980: Update to use maple tree register cache
ASoC: adau1372: Update to use maple tree register cache
ASoC: adau1373: Update to use maple tree register cache
ASoC: adau1701: Update to use maple tree register cache
ASoC: adau1761: Update to use maple tree register cache
ASoC: adau1781: Update to use maple tree register cache
ASoC: adau1977: Update to use maple tree register cache
ASoC: adau7118: Update to use maple tree register cache
ASoC: adav80x: Update to use maple tree register cache
sound/soc/codecs/ad1836.c | 2 +-
sound/soc/codecs/ad1980.c | 2 +-
sound/soc/codecs/adau1372.c | 2 +-
sound/soc/codecs/adau1373.c | 2 +-
sound/soc/codecs/adau1701.c | 2 +-
sound/soc/codecs/adau1761.c | 2 +-
sound/soc/codecs/adau1781.c | 2 +-
sound/soc/codecs/adau1977.c | 2 +-
sound/soc/codecs/adau7118-i2c.c | 2 +-
sound/soc/codecs/adav80x.c | 2 +-
10 files changed, 10 insertions(+), 10 deletions(-)
---
base-commit: 06c2afb862
change-id: 20230701-asoc-ad-maple-170068cf0c39
Best regards,
--
Mark Brown <broonie@kernel.org>
This patch fixes the following sprse warning:
sound/soc/qcom/qdsp6/q6apm.c:30:14: sparse: warning: symbol 'g_apm' was not declared. Should it be static?
No functional change intended
Signed-off-by: Min-Hua Chen <minhuadotchen@gmail.com>
Link: https://lore.kernel.org/r/20230713151744.86072-1-minhuadotchen@gmail.com
Signed-off-by: Mark Brown <broonie@kernel.org>
The maple tree register cache is based on a much more modern data structure
than the rbtree cache and makes optimisation choices which are probably
more appropriate for modern systems than those made by the rbtree cache. In
v6.5 it has also acquired the ability to generate multi-register writes in
sync operations, bringing performance up to parity with the rbtree cache
there.
Update the adav80x driver to use the more modern data structure.
Reviewed-by: Nuno Sa <nuno.sa@analog.com>
Signed-off-by: Mark Brown <broonie@kernel.org>
Link: https://lore.kernel.org/r/20230713-asoc-ad-maple-v1-10-7d2f35d42b5f@kernel.org
Signed-off-by: Mark Brown <broonie@kernel.org>
The maple tree register cache is based on a much more modern data structure
than the rbtree cache and makes optimisation choices which are probably
more appropriate for modern systems than those made by the rbtree cache. In
v6.5 it has also acquired the ability to generate multi-register writes in
sync operations, bringing performance up to parity with the rbtree cache
there.
Update the adau7118 driver to use the more modern data structure.
Reviewed-by: Nuno Sa <nuno.sa@analog.com>
Signed-off-by: Mark Brown <broonie@kernel.org>
Link: https://lore.kernel.org/r/20230713-asoc-ad-maple-v1-9-7d2f35d42b5f@kernel.org
Signed-off-by: Mark Brown <broonie@kernel.org>
The maple tree register cache is based on a much more modern data structure
than the rbtree cache and makes optimisation choices which are probably
more appropriate for modern systems than those made by the rbtree cache. In
v6.5 it has also acquired the ability to generate multi-register writes in
sync operations, bringing performance up to parity with the rbtree cache
there.
Update the adau1977 driver to use the more modern data structure.
Reviewed-by: Nuno Sa <nuno.sa@analog.com>
Signed-off-by: Mark Brown <broonie@kernel.org>
Link: https://lore.kernel.org/r/20230713-asoc-ad-maple-v1-8-7d2f35d42b5f@kernel.org
Signed-off-by: Mark Brown <broonie@kernel.org>
The maple tree register cache is based on a much more modern data structure
than the rbtree cache and makes optimisation choices which are probably
more appropriate for modern systems than those made by the rbtree cache. In
v6.5 it has also acquired the ability to generate multi-register writes in
sync operations, bringing performance up to parity with the rbtree cache
there.
Update the adau1781 driver to use the more modern data structure.
Reviewed-by: Nuno Sa <nuno.sa@analog.com>
Signed-off-by: Mark Brown <broonie@kernel.org>
Link: https://lore.kernel.org/r/20230713-asoc-ad-maple-v1-7-7d2f35d42b5f@kernel.org
Signed-off-by: Mark Brown <broonie@kernel.org>
The maple tree register cache is based on a much more modern data structure
than the rbtree cache and makes optimisation choices which are probably
more appropriate for modern systems than those made by the rbtree cache. In
v6.5 it has also acquired the ability to generate multi-register writes in
sync operations, bringing performance up to parity with the rbtree cache
there.
Update the adau1761 driver to use the more modern data structure.
Reviewed-by: Nuno Sa <nuno.sa@analog.com>
Signed-off-by: Mark Brown <broonie@kernel.org>
Link: https://lore.kernel.org/r/20230713-asoc-ad-maple-v1-6-7d2f35d42b5f@kernel.org
Signed-off-by: Mark Brown <broonie@kernel.org>
The maple tree register cache is based on a much more modern data structure
than the rbtree cache and makes optimisation choices which are probably
more appropriate for modern systems than those made by the rbtree cache. In
v6.5 it has also acquired the ability to generate multi-register writes in
sync operations, bringing performance up to parity with the rbtree cache
there.
Update the adau1701 driver to use the more modern data structure.
Reviewed-by: Nuno Sa <nuno.sa@analog.com>
Signed-off-by: Mark Brown <broonie@kernel.org>
Link: https://lore.kernel.org/r/20230713-asoc-ad-maple-v1-5-7d2f35d42b5f@kernel.org
Signed-off-by: Mark Brown <broonie@kernel.org>
The maple tree register cache is based on a much more modern data structure
than the rbtree cache and makes optimisation choices which are probably
more appropriate for modern systems than those made by the rbtree cache. In
v6.5 it has also acquired the ability to generate multi-register writes in
sync operations, bringing performance up to parity with the rbtree cache
there.
Update the adau1373 driver to use the more modern data structure.
Reviewed-by: Nuno Sa <nuno.sa@analog.com>
Signed-off-by: Mark Brown <broonie@kernel.org>
Link: https://lore.kernel.org/r/20230713-asoc-ad-maple-v1-4-7d2f35d42b5f@kernel.org
Signed-off-by: Mark Brown <broonie@kernel.org>
The maple tree register cache is based on a much more modern data structure
than the rbtree cache and makes optimisation choices which are probably
more appropriate for modern systems than those made by the rbtree cache. In
v6.5 it has also acquired the ability to generate multi-register writes in
sync operations, bringing performance up to parity with the rbtree cache
there.
Update the adau1382 driver to use the more modern data structure.
Reviewed-by: Nuno Sa <nuno.sa@analog.com>
Signed-off-by: Mark Brown <broonie@kernel.org>
Link: https://lore.kernel.org/r/20230713-asoc-ad-maple-v1-3-7d2f35d42b5f@kernel.org
Signed-off-by: Mark Brown <broonie@kernel.org>
The maple tree register cache is based on a much more modern data structure
than the rbtree cache and makes optimisation choices which are probably
more appropriate for modern systems than those made by the rbtree cache. In
v6.5 it has also acquired the ability to generate multi-register writes in
sync operations, bringing performance up to parity with the rbtree cache
there.
Update the ad1980 driver to use the more modern data structure.
Reviewed-by: Nuno Sa <nuno.sa@analog.com>
Signed-off-by: Mark Brown <broonie@kernel.org>
Link: https://lore.kernel.org/r/20230713-asoc-ad-maple-v1-2-7d2f35d42b5f@kernel.org
Signed-off-by: Mark Brown <broonie@kernel.org>
The maple tree register cache is based on a much more modern data structure
than the rbtree cache and makes optimisation choices which are probably
more appropriate for modern systems than those made by the rbtree cache. In
v6.5 it has also acquired the ability to generate multi-register writes in
sync operations, bringing performance up to parity with the rbtree cache
there.
Update the ad1836 driver to use the more modern data structure.
Reviewed-by: Nuno Sa <nuno.sa@analog.com>
Signed-off-by: Mark Brown <broonie@kernel.org>
Link: https://lore.kernel.org/r/20230713-asoc-ad-maple-v1-1-7d2f35d42b5f@kernel.org
Signed-off-by: Mark Brown <broonie@kernel.org>
This configuration supports JSL boards which implement ALC5650 dual
I2S interface codec. Two DAI links are added: AIF1 (on codec side) for
headphone and AIF2 for speakers.
Signed-off-by: Brent Lu <brent.lu@intel.com>
Acked-by: Pierre-Louis Bossart <pierre-louis.bossart@linux.intel.com>
Link: https://lore.kernel.org/r/20230712191423.443765-1-brent.lu@intel.com
Signed-off-by: Mark Brown <broonie@kernel.org>
Merge series from Uwe Kleine-König <u.kleine-koenig@pengutronix.de>:
Two more drivers were added during the current merge window that
are users of the original .remove callback that I plan to get rid of.
Convert them to .remove_new.
Merge series from Andy Shevchenko <andriy.shevchenko@linux.intel.com>:
The code can be simplified with refactored GPIO parts and with use of
device_get_match_data(). Besides that couple of additional changes,
one for maintenance and one for making IRQ domain agnostic (not being
pinned to OF).
Merge series from Syed Saba Kareem <Syed.SabaKareem@amd.com>:
This patch series to refactor acp leagacy driver and add pm ops
support for rembrandt platforms.
Merge series from Venkata Prasad Potturu <venkataprasad.potturu@amd.com>:
This patch series is to add acpi machine id's for vangogh platform
and add new dmi entries and machine driver support for nau8821 and
max98388 codecs.
Merge series from Trevor Wu <trevor.wu@mediatek.com>:
This series introduces support for memory-region, allowing afe memif to
utilize the region specified in dts.
Merge series from Cristian Ciocaltea <cristian.ciocaltea@collabora.com>:
This patch series extends the Vangogh machine driver to support a variant
based on the Nuvoton NAU88L21 Codec and the Analog Devices MAX98388
Speaker Amplifier.
Merge series from Cezary Rojewski <cezary.rojewski@intel.com>:
Series adds support for two boards: es8336 and rt5663. The former is
utilized by some KBL-based tablets whereas the latter unlocks
Chromebooks with rt5663 i2c codecs.
As existing implementation of es8336 (es8316.c) codec driver is not
prepared to cope with KBL-based platforms, couple of small,
clock-related changes precede anything avs-driver related.
The tail of patchset cleans up existing implementation of rt5682.
Merge series from Andy Shevchenko <andriy.shevchenko@linux.intel.com>:
The first three patches moves intlog10() to be available in entire
kernel. The last one removes copy of it in one driver. Besides already
good Lines of Code (LoC) statistics the upcoming users, if any, can
utilize the exported functions.
The series can be routed via ASoC tree (as Mauro suggested).
Note, int_log.h is separated from math.h due to licensing.
I dunno if we can mix two in a single header file. In any
case we may do it later on.
Merge series from Herve Codina <herve.codina@bootlin.com>:
Several weeks ago, I sent a series [1] for adding a potentiometer as an
auxiliary device in ASoC. The feedback was that the potentiometer should
be directly handled in IIO (as other potentiometers) and something more
generic should be present in ASoC in order to have a binding to import
some IIO devices into sound cards.
The series related to the IIO potentiometer device is already applied.
This series introduces audio-iio-aux. Its goal is to offer the binding
between IIO and ASoC.
It exposes attached IIO devices as ASoC auxiliary devices and allows to
control them through mixer controls.
On my system, the IIO device is a potentiometer and it is present in an
amplifier design present in the audio path.
Depending on hardware implementaion of DWC I2S controller may support
TDM mode if enabled in SoC at design time.
Unfortunately there is no way to detect TDM capability for DWC by
reading registers. Anyway, if such capability enabled, TDM mode
can be enabled and configured by dai-tdm-slot-* DT options.
Signed-off-by: Maxim Kochetkov <fido_max@inbox.ru>
Link: https://lore.kernel.org/r/20230622200031.120168-1-fido_max@inbox.ru
Signed-off-by: Mark Brown <broonie@kernel.org>
dlc->of_node will be set on snd_soc_get_dlc(), but we want
1) protect it by mutex, 2) set only when successed.
This patch do it.
Signed-off-by: Kuninori Morimoto <kuninori.morimoto.gx@renesas.com>
Link: https://lore.kernel.org/r/878rc1kerv.wl-kuninori.morimoto.gx@renesas.com
Signed-off-by: Mark Brown <broonie@kernel.org>
Different PCM devices may have different PCM hardware parameters. It
requires PCM hardware parameters set separately if there is more than
one rpmsg sound card.
Signed-off-by: Chancel Liu <chancel.liu@nxp.com>
Acked-by: Shengjiu Wang <shengjiu.wang@gmail.com>
Link: https://lore.kernel.org/r/20230625065412.651870-1-chancel.liu@nxp.com
Signed-off-by: Mark Brown <broonie@kernel.org>
Required CPU/Codec/Platform dlc (snd_soc_dai_link_component) are similar
but not same, and very complex. Current implementation is very confusable
and it will be more complex if multi Component was supported.
This patch cleanup it.
Signed-off-by: Kuninori Morimoto <kuninori.morimoto.gx@renesas.com>
Link: https://lore.kernel.org/r/87o7l9blsn.wl-kuninori.morimoto.gx@renesas.com
Signed-off-by: Mark Brown <broonie@kernel.org>
Current snd_soc_get_dai_id() is initializing dlc *manually*,
but it will might be a problem if dlc had new extra parameter.
This patch uses default initialization, otherwise, non initialized
part will be strange value.
This is prepare for multi Component support.
Signed-off-by: Kuninori Morimoto <kuninori.morimoto.gx@renesas.com>
Link: https://lore.kernel.org/r/87pm5pblst.wl-kuninori.morimoto.gx@renesas.com
Signed-off-by: Mark Brown <broonie@kernel.org>
An additional-devs subnode can be present in the simple-card top node.
This subnode is used to declared some "virtual" additional devices.
Create related devices from this subnode and avoid this subnode presence
to interfere with the already supported subnodes analysis.
Signed-off-by: Herve Codina <herve.codina@bootlin.com>
Reviewed-by: Christophe Leroy <christophe.leroy@csgroup.eu>
Link: https://lore.kernel.org/r/20230623085830.749991-14-herve.codina@bootlin.com
Signed-off-by: Mark Brown <broonie@kernel.org>
Industrial I/O devices can be present in the audio path.
These devices needs to be used as audio components in order to be
fully integrated in the audio path.
This support allows to consider these Industrial I/O devices as
auxiliary audio devices and allows one to control them using mixer
controls.
Signed-off-by: Herve Codina <herve.codina@bootlin.com>
Reviewed-by: Jonathan Cameron <Jonathan.Cameron@huawei.com>
Reviewed-by: Christophe Leroy <christophe.leroy@csgroup.eu>
Link: https://lore.kernel.org/r/20230623085830.749991-13-herve.codina@bootlin.com
Signed-off-by: Mark Brown <broonie@kernel.org>
The SND_SOC_DAPM_* helpers family are used to build widgets array in a
static way.
Convert them to return a compound literal in order to use them in both
static and dynamic way.
With this conversion, the different SND_SOC_DAPM_* parameters can be
computed by the code and the widget can be built based on this parameter
computation.
static int create_widget(char *input_name)
{
struct snd_soc_dapm_widget widget;
char name*;
...
name = input_name;
if (!name)
name = "default";
widget = SND_SOC_DAPM_INPUT(name);
...
}
Signed-off-by: Herve Codina <herve.codina@bootlin.com>
Suggested-by: Andy Shevchenko <andy.shevchenko@gmail.com>
Reviewed-by: Andy Shevchenko <andy.shevchenko@gmail.com>
Reviewed-by: Christophe Leroy <christophe.leroy@csgroup.eu>
Link: https://lore.kernel.org/r/20230623085830.749991-12-herve.codina@bootlin.com
Signed-off-by: Mark Brown <broonie@kernel.org>
A helper, iio_read_max_channel_raw() exists to read the available
maximum raw value of a channel but nothing similar exists to read the
available minimum raw value.
This new helper, iio_read_min_channel_raw(), fills the hole and can be
used for reading the available minimum raw value of a channel.
It is fully based on the existing iio_read_max_channel_raw().
Signed-off-by: Herve Codina <herve.codina@bootlin.com>
Reviewed-by: Andy Shevchenko <andy.shevchenko@gmail.com>
Acked-by: Jonathan Cameron <Jonathan.Cameron@huawei.com>
Reviewed-by: Christophe Leroy <christophe.leroy@csgroup.eu>
Link: https://lore.kernel.org/r/20230623085830.749991-11-herve.codina@bootlin.com
Signed-off-by: Mark Brown <broonie@kernel.org>
This FIXME comment is more a TODO one.
It is a note when someone will need for this currently unsupported case.
Change from FIXME to TODO.
Signed-off-by: Herve Codina <herve.codina@bootlin.com>
Suggested-by: Jonathan Cameron <Jonathan.Cameron@huawei.com>
Reviewed-by: Andy Shevchenko <andy.shevchenko@gmail.com>
Acked-by: Jonathan Cameron <Jonathan.Cameron@huawei.com>
Reviewed-by: Christophe Leroy <christophe.leroy@csgroup.eu>
Link: https://lore.kernel.org/r/20230623085830.749991-10-herve.codina@bootlin.com
Signed-off-by: Mark Brown <broonie@kernel.org>
Use max_array() to get the maximum value from an array instead of a
custom local loop.
Signed-off-by: Herve Codina <herve.codina@bootlin.com>
Reviewed-by: Andy Shevchenko <andy.shevchenko@gmail.com>
Acked-by: Jonathan Cameron <Jonathan.Cameron@huawei.com>
Reviewed-by: Christophe Leroy <christophe.leroy@csgroup.eu>
Link: https://lore.kernel.org/r/20230623085830.749991-9-herve.codina@bootlin.com
Signed-off-by: Mark Brown <broonie@kernel.org>
Introduce min_array() (resp max_array()) in order to get the
minimal (resp maximum) of values present in an array.
Signed-off-by: Herve Codina <herve.codina@bootlin.com>
Reviewed-by: Andy Shevchenko <andy.shevchenko@gmail.com>
Reviewed-by: Christophe Leroy <christophe.leroy@csgroup.eu>
Link: https://lore.kernel.org/r/20230623085830.749991-8-herve.codina@bootlin.com
Signed-off-by: Mark Brown <broonie@kernel.org>
Fix the mutex.h inclusion order as it seems to be the only one
misplaces.
Signed-off-by: Herve Codina <herve.codina@bootlin.com>
Suggested-by: Andy Shevchenko <andy.shevchenko@gmail.com>
Reviewed-by: Andy Shevchenko <andy.shevchenko@gmail.com>
Acked-by: Jonathan Cameron <Jonathan.Cameron@huawei.com>
Reviewed-by: Christophe Leroy <christophe.leroy@csgroup.eu>
Link: https://lore.kernel.org/r/20230623085830.749991-7-herve.codina@bootlin.com
Signed-off-by: Mark Brown <broonie@kernel.org>
The code uses a local variable to initialize a null pointer in order to
avoid accessing this null pointer later on.
Simply removed the 'unused' variable and check for the null pointer just
before accessing it.
Signed-off-by: Herve Codina <herve.codina@bootlin.com>
Reviewed-by: Andy Shevchenko <andy.shevchenko@gmail.com>
Acked-by: Jonathan Cameron <Jonathan.Cameron@huawei.com>
Reviewed-by: Christophe Leroy <christophe.leroy@csgroup.eu>
Link: https://lore.kernel.org/r/20230623085830.749991-6-herve.codina@bootlin.com
Signed-off-by: Mark Brown <broonie@kernel.org>
The raw values notes mention 'ADC counts' and are not fully accurate.
Reword the notes in order to remove the 'ADC counts' and describe the
conversion needed between a raw value and a value in the standard units.
Signed-off-by: Herve Codina <herve.codina@bootlin.com>
Acked-by: Jonathan Cameron <Jonathan.Cameron@huawei.com>
Reviewed-by: Andy Shevchenko <andy.shevchenko@gmail.com>
Reviewed-by: Christophe Leroy <christophe.leroy@csgroup.eu>
Link: https://lore.kernel.org/r/20230623085830.749991-5-herve.codina@bootlin.com
Signed-off-by: Mark Brown <broonie@kernel.org>