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--The new implementation for snapping needed to remove
the touching view edge from touching algorithm. The
windows trakers now provide two separate values for each
touching.
----First value is for regular window touches for which
their window geometry intersects with view published
absoluteGeometry
----Second value is for windows that are touching
view edge without intersecting with view geometry
--when a behaveAsPlasmaPanel is sliding-in and View
is in editMode, it is a good idea to calle
Positioner::syncGeometry() in order to validate
the View window geometry in edit mode. The problematic
case example was a right SideBar Panel that when
was hidden and the user was using Meta+A to
show its settings, the View did not change its
geometry properly in the end.
--when parabolic zoomfactor===1 a rare case
was that some tasks were appearing pixelated.
By disabling the Tasks Icons mathimatical roundness
this looks fixed.
--View::Effects now provides in API in order for
elements to publish regions that need to be added
or removed from View::mask(). A good example for this
is View Config windows that must remove a rectangle
for their bottom edge in order for users to have
fully access to their action buttons at the bottom.
--implementation is much more concrete now and we
need to be 1px precise in order to provide good
snapping and dodge visibility modes correctly
--in upcoming commit the view is touched property
will mean without window is touching the view edge.
For view edges touching there will be a different
variable that can be used from containment and
applets.
--when hidden configuration windows are deleted memory
consumption is improved and provides much lower values
--when hidden configuration windows are not deleted
memory consumption increases but their responsiveness
for hiding/showing is instantly
--dont add length edge margins through offset
for start/endlayouts, much cleaner and visual
pleasing to the eye. the user can always add
spacers if prefers to add padding.
--in configure applets mode when the layouts overlap
with main centered layout then visual feedback is provided to
the user in order to help him understand in which
layout each applet belongs
--finally after two years I found why there was a glitch
when the parabolic effect was hovering from Task into
an applet and vice versa. Tasks were rounding their
size before exposing it to container. Now this is fixed.
--Drag a task animation is now improved to be a little
more responsive and to inform also its mask requirements
to animations