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--update the publish task geometries code
in order to identify also when the dock
has hide itself or is fully shown properly
and update the published task geometries
accordingly
--screenEdgeMarginEnabled value is not really needed
to applets and indicators. Only the margin value
applied is of importance in order to place themselves
properly.
--use screenEdgeMargin in order to support more border
styles for custom background component that paints
the underneath panel background for smart coloring.
--this way in multiple layouts mode when switching
different layouts the tasks/launchers are sliding in/out
only when we switch between different activities in
the same layout and NOT when switching between different
activities in different layouts
--this way in multiple layouts mode when switching
different layouts the tasks/launchers are sliding in/out
only when we switch between different activities in
the same layout and NOT when switching between different
activities in different layouts
--meaning to not activate the previews window in that
case. Single windows should be activated immediately
after left click, previews are not necessary in that
case.
FIXED-IN:0.9.2
--meaning to not activate the previews window in that
case. Single windows should be activated immediately
after left click, previews are not necessary in that
case.
FIXED-IN:0.9.2
--separators are only usings the external margins
between items. In the past it was also consider
the indicators internal padding. This is not
needed and it was creating too big empty
spaces with no real reason.
--through level.requested options each indicator
instance can request specific repositioning for
each icon. Very good example for this is the
Win7 style indicator
--when qml uses software rendering checks should be
added in order to not hide the visual elements. This
is taking place now in a more concrete way and checked
also that tasks with badges or not are still shown
BUG:411037
FIXED-IN:0.9.2
--when qml uses software rendering checks should be
added in order to not hide the visual elements. This
is taking place now in a more concrete way and checked
also that tasks with badges or not are still shown
BUG:411037
FIXED-IN:0.9.2
--when qml software rendering is enabled the ShaderEffects
do not work. Hiding sources in that case is hiding
from the user tasks and applets with no visual feedback.
Sources in that case should hide themeselves and give
the user the minimum which is the original drawn contents.
BUG:410920
FIXED-IN:0.9.2
--when qml software rendering is enabled the ShaderEffects
do not work. Hiding sources in that case is hiding
from the user tasks and applets with no visual feedback.
Sources in that case should hide themeselves and give
the user the minimum which is the original drawn contents.
BUG:410920
FIXED-IN:0.9.2