Thierry Reding 14c95fc896 gpu: host1x: Consistently use unsigned int for counts
The number of channels, syncpoints, bases and mlocks can never be
negative, so use unsigned int instead of int. Also make loop variables
the same type for consistency.

Signed-off-by: Thierry Reding <treding@nvidia.com>
2016-06-23 11:59:23 +02:00
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