Devise text layouter 📑
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@ -2,20 +2,42 @@
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use crate::doc::{Document, Page, TextAction};
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use crate::font::{Font, FontLoader, FontFamily, FontError};
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use crate::syntax::SyntaxTree;
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use crate::syntax::{SyntaxTree, Node};
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mod size;
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mod text;
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pub use size::Size;
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pub use text::TextLayouter;
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/// Layout a syntax tree in a given context.
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#[allow(unused_variables)]
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pub fn layout(tree: &SyntaxTree, ctx: &LayoutContext) -> LayoutResult<Layout> {
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Ok(Layout {
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extent: LayoutDimensions { width: Size::zero(), height: Size::zero() },
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actions: vec![],
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})
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let mut layouter = TextLayouter::new(ctx);
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let mut italic = false;
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let mut bold = false;
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for node in &tree.nodes {
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match node {
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Node::Text(text) => layouter.add_text(text)?,
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Node::Space => layouter.add_space()?,
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Node::Newline => layouter.add_paragraph()?,
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Node::ToggleItalics => {
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italic = !italic;
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layouter.set_italic(italic);
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},
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Node::ToggleBold => {
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bold = !bold;
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layouter.set_bold(bold);
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}
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Node::Func(_) => unimplemented!(),
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}
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}
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layouter.finish()
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}
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/// A collection of layouted content.
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248
src/layout/text.rs
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248
src/layout/text.rs
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@ -0,0 +1,248 @@
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//! Layouting of text.
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use std::cell::Ref;
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use std::mem;
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use smallvec::SmallVec;
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use crate::doc::TextAction;
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use crate::font::{Font, FontQuery};
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use super::{Layouter, Layout, LayoutError, LayoutContext, Size, LayoutResult};
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/// Layouts text within the constraints of a layouting context.
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#[derive(Debug)]
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pub struct TextLayouter<'a, 'p> {
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ctx: &'a LayoutContext<'a, 'p>,
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units: Vec<Unit>,
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italic: bool,
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bold: bool,
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}
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/// A units that is arranged by the text layouter.
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#[derive(Debug, Clone)]
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enum Unit {
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/// A paragraph.
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Paragraph,
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/// A space with its font index and width.
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Space(usize, Size),
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/// One logical tex unit.
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Text(TextUnit),
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}
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/// A logical unit of text (a word, syllable or a similar construct).
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#[derive(Debug, Clone)]
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struct TextUnit {
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/// Contains pairs of (characters, font_index, char_width) for each character of the text.
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chars_with_widths: SmallVec<[(char, usize, Size); 12]>,
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/// The total width of the unit.
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width: Size,
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}
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impl<'a, 'p> TextLayouter<'a, 'p> {
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/// Create a new text layouter.
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pub fn new(ctx: &'a LayoutContext<'a, 'p>) -> TextLayouter<'a, 'p> {
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TextLayouter {
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ctx,
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italic: false,
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bold: false,
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units: vec![],
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}
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}
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/// Add more text to the layout.
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pub fn add_text(&mut self, text: &str) -> LayoutResult<()> {
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let mut chars_with_widths = SmallVec::<[(char, usize, Size); 12]>::new();
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// Find out which font to use for each character in the text and meanwhile calculate the
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// width of the text.
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let mut text_width = Size::zero();
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for c in text.chars() {
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// Find out the width and add it to the total width.
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let (index, font) = self.get_font_for(c)?;
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let char_width = self.width_of(c, &font);
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text_width += char_width;
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chars_with_widths.push((c, index, char_width));
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}
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self.units.push(Unit::Text(TextUnit {
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chars_with_widths,
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width: text_width,
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}));
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Ok(())
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}
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/// Add a single space character.
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pub fn add_space(&mut self) -> LayoutResult<()> {
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let (index, font) = self.get_font_for(' ')?;
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let width = self.width_of(' ', &font);
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drop(font);
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Ok(self.units.push(Unit::Space(index, width)))
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}
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/// Start a new paragraph.
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pub fn add_paragraph(&mut self) -> LayoutResult<()> {
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Ok(self.units.push(Unit::Paragraph))
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}
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/// Enable or disable italics.
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pub fn set_italic(&mut self, italic: bool) {
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self.italic = italic;
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}
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/// Enable or disable boldface.
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pub fn set_bold(&mut self, bold: bool) {
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self.bold = bold;
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}
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/// Load a font that has the character we need.
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fn get_font_for(&self, character: char) -> LayoutResult<(usize, Ref<Font>)> {
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self.ctx.loader.get(FontQuery {
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families: self.ctx.text_style.font_families.clone(),
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italic: self.italic,
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bold: self.bold,
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character,
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}).ok_or_else(|| LayoutError::NoSuitableFont)
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}
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/// The width of a char in a specific font.
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fn width_of(&self, character: char, font: &Font) -> Size {
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font.widths[font.map(character) as usize] * self.ctx.text_style.font_size
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}
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}
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impl Layouter for TextLayouter<'_, '_> {
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fn finish(self) -> LayoutResult<Layout> {
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TextFinisher {
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actions: vec![],
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buffered_text: String::new(),
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current_width: Size::zero(),
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active_font: std::usize::MAX,
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max_width: self.ctx.max_extent.width,
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layouter: self,
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}.finish()
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}
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}
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/// Finishes a text layout by converting the text units into a stream of text actions.
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#[derive(Debug)]
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struct TextFinisher<'a, 'p> {
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layouter: TextLayouter<'a, 'p>,
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actions: Vec<TextAction>,
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buffered_text: String,
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current_width: Size,
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active_font: usize,
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max_width: Size,
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}
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impl<'a, 'p> TextFinisher<'a, 'p> {
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/// Finish the layout.
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fn finish(mut self) -> LayoutResult<Layout> {
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// Move the units out of the layouter leaving an empty vector in place. This is needed to
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// move the units out into the for loop while keeping the borrow checker happy.
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let mut units = Vec::new();
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mem::swap(&mut self.layouter.units, &mut units);
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// Move to the top-left corner of the layout space.
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self.move_start();
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for unit in units {
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match unit {
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Unit::Paragraph => self.write_paragraph(),
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Unit::Space(index, width) => self.write_space(index, width),
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Unit::Text(text) => self.write_text_unit(text),
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}
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}
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self.write_buffered_text();
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Ok(Layout {
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extent: self.layouter.ctx.max_extent.clone(),
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actions: self.actions,
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})
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}
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/// Add a paragraph to the output.
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fn write_paragraph(&mut self) {
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self.write_buffered_text();
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self.move_newline(self.layouter.ctx.text_style.paragraph_spacing);
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}
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/// Add a single space to the output if it is not eaten by a line break.
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fn write_space(&mut self, font: usize, width: Size) {
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if self.would_overflow(width) {
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self.write_buffered_text();
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self.move_newline(1.0);
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} else if self.current_width > Size::zero() {
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if font != self.active_font {
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self.write_buffered_text();
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self.set_font(font);
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}
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self.buffered_text.push(' ');
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self.current_width += width;
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}
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}
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/// Add a single unit of text without breaking it apart.
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fn write_text_unit(&mut self, text: TextUnit) {
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if self.would_overflow(text.width) {
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self.write_buffered_text();
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self.move_newline(1.0);
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}
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// Finally write the word.
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for (c, font, width) in text.chars_with_widths {
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if font != self.active_font {
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// If we will change the font, first write the remaining things.
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self.write_buffered_text();
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self.set_font(font);
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}
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self.buffered_text.push(c);
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self.current_width += width;
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}
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}
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/// Move to the top-left corner of the layout space.
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fn move_start(&mut self) {
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self.actions.push(TextAction::MoveNewline(
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Size::zero(), self.layouter.ctx.max_extent.height
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- Size::from_points(self.layouter.ctx.text_style.font_size)
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));
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}
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/// Move to the next line. A factor of 1.0 uses the default line spacing.
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fn move_newline(&mut self, factor: f32) {
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if self.active_font != std::usize::MAX {
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let vertical = Size::from_points(self.layouter.ctx.text_style.font_size)
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* self.layouter.ctx.text_style.line_spacing
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* factor;
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self.actions.push(TextAction::MoveNewline(Size::zero(), -vertical));
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self.current_width = Size::zero();
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}
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}
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/// Output a text action containing the buffered text and reset the buffer.
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fn write_buffered_text(&mut self) {
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if !self.buffered_text.is_empty() {
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let mut buffered = String::new();
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mem::swap(&mut self.buffered_text, &mut buffered);
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self.actions.push(TextAction::WriteText(buffered));
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}
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}
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/// Output an action setting a new font and update the active font.
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fn set_font(&mut self, index: usize) {
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self.active_font = index;
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self.actions.push(TextAction::SetFont(index, self.layouter.ctx.text_style.font_size));
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}
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/// Check whether additional text with the given width would overflow the current line.
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fn would_overflow(&self, width: Size) -> bool {
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self.current_width + width > self.max_width
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}
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}
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@ -172,12 +172,11 @@ impl<'s> Iterator for Tokens<'s> {
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':' if self.state == TS::Function => Token::Colon,
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'=' if self.state == TS::Function => Token::Equals,
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// Double star/underscore and dollar in bodies
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// Double star/underscore in bodies
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'*' if self.state == TS::Body && afterwards == Some('*')
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=> self.consumed(Token::DoubleStar),
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'_' if self.state == TS::Body && afterwards == Some('_')
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=> self.consumed(Token::DoubleUnderscore),
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'$' if self.state == TS::Body => Token::Dollar,
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// Escaping
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'\\' => {
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@ -393,7 +392,6 @@ impl<'s> Parser<'s> {
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// Modifiers
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Token::DoubleUnderscore => self.append_consumed(Node::ToggleItalics),
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Token::DoubleStar => self.append_consumed(Node::ToggleBold),
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Token::Dollar => self.append_consumed(Node::ToggleMath),
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// Normal text
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Token::Text(word) => self.append_consumed(Node::Text(word.to_owned())),
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@ -678,7 +676,7 @@ mod token_tests {
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use super::*;
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use Token::{Space as S, Newline as N, LeftBracket as L, RightBracket as R,
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Colon as C, Equals as E, DoubleUnderscore as DU, DoubleStar as DS,
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Dollar as D, Text as T, LineComment as LC, BlockComment as BC, StarSlash as SS};
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Text as T, LineComment as LC, BlockComment as BC, StarSlash as SS};
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/// Test if the source code tokenizes to the tokens.
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fn test(src: &str, tokens: Vec<Token>) {
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@ -692,7 +690,6 @@ mod token_tests {
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test("Hallo", vec![T("Hallo")]);
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test("[", vec![L]);
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test("]", vec![R]);
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test("$", vec![D]);
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test("**", vec![DS]);
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test("__", vec![DU]);
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test("\n", vec![N]);
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@ -28,8 +28,6 @@ pub enum Token<'s> {
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DoubleUnderscore,
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/// Two stars, indicating bold text.
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DoubleStar,
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/// A dollar sign, indicating mathematical content.
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Dollar,
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/// A line comment.
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LineComment(&'s str),
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/// A block comment.
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@ -67,8 +65,6 @@ pub enum Node {
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ToggleItalics,
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/// Indicates that boldface was enabled / disabled.
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ToggleBold,
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/// Indicates that math mode was enabled / disabled.
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ToggleMath,
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/// Literal text.
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Text(String),
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/// A function invocation.
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