MINOR: event_hdl: add event handler base api
Adding base code to provide subscribe/publish API for internal
events processing.
event_hdl provides two complementary APIs, both are implemented
in src/event_hdl.c and include/haproxy/event_hdl{-t.h,.h}:
One API targeting developers that want to register event handlers
that will be notified on specific events.
(SUBSCRIBE)
One API targeting developers that want to notify registered handlers
about an event.
(PUBLISH)
This feature is being considered to address the following scenarios:
- mailers code refactoring (getting rid of deprecated
tcp-check ruleset implementation)
- server events from lua code (registering user defined
lua function that is executed with relevant data when a
server is dynamically added/removed or on server state change)
- providing a stable and easy to use API for upcoming
developments that rely on specific events to perform actions.
(e.g: ressource cleanup when a server is deleted from haproxy)
At this time though, we don't have much use cases in mind in addition to
server events handling, but the API is aimed at being multipurpose
so that new event families, with their own particularities, can be
easily implemented afterwards (and hopefully) without requiring breaking
changes to the API.
Moreover, you should know that the API was not designed to cope well
with high rate event publishing.
Mostly because publishing means iterating over unsorted subscriber list.
So it won't scale well as subscriber list increases, but it is intended in
order to keep the code simple and versatile.
Instead, it is assumed that events implemented using this API
should be periodic events, and that events related to critical
io/networking processing should be handled using
dedicated facilities anyway.
(After all, this is meant to be a general purpose event API)
Apart from being easily extensible, one of the main goals of this API is
to make subscriber code as simple and safe as possible.
This is done by offering multiple event handling modes:
- SYNC mode:
publishing code directly
leverages handler code (callback function)
and handler code has a direct access to "live" event data
(pointers mostly, alongside with lock hints/context
so that accessing data pointers can be done properly)
- normal ASYNC mode:
handler is executed in a backward compatible way with sync mode,
so that it is easy to switch from and to SYNC/ASYNC mode.
Only here the handler has access to "offline" event data, and
not "live" data (ptrs) so that data consistency is guaranteed.
By offline, you should understand "snapshot" of relevant data
at the time of the event, so that the handler can consume it
later (even if associated ressource is not valid anymore)
- advanced ASYNC mode
same as normal ASYNC mode, but here handler is not a function
that is executed with event data passed as argument: handler is a
user defined tasklet that is notified when event occurs.
The tasklet may consume pending events and associated data
through its own message queue.
ASYNC mode should be considered first if you don't rely on live event
data and you wan't to make sure that your code has the lowest impact
possible on publisher code. (ie: you don't want to break stuff)
Internal API documentation will follow:
You will find more details about the notions we roughly approached here.
2022-11-16 18:06:28 +01:00
/*
* general purpose event handlers management
*
* Copyright 2022 HAProxy Technologies
*
2024-02-28 11:22:49 +01:00
* This program is free software ; you can redistribute it and / or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation ; either version 2 of the License , or
* ( at your option ) any later version .
MINOR: event_hdl: add event handler base api
Adding base code to provide subscribe/publish API for internal
events processing.
event_hdl provides two complementary APIs, both are implemented
in src/event_hdl.c and include/haproxy/event_hdl{-t.h,.h}:
One API targeting developers that want to register event handlers
that will be notified on specific events.
(SUBSCRIBE)
One API targeting developers that want to notify registered handlers
about an event.
(PUBLISH)
This feature is being considered to address the following scenarios:
- mailers code refactoring (getting rid of deprecated
tcp-check ruleset implementation)
- server events from lua code (registering user defined
lua function that is executed with relevant data when a
server is dynamically added/removed or on server state change)
- providing a stable and easy to use API for upcoming
developments that rely on specific events to perform actions.
(e.g: ressource cleanup when a server is deleted from haproxy)
At this time though, we don't have much use cases in mind in addition to
server events handling, but the API is aimed at being multipurpose
so that new event families, with their own particularities, can be
easily implemented afterwards (and hopefully) without requiring breaking
changes to the API.
Moreover, you should know that the API was not designed to cope well
with high rate event publishing.
Mostly because publishing means iterating over unsorted subscriber list.
So it won't scale well as subscriber list increases, but it is intended in
order to keep the code simple and versatile.
Instead, it is assumed that events implemented using this API
should be periodic events, and that events related to critical
io/networking processing should be handled using
dedicated facilities anyway.
(After all, this is meant to be a general purpose event API)
Apart from being easily extensible, one of the main goals of this API is
to make subscriber code as simple and safe as possible.
This is done by offering multiple event handling modes:
- SYNC mode:
publishing code directly
leverages handler code (callback function)
and handler code has a direct access to "live" event data
(pointers mostly, alongside with lock hints/context
so that accessing data pointers can be done properly)
- normal ASYNC mode:
handler is executed in a backward compatible way with sync mode,
so that it is easy to switch from and to SYNC/ASYNC mode.
Only here the handler has access to "offline" event data, and
not "live" data (ptrs) so that data consistency is guaranteed.
By offline, you should understand "snapshot" of relevant data
at the time of the event, so that the handler can consume it
later (even if associated ressource is not valid anymore)
- advanced ASYNC mode
same as normal ASYNC mode, but here handler is not a function
that is executed with event data passed as argument: handler is a
user defined tasklet that is notified when event occurs.
The tasklet may consume pending events and associated data
through its own message queue.
ASYNC mode should be considered first if you don't rely on live event
data and you wan't to make sure that your code has the lowest impact
possible on publisher code. (ie: you don't want to break stuff)
Internal API documentation will follow:
You will find more details about the notions we roughly approached here.
2022-11-16 18:06:28 +01:00
*
2024-02-28 11:22:49 +01:00
* This program is distributed in the hope that it will be useful ,
* but WITHOUT ANY WARRANTY ; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE . See the
* GNU General Public License for more details .
*
* You should have received a copy of the GNU General Public License
* along with this program ; if not , write to the Free Software
* Foundation , Inc . , 51 Franklin Street , Fifth Floor , Boston , MA 02110 - 1301 USA
MINOR: event_hdl: add event handler base api
Adding base code to provide subscribe/publish API for internal
events processing.
event_hdl provides two complementary APIs, both are implemented
in src/event_hdl.c and include/haproxy/event_hdl{-t.h,.h}:
One API targeting developers that want to register event handlers
that will be notified on specific events.
(SUBSCRIBE)
One API targeting developers that want to notify registered handlers
about an event.
(PUBLISH)
This feature is being considered to address the following scenarios:
- mailers code refactoring (getting rid of deprecated
tcp-check ruleset implementation)
- server events from lua code (registering user defined
lua function that is executed with relevant data when a
server is dynamically added/removed or on server state change)
- providing a stable and easy to use API for upcoming
developments that rely on specific events to perform actions.
(e.g: ressource cleanup when a server is deleted from haproxy)
At this time though, we don't have much use cases in mind in addition to
server events handling, but the API is aimed at being multipurpose
so that new event families, with their own particularities, can be
easily implemented afterwards (and hopefully) without requiring breaking
changes to the API.
Moreover, you should know that the API was not designed to cope well
with high rate event publishing.
Mostly because publishing means iterating over unsorted subscriber list.
So it won't scale well as subscriber list increases, but it is intended in
order to keep the code simple and versatile.
Instead, it is assumed that events implemented using this API
should be periodic events, and that events related to critical
io/networking processing should be handled using
dedicated facilities anyway.
(After all, this is meant to be a general purpose event API)
Apart from being easily extensible, one of the main goals of this API is
to make subscriber code as simple and safe as possible.
This is done by offering multiple event handling modes:
- SYNC mode:
publishing code directly
leverages handler code (callback function)
and handler code has a direct access to "live" event data
(pointers mostly, alongside with lock hints/context
so that accessing data pointers can be done properly)
- normal ASYNC mode:
handler is executed in a backward compatible way with sync mode,
so that it is easy to switch from and to SYNC/ASYNC mode.
Only here the handler has access to "offline" event data, and
not "live" data (ptrs) so that data consistency is guaranteed.
By offline, you should understand "snapshot" of relevant data
at the time of the event, so that the handler can consume it
later (even if associated ressource is not valid anymore)
- advanced ASYNC mode
same as normal ASYNC mode, but here handler is not a function
that is executed with event data passed as argument: handler is a
user defined tasklet that is notified when event occurs.
The tasklet may consume pending events and associated data
through its own message queue.
ASYNC mode should be considered first if you don't rely on live event
data and you wan't to make sure that your code has the lowest impact
possible on publisher code. (ie: you don't want to break stuff)
Internal API documentation will follow:
You will find more details about the notions we roughly approached here.
2022-11-16 18:06:28 +01:00
*/
# include <string.h>
# include <haproxy/event_hdl.h>
# include <haproxy/compiler.h>
# include <haproxy/task.h>
# include <haproxy/tools.h>
# include <haproxy/errors.h>
BUG/MEDIUM: event_hdl: clean soft-stop handling
soft-stop was not explicitly handled in event_hdl API.
Because of this, event_hdl was causing some leaks on deinit paths.
Moreover, a task responsible for handling events could require some
additional cleanups (ie: advanced async task), and as the task was not
protected against abort when soft-stopping, such cleanup could not be
performed unless the task itself implements the required protections,
which is not optimal.
Consider this new approach:
'jobs' global variable is incremented whenever an async subscription is
created to prevent the related task from being aborted before the task
acknowledges the final END event.
Once the END event is acknowledged and freed by the task, the 'jobs'
variable is decremented, and the deinit process may continue (including
the abortion of remaining tasks not guarded by the 'jobs' variable).
To do this, a new global mt_list is required: known_event_hdl_sub_list
This list tracks the known (initialized) subscription lists within the
process.
sub_lists are automatically added to the "known" list when calling
event_hdl_sub_list_init(), and are removed from the list with
event_hdl_sub_list_destroy().
This allows us to implement a global thread-safe event_hdl deinit()
function that is automatically called on soft-stop thanks to signal(0).
When event_hdl deinit() is initiated, we simply iterate against the known
subscription lists to destroy them.
event_hdl_subscribe_ptr() was slightly modified to make sure that a sub_list
may not accept new subscriptions once it is destroyed (removed from the
known list)
This can occur between the time the soft-stop is initiated (signal(0)) and
haproxy actually enters in the deinit() function (once tasks are either
finished or aborted and other threads already joined).
It is safe to destroy() the subscription list multiple times as long
as the pointer is still valid (ie: first on soft-stop when handling
the '0' signal, then from regular deinit() path): the function does
nothing if the subscription list is already removed.
We partially reverted "BUG/MINOR: event_hdl: make event_hdl_subscribe thread-safe"
since we can use parent mt_list locking instead of a dedicated lock to make
the check gainst duplicate subscription ID.
(insert_lock is not useful anymore)
The check in itself is not changed, only the locking method.
sizeof(event_hdl_sub_list) slightly increases: from 24 bits to 32bits due
to the additional mt_list struct within it.
With that said, having thread-safe list to store known subscription lists
is a good thing: it could help to implement additional management
logic for subcription lists and could be useful to add some stats or
debugging tools in the future.
If 68e692da0 ("MINOR: event_hdl: add event handler base api")
is being backported, then this commit should be backported with it.
2023-03-16 10:54:24 +01:00
# include <haproxy/signal.h>
MINOR: event_hdl: add event handler base api
Adding base code to provide subscribe/publish API for internal
events processing.
event_hdl provides two complementary APIs, both are implemented
in src/event_hdl.c and include/haproxy/event_hdl{-t.h,.h}:
One API targeting developers that want to register event handlers
that will be notified on specific events.
(SUBSCRIBE)
One API targeting developers that want to notify registered handlers
about an event.
(PUBLISH)
This feature is being considered to address the following scenarios:
- mailers code refactoring (getting rid of deprecated
tcp-check ruleset implementation)
- server events from lua code (registering user defined
lua function that is executed with relevant data when a
server is dynamically added/removed or on server state change)
- providing a stable and easy to use API for upcoming
developments that rely on specific events to perform actions.
(e.g: ressource cleanup when a server is deleted from haproxy)
At this time though, we don't have much use cases in mind in addition to
server events handling, but the API is aimed at being multipurpose
so that new event families, with their own particularities, can be
easily implemented afterwards (and hopefully) without requiring breaking
changes to the API.
Moreover, you should know that the API was not designed to cope well
with high rate event publishing.
Mostly because publishing means iterating over unsorted subscriber list.
So it won't scale well as subscriber list increases, but it is intended in
order to keep the code simple and versatile.
Instead, it is assumed that events implemented using this API
should be periodic events, and that events related to critical
io/networking processing should be handled using
dedicated facilities anyway.
(After all, this is meant to be a general purpose event API)
Apart from being easily extensible, one of the main goals of this API is
to make subscriber code as simple and safe as possible.
This is done by offering multiple event handling modes:
- SYNC mode:
publishing code directly
leverages handler code (callback function)
and handler code has a direct access to "live" event data
(pointers mostly, alongside with lock hints/context
so that accessing data pointers can be done properly)
- normal ASYNC mode:
handler is executed in a backward compatible way with sync mode,
so that it is easy to switch from and to SYNC/ASYNC mode.
Only here the handler has access to "offline" event data, and
not "live" data (ptrs) so that data consistency is guaranteed.
By offline, you should understand "snapshot" of relevant data
at the time of the event, so that the handler can consume it
later (even if associated ressource is not valid anymore)
- advanced ASYNC mode
same as normal ASYNC mode, but here handler is not a function
that is executed with event data passed as argument: handler is a
user defined tasklet that is notified when event occurs.
The tasklet may consume pending events and associated data
through its own message queue.
ASYNC mode should be considered first if you don't rely on live event
data and you wan't to make sure that your code has the lowest impact
possible on publisher code. (ie: you don't want to break stuff)
Internal API documentation will follow:
You will find more details about the notions we roughly approached here.
2022-11-16 18:06:28 +01:00
# include <haproxy/xxhash.h>
2023-11-24 15:37:40 +01:00
# include <haproxy/cfgparse.h>
MINOR: event_hdl: add event handler base api
Adding base code to provide subscribe/publish API for internal
events processing.
event_hdl provides two complementary APIs, both are implemented
in src/event_hdl.c and include/haproxy/event_hdl{-t.h,.h}:
One API targeting developers that want to register event handlers
that will be notified on specific events.
(SUBSCRIBE)
One API targeting developers that want to notify registered handlers
about an event.
(PUBLISH)
This feature is being considered to address the following scenarios:
- mailers code refactoring (getting rid of deprecated
tcp-check ruleset implementation)
- server events from lua code (registering user defined
lua function that is executed with relevant data when a
server is dynamically added/removed or on server state change)
- providing a stable and easy to use API for upcoming
developments that rely on specific events to perform actions.
(e.g: ressource cleanup when a server is deleted from haproxy)
At this time though, we don't have much use cases in mind in addition to
server events handling, but the API is aimed at being multipurpose
so that new event families, with their own particularities, can be
easily implemented afterwards (and hopefully) without requiring breaking
changes to the API.
Moreover, you should know that the API was not designed to cope well
with high rate event publishing.
Mostly because publishing means iterating over unsorted subscriber list.
So it won't scale well as subscriber list increases, but it is intended in
order to keep the code simple and versatile.
Instead, it is assumed that events implemented using this API
should be periodic events, and that events related to critical
io/networking processing should be handled using
dedicated facilities anyway.
(After all, this is meant to be a general purpose event API)
Apart from being easily extensible, one of the main goals of this API is
to make subscriber code as simple and safe as possible.
This is done by offering multiple event handling modes:
- SYNC mode:
publishing code directly
leverages handler code (callback function)
and handler code has a direct access to "live" event data
(pointers mostly, alongside with lock hints/context
so that accessing data pointers can be done properly)
- normal ASYNC mode:
handler is executed in a backward compatible way with sync mode,
so that it is easy to switch from and to SYNC/ASYNC mode.
Only here the handler has access to "offline" event data, and
not "live" data (ptrs) so that data consistency is guaranteed.
By offline, you should understand "snapshot" of relevant data
at the time of the event, so that the handler can consume it
later (even if associated ressource is not valid anymore)
- advanced ASYNC mode
same as normal ASYNC mode, but here handler is not a function
that is executed with event data passed as argument: handler is a
user defined tasklet that is notified when event occurs.
The tasklet may consume pending events and associated data
through its own message queue.
ASYNC mode should be considered first if you don't rely on live event
data and you wan't to make sure that your code has the lowest impact
possible on publisher code. (ie: you don't want to break stuff)
Internal API documentation will follow:
You will find more details about the notions we roughly approached here.
2022-11-16 18:06:28 +01:00
/* event types changes in event_hdl-t.h file should be reflected in the
* map below to allow string to type and type to string conversions
*/
static struct event_hdl_sub_type_map event_hdl_sub_type_map [ ] = {
{ " NONE " , EVENT_HDL_SUB_NONE } ,
{ " SERVER " , EVENT_HDL_SUB_SERVER } ,
{ " SERVER_ADD " , EVENT_HDL_SUB_SERVER_ADD } ,
{ " SERVER_DEL " , EVENT_HDL_SUB_SERVER_DEL } ,
2022-11-25 18:07:49 +01:00
{ " SERVER_UP " , EVENT_HDL_SUB_SERVER_UP } ,
{ " SERVER_DOWN " , EVENT_HDL_SUB_SERVER_DOWN } ,
2023-04-04 21:28:07 +02:00
{ " SERVER_STATE " , EVENT_HDL_SUB_SERVER_STATE } ,
2023-04-21 18:06:58 +02:00
{ " SERVER_ADMIN " , EVENT_HDL_SUB_SERVER_ADMIN } ,
2023-03-30 10:19:08 +02:00
{ " SERVER_CHECK " , EVENT_HDL_SUB_SERVER_CHECK } ,
2023-11-10 20:12:00 +01:00
{ " SERVER_INETADDR " , EVENT_HDL_SUB_SERVER_INETADDR } ,
MINOR: event_hdl: add event handler base api
Adding base code to provide subscribe/publish API for internal
events processing.
event_hdl provides two complementary APIs, both are implemented
in src/event_hdl.c and include/haproxy/event_hdl{-t.h,.h}:
One API targeting developers that want to register event handlers
that will be notified on specific events.
(SUBSCRIBE)
One API targeting developers that want to notify registered handlers
about an event.
(PUBLISH)
This feature is being considered to address the following scenarios:
- mailers code refactoring (getting rid of deprecated
tcp-check ruleset implementation)
- server events from lua code (registering user defined
lua function that is executed with relevant data when a
server is dynamically added/removed or on server state change)
- providing a stable and easy to use API for upcoming
developments that rely on specific events to perform actions.
(e.g: ressource cleanup when a server is deleted from haproxy)
At this time though, we don't have much use cases in mind in addition to
server events handling, but the API is aimed at being multipurpose
so that new event families, with their own particularities, can be
easily implemented afterwards (and hopefully) without requiring breaking
changes to the API.
Moreover, you should know that the API was not designed to cope well
with high rate event publishing.
Mostly because publishing means iterating over unsorted subscriber list.
So it won't scale well as subscriber list increases, but it is intended in
order to keep the code simple and versatile.
Instead, it is assumed that events implemented using this API
should be periodic events, and that events related to critical
io/networking processing should be handled using
dedicated facilities anyway.
(After all, this is meant to be a general purpose event API)
Apart from being easily extensible, one of the main goals of this API is
to make subscriber code as simple and safe as possible.
This is done by offering multiple event handling modes:
- SYNC mode:
publishing code directly
leverages handler code (callback function)
and handler code has a direct access to "live" event data
(pointers mostly, alongside with lock hints/context
so that accessing data pointers can be done properly)
- normal ASYNC mode:
handler is executed in a backward compatible way with sync mode,
so that it is easy to switch from and to SYNC/ASYNC mode.
Only here the handler has access to "offline" event data, and
not "live" data (ptrs) so that data consistency is guaranteed.
By offline, you should understand "snapshot" of relevant data
at the time of the event, so that the handler can consume it
later (even if associated ressource is not valid anymore)
- advanced ASYNC mode
same as normal ASYNC mode, but here handler is not a function
that is executed with event data passed as argument: handler is a
user defined tasklet that is notified when event occurs.
The tasklet may consume pending events and associated data
through its own message queue.
ASYNC mode should be considered first if you don't rely on live event
data and you wan't to make sure that your code has the lowest impact
possible on publisher code. (ie: you don't want to break stuff)
Internal API documentation will follow:
You will find more details about the notions we roughly approached here.
2022-11-16 18:06:28 +01:00
} ;
/* internal types (only used in this file) */
struct event_hdl_async_task_default_ctx
{
event_hdl_async_equeue e_queue ; /* event queue list */
event_hdl_cb_async func ; /* event handling func */
} ;
/* memory pools declarations */
DECLARE_STATIC_POOL ( pool_head_sub , " ehdl_sub " , sizeof ( struct event_hdl_sub ) ) ;
DECLARE_STATIC_POOL ( pool_head_sub_event , " ehdl_sub_e " , sizeof ( struct event_hdl_async_event ) ) ;
DECLARE_STATIC_POOL ( pool_head_sub_event_data , " ehdl_sub_ed " , sizeof ( struct event_hdl_async_event_data ) ) ;
DECLARE_STATIC_POOL ( pool_head_sub_taskctx , " ehdl_sub_tctx " , sizeof ( struct event_hdl_async_task_default_ctx ) ) ;
2023-11-24 15:37:40 +01:00
/* global event_hdl tunables (public variable) */
struct event_hdl_tune event_hdl_tune ;
MINOR: event_hdl: add event handler base api
Adding base code to provide subscribe/publish API for internal
events processing.
event_hdl provides two complementary APIs, both are implemented
in src/event_hdl.c and include/haproxy/event_hdl{-t.h,.h}:
One API targeting developers that want to register event handlers
that will be notified on specific events.
(SUBSCRIBE)
One API targeting developers that want to notify registered handlers
about an event.
(PUBLISH)
This feature is being considered to address the following scenarios:
- mailers code refactoring (getting rid of deprecated
tcp-check ruleset implementation)
- server events from lua code (registering user defined
lua function that is executed with relevant data when a
server is dynamically added/removed or on server state change)
- providing a stable and easy to use API for upcoming
developments that rely on specific events to perform actions.
(e.g: ressource cleanup when a server is deleted from haproxy)
At this time though, we don't have much use cases in mind in addition to
server events handling, but the API is aimed at being multipurpose
so that new event families, with their own particularities, can be
easily implemented afterwards (and hopefully) without requiring breaking
changes to the API.
Moreover, you should know that the API was not designed to cope well
with high rate event publishing.
Mostly because publishing means iterating over unsorted subscriber list.
So it won't scale well as subscriber list increases, but it is intended in
order to keep the code simple and versatile.
Instead, it is assumed that events implemented using this API
should be periodic events, and that events related to critical
io/networking processing should be handled using
dedicated facilities anyway.
(After all, this is meant to be a general purpose event API)
Apart from being easily extensible, one of the main goals of this API is
to make subscriber code as simple and safe as possible.
This is done by offering multiple event handling modes:
- SYNC mode:
publishing code directly
leverages handler code (callback function)
and handler code has a direct access to "live" event data
(pointers mostly, alongside with lock hints/context
so that accessing data pointers can be done properly)
- normal ASYNC mode:
handler is executed in a backward compatible way with sync mode,
so that it is easy to switch from and to SYNC/ASYNC mode.
Only here the handler has access to "offline" event data, and
not "live" data (ptrs) so that data consistency is guaranteed.
By offline, you should understand "snapshot" of relevant data
at the time of the event, so that the handler can consume it
later (even if associated ressource is not valid anymore)
- advanced ASYNC mode
same as normal ASYNC mode, but here handler is not a function
that is executed with event data passed as argument: handler is a
user defined tasklet that is notified when event occurs.
The tasklet may consume pending events and associated data
through its own message queue.
ASYNC mode should be considered first if you don't rely on live event
data and you wan't to make sure that your code has the lowest impact
possible on publisher code. (ie: you don't want to break stuff)
Internal API documentation will follow:
You will find more details about the notions we roughly approached here.
2022-11-16 18:06:28 +01:00
2023-02-23 19:12:49 +01:00
/* global subscription list (implicit where NULL is used as sublist argument) */
static event_hdl_sub_list global_event_hdl_sub_list ;
BUG/MEDIUM: event_hdl: clean soft-stop handling
soft-stop was not explicitly handled in event_hdl API.
Because of this, event_hdl was causing some leaks on deinit paths.
Moreover, a task responsible for handling events could require some
additional cleanups (ie: advanced async task), and as the task was not
protected against abort when soft-stopping, such cleanup could not be
performed unless the task itself implements the required protections,
which is not optimal.
Consider this new approach:
'jobs' global variable is incremented whenever an async subscription is
created to prevent the related task from being aborted before the task
acknowledges the final END event.
Once the END event is acknowledged and freed by the task, the 'jobs'
variable is decremented, and the deinit process may continue (including
the abortion of remaining tasks not guarded by the 'jobs' variable).
To do this, a new global mt_list is required: known_event_hdl_sub_list
This list tracks the known (initialized) subscription lists within the
process.
sub_lists are automatically added to the "known" list when calling
event_hdl_sub_list_init(), and are removed from the list with
event_hdl_sub_list_destroy().
This allows us to implement a global thread-safe event_hdl deinit()
function that is automatically called on soft-stop thanks to signal(0).
When event_hdl deinit() is initiated, we simply iterate against the known
subscription lists to destroy them.
event_hdl_subscribe_ptr() was slightly modified to make sure that a sub_list
may not accept new subscriptions once it is destroyed (removed from the
known list)
This can occur between the time the soft-stop is initiated (signal(0)) and
haproxy actually enters in the deinit() function (once tasks are either
finished or aborted and other threads already joined).
It is safe to destroy() the subscription list multiple times as long
as the pointer is still valid (ie: first on soft-stop when handling
the '0' signal, then from regular deinit() path): the function does
nothing if the subscription list is already removed.
We partially reverted "BUG/MINOR: event_hdl: make event_hdl_subscribe thread-safe"
since we can use parent mt_list locking instead of a dedicated lock to make
the check gainst duplicate subscription ID.
(insert_lock is not useful anymore)
The check in itself is not changed, only the locking method.
sizeof(event_hdl_sub_list) slightly increases: from 24 bits to 32bits due
to the additional mt_list struct within it.
With that said, having thread-safe list to store known subscription lists
is a good thing: it could help to implement additional management
logic for subcription lists and could be useful to add some stats or
debugging tools in the future.
If 68e692da0 ("MINOR: event_hdl: add event handler base api")
is being backported, then this commit should be backported with it.
2023-03-16 10:54:24 +01:00
/* every known subscription lists are tracked in this list (including the global one) */
static struct mt_list known_event_hdl_sub_list = MT_LIST_HEAD_INIT ( known_event_hdl_sub_list ) ;
static void _event_hdl_sub_list_destroy ( event_hdl_sub_list * sub_list ) ;
static void event_hdl_deinit ( struct sig_handler * sh )
{
event_hdl_sub_list * cur_list ;
2023-09-15 17:09:45 +02:00
struct mt_list * elt1 , elt2 ;
BUG/MEDIUM: event_hdl: clean soft-stop handling
soft-stop was not explicitly handled in event_hdl API.
Because of this, event_hdl was causing some leaks on deinit paths.
Moreover, a task responsible for handling events could require some
additional cleanups (ie: advanced async task), and as the task was not
protected against abort when soft-stopping, such cleanup could not be
performed unless the task itself implements the required protections,
which is not optimal.
Consider this new approach:
'jobs' global variable is incremented whenever an async subscription is
created to prevent the related task from being aborted before the task
acknowledges the final END event.
Once the END event is acknowledged and freed by the task, the 'jobs'
variable is decremented, and the deinit process may continue (including
the abortion of remaining tasks not guarded by the 'jobs' variable).
To do this, a new global mt_list is required: known_event_hdl_sub_list
This list tracks the known (initialized) subscription lists within the
process.
sub_lists are automatically added to the "known" list when calling
event_hdl_sub_list_init(), and are removed from the list with
event_hdl_sub_list_destroy().
This allows us to implement a global thread-safe event_hdl deinit()
function that is automatically called on soft-stop thanks to signal(0).
When event_hdl deinit() is initiated, we simply iterate against the known
subscription lists to destroy them.
event_hdl_subscribe_ptr() was slightly modified to make sure that a sub_list
may not accept new subscriptions once it is destroyed (removed from the
known list)
This can occur between the time the soft-stop is initiated (signal(0)) and
haproxy actually enters in the deinit() function (once tasks are either
finished or aborted and other threads already joined).
It is safe to destroy() the subscription list multiple times as long
as the pointer is still valid (ie: first on soft-stop when handling
the '0' signal, then from regular deinit() path): the function does
nothing if the subscription list is already removed.
We partially reverted "BUG/MINOR: event_hdl: make event_hdl_subscribe thread-safe"
since we can use parent mt_list locking instead of a dedicated lock to make
the check gainst duplicate subscription ID.
(insert_lock is not useful anymore)
The check in itself is not changed, only the locking method.
sizeof(event_hdl_sub_list) slightly increases: from 24 bits to 32bits due
to the additional mt_list struct within it.
With that said, having thread-safe list to store known subscription lists
is a good thing: it could help to implement additional management
logic for subcription lists and could be useful to add some stats or
debugging tools in the future.
If 68e692da0 ("MINOR: event_hdl: add event handler base api")
is being backported, then this commit should be backported with it.
2023-03-16 10:54:24 +01:00
/* destroy all known subscription lists */
2023-09-15 17:09:45 +02:00
mt_list_for_each_entry_safe ( cur_list , & known_event_hdl_sub_list , known , elt1 , elt2 ) {
/* remove cur elem from list */
MT_LIST_DELETE_SAFE ( elt1 ) ;
/* then destroy it */
BUG/MEDIUM: event_hdl: clean soft-stop handling
soft-stop was not explicitly handled in event_hdl API.
Because of this, event_hdl was causing some leaks on deinit paths.
Moreover, a task responsible for handling events could require some
additional cleanups (ie: advanced async task), and as the task was not
protected against abort when soft-stopping, such cleanup could not be
performed unless the task itself implements the required protections,
which is not optimal.
Consider this new approach:
'jobs' global variable is incremented whenever an async subscription is
created to prevent the related task from being aborted before the task
acknowledges the final END event.
Once the END event is acknowledged and freed by the task, the 'jobs'
variable is decremented, and the deinit process may continue (including
the abortion of remaining tasks not guarded by the 'jobs' variable).
To do this, a new global mt_list is required: known_event_hdl_sub_list
This list tracks the known (initialized) subscription lists within the
process.
sub_lists are automatically added to the "known" list when calling
event_hdl_sub_list_init(), and are removed from the list with
event_hdl_sub_list_destroy().
This allows us to implement a global thread-safe event_hdl deinit()
function that is automatically called on soft-stop thanks to signal(0).
When event_hdl deinit() is initiated, we simply iterate against the known
subscription lists to destroy them.
event_hdl_subscribe_ptr() was slightly modified to make sure that a sub_list
may not accept new subscriptions once it is destroyed (removed from the
known list)
This can occur between the time the soft-stop is initiated (signal(0)) and
haproxy actually enters in the deinit() function (once tasks are either
finished or aborted and other threads already joined).
It is safe to destroy() the subscription list multiple times as long
as the pointer is still valid (ie: first on soft-stop when handling
the '0' signal, then from regular deinit() path): the function does
nothing if the subscription list is already removed.
We partially reverted "BUG/MINOR: event_hdl: make event_hdl_subscribe thread-safe"
since we can use parent mt_list locking instead of a dedicated lock to make
the check gainst duplicate subscription ID.
(insert_lock is not useful anymore)
The check in itself is not changed, only the locking method.
sizeof(event_hdl_sub_list) slightly increases: from 24 bits to 32bits due
to the additional mt_list struct within it.
With that said, having thread-safe list to store known subscription lists
is a good thing: it could help to implement additional management
logic for subcription lists and could be useful to add some stats or
debugging tools in the future.
If 68e692da0 ("MINOR: event_hdl: add event handler base api")
is being backported, then this commit should be backported with it.
2023-03-16 10:54:24 +01:00
_event_hdl_sub_list_destroy ( cur_list ) ;
}
}
2023-02-23 19:12:49 +01:00
static void event_hdl_init ( void )
{
/* initialize global subscription list */
event_hdl_sub_list_init ( & global_event_hdl_sub_list ) ;
BUG/MEDIUM: event_hdl: clean soft-stop handling
soft-stop was not explicitly handled in event_hdl API.
Because of this, event_hdl was causing some leaks on deinit paths.
Moreover, a task responsible for handling events could require some
additional cleanups (ie: advanced async task), and as the task was not
protected against abort when soft-stopping, such cleanup could not be
performed unless the task itself implements the required protections,
which is not optimal.
Consider this new approach:
'jobs' global variable is incremented whenever an async subscription is
created to prevent the related task from being aborted before the task
acknowledges the final END event.
Once the END event is acknowledged and freed by the task, the 'jobs'
variable is decremented, and the deinit process may continue (including
the abortion of remaining tasks not guarded by the 'jobs' variable).
To do this, a new global mt_list is required: known_event_hdl_sub_list
This list tracks the known (initialized) subscription lists within the
process.
sub_lists are automatically added to the "known" list when calling
event_hdl_sub_list_init(), and are removed from the list with
event_hdl_sub_list_destroy().
This allows us to implement a global thread-safe event_hdl deinit()
function that is automatically called on soft-stop thanks to signal(0).
When event_hdl deinit() is initiated, we simply iterate against the known
subscription lists to destroy them.
event_hdl_subscribe_ptr() was slightly modified to make sure that a sub_list
may not accept new subscriptions once it is destroyed (removed from the
known list)
This can occur between the time the soft-stop is initiated (signal(0)) and
haproxy actually enters in the deinit() function (once tasks are either
finished or aborted and other threads already joined).
It is safe to destroy() the subscription list multiple times as long
as the pointer is still valid (ie: first on soft-stop when handling
the '0' signal, then from regular deinit() path): the function does
nothing if the subscription list is already removed.
We partially reverted "BUG/MINOR: event_hdl: make event_hdl_subscribe thread-safe"
since we can use parent mt_list locking instead of a dedicated lock to make
the check gainst duplicate subscription ID.
(insert_lock is not useful anymore)
The check in itself is not changed, only the locking method.
sizeof(event_hdl_sub_list) slightly increases: from 24 bits to 32bits due
to the additional mt_list struct within it.
With that said, having thread-safe list to store known subscription lists
is a good thing: it could help to implement additional management
logic for subcription lists and could be useful to add some stats or
debugging tools in the future.
If 68e692da0 ("MINOR: event_hdl: add event handler base api")
is being backported, then this commit should be backported with it.
2023-03-16 10:54:24 +01:00
/* register the deinit function, will be called on soft-stop */
signal_register_fct ( 0 , event_hdl_deinit , 0 ) ;
2023-11-24 15:37:40 +01:00
/* set some default values */
event_hdl_tune . max_events_at_once = EVENT_HDL_MAX_AT_ONCE ;
2023-02-23 19:12:49 +01:00
}
MINOR: event_hdl: add event handler base api
Adding base code to provide subscribe/publish API for internal
events processing.
event_hdl provides two complementary APIs, both are implemented
in src/event_hdl.c and include/haproxy/event_hdl{-t.h,.h}:
One API targeting developers that want to register event handlers
that will be notified on specific events.
(SUBSCRIBE)
One API targeting developers that want to notify registered handlers
about an event.
(PUBLISH)
This feature is being considered to address the following scenarios:
- mailers code refactoring (getting rid of deprecated
tcp-check ruleset implementation)
- server events from lua code (registering user defined
lua function that is executed with relevant data when a
server is dynamically added/removed or on server state change)
- providing a stable and easy to use API for upcoming
developments that rely on specific events to perform actions.
(e.g: ressource cleanup when a server is deleted from haproxy)
At this time though, we don't have much use cases in mind in addition to
server events handling, but the API is aimed at being multipurpose
so that new event families, with their own particularities, can be
easily implemented afterwards (and hopefully) without requiring breaking
changes to the API.
Moreover, you should know that the API was not designed to cope well
with high rate event publishing.
Mostly because publishing means iterating over unsorted subscriber list.
So it won't scale well as subscriber list increases, but it is intended in
order to keep the code simple and versatile.
Instead, it is assumed that events implemented using this API
should be periodic events, and that events related to critical
io/networking processing should be handled using
dedicated facilities anyway.
(After all, this is meant to be a general purpose event API)
Apart from being easily extensible, one of the main goals of this API is
to make subscriber code as simple and safe as possible.
This is done by offering multiple event handling modes:
- SYNC mode:
publishing code directly
leverages handler code (callback function)
and handler code has a direct access to "live" event data
(pointers mostly, alongside with lock hints/context
so that accessing data pointers can be done properly)
- normal ASYNC mode:
handler is executed in a backward compatible way with sync mode,
so that it is easy to switch from and to SYNC/ASYNC mode.
Only here the handler has access to "offline" event data, and
not "live" data (ptrs) so that data consistency is guaranteed.
By offline, you should understand "snapshot" of relevant data
at the time of the event, so that the handler can consume it
later (even if associated ressource is not valid anymore)
- advanced ASYNC mode
same as normal ASYNC mode, but here handler is not a function
that is executed with event data passed as argument: handler is a
user defined tasklet that is notified when event occurs.
The tasklet may consume pending events and associated data
through its own message queue.
ASYNC mode should be considered first if you don't rely on live event
data and you wan't to make sure that your code has the lowest impact
possible on publisher code. (ie: you don't want to break stuff)
Internal API documentation will follow:
You will find more details about the notions we roughly approached here.
2022-11-16 18:06:28 +01:00
/* general purpose hashing function when you want to compute
* an ID based on < scope > x < name >
* It is your responsibility to make sure < scope > is not used
* elsewhere in the code ( or that you are fine with sharing
* the scope ) .
*/
inline uint64_t event_hdl_id ( const char * scope , const char * name )
{
XXH64_state_t state ;
XXH64_reset ( & state , 0 ) ;
XXH64_update ( & state , scope , strlen ( scope ) ) ;
XXH64_update ( & state , name , strlen ( name ) ) ;
return XXH64_digest ( & state ) ;
}
/* takes a sub_type as input, returns corresponding sub_type
* printable string or " N/A " if not found .
* If not found , an error will be reported to stderr so the developers
* know that a sub_type is missing its associated string in event_hdl - t . h
*/
const char * event_hdl_sub_type_to_string ( struct event_hdl_sub_type sub_type )
{
int it ;
for ( it = 0 ; it < ( int ) ( sizeof ( event_hdl_sub_type_map ) / sizeof ( event_hdl_sub_type_map [ 0 ] ) ) ; it + + ) {
if ( sub_type . family = = event_hdl_sub_type_map [ it ] . type . family & &
sub_type . subtype = = event_hdl_sub_type_map [ it ] . type . subtype )
return event_hdl_sub_type_map [ it ] . name ;
}
ha_alert ( " event_hdl-t.h: missing sub_type string representation. \n "
" Please reflect any changes in event_hdl_sub_type_map. \n " ) ;
return " N/A " ;
}
/* returns the internal sub_type corresponding
* to the printable representation < name >
* or EVENT_HDL_SUB_NONE if no such event exists
* ( see event_hdl - t . h for the complete list of supported types )
*/
struct event_hdl_sub_type event_hdl_string_to_sub_type ( const char * name )
{
int it ;
for ( it = 0 ; it < ( int ) ( sizeof ( event_hdl_sub_type_map ) / sizeof ( event_hdl_sub_type_map [ 0 ] ) ) ; it + + ) {
2024-03-29 18:21:51 +01:00
if ( strcmp ( name , event_hdl_sub_type_map [ it ] . name ) = = 0 )
MINOR: event_hdl: add event handler base api
Adding base code to provide subscribe/publish API for internal
events processing.
event_hdl provides two complementary APIs, both are implemented
in src/event_hdl.c and include/haproxy/event_hdl{-t.h,.h}:
One API targeting developers that want to register event handlers
that will be notified on specific events.
(SUBSCRIBE)
One API targeting developers that want to notify registered handlers
about an event.
(PUBLISH)
This feature is being considered to address the following scenarios:
- mailers code refactoring (getting rid of deprecated
tcp-check ruleset implementation)
- server events from lua code (registering user defined
lua function that is executed with relevant data when a
server is dynamically added/removed or on server state change)
- providing a stable and easy to use API for upcoming
developments that rely on specific events to perform actions.
(e.g: ressource cleanup when a server is deleted from haproxy)
At this time though, we don't have much use cases in mind in addition to
server events handling, but the API is aimed at being multipurpose
so that new event families, with their own particularities, can be
easily implemented afterwards (and hopefully) without requiring breaking
changes to the API.
Moreover, you should know that the API was not designed to cope well
with high rate event publishing.
Mostly because publishing means iterating over unsorted subscriber list.
So it won't scale well as subscriber list increases, but it is intended in
order to keep the code simple and versatile.
Instead, it is assumed that events implemented using this API
should be periodic events, and that events related to critical
io/networking processing should be handled using
dedicated facilities anyway.
(After all, this is meant to be a general purpose event API)
Apart from being easily extensible, one of the main goals of this API is
to make subscriber code as simple and safe as possible.
This is done by offering multiple event handling modes:
- SYNC mode:
publishing code directly
leverages handler code (callback function)
and handler code has a direct access to "live" event data
(pointers mostly, alongside with lock hints/context
so that accessing data pointers can be done properly)
- normal ASYNC mode:
handler is executed in a backward compatible way with sync mode,
so that it is easy to switch from and to SYNC/ASYNC mode.
Only here the handler has access to "offline" event data, and
not "live" data (ptrs) so that data consistency is guaranteed.
By offline, you should understand "snapshot" of relevant data
at the time of the event, so that the handler can consume it
later (even if associated ressource is not valid anymore)
- advanced ASYNC mode
same as normal ASYNC mode, but here handler is not a function
that is executed with event data passed as argument: handler is a
user defined tasklet that is notified when event occurs.
The tasklet may consume pending events and associated data
through its own message queue.
ASYNC mode should be considered first if you don't rely on live event
data and you wan't to make sure that your code has the lowest impact
possible on publisher code. (ie: you don't want to break stuff)
Internal API documentation will follow:
You will find more details about the notions we roughly approached here.
2022-11-16 18:06:28 +01:00
return event_hdl_sub_type_map [ it ] . type ;
}
return EVENT_HDL_SUB_NONE ;
}
/* Takes <subscriptions> sub list as input, returns a printable string
* containing every sub_types contained in < subscriptions >
* separated by ' | ' char .
* Returns NULL if no sub_types are found in < subscriptions >
* This functions leverages memprintf , thus it is up to the
* caller to free the returned value ( if ! = NULL ) when he no longer
* uses it .
*/
char * event_hdl_sub_type_print ( struct event_hdl_sub_type subscriptions )
{
char * out = NULL ;
int it ;
uint8_t first = 1 ;
for ( it = 0 ; it < ( int ) ( sizeof ( event_hdl_sub_type_map ) / sizeof ( event_hdl_sub_type_map [ 0 ] ) ) ; it + + ) {
if ( subscriptions . family = = event_hdl_sub_type_map [ it ] . type . family & &
( ( subscriptions . subtype & event_hdl_sub_type_map [ it ] . type . subtype ) = =
event_hdl_sub_type_map [ it ] . type . subtype ) ) {
if ( first ) {
memprintf ( & out , " %s " , event_hdl_sub_type_map [ it ] . name ) ;
first - - ;
}
else
memprintf ( & out , " %s%s%s " , out , " | " , event_hdl_sub_type_map [ it ] . name ) ;
}
}
return out ;
}
/* event_hdl debug/reporting function */
typedef void ( * event_hdl_report_hdl_state_func ) ( const char * fmt , . . . ) ;
static void event_hdl_report_hdl_state ( event_hdl_report_hdl_state_func report_func ,
const struct event_hdl * hdl , const char * what , const char * state )
{
report_func ( " [event_hdl]:%s (%s)'#%llu@%s': %s \n " ,
what ,
( hdl - > async ) ? " ASYNC " : " SYNC " ,
( long long unsigned int ) hdl - > id ,
hdl - > dorigin ,
state ) ;
}
BUG/MEDIUM: event_hdl: fix async data refcount issue
In _event_hdl_publish(), when publishing an event to async handler(s),
async_data is allocated only once and then relies on a refcount
logic to reuse the same data block for multiple async event handlers.
(this allows to save significant amount of memory)
Because the refcount is first set to 0, there is a small race where
the consumers could consume async data (async data refcount reaching 0)
before publishing is actually over.
The consequence is that async data may be freed by one of the consumers
while we still rely on it within _event_hdl_publish().
This was discovered by chance when stress-testing the API with multiple
async handlers registered to the same event: some of the handlers were
notified about a new event for which the event data was already freed,
resulting in invalid reads and/or segfaults.
To fix this, we first set the refcount to 1, assuming that the
publish function relies on async_data until the publish is over.
At the end of the publish, the reference to the async data is dropped.
This way, async_data is either freed by _event_hdl_publish() itself
or by one of the consumers, depending on who is the last one relying
on it.
If 68e692da0 ("MINOR: event_hdl: add event handler base api")
is being backported, then this commit should be backported with it.
2023-03-22 10:42:20 +01:00
static inline void _event_hdl_async_data_drop ( struct event_hdl_async_event_data * data )
{
if ( HA_ATOMIC_SUB_FETCH ( & data - > refcount , 1 ) = = 0 ) {
/* we were the last one holding a reference to event data - free required */
MINOR: event_hdl: dynamically allocated event data members
Add the ability to provide a cleanup function for event data passed
via the publishing function.
One use case could be the need to provide valid pointers in the safe
section of the data struct.
Cleanup function will be automatically called with data (or copy of data)
as argument when all handlers consumed the event, which provides an easy
way to release some memory or decrement refcounts to ressources that were
provided through the data struct.
data in itself may not be freed by the cleanup function, it is handled
by the API.
This would allow passing large (allocated) data blocks through the data
struct while keeping data struct size under the EVENT_HDL_ASYNC_EVENT_DATA
size limit.
To do so, when publishing an event, where we would currently do:
struct event_hdl_cb_data_new_family event_data;
/* safe data, available from both sync and async contexts
* may not use pointers to short-living resources
*/
event_data.safe.my_custom_data = x;
/* unsafe data, only available from sync contexts */
event_data.unsafe.my_unsafe_data = y;
/* once data is prepared, we can publish the event */
event_hdl_publish(NULL,
EVENT_HDL_SUB_NEW_FAMILY_SUBTYPE_1,
EVENT_HDL_CB_DATA(&event_data));
We could do:
struct event_hdl_cb_data_new_family event_data;
/* safe data, available from both sync and async contexts
* may not use pointers to short-living resources,
* unless EVENT_HDL_CB_DATA_DM is used to ensure pointer
* consistency (ie: refcount)
*/
event_data.safe.my_custom_static_data = x;
event_data.safe.my_custom_dynamic_data = malloc(1);
/* unsafe data, only available from sync contexts */
event_data.unsafe.my_unsafe_data = y;
/* once data is prepared, we can publish the event */
event_hdl_publish(NULL,
EVENT_HDL_SUB_NEW_FAMILY_SUBTYPE_1,
EVENT_HDL_CB_DATA_DM(&event_data, data_new_family_cleanup));
With data_new_family_cleanup func which would look like this:
void data_new_family_cleanup(const void *data)
{
const struct event_hdl_cb_data_new_family *event_data = ptr;
/* some data members require specific cleanup once the event
* is consumed
*/
free(event_data.safe.my_custom_dynamic_data);
/* don't ever free data! it is not ours */
}
Not sure if this feature will become relevant in the future, so I prefer not
to mention it in the doc for now.
But given that the implementation is trivial and does not put a burden
on the existing API, it's a good thing to have it there, just in case.
2023-03-23 19:09:15 +01:00
if ( data - > mfree ) {
/* Some event data members are dynamically allocated and thus
* require specific cleanup using user - provided function .
* We directly pass a pointer to internal data storage but
* we only expect the cleanup function to typecast it in the
* relevant data type to give enough context to the function to
* perform the cleanup on data members , and not actually freeing
* data pointer since it is our internal buffer : )
*/
data - > mfree ( & data - > data ) ;
}
BUG/MEDIUM: event_hdl: fix async data refcount issue
In _event_hdl_publish(), when publishing an event to async handler(s),
async_data is allocated only once and then relies on a refcount
logic to reuse the same data block for multiple async event handlers.
(this allows to save significant amount of memory)
Because the refcount is first set to 0, there is a small race where
the consumers could consume async data (async data refcount reaching 0)
before publishing is actually over.
The consequence is that async data may be freed by one of the consumers
while we still rely on it within _event_hdl_publish().
This was discovered by chance when stress-testing the API with multiple
async handlers registered to the same event: some of the handlers were
notified about a new event for which the event data was already freed,
resulting in invalid reads and/or segfaults.
To fix this, we first set the refcount to 1, assuming that the
publish function relies on async_data until the publish is over.
At the end of the publish, the reference to the async data is dropped.
This way, async_data is either freed by _event_hdl_publish() itself
or by one of the consumers, depending on who is the last one relying
on it.
If 68e692da0 ("MINOR: event_hdl: add event handler base api")
is being backported, then this commit should be backported with it.
2023-03-22 10:42:20 +01:00
pool_free ( pool_head_sub_event_data , data ) ;
}
}
MINOR: event_hdl: add event handler base api
Adding base code to provide subscribe/publish API for internal
events processing.
event_hdl provides two complementary APIs, both are implemented
in src/event_hdl.c and include/haproxy/event_hdl{-t.h,.h}:
One API targeting developers that want to register event handlers
that will be notified on specific events.
(SUBSCRIBE)
One API targeting developers that want to notify registered handlers
about an event.
(PUBLISH)
This feature is being considered to address the following scenarios:
- mailers code refactoring (getting rid of deprecated
tcp-check ruleset implementation)
- server events from lua code (registering user defined
lua function that is executed with relevant data when a
server is dynamically added/removed or on server state change)
- providing a stable and easy to use API for upcoming
developments that rely on specific events to perform actions.
(e.g: ressource cleanup when a server is deleted from haproxy)
At this time though, we don't have much use cases in mind in addition to
server events handling, but the API is aimed at being multipurpose
so that new event families, with their own particularities, can be
easily implemented afterwards (and hopefully) without requiring breaking
changes to the API.
Moreover, you should know that the API was not designed to cope well
with high rate event publishing.
Mostly because publishing means iterating over unsorted subscriber list.
So it won't scale well as subscriber list increases, but it is intended in
order to keep the code simple and versatile.
Instead, it is assumed that events implemented using this API
should be periodic events, and that events related to critical
io/networking processing should be handled using
dedicated facilities anyway.
(After all, this is meant to be a general purpose event API)
Apart from being easily extensible, one of the main goals of this API is
to make subscriber code as simple and safe as possible.
This is done by offering multiple event handling modes:
- SYNC mode:
publishing code directly
leverages handler code (callback function)
and handler code has a direct access to "live" event data
(pointers mostly, alongside with lock hints/context
so that accessing data pointers can be done properly)
- normal ASYNC mode:
handler is executed in a backward compatible way with sync mode,
so that it is easy to switch from and to SYNC/ASYNC mode.
Only here the handler has access to "offline" event data, and
not "live" data (ptrs) so that data consistency is guaranteed.
By offline, you should understand "snapshot" of relevant data
at the time of the event, so that the handler can consume it
later (even if associated ressource is not valid anymore)
- advanced ASYNC mode
same as normal ASYNC mode, but here handler is not a function
that is executed with event data passed as argument: handler is a
user defined tasklet that is notified when event occurs.
The tasklet may consume pending events and associated data
through its own message queue.
ASYNC mode should be considered first if you don't rely on live event
data and you wan't to make sure that your code has the lowest impact
possible on publisher code. (ie: you don't want to break stuff)
Internal API documentation will follow:
You will find more details about the notions we roughly approached here.
2022-11-16 18:06:28 +01:00
void event_hdl_async_free_event ( struct event_hdl_async_event * e )
{
if ( unlikely ( event_hdl_sub_type_equal ( e - > type , EVENT_HDL_SUB_END ) ) ) {
/* last event for hdl, special case */
/* free subscription entry as we're the last one still using it
* ( it is already removed from mt_list , no race can occur )
*/
event_hdl_drop ( e - > sub_mgmt . this ) ;
BUG/MEDIUM: event_hdl: clean soft-stop handling
soft-stop was not explicitly handled in event_hdl API.
Because of this, event_hdl was causing some leaks on deinit paths.
Moreover, a task responsible for handling events could require some
additional cleanups (ie: advanced async task), and as the task was not
protected against abort when soft-stopping, such cleanup could not be
performed unless the task itself implements the required protections,
which is not optimal.
Consider this new approach:
'jobs' global variable is incremented whenever an async subscription is
created to prevent the related task from being aborted before the task
acknowledges the final END event.
Once the END event is acknowledged and freed by the task, the 'jobs'
variable is decremented, and the deinit process may continue (including
the abortion of remaining tasks not guarded by the 'jobs' variable).
To do this, a new global mt_list is required: known_event_hdl_sub_list
This list tracks the known (initialized) subscription lists within the
process.
sub_lists are automatically added to the "known" list when calling
event_hdl_sub_list_init(), and are removed from the list with
event_hdl_sub_list_destroy().
This allows us to implement a global thread-safe event_hdl deinit()
function that is automatically called on soft-stop thanks to signal(0).
When event_hdl deinit() is initiated, we simply iterate against the known
subscription lists to destroy them.
event_hdl_subscribe_ptr() was slightly modified to make sure that a sub_list
may not accept new subscriptions once it is destroyed (removed from the
known list)
This can occur between the time the soft-stop is initiated (signal(0)) and
haproxy actually enters in the deinit() function (once tasks are either
finished or aborted and other threads already joined).
It is safe to destroy() the subscription list multiple times as long
as the pointer is still valid (ie: first on soft-stop when handling
the '0' signal, then from regular deinit() path): the function does
nothing if the subscription list is already removed.
We partially reverted "BUG/MINOR: event_hdl: make event_hdl_subscribe thread-safe"
since we can use parent mt_list locking instead of a dedicated lock to make
the check gainst duplicate subscription ID.
(insert_lock is not useful anymore)
The check in itself is not changed, only the locking method.
sizeof(event_hdl_sub_list) slightly increases: from 24 bits to 32bits due
to the additional mt_list struct within it.
With that said, having thread-safe list to store known subscription lists
is a good thing: it could help to implement additional management
logic for subcription lists and could be useful to add some stats or
debugging tools in the future.
If 68e692da0 ("MINOR: event_hdl: add event handler base api")
is being backported, then this commit should be backported with it.
2023-03-16 10:54:24 +01:00
HA_ATOMIC_DEC ( & jobs ) ;
MINOR: event_hdl: add event handler base api
Adding base code to provide subscribe/publish API for internal
events processing.
event_hdl provides two complementary APIs, both are implemented
in src/event_hdl.c and include/haproxy/event_hdl{-t.h,.h}:
One API targeting developers that want to register event handlers
that will be notified on specific events.
(SUBSCRIBE)
One API targeting developers that want to notify registered handlers
about an event.
(PUBLISH)
This feature is being considered to address the following scenarios:
- mailers code refactoring (getting rid of deprecated
tcp-check ruleset implementation)
- server events from lua code (registering user defined
lua function that is executed with relevant data when a
server is dynamically added/removed or on server state change)
- providing a stable and easy to use API for upcoming
developments that rely on specific events to perform actions.
(e.g: ressource cleanup when a server is deleted from haproxy)
At this time though, we don't have much use cases in mind in addition to
server events handling, but the API is aimed at being multipurpose
so that new event families, with their own particularities, can be
easily implemented afterwards (and hopefully) without requiring breaking
changes to the API.
Moreover, you should know that the API was not designed to cope well
with high rate event publishing.
Mostly because publishing means iterating over unsorted subscriber list.
So it won't scale well as subscriber list increases, but it is intended in
order to keep the code simple and versatile.
Instead, it is assumed that events implemented using this API
should be periodic events, and that events related to critical
io/networking processing should be handled using
dedicated facilities anyway.
(After all, this is meant to be a general purpose event API)
Apart from being easily extensible, one of the main goals of this API is
to make subscriber code as simple and safe as possible.
This is done by offering multiple event handling modes:
- SYNC mode:
publishing code directly
leverages handler code (callback function)
and handler code has a direct access to "live" event data
(pointers mostly, alongside with lock hints/context
so that accessing data pointers can be done properly)
- normal ASYNC mode:
handler is executed in a backward compatible way with sync mode,
so that it is easy to switch from and to SYNC/ASYNC mode.
Only here the handler has access to "offline" event data, and
not "live" data (ptrs) so that data consistency is guaranteed.
By offline, you should understand "snapshot" of relevant data
at the time of the event, so that the handler can consume it
later (even if associated ressource is not valid anymore)
- advanced ASYNC mode
same as normal ASYNC mode, but here handler is not a function
that is executed with event data passed as argument: handler is a
user defined tasklet that is notified when event occurs.
The tasklet may consume pending events and associated data
through its own message queue.
ASYNC mode should be considered first if you don't rely on live event
data and you wan't to make sure that your code has the lowest impact
possible on publisher code. (ie: you don't want to break stuff)
Internal API documentation will follow:
You will find more details about the notions we roughly approached here.
2022-11-16 18:06:28 +01:00
}
BUG/MEDIUM: event_hdl: fix async data refcount issue
In _event_hdl_publish(), when publishing an event to async handler(s),
async_data is allocated only once and then relies on a refcount
logic to reuse the same data block for multiple async event handlers.
(this allows to save significant amount of memory)
Because the refcount is first set to 0, there is a small race where
the consumers could consume async data (async data refcount reaching 0)
before publishing is actually over.
The consequence is that async data may be freed by one of the consumers
while we still rely on it within _event_hdl_publish().
This was discovered by chance when stress-testing the API with multiple
async handlers registered to the same event: some of the handlers were
notified about a new event for which the event data was already freed,
resulting in invalid reads and/or segfaults.
To fix this, we first set the refcount to 1, assuming that the
publish function relies on async_data until the publish is over.
At the end of the publish, the reference to the async data is dropped.
This way, async_data is either freed by _event_hdl_publish() itself
or by one of the consumers, depending on who is the last one relying
on it.
If 68e692da0 ("MINOR: event_hdl: add event handler base api")
is being backported, then this commit should be backported with it.
2023-03-22 10:42:20 +01:00
else if ( e - > _data )
_event_hdl_async_data_drop ( e - > _data ) ; /* data wrapper */
MINOR: event_hdl: add event handler base api
Adding base code to provide subscribe/publish API for internal
events processing.
event_hdl provides two complementary APIs, both are implemented
in src/event_hdl.c and include/haproxy/event_hdl{-t.h,.h}:
One API targeting developers that want to register event handlers
that will be notified on specific events.
(SUBSCRIBE)
One API targeting developers that want to notify registered handlers
about an event.
(PUBLISH)
This feature is being considered to address the following scenarios:
- mailers code refactoring (getting rid of deprecated
tcp-check ruleset implementation)
- server events from lua code (registering user defined
lua function that is executed with relevant data when a
server is dynamically added/removed or on server state change)
- providing a stable and easy to use API for upcoming
developments that rely on specific events to perform actions.
(e.g: ressource cleanup when a server is deleted from haproxy)
At this time though, we don't have much use cases in mind in addition to
server events handling, but the API is aimed at being multipurpose
so that new event families, with their own particularities, can be
easily implemented afterwards (and hopefully) without requiring breaking
changes to the API.
Moreover, you should know that the API was not designed to cope well
with high rate event publishing.
Mostly because publishing means iterating over unsorted subscriber list.
So it won't scale well as subscriber list increases, but it is intended in
order to keep the code simple and versatile.
Instead, it is assumed that events implemented using this API
should be periodic events, and that events related to critical
io/networking processing should be handled using
dedicated facilities anyway.
(After all, this is meant to be a general purpose event API)
Apart from being easily extensible, one of the main goals of this API is
to make subscriber code as simple and safe as possible.
This is done by offering multiple event handling modes:
- SYNC mode:
publishing code directly
leverages handler code (callback function)
and handler code has a direct access to "live" event data
(pointers mostly, alongside with lock hints/context
so that accessing data pointers can be done properly)
- normal ASYNC mode:
handler is executed in a backward compatible way with sync mode,
so that it is easy to switch from and to SYNC/ASYNC mode.
Only here the handler has access to "offline" event data, and
not "live" data (ptrs) so that data consistency is guaranteed.
By offline, you should understand "snapshot" of relevant data
at the time of the event, so that the handler can consume it
later (even if associated ressource is not valid anymore)
- advanced ASYNC mode
same as normal ASYNC mode, but here handler is not a function
that is executed with event data passed as argument: handler is a
user defined tasklet that is notified when event occurs.
The tasklet may consume pending events and associated data
through its own message queue.
ASYNC mode should be considered first if you don't rely on live event
data and you wan't to make sure that your code has the lowest impact
possible on publisher code. (ie: you don't want to break stuff)
Internal API documentation will follow:
You will find more details about the notions we roughly approached here.
2022-11-16 18:06:28 +01:00
pool_free ( pool_head_sub_event , e ) ;
}
2023-02-28 15:06:48 +01:00
/* wakeup the task depending on its type:
* normal async mode internally uses tasklets but advanced async mode
* allows both tasks and tasklets .
* While tasks and tasklets may be easily casted , we need to use the proper
* API to wake them up ( the waiting queues are exclusive ) .
*/
static void event_hdl_task_wakeup ( struct tasklet * task )
{
if ( TASK_IS_TASKLET ( task ) )
tasklet_wakeup ( task ) ;
else
task_wakeup ( ( struct task * ) task , TASK_WOKEN_OTHER ) ; /* TODO: switch to TASK_WOKEN_EVENT? */
}
MINOR: event_hdl: add event handler base api
Adding base code to provide subscribe/publish API for internal
events processing.
event_hdl provides two complementary APIs, both are implemented
in src/event_hdl.c and include/haproxy/event_hdl{-t.h,.h}:
One API targeting developers that want to register event handlers
that will be notified on specific events.
(SUBSCRIBE)
One API targeting developers that want to notify registered handlers
about an event.
(PUBLISH)
This feature is being considered to address the following scenarios:
- mailers code refactoring (getting rid of deprecated
tcp-check ruleset implementation)
- server events from lua code (registering user defined
lua function that is executed with relevant data when a
server is dynamically added/removed or on server state change)
- providing a stable and easy to use API for upcoming
developments that rely on specific events to perform actions.
(e.g: ressource cleanup when a server is deleted from haproxy)
At this time though, we don't have much use cases in mind in addition to
server events handling, but the API is aimed at being multipurpose
so that new event families, with their own particularities, can be
easily implemented afterwards (and hopefully) without requiring breaking
changes to the API.
Moreover, you should know that the API was not designed to cope well
with high rate event publishing.
Mostly because publishing means iterating over unsorted subscriber list.
So it won't scale well as subscriber list increases, but it is intended in
order to keep the code simple and versatile.
Instead, it is assumed that events implemented using this API
should be periodic events, and that events related to critical
io/networking processing should be handled using
dedicated facilities anyway.
(After all, this is meant to be a general purpose event API)
Apart from being easily extensible, one of the main goals of this API is
to make subscriber code as simple and safe as possible.
This is done by offering multiple event handling modes:
- SYNC mode:
publishing code directly
leverages handler code (callback function)
and handler code has a direct access to "live" event data
(pointers mostly, alongside with lock hints/context
so that accessing data pointers can be done properly)
- normal ASYNC mode:
handler is executed in a backward compatible way with sync mode,
so that it is easy to switch from and to SYNC/ASYNC mode.
Only here the handler has access to "offline" event data, and
not "live" data (ptrs) so that data consistency is guaranteed.
By offline, you should understand "snapshot" of relevant data
at the time of the event, so that the handler can consume it
later (even if associated ressource is not valid anymore)
- advanced ASYNC mode
same as normal ASYNC mode, but here handler is not a function
that is executed with event data passed as argument: handler is a
user defined tasklet that is notified when event occurs.
The tasklet may consume pending events and associated data
through its own message queue.
ASYNC mode should be considered first if you don't rely on live event
data and you wan't to make sure that your code has the lowest impact
possible on publisher code. (ie: you don't want to break stuff)
Internal API documentation will follow:
You will find more details about the notions we roughly approached here.
2022-11-16 18:06:28 +01:00
/* task handler used for normal async subscription mode
* if you use advanced async subscription mode , you can use this
* as an example to implement your own task wrapper
*/
static struct task * event_hdl_async_task_default ( struct task * task , void * ctx , unsigned int state )
{
struct tasklet * tl = ( struct tasklet * ) task ;
struct event_hdl_async_task_default_ctx * task_ctx = ctx ;
struct event_hdl_async_event * event ;
int max_notif_at_once_it = 0 ;
uint8_t done = 0 ;
/* run through e_queue, and call func() for each event
* if we read END event , it indicates we must stop :
* no more events to come ( handler is unregistered )
* so we must free task_ctx and stop task
*/
2023-11-24 15:37:40 +01:00
while ( max_notif_at_once_it < event_hdl_tune . max_events_at_once & &
MINOR: event_hdl: add event handler base api
Adding base code to provide subscribe/publish API for internal
events processing.
event_hdl provides two complementary APIs, both are implemented
in src/event_hdl.c and include/haproxy/event_hdl{-t.h,.h}:
One API targeting developers that want to register event handlers
that will be notified on specific events.
(SUBSCRIBE)
One API targeting developers that want to notify registered handlers
about an event.
(PUBLISH)
This feature is being considered to address the following scenarios:
- mailers code refactoring (getting rid of deprecated
tcp-check ruleset implementation)
- server events from lua code (registering user defined
lua function that is executed with relevant data when a
server is dynamically added/removed or on server state change)
- providing a stable and easy to use API for upcoming
developments that rely on specific events to perform actions.
(e.g: ressource cleanup when a server is deleted from haproxy)
At this time though, we don't have much use cases in mind in addition to
server events handling, but the API is aimed at being multipurpose
so that new event families, with their own particularities, can be
easily implemented afterwards (and hopefully) without requiring breaking
changes to the API.
Moreover, you should know that the API was not designed to cope well
with high rate event publishing.
Mostly because publishing means iterating over unsorted subscriber list.
So it won't scale well as subscriber list increases, but it is intended in
order to keep the code simple and versatile.
Instead, it is assumed that events implemented using this API
should be periodic events, and that events related to critical
io/networking processing should be handled using
dedicated facilities anyway.
(After all, this is meant to be a general purpose event API)
Apart from being easily extensible, one of the main goals of this API is
to make subscriber code as simple and safe as possible.
This is done by offering multiple event handling modes:
- SYNC mode:
publishing code directly
leverages handler code (callback function)
and handler code has a direct access to "live" event data
(pointers mostly, alongside with lock hints/context
so that accessing data pointers can be done properly)
- normal ASYNC mode:
handler is executed in a backward compatible way with sync mode,
so that it is easy to switch from and to SYNC/ASYNC mode.
Only here the handler has access to "offline" event data, and
not "live" data (ptrs) so that data consistency is guaranteed.
By offline, you should understand "snapshot" of relevant data
at the time of the event, so that the handler can consume it
later (even if associated ressource is not valid anymore)
- advanced ASYNC mode
same as normal ASYNC mode, but here handler is not a function
that is executed with event data passed as argument: handler is a
user defined tasklet that is notified when event occurs.
The tasklet may consume pending events and associated data
through its own message queue.
ASYNC mode should be considered first if you don't rely on live event
data and you wan't to make sure that your code has the lowest impact
possible on publisher code. (ie: you don't want to break stuff)
Internal API documentation will follow:
You will find more details about the notions we roughly approached here.
2022-11-16 18:06:28 +01:00
( event = event_hdl_async_equeue_pop ( & task_ctx - > e_queue ) ) )
{
if ( event_hdl_sub_type_equal ( event - > type , EVENT_HDL_SUB_END ) ) {
done = 1 ;
event_hdl_async_free_event ( event ) ;
/* break is normally not even required, EVENT_HDL_SUB_END
* is guaranteed to be last event of e_queue
* ( because in normal mode one sub = = one e_queue )
*/
break ;
}
else {
struct event_hdl_cb cb ;
cb . e_type = event - > type ;
cb . e_data = event - > data ;
cb . sub_mgmt = & event - > sub_mgmt ;
cb . _sync = 0 ;
/* call user function */
task_ctx - > func ( & cb , event - > private ) ;
max_notif_at_once_it + + ;
}
event_hdl_async_free_event ( event ) ;
}
if ( done ) {
/* our job is done, subscription is over: no more events to come */
pool_free ( pool_head_sub_taskctx , task_ctx ) ;
tasklet_free ( tl ) ;
return NULL ;
}
return task ;
}
/* internal subscription mgmt functions */
static inline struct event_hdl_sub_type _event_hdl_getsub ( struct event_hdl_sub * cur_sub )
{
return cur_sub - > sub ;
}
static inline struct event_hdl_sub_type _event_hdl_getsub_async ( struct event_hdl_sub * cur_sub )
{
struct mt_list lock ;
struct event_hdl_sub_type type = EVENT_HDL_SUB_NONE ;
2023-09-15 17:09:45 +02:00
lock = MT_LIST_LOCK_ELT ( & cur_sub - > mt_list ) ;
MINOR: event_hdl: add event handler base api
Adding base code to provide subscribe/publish API for internal
events processing.
event_hdl provides two complementary APIs, both are implemented
in src/event_hdl.c and include/haproxy/event_hdl{-t.h,.h}:
One API targeting developers that want to register event handlers
that will be notified on specific events.
(SUBSCRIBE)
One API targeting developers that want to notify registered handlers
about an event.
(PUBLISH)
This feature is being considered to address the following scenarios:
- mailers code refactoring (getting rid of deprecated
tcp-check ruleset implementation)
- server events from lua code (registering user defined
lua function that is executed with relevant data when a
server is dynamically added/removed or on server state change)
- providing a stable and easy to use API for upcoming
developments that rely on specific events to perform actions.
(e.g: ressource cleanup when a server is deleted from haproxy)
At this time though, we don't have much use cases in mind in addition to
server events handling, but the API is aimed at being multipurpose
so that new event families, with their own particularities, can be
easily implemented afterwards (and hopefully) without requiring breaking
changes to the API.
Moreover, you should know that the API was not designed to cope well
with high rate event publishing.
Mostly because publishing means iterating over unsorted subscriber list.
So it won't scale well as subscriber list increases, but it is intended in
order to keep the code simple and versatile.
Instead, it is assumed that events implemented using this API
should be periodic events, and that events related to critical
io/networking processing should be handled using
dedicated facilities anyway.
(After all, this is meant to be a general purpose event API)
Apart from being easily extensible, one of the main goals of this API is
to make subscriber code as simple and safe as possible.
This is done by offering multiple event handling modes:
- SYNC mode:
publishing code directly
leverages handler code (callback function)
and handler code has a direct access to "live" event data
(pointers mostly, alongside with lock hints/context
so that accessing data pointers can be done properly)
- normal ASYNC mode:
handler is executed in a backward compatible way with sync mode,
so that it is easy to switch from and to SYNC/ASYNC mode.
Only here the handler has access to "offline" event data, and
not "live" data (ptrs) so that data consistency is guaranteed.
By offline, you should understand "snapshot" of relevant data
at the time of the event, so that the handler can consume it
later (even if associated ressource is not valid anymore)
- advanced ASYNC mode
same as normal ASYNC mode, but here handler is not a function
that is executed with event data passed as argument: handler is a
user defined tasklet that is notified when event occurs.
The tasklet may consume pending events and associated data
through its own message queue.
ASYNC mode should be considered first if you don't rely on live event
data and you wan't to make sure that your code has the lowest impact
possible on publisher code. (ie: you don't want to break stuff)
Internal API documentation will follow:
You will find more details about the notions we roughly approached here.
2022-11-16 18:06:28 +01:00
if ( lock . next ! = & cur_sub - > mt_list )
type = _event_hdl_getsub ( cur_sub ) ;
// else already removed
2023-09-15 17:09:45 +02:00
MT_LIST_UNLOCK_ELT ( & cur_sub - > mt_list , lock ) ;
MINOR: event_hdl: add event handler base api
Adding base code to provide subscribe/publish API for internal
events processing.
event_hdl provides two complementary APIs, both are implemented
in src/event_hdl.c and include/haproxy/event_hdl{-t.h,.h}:
One API targeting developers that want to register event handlers
that will be notified on specific events.
(SUBSCRIBE)
One API targeting developers that want to notify registered handlers
about an event.
(PUBLISH)
This feature is being considered to address the following scenarios:
- mailers code refactoring (getting rid of deprecated
tcp-check ruleset implementation)
- server events from lua code (registering user defined
lua function that is executed with relevant data when a
server is dynamically added/removed or on server state change)
- providing a stable and easy to use API for upcoming
developments that rely on specific events to perform actions.
(e.g: ressource cleanup when a server is deleted from haproxy)
At this time though, we don't have much use cases in mind in addition to
server events handling, but the API is aimed at being multipurpose
so that new event families, with their own particularities, can be
easily implemented afterwards (and hopefully) without requiring breaking
changes to the API.
Moreover, you should know that the API was not designed to cope well
with high rate event publishing.
Mostly because publishing means iterating over unsorted subscriber list.
So it won't scale well as subscriber list increases, but it is intended in
order to keep the code simple and versatile.
Instead, it is assumed that events implemented using this API
should be periodic events, and that events related to critical
io/networking processing should be handled using
dedicated facilities anyway.
(After all, this is meant to be a general purpose event API)
Apart from being easily extensible, one of the main goals of this API is
to make subscriber code as simple and safe as possible.
This is done by offering multiple event handling modes:
- SYNC mode:
publishing code directly
leverages handler code (callback function)
and handler code has a direct access to "live" event data
(pointers mostly, alongside with lock hints/context
so that accessing data pointers can be done properly)
- normal ASYNC mode:
handler is executed in a backward compatible way with sync mode,
so that it is easy to switch from and to SYNC/ASYNC mode.
Only here the handler has access to "offline" event data, and
not "live" data (ptrs) so that data consistency is guaranteed.
By offline, you should understand "snapshot" of relevant data
at the time of the event, so that the handler can consume it
later (even if associated ressource is not valid anymore)
- advanced ASYNC mode
same as normal ASYNC mode, but here handler is not a function
that is executed with event data passed as argument: handler is a
user defined tasklet that is notified when event occurs.
The tasklet may consume pending events and associated data
through its own message queue.
ASYNC mode should be considered first if you don't rely on live event
data and you wan't to make sure that your code has the lowest impact
possible on publisher code. (ie: you don't want to break stuff)
Internal API documentation will follow:
You will find more details about the notions we roughly approached here.
2022-11-16 18:06:28 +01:00
return type ;
}
static inline int _event_hdl_resub ( struct event_hdl_sub * cur_sub , struct event_hdl_sub_type type )
{
if ( ! event_hdl_sub_family_equal ( cur_sub - > sub , type ) )
return 0 ; /* family types differ, do nothing */
cur_sub - > sub . subtype = type . subtype ; /* new subtype assignment */
return 1 ;
}
static inline int _event_hdl_resub_async ( struct event_hdl_sub * cur_sub , struct event_hdl_sub_type type )
{
int status = 0 ;
struct mt_list lock ;
2023-09-15 17:09:45 +02:00
lock = MT_LIST_LOCK_ELT ( & cur_sub - > mt_list ) ;
MINOR: event_hdl: add event handler base api
Adding base code to provide subscribe/publish API for internal
events processing.
event_hdl provides two complementary APIs, both are implemented
in src/event_hdl.c and include/haproxy/event_hdl{-t.h,.h}:
One API targeting developers that want to register event handlers
that will be notified on specific events.
(SUBSCRIBE)
One API targeting developers that want to notify registered handlers
about an event.
(PUBLISH)
This feature is being considered to address the following scenarios:
- mailers code refactoring (getting rid of deprecated
tcp-check ruleset implementation)
- server events from lua code (registering user defined
lua function that is executed with relevant data when a
server is dynamically added/removed or on server state change)
- providing a stable and easy to use API for upcoming
developments that rely on specific events to perform actions.
(e.g: ressource cleanup when a server is deleted from haproxy)
At this time though, we don't have much use cases in mind in addition to
server events handling, but the API is aimed at being multipurpose
so that new event families, with their own particularities, can be
easily implemented afterwards (and hopefully) without requiring breaking
changes to the API.
Moreover, you should know that the API was not designed to cope well
with high rate event publishing.
Mostly because publishing means iterating over unsorted subscriber list.
So it won't scale well as subscriber list increases, but it is intended in
order to keep the code simple and versatile.
Instead, it is assumed that events implemented using this API
should be periodic events, and that events related to critical
io/networking processing should be handled using
dedicated facilities anyway.
(After all, this is meant to be a general purpose event API)
Apart from being easily extensible, one of the main goals of this API is
to make subscriber code as simple and safe as possible.
This is done by offering multiple event handling modes:
- SYNC mode:
publishing code directly
leverages handler code (callback function)
and handler code has a direct access to "live" event data
(pointers mostly, alongside with lock hints/context
so that accessing data pointers can be done properly)
- normal ASYNC mode:
handler is executed in a backward compatible way with sync mode,
so that it is easy to switch from and to SYNC/ASYNC mode.
Only here the handler has access to "offline" event data, and
not "live" data (ptrs) so that data consistency is guaranteed.
By offline, you should understand "snapshot" of relevant data
at the time of the event, so that the handler can consume it
later (even if associated ressource is not valid anymore)
- advanced ASYNC mode
same as normal ASYNC mode, but here handler is not a function
that is executed with event data passed as argument: handler is a
user defined tasklet that is notified when event occurs.
The tasklet may consume pending events and associated data
through its own message queue.
ASYNC mode should be considered first if you don't rely on live event
data and you wan't to make sure that your code has the lowest impact
possible on publisher code. (ie: you don't want to break stuff)
Internal API documentation will follow:
You will find more details about the notions we roughly approached here.
2022-11-16 18:06:28 +01:00
if ( lock . next ! = & cur_sub - > mt_list )
status = _event_hdl_resub ( cur_sub , type ) ;
// else already removed
2023-09-15 17:09:45 +02:00
MT_LIST_UNLOCK_ELT ( & cur_sub - > mt_list , lock ) ;
MINOR: event_hdl: add event handler base api
Adding base code to provide subscribe/publish API for internal
events processing.
event_hdl provides two complementary APIs, both are implemented
in src/event_hdl.c and include/haproxy/event_hdl{-t.h,.h}:
One API targeting developers that want to register event handlers
that will be notified on specific events.
(SUBSCRIBE)
One API targeting developers that want to notify registered handlers
about an event.
(PUBLISH)
This feature is being considered to address the following scenarios:
- mailers code refactoring (getting rid of deprecated
tcp-check ruleset implementation)
- server events from lua code (registering user defined
lua function that is executed with relevant data when a
server is dynamically added/removed or on server state change)
- providing a stable and easy to use API for upcoming
developments that rely on specific events to perform actions.
(e.g: ressource cleanup when a server is deleted from haproxy)
At this time though, we don't have much use cases in mind in addition to
server events handling, but the API is aimed at being multipurpose
so that new event families, with their own particularities, can be
easily implemented afterwards (and hopefully) without requiring breaking
changes to the API.
Moreover, you should know that the API was not designed to cope well
with high rate event publishing.
Mostly because publishing means iterating over unsorted subscriber list.
So it won't scale well as subscriber list increases, but it is intended in
order to keep the code simple and versatile.
Instead, it is assumed that events implemented using this API
should be periodic events, and that events related to critical
io/networking processing should be handled using
dedicated facilities anyway.
(After all, this is meant to be a general purpose event API)
Apart from being easily extensible, one of the main goals of this API is
to make subscriber code as simple and safe as possible.
This is done by offering multiple event handling modes:
- SYNC mode:
publishing code directly
leverages handler code (callback function)
and handler code has a direct access to "live" event data
(pointers mostly, alongside with lock hints/context
so that accessing data pointers can be done properly)
- normal ASYNC mode:
handler is executed in a backward compatible way with sync mode,
so that it is easy to switch from and to SYNC/ASYNC mode.
Only here the handler has access to "offline" event data, and
not "live" data (ptrs) so that data consistency is guaranteed.
By offline, you should understand "snapshot" of relevant data
at the time of the event, so that the handler can consume it
later (even if associated ressource is not valid anymore)
- advanced ASYNC mode
same as normal ASYNC mode, but here handler is not a function
that is executed with event data passed as argument: handler is a
user defined tasklet that is notified when event occurs.
The tasklet may consume pending events and associated data
through its own message queue.
ASYNC mode should be considered first if you don't rely on live event
data and you wan't to make sure that your code has the lowest impact
possible on publisher code. (ie: you don't want to break stuff)
Internal API documentation will follow:
You will find more details about the notions we roughly approached here.
2022-11-16 18:06:28 +01:00
return status ;
}
static inline void _event_hdl_unsubscribe ( struct event_hdl_sub * del_sub )
{
struct mt_list lock ;
if ( del_sub - > hdl . async ) {
/* ASYNC SUB MODE */
/* push EVENT_HDL_SUB_END (to notify the task that the subscription is dead) */
/* push END EVENT in busy state so we can safely wakeup
* the task before releasing it .
* Not doing that would expose us to a race where the task could ' ve already
* consumed the END event before the wakeup , and some tasks
* kill themselves ( ie : normal async mode ) when they receive such event
*/
2023-03-01 15:02:04 +01:00
HA_ATOMIC_INC ( & del_sub - > hdl . async_equeue - > size ) ;
lock = MT_LIST_APPEND_LOCKED ( & del_sub - > hdl . async_equeue - > head , & del_sub - > async_end - > mt_list ) ;
MINOR: event_hdl: add event handler base api
Adding base code to provide subscribe/publish API for internal
events processing.
event_hdl provides two complementary APIs, both are implemented
in src/event_hdl.c and include/haproxy/event_hdl{-t.h,.h}:
One API targeting developers that want to register event handlers
that will be notified on specific events.
(SUBSCRIBE)
One API targeting developers that want to notify registered handlers
about an event.
(PUBLISH)
This feature is being considered to address the following scenarios:
- mailers code refactoring (getting rid of deprecated
tcp-check ruleset implementation)
- server events from lua code (registering user defined
lua function that is executed with relevant data when a
server is dynamically added/removed or on server state change)
- providing a stable and easy to use API for upcoming
developments that rely on specific events to perform actions.
(e.g: ressource cleanup when a server is deleted from haproxy)
At this time though, we don't have much use cases in mind in addition to
server events handling, but the API is aimed at being multipurpose
so that new event families, with their own particularities, can be
easily implemented afterwards (and hopefully) without requiring breaking
changes to the API.
Moreover, you should know that the API was not designed to cope well
with high rate event publishing.
Mostly because publishing means iterating over unsorted subscriber list.
So it won't scale well as subscriber list increases, but it is intended in
order to keep the code simple and versatile.
Instead, it is assumed that events implemented using this API
should be periodic events, and that events related to critical
io/networking processing should be handled using
dedicated facilities anyway.
(After all, this is meant to be a general purpose event API)
Apart from being easily extensible, one of the main goals of this API is
to make subscriber code as simple and safe as possible.
This is done by offering multiple event handling modes:
- SYNC mode:
publishing code directly
leverages handler code (callback function)
and handler code has a direct access to "live" event data
(pointers mostly, alongside with lock hints/context
so that accessing data pointers can be done properly)
- normal ASYNC mode:
handler is executed in a backward compatible way with sync mode,
so that it is easy to switch from and to SYNC/ASYNC mode.
Only here the handler has access to "offline" event data, and
not "live" data (ptrs) so that data consistency is guaranteed.
By offline, you should understand "snapshot" of relevant data
at the time of the event, so that the handler can consume it
later (even if associated ressource is not valid anymore)
- advanced ASYNC mode
same as normal ASYNC mode, but here handler is not a function
that is executed with event data passed as argument: handler is a
user defined tasklet that is notified when event occurs.
The tasklet may consume pending events and associated data
through its own message queue.
ASYNC mode should be considered first if you don't rely on live event
data and you wan't to make sure that your code has the lowest impact
possible on publisher code. (ie: you don't want to break stuff)
Internal API documentation will follow:
You will find more details about the notions we roughly approached here.
2022-11-16 18:06:28 +01:00
/* wake up the task */
2023-02-28 15:06:48 +01:00
event_hdl_task_wakeup ( del_sub - > hdl . async_task ) ;
MINOR: event_hdl: add event handler base api
Adding base code to provide subscribe/publish API for internal
events processing.
event_hdl provides two complementary APIs, both are implemented
in src/event_hdl.c and include/haproxy/event_hdl{-t.h,.h}:
One API targeting developers that want to register event handlers
that will be notified on specific events.
(SUBSCRIBE)
One API targeting developers that want to notify registered handlers
about an event.
(PUBLISH)
This feature is being considered to address the following scenarios:
- mailers code refactoring (getting rid of deprecated
tcp-check ruleset implementation)
- server events from lua code (registering user defined
lua function that is executed with relevant data when a
server is dynamically added/removed or on server state change)
- providing a stable and easy to use API for upcoming
developments that rely on specific events to perform actions.
(e.g: ressource cleanup when a server is deleted from haproxy)
At this time though, we don't have much use cases in mind in addition to
server events handling, but the API is aimed at being multipurpose
so that new event families, with their own particularities, can be
easily implemented afterwards (and hopefully) without requiring breaking
changes to the API.
Moreover, you should know that the API was not designed to cope well
with high rate event publishing.
Mostly because publishing means iterating over unsorted subscriber list.
So it won't scale well as subscriber list increases, but it is intended in
order to keep the code simple and versatile.
Instead, it is assumed that events implemented using this API
should be periodic events, and that events related to critical
io/networking processing should be handled using
dedicated facilities anyway.
(After all, this is meant to be a general purpose event API)
Apart from being easily extensible, one of the main goals of this API is
to make subscriber code as simple and safe as possible.
This is done by offering multiple event handling modes:
- SYNC mode:
publishing code directly
leverages handler code (callback function)
and handler code has a direct access to "live" event data
(pointers mostly, alongside with lock hints/context
so that accessing data pointers can be done properly)
- normal ASYNC mode:
handler is executed in a backward compatible way with sync mode,
so that it is easy to switch from and to SYNC/ASYNC mode.
Only here the handler has access to "offline" event data, and
not "live" data (ptrs) so that data consistency is guaranteed.
By offline, you should understand "snapshot" of relevant data
at the time of the event, so that the handler can consume it
later (even if associated ressource is not valid anymore)
- advanced ASYNC mode
same as normal ASYNC mode, but here handler is not a function
that is executed with event data passed as argument: handler is a
user defined tasklet that is notified when event occurs.
The tasklet may consume pending events and associated data
through its own message queue.
ASYNC mode should be considered first if you don't rely on live event
data and you wan't to make sure that your code has the lowest impact
possible on publisher code. (ie: you don't want to break stuff)
Internal API documentation will follow:
You will find more details about the notions we roughly approached here.
2022-11-16 18:06:28 +01:00
/* unlock END EVENT (we're done, the task is now free to consume it) */
2023-09-15 17:09:45 +02:00
MT_LIST_UNLOCK_ELT ( & del_sub - > async_end - > mt_list , lock ) ;
MINOR: event_hdl: add event handler base api
Adding base code to provide subscribe/publish API for internal
events processing.
event_hdl provides two complementary APIs, both are implemented
in src/event_hdl.c and include/haproxy/event_hdl{-t.h,.h}:
One API targeting developers that want to register event handlers
that will be notified on specific events.
(SUBSCRIBE)
One API targeting developers that want to notify registered handlers
about an event.
(PUBLISH)
This feature is being considered to address the following scenarios:
- mailers code refactoring (getting rid of deprecated
tcp-check ruleset implementation)
- server events from lua code (registering user defined
lua function that is executed with relevant data when a
server is dynamically added/removed or on server state change)
- providing a stable and easy to use API for upcoming
developments that rely on specific events to perform actions.
(e.g: ressource cleanup when a server is deleted from haproxy)
At this time though, we don't have much use cases in mind in addition to
server events handling, but the API is aimed at being multipurpose
so that new event families, with their own particularities, can be
easily implemented afterwards (and hopefully) without requiring breaking
changes to the API.
Moreover, you should know that the API was not designed to cope well
with high rate event publishing.
Mostly because publishing means iterating over unsorted subscriber list.
So it won't scale well as subscriber list increases, but it is intended in
order to keep the code simple and versatile.
Instead, it is assumed that events implemented using this API
should be periodic events, and that events related to critical
io/networking processing should be handled using
dedicated facilities anyway.
(After all, this is meant to be a general purpose event API)
Apart from being easily extensible, one of the main goals of this API is
to make subscriber code as simple and safe as possible.
This is done by offering multiple event handling modes:
- SYNC mode:
publishing code directly
leverages handler code (callback function)
and handler code has a direct access to "live" event data
(pointers mostly, alongside with lock hints/context
so that accessing data pointers can be done properly)
- normal ASYNC mode:
handler is executed in a backward compatible way with sync mode,
so that it is easy to switch from and to SYNC/ASYNC mode.
Only here the handler has access to "offline" event data, and
not "live" data (ptrs) so that data consistency is guaranteed.
By offline, you should understand "snapshot" of relevant data
at the time of the event, so that the handler can consume it
later (even if associated ressource is not valid anymore)
- advanced ASYNC mode
same as normal ASYNC mode, but here handler is not a function
that is executed with event data passed as argument: handler is a
user defined tasklet that is notified when event occurs.
The tasklet may consume pending events and associated data
through its own message queue.
ASYNC mode should be considered first if you don't rely on live event
data and you wan't to make sure that your code has the lowest impact
possible on publisher code. (ie: you don't want to break stuff)
Internal API documentation will follow:
You will find more details about the notions we roughly approached here.
2022-11-16 18:06:28 +01:00
/* we don't free sub here
* freeing will be performed by async task so it can safely rely
* on the pointer until it notices it
*/
} else {
/* SYNC SUB MODE */
/* we can directly free the subscription:
* no other thread can access it since we successfully
* removed it from the list
*/
event_hdl_drop ( del_sub ) ;
}
}
static inline void _event_hdl_unsubscribe_async ( struct event_hdl_sub * del_sub )
{
if ( ! MT_LIST_DELETE ( & del_sub - > mt_list ) )
return ; /* already removed (but may be pending in e_queues) */
_event_hdl_unsubscribe ( del_sub ) ;
}
/* sub_mgmt function pointers (for handlers) */
static struct event_hdl_sub_type event_hdl_getsub_sync ( const struct event_hdl_sub_mgmt * mgmt )
{
if ( ! mgmt )
return EVENT_HDL_SUB_NONE ;
if ( ! mgmt - > this )
return EVENT_HDL_SUB_NONE ; /* already removed from sync ctx */
return _event_hdl_getsub ( mgmt - > this ) ;
}
static struct event_hdl_sub_type event_hdl_getsub_async ( const struct event_hdl_sub_mgmt * mgmt )
{
if ( ! mgmt )
return EVENT_HDL_SUB_NONE ;
return _event_hdl_getsub_async ( mgmt - > this ) ;
}
static int event_hdl_resub_sync ( const struct event_hdl_sub_mgmt * mgmt , struct event_hdl_sub_type type )
{
if ( ! mgmt )
return 0 ;
if ( ! mgmt - > this )
return 0 ; /* already removed from sync ctx */
return _event_hdl_resub ( mgmt - > this , type ) ;
}
static int event_hdl_resub_async ( const struct event_hdl_sub_mgmt * mgmt , struct event_hdl_sub_type type )
{
if ( ! mgmt )
return 0 ;
return _event_hdl_resub_async ( mgmt - > this , type ) ;
}
static void event_hdl_unsubscribe_sync ( const struct event_hdl_sub_mgmt * mgmt )
{
if ( ! mgmt )
return ;
if ( ! mgmt - > this )
return ; /* already removed from sync ctx */
/* assuming that publish sync code will notice that mgmt->this is NULL
2023-09-15 17:09:45 +02:00
* and will perform the list removal using MT_LIST_DELETE_SAFE and
* _event_hdl_unsubscribe ( )
MINOR: event_hdl: add event handler base api
Adding base code to provide subscribe/publish API for internal
events processing.
event_hdl provides two complementary APIs, both are implemented
in src/event_hdl.c and include/haproxy/event_hdl{-t.h,.h}:
One API targeting developers that want to register event handlers
that will be notified on specific events.
(SUBSCRIBE)
One API targeting developers that want to notify registered handlers
about an event.
(PUBLISH)
This feature is being considered to address the following scenarios:
- mailers code refactoring (getting rid of deprecated
tcp-check ruleset implementation)
- server events from lua code (registering user defined
lua function that is executed with relevant data when a
server is dynamically added/removed or on server state change)
- providing a stable and easy to use API for upcoming
developments that rely on specific events to perform actions.
(e.g: ressource cleanup when a server is deleted from haproxy)
At this time though, we don't have much use cases in mind in addition to
server events handling, but the API is aimed at being multipurpose
so that new event families, with their own particularities, can be
easily implemented afterwards (and hopefully) without requiring breaking
changes to the API.
Moreover, you should know that the API was not designed to cope well
with high rate event publishing.
Mostly because publishing means iterating over unsorted subscriber list.
So it won't scale well as subscriber list increases, but it is intended in
order to keep the code simple and versatile.
Instead, it is assumed that events implemented using this API
should be periodic events, and that events related to critical
io/networking processing should be handled using
dedicated facilities anyway.
(After all, this is meant to be a general purpose event API)
Apart from being easily extensible, one of the main goals of this API is
to make subscriber code as simple and safe as possible.
This is done by offering multiple event handling modes:
- SYNC mode:
publishing code directly
leverages handler code (callback function)
and handler code has a direct access to "live" event data
(pointers mostly, alongside with lock hints/context
so that accessing data pointers can be done properly)
- normal ASYNC mode:
handler is executed in a backward compatible way with sync mode,
so that it is easy to switch from and to SYNC/ASYNC mode.
Only here the handler has access to "offline" event data, and
not "live" data (ptrs) so that data consistency is guaranteed.
By offline, you should understand "snapshot" of relevant data
at the time of the event, so that the handler can consume it
later (even if associated ressource is not valid anymore)
- advanced ASYNC mode
same as normal ASYNC mode, but here handler is not a function
that is executed with event data passed as argument: handler is a
user defined tasklet that is notified when event occurs.
The tasklet may consume pending events and associated data
through its own message queue.
ASYNC mode should be considered first if you don't rely on live event
data and you wan't to make sure that your code has the lowest impact
possible on publisher code. (ie: you don't want to break stuff)
Internal API documentation will follow:
You will find more details about the notions we roughly approached here.
2022-11-16 18:06:28 +01:00
* while still owning the lock
*/
( ( struct event_hdl_sub_mgmt * ) mgmt ) - > this = NULL ;
}
static void event_hdl_unsubscribe_async ( const struct event_hdl_sub_mgmt * mgmt )
{
if ( ! mgmt )
return ;
_event_hdl_unsubscribe_async ( mgmt - > this ) ;
}
# define EVENT_HDL_SUB_MGMT_ASYNC(_sub) (struct event_hdl_sub_mgmt){ .this = _sub, \
. getsub = event_hdl_getsub_async , \
. resub = event_hdl_resub_async , \
. unsub = event_hdl_unsubscribe_async }
# define EVENT_HDL_SUB_MGMT_SYNC(_sub) (struct event_hdl_sub_mgmt){ .this = _sub, \
. getsub = event_hdl_getsub_sync , \
. resub = event_hdl_resub_sync , \
. unsub = event_hdl_unsubscribe_sync }
struct event_hdl_sub * event_hdl_subscribe_ptr ( event_hdl_sub_list * sub_list ,
struct event_hdl_sub_type e_type , struct event_hdl hdl )
{
2023-02-23 19:12:49 +01:00
struct event_hdl_sub * new_sub = NULL ;
2023-09-15 17:09:45 +02:00
struct mt_list * elt1 , elt2 ;
2023-02-23 19:12:49 +01:00
struct event_hdl_async_task_default_ctx * task_ctx = NULL ;
BUG/MEDIUM: event_hdl: clean soft-stop handling
soft-stop was not explicitly handled in event_hdl API.
Because of this, event_hdl was causing some leaks on deinit paths.
Moreover, a task responsible for handling events could require some
additional cleanups (ie: advanced async task), and as the task was not
protected against abort when soft-stopping, such cleanup could not be
performed unless the task itself implements the required protections,
which is not optimal.
Consider this new approach:
'jobs' global variable is incremented whenever an async subscription is
created to prevent the related task from being aborted before the task
acknowledges the final END event.
Once the END event is acknowledged and freed by the task, the 'jobs'
variable is decremented, and the deinit process may continue (including
the abortion of remaining tasks not guarded by the 'jobs' variable).
To do this, a new global mt_list is required: known_event_hdl_sub_list
This list tracks the known (initialized) subscription lists within the
process.
sub_lists are automatically added to the "known" list when calling
event_hdl_sub_list_init(), and are removed from the list with
event_hdl_sub_list_destroy().
This allows us to implement a global thread-safe event_hdl deinit()
function that is automatically called on soft-stop thanks to signal(0).
When event_hdl deinit() is initiated, we simply iterate against the known
subscription lists to destroy them.
event_hdl_subscribe_ptr() was slightly modified to make sure that a sub_list
may not accept new subscriptions once it is destroyed (removed from the
known list)
This can occur between the time the soft-stop is initiated (signal(0)) and
haproxy actually enters in the deinit() function (once tasks are either
finished or aborted and other threads already joined).
It is safe to destroy() the subscription list multiple times as long
as the pointer is still valid (ie: first on soft-stop when handling
the '0' signal, then from regular deinit() path): the function does
nothing if the subscription list is already removed.
We partially reverted "BUG/MINOR: event_hdl: make event_hdl_subscribe thread-safe"
since we can use parent mt_list locking instead of a dedicated lock to make
the check gainst duplicate subscription ID.
(insert_lock is not useful anymore)
The check in itself is not changed, only the locking method.
sizeof(event_hdl_sub_list) slightly increases: from 24 bits to 32bits due
to the additional mt_list struct within it.
With that said, having thread-safe list to store known subscription lists
is a good thing: it could help to implement additional management
logic for subcription lists and could be useful to add some stats or
debugging tools in the future.
If 68e692da0 ("MINOR: event_hdl: add event handler base api")
is being backported, then this commit should be backported with it.
2023-03-16 10:54:24 +01:00
struct mt_list lock ;
MINOR: event_hdl: add event handler base api
Adding base code to provide subscribe/publish API for internal
events processing.
event_hdl provides two complementary APIs, both are implemented
in src/event_hdl.c and include/haproxy/event_hdl{-t.h,.h}:
One API targeting developers that want to register event handlers
that will be notified on specific events.
(SUBSCRIBE)
One API targeting developers that want to notify registered handlers
about an event.
(PUBLISH)
This feature is being considered to address the following scenarios:
- mailers code refactoring (getting rid of deprecated
tcp-check ruleset implementation)
- server events from lua code (registering user defined
lua function that is executed with relevant data when a
server is dynamically added/removed or on server state change)
- providing a stable and easy to use API for upcoming
developments that rely on specific events to perform actions.
(e.g: ressource cleanup when a server is deleted from haproxy)
At this time though, we don't have much use cases in mind in addition to
server events handling, but the API is aimed at being multipurpose
so that new event families, with their own particularities, can be
easily implemented afterwards (and hopefully) without requiring breaking
changes to the API.
Moreover, you should know that the API was not designed to cope well
with high rate event publishing.
Mostly because publishing means iterating over unsorted subscriber list.
So it won't scale well as subscriber list increases, but it is intended in
order to keep the code simple and versatile.
Instead, it is assumed that events implemented using this API
should be periodic events, and that events related to critical
io/networking processing should be handled using
dedicated facilities anyway.
(After all, this is meant to be a general purpose event API)
Apart from being easily extensible, one of the main goals of this API is
to make subscriber code as simple and safe as possible.
This is done by offering multiple event handling modes:
- SYNC mode:
publishing code directly
leverages handler code (callback function)
and handler code has a direct access to "live" event data
(pointers mostly, alongside with lock hints/context
so that accessing data pointers can be done properly)
- normal ASYNC mode:
handler is executed in a backward compatible way with sync mode,
so that it is easy to switch from and to SYNC/ASYNC mode.
Only here the handler has access to "offline" event data, and
not "live" data (ptrs) so that data consistency is guaranteed.
By offline, you should understand "snapshot" of relevant data
at the time of the event, so that the handler can consume it
later (even if associated ressource is not valid anymore)
- advanced ASYNC mode
same as normal ASYNC mode, but here handler is not a function
that is executed with event data passed as argument: handler is a
user defined tasklet that is notified when event occurs.
The tasklet may consume pending events and associated data
through its own message queue.
ASYNC mode should be considered first if you don't rely on live event
data and you wan't to make sure that your code has the lowest impact
possible on publisher code. (ie: you don't want to break stuff)
Internal API documentation will follow:
You will find more details about the notions we roughly approached here.
2022-11-16 18:06:28 +01:00
if ( ! sub_list )
sub_list = & global_event_hdl_sub_list ; /* fall back to global list */
/* hdl API consistency check */
/*FIXME: do we need to ensure that if private is set, private_free should be set as well? */
BUG_ON ( ( ! hdl . async & & ! hdl . sync_ptr ) | |
( hdl . async = = EVENT_HDL_ASYNC_MODE_NORMAL & & ! hdl . async_ptr ) | |
( hdl . async = = EVENT_HDL_ASYNC_MODE_ADVANCED & &
( ! hdl . async_equeue | | ! hdl . async_task ) ) ) ;
new_sub = pool_alloc ( pool_head_sub ) ;
if ( new_sub = = NULL ) {
2023-02-23 19:12:49 +01:00
goto memory_error ;
MINOR: event_hdl: add event handler base api
Adding base code to provide subscribe/publish API for internal
events processing.
event_hdl provides two complementary APIs, both are implemented
in src/event_hdl.c and include/haproxy/event_hdl{-t.h,.h}:
One API targeting developers that want to register event handlers
that will be notified on specific events.
(SUBSCRIBE)
One API targeting developers that want to notify registered handlers
about an event.
(PUBLISH)
This feature is being considered to address the following scenarios:
- mailers code refactoring (getting rid of deprecated
tcp-check ruleset implementation)
- server events from lua code (registering user defined
lua function that is executed with relevant data when a
server is dynamically added/removed or on server state change)
- providing a stable and easy to use API for upcoming
developments that rely on specific events to perform actions.
(e.g: ressource cleanup when a server is deleted from haproxy)
At this time though, we don't have much use cases in mind in addition to
server events handling, but the API is aimed at being multipurpose
so that new event families, with their own particularities, can be
easily implemented afterwards (and hopefully) without requiring breaking
changes to the API.
Moreover, you should know that the API was not designed to cope well
with high rate event publishing.
Mostly because publishing means iterating over unsorted subscriber list.
So it won't scale well as subscriber list increases, but it is intended in
order to keep the code simple and versatile.
Instead, it is assumed that events implemented using this API
should be periodic events, and that events related to critical
io/networking processing should be handled using
dedicated facilities anyway.
(After all, this is meant to be a general purpose event API)
Apart from being easily extensible, one of the main goals of this API is
to make subscriber code as simple and safe as possible.
This is done by offering multiple event handling modes:
- SYNC mode:
publishing code directly
leverages handler code (callback function)
and handler code has a direct access to "live" event data
(pointers mostly, alongside with lock hints/context
so that accessing data pointers can be done properly)
- normal ASYNC mode:
handler is executed in a backward compatible way with sync mode,
so that it is easy to switch from and to SYNC/ASYNC mode.
Only here the handler has access to "offline" event data, and
not "live" data (ptrs) so that data consistency is guaranteed.
By offline, you should understand "snapshot" of relevant data
at the time of the event, so that the handler can consume it
later (even if associated ressource is not valid anymore)
- advanced ASYNC mode
same as normal ASYNC mode, but here handler is not a function
that is executed with event data passed as argument: handler is a
user defined tasklet that is notified when event occurs.
The tasklet may consume pending events and associated data
through its own message queue.
ASYNC mode should be considered first if you don't rely on live event
data and you wan't to make sure that your code has the lowest impact
possible on publisher code. (ie: you don't want to break stuff)
Internal API documentation will follow:
You will find more details about the notions we roughly approached here.
2022-11-16 18:06:28 +01:00
}
/* assignments */
new_sub - > sub . family = e_type . family ;
new_sub - > sub . subtype = e_type . subtype ;
2023-03-10 10:45:58 +01:00
new_sub - > flags = 0 ;
MINOR: event_hdl: add event handler base api
Adding base code to provide subscribe/publish API for internal
events processing.
event_hdl provides two complementary APIs, both are implemented
in src/event_hdl.c and include/haproxy/event_hdl{-t.h,.h}:
One API targeting developers that want to register event handlers
that will be notified on specific events.
(SUBSCRIBE)
One API targeting developers that want to notify registered handlers
about an event.
(PUBLISH)
This feature is being considered to address the following scenarios:
- mailers code refactoring (getting rid of deprecated
tcp-check ruleset implementation)
- server events from lua code (registering user defined
lua function that is executed with relevant data when a
server is dynamically added/removed or on server state change)
- providing a stable and easy to use API for upcoming
developments that rely on specific events to perform actions.
(e.g: ressource cleanup when a server is deleted from haproxy)
At this time though, we don't have much use cases in mind in addition to
server events handling, but the API is aimed at being multipurpose
so that new event families, with their own particularities, can be
easily implemented afterwards (and hopefully) without requiring breaking
changes to the API.
Moreover, you should know that the API was not designed to cope well
with high rate event publishing.
Mostly because publishing means iterating over unsorted subscriber list.
So it won't scale well as subscriber list increases, but it is intended in
order to keep the code simple and versatile.
Instead, it is assumed that events implemented using this API
should be periodic events, and that events related to critical
io/networking processing should be handled using
dedicated facilities anyway.
(After all, this is meant to be a general purpose event API)
Apart from being easily extensible, one of the main goals of this API is
to make subscriber code as simple and safe as possible.
This is done by offering multiple event handling modes:
- SYNC mode:
publishing code directly
leverages handler code (callback function)
and handler code has a direct access to "live" event data
(pointers mostly, alongside with lock hints/context
so that accessing data pointers can be done properly)
- normal ASYNC mode:
handler is executed in a backward compatible way with sync mode,
so that it is easy to switch from and to SYNC/ASYNC mode.
Only here the handler has access to "offline" event data, and
not "live" data (ptrs) so that data consistency is guaranteed.
By offline, you should understand "snapshot" of relevant data
at the time of the event, so that the handler can consume it
later (even if associated ressource is not valid anymore)
- advanced ASYNC mode
same as normal ASYNC mode, but here handler is not a function
that is executed with event data passed as argument: handler is a
user defined tasklet that is notified when event occurs.
The tasklet may consume pending events and associated data
through its own message queue.
ASYNC mode should be considered first if you don't rely on live event
data and you wan't to make sure that your code has the lowest impact
possible on publisher code. (ie: you don't want to break stuff)
Internal API documentation will follow:
You will find more details about the notions we roughly approached here.
2022-11-16 18:06:28 +01:00
new_sub - > hdl = hdl ;
if ( hdl . async ) {
/* async END event pre-allocation */
new_sub - > async_end = pool_alloc ( pool_head_sub_event ) ;
if ( ! new_sub - > async_end ) {
/* memory error */
2023-02-23 19:12:49 +01:00
goto memory_error ;
MINOR: event_hdl: add event handler base api
Adding base code to provide subscribe/publish API for internal
events processing.
event_hdl provides two complementary APIs, both are implemented
in src/event_hdl.c and include/haproxy/event_hdl{-t.h,.h}:
One API targeting developers that want to register event handlers
that will be notified on specific events.
(SUBSCRIBE)
One API targeting developers that want to notify registered handlers
about an event.
(PUBLISH)
This feature is being considered to address the following scenarios:
- mailers code refactoring (getting rid of deprecated
tcp-check ruleset implementation)
- server events from lua code (registering user defined
lua function that is executed with relevant data when a
server is dynamically added/removed or on server state change)
- providing a stable and easy to use API for upcoming
developments that rely on specific events to perform actions.
(e.g: ressource cleanup when a server is deleted from haproxy)
At this time though, we don't have much use cases in mind in addition to
server events handling, but the API is aimed at being multipurpose
so that new event families, with their own particularities, can be
easily implemented afterwards (and hopefully) without requiring breaking
changes to the API.
Moreover, you should know that the API was not designed to cope well
with high rate event publishing.
Mostly because publishing means iterating over unsorted subscriber list.
So it won't scale well as subscriber list increases, but it is intended in
order to keep the code simple and versatile.
Instead, it is assumed that events implemented using this API
should be periodic events, and that events related to critical
io/networking processing should be handled using
dedicated facilities anyway.
(After all, this is meant to be a general purpose event API)
Apart from being easily extensible, one of the main goals of this API is
to make subscriber code as simple and safe as possible.
This is done by offering multiple event handling modes:
- SYNC mode:
publishing code directly
leverages handler code (callback function)
and handler code has a direct access to "live" event data
(pointers mostly, alongside with lock hints/context
so that accessing data pointers can be done properly)
- normal ASYNC mode:
handler is executed in a backward compatible way with sync mode,
so that it is easy to switch from and to SYNC/ASYNC mode.
Only here the handler has access to "offline" event data, and
not "live" data (ptrs) so that data consistency is guaranteed.
By offline, you should understand "snapshot" of relevant data
at the time of the event, so that the handler can consume it
later (even if associated ressource is not valid anymore)
- advanced ASYNC mode
same as normal ASYNC mode, but here handler is not a function
that is executed with event data passed as argument: handler is a
user defined tasklet that is notified when event occurs.
The tasklet may consume pending events and associated data
through its own message queue.
ASYNC mode should be considered first if you don't rely on live event
data and you wan't to make sure that your code has the lowest impact
possible on publisher code. (ie: you don't want to break stuff)
Internal API documentation will follow:
You will find more details about the notions we roughly approached here.
2022-11-16 18:06:28 +01:00
}
if ( hdl . async = = EVENT_HDL_ASYNC_MODE_NORMAL ) {
/* normal mode: no task provided, we must initialize it */
/* initialize task context */
task_ctx = pool_alloc ( pool_head_sub_taskctx ) ;
if ( ! task_ctx ) {
/* memory error */
2023-02-23 19:12:49 +01:00
goto memory_error ;
MINOR: event_hdl: add event handler base api
Adding base code to provide subscribe/publish API for internal
events processing.
event_hdl provides two complementary APIs, both are implemented
in src/event_hdl.c and include/haproxy/event_hdl{-t.h,.h}:
One API targeting developers that want to register event handlers
that will be notified on specific events.
(SUBSCRIBE)
One API targeting developers that want to notify registered handlers
about an event.
(PUBLISH)
This feature is being considered to address the following scenarios:
- mailers code refactoring (getting rid of deprecated
tcp-check ruleset implementation)
- server events from lua code (registering user defined
lua function that is executed with relevant data when a
server is dynamically added/removed or on server state change)
- providing a stable and easy to use API for upcoming
developments that rely on specific events to perform actions.
(e.g: ressource cleanup when a server is deleted from haproxy)
At this time though, we don't have much use cases in mind in addition to
server events handling, but the API is aimed at being multipurpose
so that new event families, with their own particularities, can be
easily implemented afterwards (and hopefully) without requiring breaking
changes to the API.
Moreover, you should know that the API was not designed to cope well
with high rate event publishing.
Mostly because publishing means iterating over unsorted subscriber list.
So it won't scale well as subscriber list increases, but it is intended in
order to keep the code simple and versatile.
Instead, it is assumed that events implemented using this API
should be periodic events, and that events related to critical
io/networking processing should be handled using
dedicated facilities anyway.
(After all, this is meant to be a general purpose event API)
Apart from being easily extensible, one of the main goals of this API is
to make subscriber code as simple and safe as possible.
This is done by offering multiple event handling modes:
- SYNC mode:
publishing code directly
leverages handler code (callback function)
and handler code has a direct access to "live" event data
(pointers mostly, alongside with lock hints/context
so that accessing data pointers can be done properly)
- normal ASYNC mode:
handler is executed in a backward compatible way with sync mode,
so that it is easy to switch from and to SYNC/ASYNC mode.
Only here the handler has access to "offline" event data, and
not "live" data (ptrs) so that data consistency is guaranteed.
By offline, you should understand "snapshot" of relevant data
at the time of the event, so that the handler can consume it
later (even if associated ressource is not valid anymore)
- advanced ASYNC mode
same as normal ASYNC mode, but here handler is not a function
that is executed with event data passed as argument: handler is a
user defined tasklet that is notified when event occurs.
The tasklet may consume pending events and associated data
through its own message queue.
ASYNC mode should be considered first if you don't rely on live event
data and you wan't to make sure that your code has the lowest impact
possible on publisher code. (ie: you don't want to break stuff)
Internal API documentation will follow:
You will find more details about the notions we roughly approached here.
2022-11-16 18:06:28 +01:00
}
2023-03-01 15:02:04 +01:00
event_hdl_async_equeue_init ( & task_ctx - > e_queue ) ;
MINOR: event_hdl: add event handler base api
Adding base code to provide subscribe/publish API for internal
events processing.
event_hdl provides two complementary APIs, both are implemented
in src/event_hdl.c and include/haproxy/event_hdl{-t.h,.h}:
One API targeting developers that want to register event handlers
that will be notified on specific events.
(SUBSCRIBE)
One API targeting developers that want to notify registered handlers
about an event.
(PUBLISH)
This feature is being considered to address the following scenarios:
- mailers code refactoring (getting rid of deprecated
tcp-check ruleset implementation)
- server events from lua code (registering user defined
lua function that is executed with relevant data when a
server is dynamically added/removed or on server state change)
- providing a stable and easy to use API for upcoming
developments that rely on specific events to perform actions.
(e.g: ressource cleanup when a server is deleted from haproxy)
At this time though, we don't have much use cases in mind in addition to
server events handling, but the API is aimed at being multipurpose
so that new event families, with their own particularities, can be
easily implemented afterwards (and hopefully) without requiring breaking
changes to the API.
Moreover, you should know that the API was not designed to cope well
with high rate event publishing.
Mostly because publishing means iterating over unsorted subscriber list.
So it won't scale well as subscriber list increases, but it is intended in
order to keep the code simple and versatile.
Instead, it is assumed that events implemented using this API
should be periodic events, and that events related to critical
io/networking processing should be handled using
dedicated facilities anyway.
(After all, this is meant to be a general purpose event API)
Apart from being easily extensible, one of the main goals of this API is
to make subscriber code as simple and safe as possible.
This is done by offering multiple event handling modes:
- SYNC mode:
publishing code directly
leverages handler code (callback function)
and handler code has a direct access to "live" event data
(pointers mostly, alongside with lock hints/context
so that accessing data pointers can be done properly)
- normal ASYNC mode:
handler is executed in a backward compatible way with sync mode,
so that it is easy to switch from and to SYNC/ASYNC mode.
Only here the handler has access to "offline" event data, and
not "live" data (ptrs) so that data consistency is guaranteed.
By offline, you should understand "snapshot" of relevant data
at the time of the event, so that the handler can consume it
later (even if associated ressource is not valid anymore)
- advanced ASYNC mode
same as normal ASYNC mode, but here handler is not a function
that is executed with event data passed as argument: handler is a
user defined tasklet that is notified when event occurs.
The tasklet may consume pending events and associated data
through its own message queue.
ASYNC mode should be considered first if you don't rely on live event
data and you wan't to make sure that your code has the lowest impact
possible on publisher code. (ie: you don't want to break stuff)
Internal API documentation will follow:
You will find more details about the notions we roughly approached here.
2022-11-16 18:06:28 +01:00
task_ctx - > func = new_sub - > hdl . async_ptr ;
new_sub - > hdl . async_equeue = & task_ctx - > e_queue ;
new_sub - > hdl . async_task = tasklet_new ( ) ;
if ( ! new_sub - > hdl . async_task ) {
/* memory error */
2023-02-23 19:12:49 +01:00
goto memory_error ;
MINOR: event_hdl: add event handler base api
Adding base code to provide subscribe/publish API for internal
events processing.
event_hdl provides two complementary APIs, both are implemented
in src/event_hdl.c and include/haproxy/event_hdl{-t.h,.h}:
One API targeting developers that want to register event handlers
that will be notified on specific events.
(SUBSCRIBE)
One API targeting developers that want to notify registered handlers
about an event.
(PUBLISH)
This feature is being considered to address the following scenarios:
- mailers code refactoring (getting rid of deprecated
tcp-check ruleset implementation)
- server events from lua code (registering user defined
lua function that is executed with relevant data when a
server is dynamically added/removed or on server state change)
- providing a stable and easy to use API for upcoming
developments that rely on specific events to perform actions.
(e.g: ressource cleanup when a server is deleted from haproxy)
At this time though, we don't have much use cases in mind in addition to
server events handling, but the API is aimed at being multipurpose
so that new event families, with their own particularities, can be
easily implemented afterwards (and hopefully) without requiring breaking
changes to the API.
Moreover, you should know that the API was not designed to cope well
with high rate event publishing.
Mostly because publishing means iterating over unsorted subscriber list.
So it won't scale well as subscriber list increases, but it is intended in
order to keep the code simple and versatile.
Instead, it is assumed that events implemented using this API
should be periodic events, and that events related to critical
io/networking processing should be handled using
dedicated facilities anyway.
(After all, this is meant to be a general purpose event API)
Apart from being easily extensible, one of the main goals of this API is
to make subscriber code as simple and safe as possible.
This is done by offering multiple event handling modes:
- SYNC mode:
publishing code directly
leverages handler code (callback function)
and handler code has a direct access to "live" event data
(pointers mostly, alongside with lock hints/context
so that accessing data pointers can be done properly)
- normal ASYNC mode:
handler is executed in a backward compatible way with sync mode,
so that it is easy to switch from and to SYNC/ASYNC mode.
Only here the handler has access to "offline" event data, and
not "live" data (ptrs) so that data consistency is guaranteed.
By offline, you should understand "snapshot" of relevant data
at the time of the event, so that the handler can consume it
later (even if associated ressource is not valid anymore)
- advanced ASYNC mode
same as normal ASYNC mode, but here handler is not a function
that is executed with event data passed as argument: handler is a
user defined tasklet that is notified when event occurs.
The tasklet may consume pending events and associated data
through its own message queue.
ASYNC mode should be considered first if you don't rely on live event
data and you wan't to make sure that your code has the lowest impact
possible on publisher code. (ie: you don't want to break stuff)
Internal API documentation will follow:
You will find more details about the notions we roughly approached here.
2022-11-16 18:06:28 +01:00
}
new_sub - > hdl . async_task - > context = task_ctx ;
new_sub - > hdl . async_task - > process = event_hdl_async_task_default ;
}
/* initialize END event (used to notify about subscription ending)
* used by both normal and advanced mode :
* - to safely terminate the task in normal mode
* - to safely free subscription and
* keep track of active subscriptions in advanced mode
*/
new_sub - > async_end - > type = EVENT_HDL_SUB_END ;
new_sub - > async_end - > sub_mgmt = EVENT_HDL_SUB_MGMT_ASYNC ( new_sub ) ;
new_sub - > async_end - > private = new_sub - > hdl . private ;
new_sub - > async_end - > _data = NULL ;
MT_LIST_INIT ( & new_sub - > async_end - > mt_list ) ;
}
/* set refcount to 2:
* 1 for handler ( because handler can manage the subscription itself )
* 1 for caller ( will be dropped automatically if caller use the non - ptr version )
*/
new_sub - > refcount = 2 ;
2023-02-23 19:12:49 +01:00
/* ready for registration */
MT_LIST_INIT ( & new_sub - > mt_list ) ;
2023-09-15 17:09:45 +02:00
lock = MT_LIST_LOCK_ELT ( & sub_list - > known ) ;
BUG/MEDIUM: event_hdl: clean soft-stop handling
soft-stop was not explicitly handled in event_hdl API.
Because of this, event_hdl was causing some leaks on deinit paths.
Moreover, a task responsible for handling events could require some
additional cleanups (ie: advanced async task), and as the task was not
protected against abort when soft-stopping, such cleanup could not be
performed unless the task itself implements the required protections,
which is not optimal.
Consider this new approach:
'jobs' global variable is incremented whenever an async subscription is
created to prevent the related task from being aborted before the task
acknowledges the final END event.
Once the END event is acknowledged and freed by the task, the 'jobs'
variable is decremented, and the deinit process may continue (including
the abortion of remaining tasks not guarded by the 'jobs' variable).
To do this, a new global mt_list is required: known_event_hdl_sub_list
This list tracks the known (initialized) subscription lists within the
process.
sub_lists are automatically added to the "known" list when calling
event_hdl_sub_list_init(), and are removed from the list with
event_hdl_sub_list_destroy().
This allows us to implement a global thread-safe event_hdl deinit()
function that is automatically called on soft-stop thanks to signal(0).
When event_hdl deinit() is initiated, we simply iterate against the known
subscription lists to destroy them.
event_hdl_subscribe_ptr() was slightly modified to make sure that a sub_list
may not accept new subscriptions once it is destroyed (removed from the
known list)
This can occur between the time the soft-stop is initiated (signal(0)) and
haproxy actually enters in the deinit() function (once tasks are either
finished or aborted and other threads already joined).
It is safe to destroy() the subscription list multiple times as long
as the pointer is still valid (ie: first on soft-stop when handling
the '0' signal, then from regular deinit() path): the function does
nothing if the subscription list is already removed.
We partially reverted "BUG/MINOR: event_hdl: make event_hdl_subscribe thread-safe"
since we can use parent mt_list locking instead of a dedicated lock to make
the check gainst duplicate subscription ID.
(insert_lock is not useful anymore)
The check in itself is not changed, only the locking method.
sizeof(event_hdl_sub_list) slightly increases: from 24 bits to 32bits due
to the additional mt_list struct within it.
With that said, having thread-safe list to store known subscription lists
is a good thing: it could help to implement additional management
logic for subcription lists and could be useful to add some stats or
debugging tools in the future.
If 68e692da0 ("MINOR: event_hdl: add event handler base api")
is being backported, then this commit should be backported with it.
2023-03-16 10:54:24 +01:00
2023-02-23 19:12:49 +01:00
/* check if such identified hdl is not already registered */
if ( hdl . id ) {
struct event_hdl_sub * cur_sub ;
uint8_t found = 0 ;
2023-09-15 17:09:45 +02:00
mt_list_for_each_entry_safe ( cur_sub , & sub_list - > head , mt_list , elt1 , elt2 ) {
2023-02-23 19:12:49 +01:00
if ( hdl . id = = cur_sub - > hdl . id ) {
/* we found matching registered hdl */
found = 1 ;
break ;
}
}
if ( found ) {
/* error already registered */
2023-09-15 17:09:45 +02:00
MT_LIST_UNLOCK_ELT ( & sub_list - > known , lock ) ;
2023-02-23 19:12:49 +01:00
event_hdl_report_hdl_state ( ha_alert , & hdl , " SUB " , " could not subscribe: subscription with this id already exists " ) ;
goto cleanup ;
}
}
BUG/MEDIUM: event_hdl: clean soft-stop handling
soft-stop was not explicitly handled in event_hdl API.
Because of this, event_hdl was causing some leaks on deinit paths.
Moreover, a task responsible for handling events could require some
additional cleanups (ie: advanced async task), and as the task was not
protected against abort when soft-stopping, such cleanup could not be
performed unless the task itself implements the required protections,
which is not optimal.
Consider this new approach:
'jobs' global variable is incremented whenever an async subscription is
created to prevent the related task from being aborted before the task
acknowledges the final END event.
Once the END event is acknowledged and freed by the task, the 'jobs'
variable is decremented, and the deinit process may continue (including
the abortion of remaining tasks not guarded by the 'jobs' variable).
To do this, a new global mt_list is required: known_event_hdl_sub_list
This list tracks the known (initialized) subscription lists within the
process.
sub_lists are automatically added to the "known" list when calling
event_hdl_sub_list_init(), and are removed from the list with
event_hdl_sub_list_destroy().
This allows us to implement a global thread-safe event_hdl deinit()
function that is automatically called on soft-stop thanks to signal(0).
When event_hdl deinit() is initiated, we simply iterate against the known
subscription lists to destroy them.
event_hdl_subscribe_ptr() was slightly modified to make sure that a sub_list
may not accept new subscriptions once it is destroyed (removed from the
known list)
This can occur between the time the soft-stop is initiated (signal(0)) and
haproxy actually enters in the deinit() function (once tasks are either
finished or aborted and other threads already joined).
It is safe to destroy() the subscription list multiple times as long
as the pointer is still valid (ie: first on soft-stop when handling
the '0' signal, then from regular deinit() path): the function does
nothing if the subscription list is already removed.
We partially reverted "BUG/MINOR: event_hdl: make event_hdl_subscribe thread-safe"
since we can use parent mt_list locking instead of a dedicated lock to make
the check gainst duplicate subscription ID.
(insert_lock is not useful anymore)
The check in itself is not changed, only the locking method.
sizeof(event_hdl_sub_list) slightly increases: from 24 bits to 32bits due
to the additional mt_list struct within it.
With that said, having thread-safe list to store known subscription lists
is a good thing: it could help to implement additional management
logic for subcription lists and could be useful to add some stats or
debugging tools in the future.
If 68e692da0 ("MINOR: event_hdl: add event handler base api")
is being backported, then this commit should be backported with it.
2023-03-16 10:54:24 +01:00
if ( lock . next = = & sub_list - > known ) {
/* this is an expected corner case on de-init path, a subscribe attempt
* was made but the subscription list is already destroyed , we pretend
* it is a memory / IO error since it should not be long before haproxy
* enters the deinit ( ) function anyway
*/
2023-09-15 17:09:45 +02:00
MT_LIST_UNLOCK_ELT ( & sub_list - > known , lock ) ;
BUG/MEDIUM: event_hdl: clean soft-stop handling
soft-stop was not explicitly handled in event_hdl API.
Because of this, event_hdl was causing some leaks on deinit paths.
Moreover, a task responsible for handling events could require some
additional cleanups (ie: advanced async task), and as the task was not
protected against abort when soft-stopping, such cleanup could not be
performed unless the task itself implements the required protections,
which is not optimal.
Consider this new approach:
'jobs' global variable is incremented whenever an async subscription is
created to prevent the related task from being aborted before the task
acknowledges the final END event.
Once the END event is acknowledged and freed by the task, the 'jobs'
variable is decremented, and the deinit process may continue (including
the abortion of remaining tasks not guarded by the 'jobs' variable).
To do this, a new global mt_list is required: known_event_hdl_sub_list
This list tracks the known (initialized) subscription lists within the
process.
sub_lists are automatically added to the "known" list when calling
event_hdl_sub_list_init(), and are removed from the list with
event_hdl_sub_list_destroy().
This allows us to implement a global thread-safe event_hdl deinit()
function that is automatically called on soft-stop thanks to signal(0).
When event_hdl deinit() is initiated, we simply iterate against the known
subscription lists to destroy them.
event_hdl_subscribe_ptr() was slightly modified to make sure that a sub_list
may not accept new subscriptions once it is destroyed (removed from the
known list)
This can occur between the time the soft-stop is initiated (signal(0)) and
haproxy actually enters in the deinit() function (once tasks are either
finished or aborted and other threads already joined).
It is safe to destroy() the subscription list multiple times as long
as the pointer is still valid (ie: first on soft-stop when handling
the '0' signal, then from regular deinit() path): the function does
nothing if the subscription list is already removed.
We partially reverted "BUG/MINOR: event_hdl: make event_hdl_subscribe thread-safe"
since we can use parent mt_list locking instead of a dedicated lock to make
the check gainst duplicate subscription ID.
(insert_lock is not useful anymore)
The check in itself is not changed, only the locking method.
sizeof(event_hdl_sub_list) slightly increases: from 24 bits to 32bits due
to the additional mt_list struct within it.
With that said, having thread-safe list to store known subscription lists
is a good thing: it could help to implement additional management
logic for subcription lists and could be useful to add some stats or
debugging tools in the future.
If 68e692da0 ("MINOR: event_hdl: add event handler base api")
is being backported, then this commit should be backported with it.
2023-03-16 10:54:24 +01:00
goto cleanup ;
}
MINOR: event_hdl: add event handler base api
Adding base code to provide subscribe/publish API for internal
events processing.
event_hdl provides two complementary APIs, both are implemented
in src/event_hdl.c and include/haproxy/event_hdl{-t.h,.h}:
One API targeting developers that want to register event handlers
that will be notified on specific events.
(SUBSCRIBE)
One API targeting developers that want to notify registered handlers
about an event.
(PUBLISH)
This feature is being considered to address the following scenarios:
- mailers code refactoring (getting rid of deprecated
tcp-check ruleset implementation)
- server events from lua code (registering user defined
lua function that is executed with relevant data when a
server is dynamically added/removed or on server state change)
- providing a stable and easy to use API for upcoming
developments that rely on specific events to perform actions.
(e.g: ressource cleanup when a server is deleted from haproxy)
At this time though, we don't have much use cases in mind in addition to
server events handling, but the API is aimed at being multipurpose
so that new event families, with their own particularities, can be
easily implemented afterwards (and hopefully) without requiring breaking
changes to the API.
Moreover, you should know that the API was not designed to cope well
with high rate event publishing.
Mostly because publishing means iterating over unsorted subscriber list.
So it won't scale well as subscriber list increases, but it is intended in
order to keep the code simple and versatile.
Instead, it is assumed that events implemented using this API
should be periodic events, and that events related to critical
io/networking processing should be handled using
dedicated facilities anyway.
(After all, this is meant to be a general purpose event API)
Apart from being easily extensible, one of the main goals of this API is
to make subscriber code as simple and safe as possible.
This is done by offering multiple event handling modes:
- SYNC mode:
publishing code directly
leverages handler code (callback function)
and handler code has a direct access to "live" event data
(pointers mostly, alongside with lock hints/context
so that accessing data pointers can be done properly)
- normal ASYNC mode:
handler is executed in a backward compatible way with sync mode,
so that it is easy to switch from and to SYNC/ASYNC mode.
Only here the handler has access to "offline" event data, and
not "live" data (ptrs) so that data consistency is guaranteed.
By offline, you should understand "snapshot" of relevant data
at the time of the event, so that the handler can consume it
later (even if associated ressource is not valid anymore)
- advanced ASYNC mode
same as normal ASYNC mode, but here handler is not a function
that is executed with event data passed as argument: handler is a
user defined tasklet that is notified when event occurs.
The tasklet may consume pending events and associated data
through its own message queue.
ASYNC mode should be considered first if you don't rely on live event
data and you wan't to make sure that your code has the lowest impact
possible on publisher code. (ie: you don't want to break stuff)
Internal API documentation will follow:
You will find more details about the notions we roughly approached here.
2022-11-16 18:06:28 +01:00
/* Append in list (global or user specified list).
* For now , append when sync mode , and insert when async mode
* so that async handlers are executed first
*/
if ( hdl . async ) {
BUG/MEDIUM: event_hdl: clean soft-stop handling
soft-stop was not explicitly handled in event_hdl API.
Because of this, event_hdl was causing some leaks on deinit paths.
Moreover, a task responsible for handling events could require some
additional cleanups (ie: advanced async task), and as the task was not
protected against abort when soft-stopping, such cleanup could not be
performed unless the task itself implements the required protections,
which is not optimal.
Consider this new approach:
'jobs' global variable is incremented whenever an async subscription is
created to prevent the related task from being aborted before the task
acknowledges the final END event.
Once the END event is acknowledged and freed by the task, the 'jobs'
variable is decremented, and the deinit process may continue (including
the abortion of remaining tasks not guarded by the 'jobs' variable).
To do this, a new global mt_list is required: known_event_hdl_sub_list
This list tracks the known (initialized) subscription lists within the
process.
sub_lists are automatically added to the "known" list when calling
event_hdl_sub_list_init(), and are removed from the list with
event_hdl_sub_list_destroy().
This allows us to implement a global thread-safe event_hdl deinit()
function that is automatically called on soft-stop thanks to signal(0).
When event_hdl deinit() is initiated, we simply iterate against the known
subscription lists to destroy them.
event_hdl_subscribe_ptr() was slightly modified to make sure that a sub_list
may not accept new subscriptions once it is destroyed (removed from the
known list)
This can occur between the time the soft-stop is initiated (signal(0)) and
haproxy actually enters in the deinit() function (once tasks are either
finished or aborted and other threads already joined).
It is safe to destroy() the subscription list multiple times as long
as the pointer is still valid (ie: first on soft-stop when handling
the '0' signal, then from regular deinit() path): the function does
nothing if the subscription list is already removed.
We partially reverted "BUG/MINOR: event_hdl: make event_hdl_subscribe thread-safe"
since we can use parent mt_list locking instead of a dedicated lock to make
the check gainst duplicate subscription ID.
(insert_lock is not useful anymore)
The check in itself is not changed, only the locking method.
sizeof(event_hdl_sub_list) slightly increases: from 24 bits to 32bits due
to the additional mt_list struct within it.
With that said, having thread-safe list to store known subscription lists
is a good thing: it could help to implement additional management
logic for subcription lists and could be useful to add some stats or
debugging tools in the future.
If 68e692da0 ("MINOR: event_hdl: add event handler base api")
is being backported, then this commit should be backported with it.
2023-03-16 10:54:24 +01:00
/* Prevent the task from being aborted on soft-stop: let's wait
* until the END event is acknowledged by the task .
* ( decrease is performed in event_hdl_async_free_event ( ) )
*
* If we don ' t do this , event_hdl API will leak and we won ' t give
* a chance to the event - handling task to perform cleanup
*/
HA_ATOMIC_INC ( & jobs ) ;
MINOR: event_hdl: add event handler base api
Adding base code to provide subscribe/publish API for internal
events processing.
event_hdl provides two complementary APIs, both are implemented
in src/event_hdl.c and include/haproxy/event_hdl{-t.h,.h}:
One API targeting developers that want to register event handlers
that will be notified on specific events.
(SUBSCRIBE)
One API targeting developers that want to notify registered handlers
about an event.
(PUBLISH)
This feature is being considered to address the following scenarios:
- mailers code refactoring (getting rid of deprecated
tcp-check ruleset implementation)
- server events from lua code (registering user defined
lua function that is executed with relevant data when a
server is dynamically added/removed or on server state change)
- providing a stable and easy to use API for upcoming
developments that rely on specific events to perform actions.
(e.g: ressource cleanup when a server is deleted from haproxy)
At this time though, we don't have much use cases in mind in addition to
server events handling, but the API is aimed at being multipurpose
so that new event families, with their own particularities, can be
easily implemented afterwards (and hopefully) without requiring breaking
changes to the API.
Moreover, you should know that the API was not designed to cope well
with high rate event publishing.
Mostly because publishing means iterating over unsorted subscriber list.
So it won't scale well as subscriber list increases, but it is intended in
order to keep the code simple and versatile.
Instead, it is assumed that events implemented using this API
should be periodic events, and that events related to critical
io/networking processing should be handled using
dedicated facilities anyway.
(After all, this is meant to be a general purpose event API)
Apart from being easily extensible, one of the main goals of this API is
to make subscriber code as simple and safe as possible.
This is done by offering multiple event handling modes:
- SYNC mode:
publishing code directly
leverages handler code (callback function)
and handler code has a direct access to "live" event data
(pointers mostly, alongside with lock hints/context
so that accessing data pointers can be done properly)
- normal ASYNC mode:
handler is executed in a backward compatible way with sync mode,
so that it is easy to switch from and to SYNC/ASYNC mode.
Only here the handler has access to "offline" event data, and
not "live" data (ptrs) so that data consistency is guaranteed.
By offline, you should understand "snapshot" of relevant data
at the time of the event, so that the handler can consume it
later (even if associated ressource is not valid anymore)
- advanced ASYNC mode
same as normal ASYNC mode, but here handler is not a function
that is executed with event data passed as argument: handler is a
user defined tasklet that is notified when event occurs.
The tasklet may consume pending events and associated data
through its own message queue.
ASYNC mode should be considered first if you don't rely on live event
data and you wan't to make sure that your code has the lowest impact
possible on publisher code. (ie: you don't want to break stuff)
Internal API documentation will follow:
You will find more details about the notions we roughly approached here.
2022-11-16 18:06:28 +01:00
/* async mode, insert at the beginning of the list */
2023-02-23 19:12:49 +01:00
MT_LIST_INSERT ( & sub_list - > head , & new_sub - > mt_list ) ;
MINOR: event_hdl: add event handler base api
Adding base code to provide subscribe/publish API for internal
events processing.
event_hdl provides two complementary APIs, both are implemented
in src/event_hdl.c and include/haproxy/event_hdl{-t.h,.h}:
One API targeting developers that want to register event handlers
that will be notified on specific events.
(SUBSCRIBE)
One API targeting developers that want to notify registered handlers
about an event.
(PUBLISH)
This feature is being considered to address the following scenarios:
- mailers code refactoring (getting rid of deprecated
tcp-check ruleset implementation)
- server events from lua code (registering user defined
lua function that is executed with relevant data when a
server is dynamically added/removed or on server state change)
- providing a stable and easy to use API for upcoming
developments that rely on specific events to perform actions.
(e.g: ressource cleanup when a server is deleted from haproxy)
At this time though, we don't have much use cases in mind in addition to
server events handling, but the API is aimed at being multipurpose
so that new event families, with their own particularities, can be
easily implemented afterwards (and hopefully) without requiring breaking
changes to the API.
Moreover, you should know that the API was not designed to cope well
with high rate event publishing.
Mostly because publishing means iterating over unsorted subscriber list.
So it won't scale well as subscriber list increases, but it is intended in
order to keep the code simple and versatile.
Instead, it is assumed that events implemented using this API
should be periodic events, and that events related to critical
io/networking processing should be handled using
dedicated facilities anyway.
(After all, this is meant to be a general purpose event API)
Apart from being easily extensible, one of the main goals of this API is
to make subscriber code as simple and safe as possible.
This is done by offering multiple event handling modes:
- SYNC mode:
publishing code directly
leverages handler code (callback function)
and handler code has a direct access to "live" event data
(pointers mostly, alongside with lock hints/context
so that accessing data pointers can be done properly)
- normal ASYNC mode:
handler is executed in a backward compatible way with sync mode,
so that it is easy to switch from and to SYNC/ASYNC mode.
Only here the handler has access to "offline" event data, and
not "live" data (ptrs) so that data consistency is guaranteed.
By offline, you should understand "snapshot" of relevant data
at the time of the event, so that the handler can consume it
later (even if associated ressource is not valid anymore)
- advanced ASYNC mode
same as normal ASYNC mode, but here handler is not a function
that is executed with event data passed as argument: handler is a
user defined tasklet that is notified when event occurs.
The tasklet may consume pending events and associated data
through its own message queue.
ASYNC mode should be considered first if you don't rely on live event
data and you wan't to make sure that your code has the lowest impact
possible on publisher code. (ie: you don't want to break stuff)
Internal API documentation will follow:
You will find more details about the notions we roughly approached here.
2022-11-16 18:06:28 +01:00
} else {
/* sync mode, append at the end of the list */
2023-02-23 19:12:49 +01:00
MT_LIST_APPEND ( & sub_list - > head , & new_sub - > mt_list ) ;
MINOR: event_hdl: add event handler base api
Adding base code to provide subscribe/publish API for internal
events processing.
event_hdl provides two complementary APIs, both are implemented
in src/event_hdl.c and include/haproxy/event_hdl{-t.h,.h}:
One API targeting developers that want to register event handlers
that will be notified on specific events.
(SUBSCRIBE)
One API targeting developers that want to notify registered handlers
about an event.
(PUBLISH)
This feature is being considered to address the following scenarios:
- mailers code refactoring (getting rid of deprecated
tcp-check ruleset implementation)
- server events from lua code (registering user defined
lua function that is executed with relevant data when a
server is dynamically added/removed or on server state change)
- providing a stable and easy to use API for upcoming
developments that rely on specific events to perform actions.
(e.g: ressource cleanup when a server is deleted from haproxy)
At this time though, we don't have much use cases in mind in addition to
server events handling, but the API is aimed at being multipurpose
so that new event families, with their own particularities, can be
easily implemented afterwards (and hopefully) without requiring breaking
changes to the API.
Moreover, you should know that the API was not designed to cope well
with high rate event publishing.
Mostly because publishing means iterating over unsorted subscriber list.
So it won't scale well as subscriber list increases, but it is intended in
order to keep the code simple and versatile.
Instead, it is assumed that events implemented using this API
should be periodic events, and that events related to critical
io/networking processing should be handled using
dedicated facilities anyway.
(After all, this is meant to be a general purpose event API)
Apart from being easily extensible, one of the main goals of this API is
to make subscriber code as simple and safe as possible.
This is done by offering multiple event handling modes:
- SYNC mode:
publishing code directly
leverages handler code (callback function)
and handler code has a direct access to "live" event data
(pointers mostly, alongside with lock hints/context
so that accessing data pointers can be done properly)
- normal ASYNC mode:
handler is executed in a backward compatible way with sync mode,
so that it is easy to switch from and to SYNC/ASYNC mode.
Only here the handler has access to "offline" event data, and
not "live" data (ptrs) so that data consistency is guaranteed.
By offline, you should understand "snapshot" of relevant data
at the time of the event, so that the handler can consume it
later (even if associated ressource is not valid anymore)
- advanced ASYNC mode
same as normal ASYNC mode, but here handler is not a function
that is executed with event data passed as argument: handler is a
user defined tasklet that is notified when event occurs.
The tasklet may consume pending events and associated data
through its own message queue.
ASYNC mode should be considered first if you don't rely on live event
data and you wan't to make sure that your code has the lowest impact
possible on publisher code. (ie: you don't want to break stuff)
Internal API documentation will follow:
You will find more details about the notions we roughly approached here.
2022-11-16 18:06:28 +01:00
}
2023-09-15 17:09:45 +02:00
MT_LIST_UNLOCK_ELT ( & sub_list - > known , lock ) ;
MINOR: event_hdl: add event handler base api
Adding base code to provide subscribe/publish API for internal
events processing.
event_hdl provides two complementary APIs, both are implemented
in src/event_hdl.c and include/haproxy/event_hdl{-t.h,.h}:
One API targeting developers that want to register event handlers
that will be notified on specific events.
(SUBSCRIBE)
One API targeting developers that want to notify registered handlers
about an event.
(PUBLISH)
This feature is being considered to address the following scenarios:
- mailers code refactoring (getting rid of deprecated
tcp-check ruleset implementation)
- server events from lua code (registering user defined
lua function that is executed with relevant data when a
server is dynamically added/removed or on server state change)
- providing a stable and easy to use API for upcoming
developments that rely on specific events to perform actions.
(e.g: ressource cleanup when a server is deleted from haproxy)
At this time though, we don't have much use cases in mind in addition to
server events handling, but the API is aimed at being multipurpose
so that new event families, with their own particularities, can be
easily implemented afterwards (and hopefully) without requiring breaking
changes to the API.
Moreover, you should know that the API was not designed to cope well
with high rate event publishing.
Mostly because publishing means iterating over unsorted subscriber list.
So it won't scale well as subscriber list increases, but it is intended in
order to keep the code simple and versatile.
Instead, it is assumed that events implemented using this API
should be periodic events, and that events related to critical
io/networking processing should be handled using
dedicated facilities anyway.
(After all, this is meant to be a general purpose event API)
Apart from being easily extensible, one of the main goals of this API is
to make subscriber code as simple and safe as possible.
This is done by offering multiple event handling modes:
- SYNC mode:
publishing code directly
leverages handler code (callback function)
and handler code has a direct access to "live" event data
(pointers mostly, alongside with lock hints/context
so that accessing data pointers can be done properly)
- normal ASYNC mode:
handler is executed in a backward compatible way with sync mode,
so that it is easy to switch from and to SYNC/ASYNC mode.
Only here the handler has access to "offline" event data, and
not "live" data (ptrs) so that data consistency is guaranteed.
By offline, you should understand "snapshot" of relevant data
at the time of the event, so that the handler can consume it
later (even if associated ressource is not valid anymore)
- advanced ASYNC mode
same as normal ASYNC mode, but here handler is not a function
that is executed with event data passed as argument: handler is a
user defined tasklet that is notified when event occurs.
The tasklet may consume pending events and associated data
through its own message queue.
ASYNC mode should be considered first if you don't rely on live event
data and you wan't to make sure that your code has the lowest impact
possible on publisher code. (ie: you don't want to break stuff)
Internal API documentation will follow:
You will find more details about the notions we roughly approached here.
2022-11-16 18:06:28 +01:00
2023-02-23 19:12:49 +01:00
return new_sub ;
MINOR: event_hdl: add event handler base api
Adding base code to provide subscribe/publish API for internal
events processing.
event_hdl provides two complementary APIs, both are implemented
in src/event_hdl.c and include/haproxy/event_hdl{-t.h,.h}:
One API targeting developers that want to register event handlers
that will be notified on specific events.
(SUBSCRIBE)
One API targeting developers that want to notify registered handlers
about an event.
(PUBLISH)
This feature is being considered to address the following scenarios:
- mailers code refactoring (getting rid of deprecated
tcp-check ruleset implementation)
- server events from lua code (registering user defined
lua function that is executed with relevant data when a
server is dynamically added/removed or on server state change)
- providing a stable and easy to use API for upcoming
developments that rely on specific events to perform actions.
(e.g: ressource cleanup when a server is deleted from haproxy)
At this time though, we don't have much use cases in mind in addition to
server events handling, but the API is aimed at being multipurpose
so that new event families, with their own particularities, can be
easily implemented afterwards (and hopefully) without requiring breaking
changes to the API.
Moreover, you should know that the API was not designed to cope well
with high rate event publishing.
Mostly because publishing means iterating over unsorted subscriber list.
So it won't scale well as subscriber list increases, but it is intended in
order to keep the code simple and versatile.
Instead, it is assumed that events implemented using this API
should be periodic events, and that events related to critical
io/networking processing should be handled using
dedicated facilities anyway.
(After all, this is meant to be a general purpose event API)
Apart from being easily extensible, one of the main goals of this API is
to make subscriber code as simple and safe as possible.
This is done by offering multiple event handling modes:
- SYNC mode:
publishing code directly
leverages handler code (callback function)
and handler code has a direct access to "live" event data
(pointers mostly, alongside with lock hints/context
so that accessing data pointers can be done properly)
- normal ASYNC mode:
handler is executed in a backward compatible way with sync mode,
so that it is easy to switch from and to SYNC/ASYNC mode.
Only here the handler has access to "offline" event data, and
not "live" data (ptrs) so that data consistency is guaranteed.
By offline, you should understand "snapshot" of relevant data
at the time of the event, so that the handler can consume it
later (even if associated ressource is not valid anymore)
- advanced ASYNC mode
same as normal ASYNC mode, but here handler is not a function
that is executed with event data passed as argument: handler is a
user defined tasklet that is notified when event occurs.
The tasklet may consume pending events and associated data
through its own message queue.
ASYNC mode should be considered first if you don't rely on live event
data and you wan't to make sure that your code has the lowest impact
possible on publisher code. (ie: you don't want to break stuff)
Internal API documentation will follow:
You will find more details about the notions we roughly approached here.
2022-11-16 18:06:28 +01:00
2023-02-23 19:12:49 +01:00
cleanup :
if ( new_sub ) {
if ( hdl . async = = EVENT_HDL_ASYNC_MODE_NORMAL ) {
2023-04-22 17:47:32 +02:00
tasklet_free ( new_sub - > hdl . async_task ) ;
2023-04-22 17:47:33 +02:00
pool_free ( pool_head_sub_taskctx , task_ctx ) ;
2023-02-23 19:12:49 +01:00
}
if ( hdl . async )
pool_free ( pool_head_sub_event , new_sub - > async_end ) ;
pool_free ( pool_head_sub , new_sub ) ;
}
MINOR: event_hdl: add event handler base api
Adding base code to provide subscribe/publish API for internal
events processing.
event_hdl provides two complementary APIs, both are implemented
in src/event_hdl.c and include/haproxy/event_hdl{-t.h,.h}:
One API targeting developers that want to register event handlers
that will be notified on specific events.
(SUBSCRIBE)
One API targeting developers that want to notify registered handlers
about an event.
(PUBLISH)
This feature is being considered to address the following scenarios:
- mailers code refactoring (getting rid of deprecated
tcp-check ruleset implementation)
- server events from lua code (registering user defined
lua function that is executed with relevant data when a
server is dynamically added/removed or on server state change)
- providing a stable and easy to use API for upcoming
developments that rely on specific events to perform actions.
(e.g: ressource cleanup when a server is deleted from haproxy)
At this time though, we don't have much use cases in mind in addition to
server events handling, but the API is aimed at being multipurpose
so that new event families, with their own particularities, can be
easily implemented afterwards (and hopefully) without requiring breaking
changes to the API.
Moreover, you should know that the API was not designed to cope well
with high rate event publishing.
Mostly because publishing means iterating over unsorted subscriber list.
So it won't scale well as subscriber list increases, but it is intended in
order to keep the code simple and versatile.
Instead, it is assumed that events implemented using this API
should be periodic events, and that events related to critical
io/networking processing should be handled using
dedicated facilities anyway.
(After all, this is meant to be a general purpose event API)
Apart from being easily extensible, one of the main goals of this API is
to make subscriber code as simple and safe as possible.
This is done by offering multiple event handling modes:
- SYNC mode:
publishing code directly
leverages handler code (callback function)
and handler code has a direct access to "live" event data
(pointers mostly, alongside with lock hints/context
so that accessing data pointers can be done properly)
- normal ASYNC mode:
handler is executed in a backward compatible way with sync mode,
so that it is easy to switch from and to SYNC/ASYNC mode.
Only here the handler has access to "offline" event data, and
not "live" data (ptrs) so that data consistency is guaranteed.
By offline, you should understand "snapshot" of relevant data
at the time of the event, so that the handler can consume it
later (even if associated ressource is not valid anymore)
- advanced ASYNC mode
same as normal ASYNC mode, but here handler is not a function
that is executed with event data passed as argument: handler is a
user defined tasklet that is notified when event occurs.
The tasklet may consume pending events and associated data
through its own message queue.
ASYNC mode should be considered first if you don't rely on live event
data and you wan't to make sure that your code has the lowest impact
possible on publisher code. (ie: you don't want to break stuff)
Internal API documentation will follow:
You will find more details about the notions we roughly approached here.
2022-11-16 18:06:28 +01:00
return NULL ;
2023-02-23 19:12:49 +01:00
memory_error :
event_hdl_report_hdl_state ( ha_warning , & hdl , " SUB " , " could not register subscription due to memory error " ) ;
goto cleanup ;
MINOR: event_hdl: add event handler base api
Adding base code to provide subscribe/publish API for internal
events processing.
event_hdl provides two complementary APIs, both are implemented
in src/event_hdl.c and include/haproxy/event_hdl{-t.h,.h}:
One API targeting developers that want to register event handlers
that will be notified on specific events.
(SUBSCRIBE)
One API targeting developers that want to notify registered handlers
about an event.
(PUBLISH)
This feature is being considered to address the following scenarios:
- mailers code refactoring (getting rid of deprecated
tcp-check ruleset implementation)
- server events from lua code (registering user defined
lua function that is executed with relevant data when a
server is dynamically added/removed or on server state change)
- providing a stable and easy to use API for upcoming
developments that rely on specific events to perform actions.
(e.g: ressource cleanup when a server is deleted from haproxy)
At this time though, we don't have much use cases in mind in addition to
server events handling, but the API is aimed at being multipurpose
so that new event families, with their own particularities, can be
easily implemented afterwards (and hopefully) without requiring breaking
changes to the API.
Moreover, you should know that the API was not designed to cope well
with high rate event publishing.
Mostly because publishing means iterating over unsorted subscriber list.
So it won't scale well as subscriber list increases, but it is intended in
order to keep the code simple and versatile.
Instead, it is assumed that events implemented using this API
should be periodic events, and that events related to critical
io/networking processing should be handled using
dedicated facilities anyway.
(After all, this is meant to be a general purpose event API)
Apart from being easily extensible, one of the main goals of this API is
to make subscriber code as simple and safe as possible.
This is done by offering multiple event handling modes:
- SYNC mode:
publishing code directly
leverages handler code (callback function)
and handler code has a direct access to "live" event data
(pointers mostly, alongside with lock hints/context
so that accessing data pointers can be done properly)
- normal ASYNC mode:
handler is executed in a backward compatible way with sync mode,
so that it is easy to switch from and to SYNC/ASYNC mode.
Only here the handler has access to "offline" event data, and
not "live" data (ptrs) so that data consistency is guaranteed.
By offline, you should understand "snapshot" of relevant data
at the time of the event, so that the handler can consume it
later (even if associated ressource is not valid anymore)
- advanced ASYNC mode
same as normal ASYNC mode, but here handler is not a function
that is executed with event data passed as argument: handler is a
user defined tasklet that is notified when event occurs.
The tasklet may consume pending events and associated data
through its own message queue.
ASYNC mode should be considered first if you don't rely on live event
data and you wan't to make sure that your code has the lowest impact
possible on publisher code. (ie: you don't want to break stuff)
Internal API documentation will follow:
You will find more details about the notions we roughly approached here.
2022-11-16 18:06:28 +01:00
}
void event_hdl_take ( struct event_hdl_sub * sub )
{
HA_ATOMIC_INC ( & sub - > refcount ) ;
}
void event_hdl_drop ( struct event_hdl_sub * sub )
{
if ( HA_ATOMIC_SUB_FETCH ( & sub - > refcount , 1 ) ! = 0 )
return ;
BUG/MEDIUM: event_hdl: fix async data refcount issue
In _event_hdl_publish(), when publishing an event to async handler(s),
async_data is allocated only once and then relies on a refcount
logic to reuse the same data block for multiple async event handlers.
(this allows to save significant amount of memory)
Because the refcount is first set to 0, there is a small race where
the consumers could consume async data (async data refcount reaching 0)
before publishing is actually over.
The consequence is that async data may be freed by one of the consumers
while we still rely on it within _event_hdl_publish().
This was discovered by chance when stress-testing the API with multiple
async handlers registered to the same event: some of the handlers were
notified about a new event for which the event data was already freed,
resulting in invalid reads and/or segfaults.
To fix this, we first set the refcount to 1, assuming that the
publish function relies on async_data until the publish is over.
At the end of the publish, the reference to the async data is dropped.
This way, async_data is either freed by _event_hdl_publish() itself
or by one of the consumers, depending on who is the last one relying
on it.
If 68e692da0 ("MINOR: event_hdl: add event handler base api")
is being backported, then this commit should be backported with it.
2023-03-22 10:42:20 +01:00
/* we were the last one holding a reference to event sub - free required */
MINOR: event_hdl: add event handler base api
Adding base code to provide subscribe/publish API for internal
events processing.
event_hdl provides two complementary APIs, both are implemented
in src/event_hdl.c and include/haproxy/event_hdl{-t.h,.h}:
One API targeting developers that want to register event handlers
that will be notified on specific events.
(SUBSCRIBE)
One API targeting developers that want to notify registered handlers
about an event.
(PUBLISH)
This feature is being considered to address the following scenarios:
- mailers code refactoring (getting rid of deprecated
tcp-check ruleset implementation)
- server events from lua code (registering user defined
lua function that is executed with relevant data when a
server is dynamically added/removed or on server state change)
- providing a stable and easy to use API for upcoming
developments that rely on specific events to perform actions.
(e.g: ressource cleanup when a server is deleted from haproxy)
At this time though, we don't have much use cases in mind in addition to
server events handling, but the API is aimed at being multipurpose
so that new event families, with their own particularities, can be
easily implemented afterwards (and hopefully) without requiring breaking
changes to the API.
Moreover, you should know that the API was not designed to cope well
with high rate event publishing.
Mostly because publishing means iterating over unsorted subscriber list.
So it won't scale well as subscriber list increases, but it is intended in
order to keep the code simple and versatile.
Instead, it is assumed that events implemented using this API
should be periodic events, and that events related to critical
io/networking processing should be handled using
dedicated facilities anyway.
(After all, this is meant to be a general purpose event API)
Apart from being easily extensible, one of the main goals of this API is
to make subscriber code as simple and safe as possible.
This is done by offering multiple event handling modes:
- SYNC mode:
publishing code directly
leverages handler code (callback function)
and handler code has a direct access to "live" event data
(pointers mostly, alongside with lock hints/context
so that accessing data pointers can be done properly)
- normal ASYNC mode:
handler is executed in a backward compatible way with sync mode,
so that it is easy to switch from and to SYNC/ASYNC mode.
Only here the handler has access to "offline" event data, and
not "live" data (ptrs) so that data consistency is guaranteed.
By offline, you should understand "snapshot" of relevant data
at the time of the event, so that the handler can consume it
later (even if associated ressource is not valid anymore)
- advanced ASYNC mode
same as normal ASYNC mode, but here handler is not a function
that is executed with event data passed as argument: handler is a
user defined tasklet that is notified when event occurs.
The tasklet may consume pending events and associated data
through its own message queue.
ASYNC mode should be considered first if you don't rely on live event
data and you wan't to make sure that your code has the lowest impact
possible on publisher code. (ie: you don't want to break stuff)
Internal API documentation will follow:
You will find more details about the notions we roughly approached here.
2022-11-16 18:06:28 +01:00
if ( sub - > hdl . private_free ) {
/* free private data if specified upon registration */
sub - > hdl . private_free ( sub - > hdl . private ) ;
}
pool_free ( pool_head_sub , sub ) ;
}
int event_hdl_resubscribe ( struct event_hdl_sub * cur_sub , struct event_hdl_sub_type type )
{
return _event_hdl_resub_async ( cur_sub , type ) ;
}
2023-03-10 10:45:58 +01:00
void _event_hdl_pause ( struct event_hdl_sub * cur_sub )
{
cur_sub - > flags | = EHDL_SUB_F_PAUSED ;
}
void event_hdl_pause ( struct event_hdl_sub * cur_sub )
{
struct mt_list lock ;
2023-09-15 17:09:45 +02:00
lock = MT_LIST_LOCK_ELT ( & cur_sub - > mt_list ) ;
2023-03-10 10:45:58 +01:00
if ( lock . next ! = & cur_sub - > mt_list )
_event_hdl_pause ( cur_sub ) ;
// else already removed
2023-09-15 17:09:45 +02:00
MT_LIST_UNLOCK_ELT ( & cur_sub - > mt_list , lock ) ;
2023-03-10 10:45:58 +01:00
}
void _event_hdl_resume ( struct event_hdl_sub * cur_sub )
{
cur_sub - > flags & = ~ EHDL_SUB_F_PAUSED ;
}
void event_hdl_resume ( struct event_hdl_sub * cur_sub )
{
struct mt_list lock ;
2023-09-15 17:09:45 +02:00
lock = MT_LIST_LOCK_ELT ( & cur_sub - > mt_list ) ;
2023-03-10 10:45:58 +01:00
if ( lock . next ! = & cur_sub - > mt_list )
_event_hdl_resume ( cur_sub ) ;
// else already removed
2023-09-15 17:09:45 +02:00
MT_LIST_UNLOCK_ELT ( & cur_sub - > mt_list , lock ) ;
2023-03-10 10:45:58 +01:00
}
MINOR: event_hdl: add event handler base api
Adding base code to provide subscribe/publish API for internal
events processing.
event_hdl provides two complementary APIs, both are implemented
in src/event_hdl.c and include/haproxy/event_hdl{-t.h,.h}:
One API targeting developers that want to register event handlers
that will be notified on specific events.
(SUBSCRIBE)
One API targeting developers that want to notify registered handlers
about an event.
(PUBLISH)
This feature is being considered to address the following scenarios:
- mailers code refactoring (getting rid of deprecated
tcp-check ruleset implementation)
- server events from lua code (registering user defined
lua function that is executed with relevant data when a
server is dynamically added/removed or on server state change)
- providing a stable and easy to use API for upcoming
developments that rely on specific events to perform actions.
(e.g: ressource cleanup when a server is deleted from haproxy)
At this time though, we don't have much use cases in mind in addition to
server events handling, but the API is aimed at being multipurpose
so that new event families, with their own particularities, can be
easily implemented afterwards (and hopefully) without requiring breaking
changes to the API.
Moreover, you should know that the API was not designed to cope well
with high rate event publishing.
Mostly because publishing means iterating over unsorted subscriber list.
So it won't scale well as subscriber list increases, but it is intended in
order to keep the code simple and versatile.
Instead, it is assumed that events implemented using this API
should be periodic events, and that events related to critical
io/networking processing should be handled using
dedicated facilities anyway.
(After all, this is meant to be a general purpose event API)
Apart from being easily extensible, one of the main goals of this API is
to make subscriber code as simple and safe as possible.
This is done by offering multiple event handling modes:
- SYNC mode:
publishing code directly
leverages handler code (callback function)
and handler code has a direct access to "live" event data
(pointers mostly, alongside with lock hints/context
so that accessing data pointers can be done properly)
- normal ASYNC mode:
handler is executed in a backward compatible way with sync mode,
so that it is easy to switch from and to SYNC/ASYNC mode.
Only here the handler has access to "offline" event data, and
not "live" data (ptrs) so that data consistency is guaranteed.
By offline, you should understand "snapshot" of relevant data
at the time of the event, so that the handler can consume it
later (even if associated ressource is not valid anymore)
- advanced ASYNC mode
same as normal ASYNC mode, but here handler is not a function
that is executed with event data passed as argument: handler is a
user defined tasklet that is notified when event occurs.
The tasklet may consume pending events and associated data
through its own message queue.
ASYNC mode should be considered first if you don't rely on live event
data and you wan't to make sure that your code has the lowest impact
possible on publisher code. (ie: you don't want to break stuff)
Internal API documentation will follow:
You will find more details about the notions we roughly approached here.
2022-11-16 18:06:28 +01:00
void event_hdl_unsubscribe ( struct event_hdl_sub * del_sub )
{
_event_hdl_unsubscribe_async ( del_sub ) ;
/* drop refcount, assuming caller no longer use ptr */
event_hdl_drop ( del_sub ) ;
}
int event_hdl_subscribe ( event_hdl_sub_list * sub_list , struct event_hdl_sub_type e_type , struct event_hdl hdl )
{
struct event_hdl_sub * sub ;
sub = event_hdl_subscribe_ptr ( sub_list , e_type , hdl ) ;
if ( sub ) {
/* drop refcount because the user is not willing to hold a reference */
event_hdl_drop ( sub ) ;
return 1 ;
}
return 0 ;
}
/* Subscription external lookup functions
*/
int event_hdl_lookup_unsubscribe ( event_hdl_sub_list * sub_list ,
uint64_t lookup_id )
{
struct event_hdl_sub * del_sub = NULL ;
2023-09-15 17:09:45 +02:00
struct mt_list * elt1 , elt2 ;
MINOR: event_hdl: add event handler base api
Adding base code to provide subscribe/publish API for internal
events processing.
event_hdl provides two complementary APIs, both are implemented
in src/event_hdl.c and include/haproxy/event_hdl{-t.h,.h}:
One API targeting developers that want to register event handlers
that will be notified on specific events.
(SUBSCRIBE)
One API targeting developers that want to notify registered handlers
about an event.
(PUBLISH)
This feature is being considered to address the following scenarios:
- mailers code refactoring (getting rid of deprecated
tcp-check ruleset implementation)
- server events from lua code (registering user defined
lua function that is executed with relevant data when a
server is dynamically added/removed or on server state change)
- providing a stable and easy to use API for upcoming
developments that rely on specific events to perform actions.
(e.g: ressource cleanup when a server is deleted from haproxy)
At this time though, we don't have much use cases in mind in addition to
server events handling, but the API is aimed at being multipurpose
so that new event families, with their own particularities, can be
easily implemented afterwards (and hopefully) without requiring breaking
changes to the API.
Moreover, you should know that the API was not designed to cope well
with high rate event publishing.
Mostly because publishing means iterating over unsorted subscriber list.
So it won't scale well as subscriber list increases, but it is intended in
order to keep the code simple and versatile.
Instead, it is assumed that events implemented using this API
should be periodic events, and that events related to critical
io/networking processing should be handled using
dedicated facilities anyway.
(After all, this is meant to be a general purpose event API)
Apart from being easily extensible, one of the main goals of this API is
to make subscriber code as simple and safe as possible.
This is done by offering multiple event handling modes:
- SYNC mode:
publishing code directly
leverages handler code (callback function)
and handler code has a direct access to "live" event data
(pointers mostly, alongside with lock hints/context
so that accessing data pointers can be done properly)
- normal ASYNC mode:
handler is executed in a backward compatible way with sync mode,
so that it is easy to switch from and to SYNC/ASYNC mode.
Only here the handler has access to "offline" event data, and
not "live" data (ptrs) so that data consistency is guaranteed.
By offline, you should understand "snapshot" of relevant data
at the time of the event, so that the handler can consume it
later (even if associated ressource is not valid anymore)
- advanced ASYNC mode
same as normal ASYNC mode, but here handler is not a function
that is executed with event data passed as argument: handler is a
user defined tasklet that is notified when event occurs.
The tasklet may consume pending events and associated data
through its own message queue.
ASYNC mode should be considered first if you don't rely on live event
data and you wan't to make sure that your code has the lowest impact
possible on publisher code. (ie: you don't want to break stuff)
Internal API documentation will follow:
You will find more details about the notions we roughly approached here.
2022-11-16 18:06:28 +01:00
int found = 0 ;
if ( ! sub_list )
sub_list = & global_event_hdl_sub_list ; /* fall back to global list */
2023-09-15 17:09:45 +02:00
mt_list_for_each_entry_safe ( del_sub , & sub_list - > head , mt_list , elt1 , elt2 ) {
MINOR: event_hdl: add event handler base api
Adding base code to provide subscribe/publish API for internal
events processing.
event_hdl provides two complementary APIs, both are implemented
in src/event_hdl.c and include/haproxy/event_hdl{-t.h,.h}:
One API targeting developers that want to register event handlers
that will be notified on specific events.
(SUBSCRIBE)
One API targeting developers that want to notify registered handlers
about an event.
(PUBLISH)
This feature is being considered to address the following scenarios:
- mailers code refactoring (getting rid of deprecated
tcp-check ruleset implementation)
- server events from lua code (registering user defined
lua function that is executed with relevant data when a
server is dynamically added/removed or on server state change)
- providing a stable and easy to use API for upcoming
developments that rely on specific events to perform actions.
(e.g: ressource cleanup when a server is deleted from haproxy)
At this time though, we don't have much use cases in mind in addition to
server events handling, but the API is aimed at being multipurpose
so that new event families, with their own particularities, can be
easily implemented afterwards (and hopefully) without requiring breaking
changes to the API.
Moreover, you should know that the API was not designed to cope well
with high rate event publishing.
Mostly because publishing means iterating over unsorted subscriber list.
So it won't scale well as subscriber list increases, but it is intended in
order to keep the code simple and versatile.
Instead, it is assumed that events implemented using this API
should be periodic events, and that events related to critical
io/networking processing should be handled using
dedicated facilities anyway.
(After all, this is meant to be a general purpose event API)
Apart from being easily extensible, one of the main goals of this API is
to make subscriber code as simple and safe as possible.
This is done by offering multiple event handling modes:
- SYNC mode:
publishing code directly
leverages handler code (callback function)
and handler code has a direct access to "live" event data
(pointers mostly, alongside with lock hints/context
so that accessing data pointers can be done properly)
- normal ASYNC mode:
handler is executed in a backward compatible way with sync mode,
so that it is easy to switch from and to SYNC/ASYNC mode.
Only here the handler has access to "offline" event data, and
not "live" data (ptrs) so that data consistency is guaranteed.
By offline, you should understand "snapshot" of relevant data
at the time of the event, so that the handler can consume it
later (even if associated ressource is not valid anymore)
- advanced ASYNC mode
same as normal ASYNC mode, but here handler is not a function
that is executed with event data passed as argument: handler is a
user defined tasklet that is notified when event occurs.
The tasklet may consume pending events and associated data
through its own message queue.
ASYNC mode should be considered first if you don't rely on live event
data and you wan't to make sure that your code has the lowest impact
possible on publisher code. (ie: you don't want to break stuff)
Internal API documentation will follow:
You will find more details about the notions we roughly approached here.
2022-11-16 18:06:28 +01:00
if ( lookup_id = = del_sub - > hdl . id ) {
/* we found matching registered hdl */
2023-09-15 17:09:45 +02:00
MT_LIST_DELETE_SAFE ( elt1 ) ;
MINOR: event_hdl: add event handler base api
Adding base code to provide subscribe/publish API for internal
events processing.
event_hdl provides two complementary APIs, both are implemented
in src/event_hdl.c and include/haproxy/event_hdl{-t.h,.h}:
One API targeting developers that want to register event handlers
that will be notified on specific events.
(SUBSCRIBE)
One API targeting developers that want to notify registered handlers
about an event.
(PUBLISH)
This feature is being considered to address the following scenarios:
- mailers code refactoring (getting rid of deprecated
tcp-check ruleset implementation)
- server events from lua code (registering user defined
lua function that is executed with relevant data when a
server is dynamically added/removed or on server state change)
- providing a stable and easy to use API for upcoming
developments that rely on specific events to perform actions.
(e.g: ressource cleanup when a server is deleted from haproxy)
At this time though, we don't have much use cases in mind in addition to
server events handling, but the API is aimed at being multipurpose
so that new event families, with their own particularities, can be
easily implemented afterwards (and hopefully) without requiring breaking
changes to the API.
Moreover, you should know that the API was not designed to cope well
with high rate event publishing.
Mostly because publishing means iterating over unsorted subscriber list.
So it won't scale well as subscriber list increases, but it is intended in
order to keep the code simple and versatile.
Instead, it is assumed that events implemented using this API
should be periodic events, and that events related to critical
io/networking processing should be handled using
dedicated facilities anyway.
(After all, this is meant to be a general purpose event API)
Apart from being easily extensible, one of the main goals of this API is
to make subscriber code as simple and safe as possible.
This is done by offering multiple event handling modes:
- SYNC mode:
publishing code directly
leverages handler code (callback function)
and handler code has a direct access to "live" event data
(pointers mostly, alongside with lock hints/context
so that accessing data pointers can be done properly)
- normal ASYNC mode:
handler is executed in a backward compatible way with sync mode,
so that it is easy to switch from and to SYNC/ASYNC mode.
Only here the handler has access to "offline" event data, and
not "live" data (ptrs) so that data consistency is guaranteed.
By offline, you should understand "snapshot" of relevant data
at the time of the event, so that the handler can consume it
later (even if associated ressource is not valid anymore)
- advanced ASYNC mode
same as normal ASYNC mode, but here handler is not a function
that is executed with event data passed as argument: handler is a
user defined tasklet that is notified when event occurs.
The tasklet may consume pending events and associated data
through its own message queue.
ASYNC mode should be considered first if you don't rely on live event
data and you wan't to make sure that your code has the lowest impact
possible on publisher code. (ie: you don't want to break stuff)
Internal API documentation will follow:
You will find more details about the notions we roughly approached here.
2022-11-16 18:06:28 +01:00
_event_hdl_unsubscribe ( del_sub ) ;
found = 1 ;
break ; /* id is unique, stop searching */
}
}
return found ;
}
int event_hdl_lookup_resubscribe ( event_hdl_sub_list * sub_list ,
uint64_t lookup_id , struct event_hdl_sub_type type )
{
struct event_hdl_sub * cur_sub = NULL ;
2023-09-15 17:09:45 +02:00
struct mt_list * elt1 , elt2 ;
MINOR: event_hdl: add event handler base api
Adding base code to provide subscribe/publish API for internal
events processing.
event_hdl provides two complementary APIs, both are implemented
in src/event_hdl.c and include/haproxy/event_hdl{-t.h,.h}:
One API targeting developers that want to register event handlers
that will be notified on specific events.
(SUBSCRIBE)
One API targeting developers that want to notify registered handlers
about an event.
(PUBLISH)
This feature is being considered to address the following scenarios:
- mailers code refactoring (getting rid of deprecated
tcp-check ruleset implementation)
- server events from lua code (registering user defined
lua function that is executed with relevant data when a
server is dynamically added/removed or on server state change)
- providing a stable and easy to use API for upcoming
developments that rely on specific events to perform actions.
(e.g: ressource cleanup when a server is deleted from haproxy)
At this time though, we don't have much use cases in mind in addition to
server events handling, but the API is aimed at being multipurpose
so that new event families, with their own particularities, can be
easily implemented afterwards (and hopefully) without requiring breaking
changes to the API.
Moreover, you should know that the API was not designed to cope well
with high rate event publishing.
Mostly because publishing means iterating over unsorted subscriber list.
So it won't scale well as subscriber list increases, but it is intended in
order to keep the code simple and versatile.
Instead, it is assumed that events implemented using this API
should be periodic events, and that events related to critical
io/networking processing should be handled using
dedicated facilities anyway.
(After all, this is meant to be a general purpose event API)
Apart from being easily extensible, one of the main goals of this API is
to make subscriber code as simple and safe as possible.
This is done by offering multiple event handling modes:
- SYNC mode:
publishing code directly
leverages handler code (callback function)
and handler code has a direct access to "live" event data
(pointers mostly, alongside with lock hints/context
so that accessing data pointers can be done properly)
- normal ASYNC mode:
handler is executed in a backward compatible way with sync mode,
so that it is easy to switch from and to SYNC/ASYNC mode.
Only here the handler has access to "offline" event data, and
not "live" data (ptrs) so that data consistency is guaranteed.
By offline, you should understand "snapshot" of relevant data
at the time of the event, so that the handler can consume it
later (even if associated ressource is not valid anymore)
- advanced ASYNC mode
same as normal ASYNC mode, but here handler is not a function
that is executed with event data passed as argument: handler is a
user defined tasklet that is notified when event occurs.
The tasklet may consume pending events and associated data
through its own message queue.
ASYNC mode should be considered first if you don't rely on live event
data and you wan't to make sure that your code has the lowest impact
possible on publisher code. (ie: you don't want to break stuff)
Internal API documentation will follow:
You will find more details about the notions we roughly approached here.
2022-11-16 18:06:28 +01:00
int status = 0 ;
if ( ! sub_list )
sub_list = & global_event_hdl_sub_list ; /* fall back to global list */
2023-09-15 17:09:45 +02:00
mt_list_for_each_entry_safe ( cur_sub , & sub_list - > head , mt_list , elt1 , elt2 ) {
MINOR: event_hdl: add event handler base api
Adding base code to provide subscribe/publish API for internal
events processing.
event_hdl provides two complementary APIs, both are implemented
in src/event_hdl.c and include/haproxy/event_hdl{-t.h,.h}:
One API targeting developers that want to register event handlers
that will be notified on specific events.
(SUBSCRIBE)
One API targeting developers that want to notify registered handlers
about an event.
(PUBLISH)
This feature is being considered to address the following scenarios:
- mailers code refactoring (getting rid of deprecated
tcp-check ruleset implementation)
- server events from lua code (registering user defined
lua function that is executed with relevant data when a
server is dynamically added/removed or on server state change)
- providing a stable and easy to use API for upcoming
developments that rely on specific events to perform actions.
(e.g: ressource cleanup when a server is deleted from haproxy)
At this time though, we don't have much use cases in mind in addition to
server events handling, but the API is aimed at being multipurpose
so that new event families, with their own particularities, can be
easily implemented afterwards (and hopefully) without requiring breaking
changes to the API.
Moreover, you should know that the API was not designed to cope well
with high rate event publishing.
Mostly because publishing means iterating over unsorted subscriber list.
So it won't scale well as subscriber list increases, but it is intended in
order to keep the code simple and versatile.
Instead, it is assumed that events implemented using this API
should be periodic events, and that events related to critical
io/networking processing should be handled using
dedicated facilities anyway.
(After all, this is meant to be a general purpose event API)
Apart from being easily extensible, one of the main goals of this API is
to make subscriber code as simple and safe as possible.
This is done by offering multiple event handling modes:
- SYNC mode:
publishing code directly
leverages handler code (callback function)
and handler code has a direct access to "live" event data
(pointers mostly, alongside with lock hints/context
so that accessing data pointers can be done properly)
- normal ASYNC mode:
handler is executed in a backward compatible way with sync mode,
so that it is easy to switch from and to SYNC/ASYNC mode.
Only here the handler has access to "offline" event data, and
not "live" data (ptrs) so that data consistency is guaranteed.
By offline, you should understand "snapshot" of relevant data
at the time of the event, so that the handler can consume it
later (even if associated ressource is not valid anymore)
- advanced ASYNC mode
same as normal ASYNC mode, but here handler is not a function
that is executed with event data passed as argument: handler is a
user defined tasklet that is notified when event occurs.
The tasklet may consume pending events and associated data
through its own message queue.
ASYNC mode should be considered first if you don't rely on live event
data and you wan't to make sure that your code has the lowest impact
possible on publisher code. (ie: you don't want to break stuff)
Internal API documentation will follow:
You will find more details about the notions we roughly approached here.
2022-11-16 18:06:28 +01:00
if ( lookup_id = = cur_sub - > hdl . id ) {
/* we found matching registered hdl */
status = _event_hdl_resub ( cur_sub , type ) ;
break ; /* id is unique, stop searching */
}
}
return status ;
}
2023-03-10 10:45:58 +01:00
int event_hdl_lookup_pause ( event_hdl_sub_list * sub_list ,
uint64_t lookup_id )
{
struct event_hdl_sub * cur_sub = NULL ;
2023-09-15 17:09:45 +02:00
struct mt_list * elt1 , elt2 ;
2023-03-10 10:45:58 +01:00
int found = 0 ;
if ( ! sub_list )
sub_list = & global_event_hdl_sub_list ; /* fall back to global list */
2023-09-15 17:09:45 +02:00
mt_list_for_each_entry_safe ( cur_sub , & sub_list - > head , mt_list , elt1 , elt2 ) {
2023-03-10 10:45:58 +01:00
if ( lookup_id = = cur_sub - > hdl . id ) {
/* we found matching registered hdl */
_event_hdl_pause ( cur_sub ) ;
found = 1 ;
break ; /* id is unique, stop searching */
}
}
return found ;
}
int event_hdl_lookup_resume ( event_hdl_sub_list * sub_list ,
uint64_t lookup_id )
{
struct event_hdl_sub * cur_sub = NULL ;
2023-09-15 17:09:45 +02:00
struct mt_list * elt1 , elt2 ;
2023-03-10 10:45:58 +01:00
int found = 0 ;
if ( ! sub_list )
sub_list = & global_event_hdl_sub_list ; /* fall back to global list */
2023-09-15 17:09:45 +02:00
mt_list_for_each_entry_safe ( cur_sub , & sub_list - > head , mt_list , elt1 , elt2 ) {
2023-03-10 10:45:58 +01:00
if ( lookup_id = = cur_sub - > hdl . id ) {
/* we found matching registered hdl */
_event_hdl_resume ( cur_sub ) ;
found = 1 ;
break ; /* id is unique, stop searching */
}
}
return found ;
}
MINOR: event_hdl: add event handler base api
Adding base code to provide subscribe/publish API for internal
events processing.
event_hdl provides two complementary APIs, both are implemented
in src/event_hdl.c and include/haproxy/event_hdl{-t.h,.h}:
One API targeting developers that want to register event handlers
that will be notified on specific events.
(SUBSCRIBE)
One API targeting developers that want to notify registered handlers
about an event.
(PUBLISH)
This feature is being considered to address the following scenarios:
- mailers code refactoring (getting rid of deprecated
tcp-check ruleset implementation)
- server events from lua code (registering user defined
lua function that is executed with relevant data when a
server is dynamically added/removed or on server state change)
- providing a stable and easy to use API for upcoming
developments that rely on specific events to perform actions.
(e.g: ressource cleanup when a server is deleted from haproxy)
At this time though, we don't have much use cases in mind in addition to
server events handling, but the API is aimed at being multipurpose
so that new event families, with their own particularities, can be
easily implemented afterwards (and hopefully) without requiring breaking
changes to the API.
Moreover, you should know that the API was not designed to cope well
with high rate event publishing.
Mostly because publishing means iterating over unsorted subscriber list.
So it won't scale well as subscriber list increases, but it is intended in
order to keep the code simple and versatile.
Instead, it is assumed that events implemented using this API
should be periodic events, and that events related to critical
io/networking processing should be handled using
dedicated facilities anyway.
(After all, this is meant to be a general purpose event API)
Apart from being easily extensible, one of the main goals of this API is
to make subscriber code as simple and safe as possible.
This is done by offering multiple event handling modes:
- SYNC mode:
publishing code directly
leverages handler code (callback function)
and handler code has a direct access to "live" event data
(pointers mostly, alongside with lock hints/context
so that accessing data pointers can be done properly)
- normal ASYNC mode:
handler is executed in a backward compatible way with sync mode,
so that it is easy to switch from and to SYNC/ASYNC mode.
Only here the handler has access to "offline" event data, and
not "live" data (ptrs) so that data consistency is guaranteed.
By offline, you should understand "snapshot" of relevant data
at the time of the event, so that the handler can consume it
later (even if associated ressource is not valid anymore)
- advanced ASYNC mode
same as normal ASYNC mode, but here handler is not a function
that is executed with event data passed as argument: handler is a
user defined tasklet that is notified when event occurs.
The tasklet may consume pending events and associated data
through its own message queue.
ASYNC mode should be considered first if you don't rely on live event
data and you wan't to make sure that your code has the lowest impact
possible on publisher code. (ie: you don't want to break stuff)
Internal API documentation will follow:
You will find more details about the notions we roughly approached here.
2022-11-16 18:06:28 +01:00
struct event_hdl_sub * event_hdl_lookup_take ( event_hdl_sub_list * sub_list ,
uint64_t lookup_id )
{
struct event_hdl_sub * cur_sub = NULL ;
2023-09-15 17:09:45 +02:00
struct mt_list * elt1 , elt2 ;
MINOR: event_hdl: add event handler base api
Adding base code to provide subscribe/publish API for internal
events processing.
event_hdl provides two complementary APIs, both are implemented
in src/event_hdl.c and include/haproxy/event_hdl{-t.h,.h}:
One API targeting developers that want to register event handlers
that will be notified on specific events.
(SUBSCRIBE)
One API targeting developers that want to notify registered handlers
about an event.
(PUBLISH)
This feature is being considered to address the following scenarios:
- mailers code refactoring (getting rid of deprecated
tcp-check ruleset implementation)
- server events from lua code (registering user defined
lua function that is executed with relevant data when a
server is dynamically added/removed or on server state change)
- providing a stable and easy to use API for upcoming
developments that rely on specific events to perform actions.
(e.g: ressource cleanup when a server is deleted from haproxy)
At this time though, we don't have much use cases in mind in addition to
server events handling, but the API is aimed at being multipurpose
so that new event families, with their own particularities, can be
easily implemented afterwards (and hopefully) without requiring breaking
changes to the API.
Moreover, you should know that the API was not designed to cope well
with high rate event publishing.
Mostly because publishing means iterating over unsorted subscriber list.
So it won't scale well as subscriber list increases, but it is intended in
order to keep the code simple and versatile.
Instead, it is assumed that events implemented using this API
should be periodic events, and that events related to critical
io/networking processing should be handled using
dedicated facilities anyway.
(After all, this is meant to be a general purpose event API)
Apart from being easily extensible, one of the main goals of this API is
to make subscriber code as simple and safe as possible.
This is done by offering multiple event handling modes:
- SYNC mode:
publishing code directly
leverages handler code (callback function)
and handler code has a direct access to "live" event data
(pointers mostly, alongside with lock hints/context
so that accessing data pointers can be done properly)
- normal ASYNC mode:
handler is executed in a backward compatible way with sync mode,
so that it is easy to switch from and to SYNC/ASYNC mode.
Only here the handler has access to "offline" event data, and
not "live" data (ptrs) so that data consistency is guaranteed.
By offline, you should understand "snapshot" of relevant data
at the time of the event, so that the handler can consume it
later (even if associated ressource is not valid anymore)
- advanced ASYNC mode
same as normal ASYNC mode, but here handler is not a function
that is executed with event data passed as argument: handler is a
user defined tasklet that is notified when event occurs.
The tasklet may consume pending events and associated data
through its own message queue.
ASYNC mode should be considered first if you don't rely on live event
data and you wan't to make sure that your code has the lowest impact
possible on publisher code. (ie: you don't want to break stuff)
Internal API documentation will follow:
You will find more details about the notions we roughly approached here.
2022-11-16 18:06:28 +01:00
uint8_t found = 0 ;
if ( ! sub_list )
sub_list = & global_event_hdl_sub_list ; /* fall back to global list */
2023-09-15 17:09:45 +02:00
mt_list_for_each_entry_safe ( cur_sub , & sub_list - > head , mt_list , elt1 , elt2 ) {
MINOR: event_hdl: add event handler base api
Adding base code to provide subscribe/publish API for internal
events processing.
event_hdl provides two complementary APIs, both are implemented
in src/event_hdl.c and include/haproxy/event_hdl{-t.h,.h}:
One API targeting developers that want to register event handlers
that will be notified on specific events.
(SUBSCRIBE)
One API targeting developers that want to notify registered handlers
about an event.
(PUBLISH)
This feature is being considered to address the following scenarios:
- mailers code refactoring (getting rid of deprecated
tcp-check ruleset implementation)
- server events from lua code (registering user defined
lua function that is executed with relevant data when a
server is dynamically added/removed or on server state change)
- providing a stable and easy to use API for upcoming
developments that rely on specific events to perform actions.
(e.g: ressource cleanup when a server is deleted from haproxy)
At this time though, we don't have much use cases in mind in addition to
server events handling, but the API is aimed at being multipurpose
so that new event families, with their own particularities, can be
easily implemented afterwards (and hopefully) without requiring breaking
changes to the API.
Moreover, you should know that the API was not designed to cope well
with high rate event publishing.
Mostly because publishing means iterating over unsorted subscriber list.
So it won't scale well as subscriber list increases, but it is intended in
order to keep the code simple and versatile.
Instead, it is assumed that events implemented using this API
should be periodic events, and that events related to critical
io/networking processing should be handled using
dedicated facilities anyway.
(After all, this is meant to be a general purpose event API)
Apart from being easily extensible, one of the main goals of this API is
to make subscriber code as simple and safe as possible.
This is done by offering multiple event handling modes:
- SYNC mode:
publishing code directly
leverages handler code (callback function)
and handler code has a direct access to "live" event data
(pointers mostly, alongside with lock hints/context
so that accessing data pointers can be done properly)
- normal ASYNC mode:
handler is executed in a backward compatible way with sync mode,
so that it is easy to switch from and to SYNC/ASYNC mode.
Only here the handler has access to "offline" event data, and
not "live" data (ptrs) so that data consistency is guaranteed.
By offline, you should understand "snapshot" of relevant data
at the time of the event, so that the handler can consume it
later (even if associated ressource is not valid anymore)
- advanced ASYNC mode
same as normal ASYNC mode, but here handler is not a function
that is executed with event data passed as argument: handler is a
user defined tasklet that is notified when event occurs.
The tasklet may consume pending events and associated data
through its own message queue.
ASYNC mode should be considered first if you don't rely on live event
data and you wan't to make sure that your code has the lowest impact
possible on publisher code. (ie: you don't want to break stuff)
Internal API documentation will follow:
You will find more details about the notions we roughly approached here.
2022-11-16 18:06:28 +01:00
if ( lookup_id = = cur_sub - > hdl . id ) {
/* we found matching registered hdl */
event_hdl_take ( cur_sub ) ;
found = 1 ;
break ; /* id is unique, stop searching */
}
}
if ( found )
return cur_sub ;
return NULL ;
}
/* event publishing functions
*/
static int _event_hdl_publish ( event_hdl_sub_list * sub_list , struct event_hdl_sub_type e_type ,
const struct event_hdl_cb_data * data )
{
struct event_hdl_sub * cur_sub ;
2023-09-15 17:09:45 +02:00
struct mt_list * elt1 , elt2 ;
MINOR: event_hdl: add event handler base api
Adding base code to provide subscribe/publish API for internal
events processing.
event_hdl provides two complementary APIs, both are implemented
in src/event_hdl.c and include/haproxy/event_hdl{-t.h,.h}:
One API targeting developers that want to register event handlers
that will be notified on specific events.
(SUBSCRIBE)
One API targeting developers that want to notify registered handlers
about an event.
(PUBLISH)
This feature is being considered to address the following scenarios:
- mailers code refactoring (getting rid of deprecated
tcp-check ruleset implementation)
- server events from lua code (registering user defined
lua function that is executed with relevant data when a
server is dynamically added/removed or on server state change)
- providing a stable and easy to use API for upcoming
developments that rely on specific events to perform actions.
(e.g: ressource cleanup when a server is deleted from haproxy)
At this time though, we don't have much use cases in mind in addition to
server events handling, but the API is aimed at being multipurpose
so that new event families, with their own particularities, can be
easily implemented afterwards (and hopefully) without requiring breaking
changes to the API.
Moreover, you should know that the API was not designed to cope well
with high rate event publishing.
Mostly because publishing means iterating over unsorted subscriber list.
So it won't scale well as subscriber list increases, but it is intended in
order to keep the code simple and versatile.
Instead, it is assumed that events implemented using this API
should be periodic events, and that events related to critical
io/networking processing should be handled using
dedicated facilities anyway.
(After all, this is meant to be a general purpose event API)
Apart from being easily extensible, one of the main goals of this API is
to make subscriber code as simple and safe as possible.
This is done by offering multiple event handling modes:
- SYNC mode:
publishing code directly
leverages handler code (callback function)
and handler code has a direct access to "live" event data
(pointers mostly, alongside with lock hints/context
so that accessing data pointers can be done properly)
- normal ASYNC mode:
handler is executed in a backward compatible way with sync mode,
so that it is easy to switch from and to SYNC/ASYNC mode.
Only here the handler has access to "offline" event data, and
not "live" data (ptrs) so that data consistency is guaranteed.
By offline, you should understand "snapshot" of relevant data
at the time of the event, so that the handler can consume it
later (even if associated ressource is not valid anymore)
- advanced ASYNC mode
same as normal ASYNC mode, but here handler is not a function
that is executed with event data passed as argument: handler is a
user defined tasklet that is notified when event occurs.
The tasklet may consume pending events and associated data
through its own message queue.
ASYNC mode should be considered first if you don't rely on live event
data and you wan't to make sure that your code has the lowest impact
possible on publisher code. (ie: you don't want to break stuff)
Internal API documentation will follow:
You will find more details about the notions we roughly approached here.
2022-11-16 18:06:28 +01:00
struct event_hdl_async_event_data * async_data = NULL ; /* reuse async data for multiple async hdls */
int error = 0 ;
2023-09-15 17:09:45 +02:00
mt_list_for_each_entry_safe ( cur_sub , & sub_list - > head , mt_list , elt1 , elt2 ) {
2023-03-10 10:45:58 +01:00
/* notify each function that has subscribed to sub_family.type, unless paused */
MINOR: event_hdl: add event handler base api
Adding base code to provide subscribe/publish API for internal
events processing.
event_hdl provides two complementary APIs, both are implemented
in src/event_hdl.c and include/haproxy/event_hdl{-t.h,.h}:
One API targeting developers that want to register event handlers
that will be notified on specific events.
(SUBSCRIBE)
One API targeting developers that want to notify registered handlers
about an event.
(PUBLISH)
This feature is being considered to address the following scenarios:
- mailers code refactoring (getting rid of deprecated
tcp-check ruleset implementation)
- server events from lua code (registering user defined
lua function that is executed with relevant data when a
server is dynamically added/removed or on server state change)
- providing a stable and easy to use API for upcoming
developments that rely on specific events to perform actions.
(e.g: ressource cleanup when a server is deleted from haproxy)
At this time though, we don't have much use cases in mind in addition to
server events handling, but the API is aimed at being multipurpose
so that new event families, with their own particularities, can be
easily implemented afterwards (and hopefully) without requiring breaking
changes to the API.
Moreover, you should know that the API was not designed to cope well
with high rate event publishing.
Mostly because publishing means iterating over unsorted subscriber list.
So it won't scale well as subscriber list increases, but it is intended in
order to keep the code simple and versatile.
Instead, it is assumed that events implemented using this API
should be periodic events, and that events related to critical
io/networking processing should be handled using
dedicated facilities anyway.
(After all, this is meant to be a general purpose event API)
Apart from being easily extensible, one of the main goals of this API is
to make subscriber code as simple and safe as possible.
This is done by offering multiple event handling modes:
- SYNC mode:
publishing code directly
leverages handler code (callback function)
and handler code has a direct access to "live" event data
(pointers mostly, alongside with lock hints/context
so that accessing data pointers can be done properly)
- normal ASYNC mode:
handler is executed in a backward compatible way with sync mode,
so that it is easy to switch from and to SYNC/ASYNC mode.
Only here the handler has access to "offline" event data, and
not "live" data (ptrs) so that data consistency is guaranteed.
By offline, you should understand "snapshot" of relevant data
at the time of the event, so that the handler can consume it
later (even if associated ressource is not valid anymore)
- advanced ASYNC mode
same as normal ASYNC mode, but here handler is not a function
that is executed with event data passed as argument: handler is a
user defined tasklet that is notified when event occurs.
The tasklet may consume pending events and associated data
through its own message queue.
ASYNC mode should be considered first if you don't rely on live event
data and you wan't to make sure that your code has the lowest impact
possible on publisher code. (ie: you don't want to break stuff)
Internal API documentation will follow:
You will find more details about the notions we roughly approached here.
2022-11-16 18:06:28 +01:00
if ( ( cur_sub - > sub . family = = e_type . family ) & &
2023-03-10 10:45:58 +01:00
( ( cur_sub - > sub . subtype & e_type . subtype ) = = e_type . subtype ) & &
! ( cur_sub - > flags & EHDL_SUB_F_PAUSED ) ) {
MINOR: event_hdl: add event handler base api
Adding base code to provide subscribe/publish API for internal
events processing.
event_hdl provides two complementary APIs, both are implemented
in src/event_hdl.c and include/haproxy/event_hdl{-t.h,.h}:
One API targeting developers that want to register event handlers
that will be notified on specific events.
(SUBSCRIBE)
One API targeting developers that want to notify registered handlers
about an event.
(PUBLISH)
This feature is being considered to address the following scenarios:
- mailers code refactoring (getting rid of deprecated
tcp-check ruleset implementation)
- server events from lua code (registering user defined
lua function that is executed with relevant data when a
server is dynamically added/removed or on server state change)
- providing a stable and easy to use API for upcoming
developments that rely on specific events to perform actions.
(e.g: ressource cleanup when a server is deleted from haproxy)
At this time though, we don't have much use cases in mind in addition to
server events handling, but the API is aimed at being multipurpose
so that new event families, with their own particularities, can be
easily implemented afterwards (and hopefully) without requiring breaking
changes to the API.
Moreover, you should know that the API was not designed to cope well
with high rate event publishing.
Mostly because publishing means iterating over unsorted subscriber list.
So it won't scale well as subscriber list increases, but it is intended in
order to keep the code simple and versatile.
Instead, it is assumed that events implemented using this API
should be periodic events, and that events related to critical
io/networking processing should be handled using
dedicated facilities anyway.
(After all, this is meant to be a general purpose event API)
Apart from being easily extensible, one of the main goals of this API is
to make subscriber code as simple and safe as possible.
This is done by offering multiple event handling modes:
- SYNC mode:
publishing code directly
leverages handler code (callback function)
and handler code has a direct access to "live" event data
(pointers mostly, alongside with lock hints/context
so that accessing data pointers can be done properly)
- normal ASYNC mode:
handler is executed in a backward compatible way with sync mode,
so that it is easy to switch from and to SYNC/ASYNC mode.
Only here the handler has access to "offline" event data, and
not "live" data (ptrs) so that data consistency is guaranteed.
By offline, you should understand "snapshot" of relevant data
at the time of the event, so that the handler can consume it
later (even if associated ressource is not valid anymore)
- advanced ASYNC mode
same as normal ASYNC mode, but here handler is not a function
that is executed with event data passed as argument: handler is a
user defined tasklet that is notified when event occurs.
The tasklet may consume pending events and associated data
through its own message queue.
ASYNC mode should be considered first if you don't rely on live event
data and you wan't to make sure that your code has the lowest impact
possible on publisher code. (ie: you don't want to break stuff)
Internal API documentation will follow:
You will find more details about the notions we roughly approached here.
2022-11-16 18:06:28 +01:00
/* hdl should be notified */
if ( ! cur_sub - > hdl . async ) {
/* sync mode: simply call cb pointer
* it is up to the callee to schedule a task if needed or
* take specific precautions in order to return as fast as possible
* and not use locks that are already held by the caller
*/
struct event_hdl_cb cb ;
struct event_hdl_sub_mgmt sub_mgmt ;
sub_mgmt = EVENT_HDL_SUB_MGMT_SYNC ( cur_sub ) ;
cb . e_type = e_type ;
if ( data )
cb . e_data = data - > _ptr ;
else
cb . e_data = NULL ;
cb . sub_mgmt = & sub_mgmt ;
cb . _sync = 1 ;
/* call user function */
cur_sub - > hdl . sync_ptr ( & cb , cur_sub - > hdl . private ) ;
if ( ! sub_mgmt . this ) {
/* user has performed hdl unsub
* we must remove it from the list
*/
2023-09-15 17:09:45 +02:00
MT_LIST_DELETE_SAFE ( elt1 ) ;
/* then free it */
MINOR: event_hdl: add event handler base api
Adding base code to provide subscribe/publish API for internal
events processing.
event_hdl provides two complementary APIs, both are implemented
in src/event_hdl.c and include/haproxy/event_hdl{-t.h,.h}:
One API targeting developers that want to register event handlers
that will be notified on specific events.
(SUBSCRIBE)
One API targeting developers that want to notify registered handlers
about an event.
(PUBLISH)
This feature is being considered to address the following scenarios:
- mailers code refactoring (getting rid of deprecated
tcp-check ruleset implementation)
- server events from lua code (registering user defined
lua function that is executed with relevant data when a
server is dynamically added/removed or on server state change)
- providing a stable and easy to use API for upcoming
developments that rely on specific events to perform actions.
(e.g: ressource cleanup when a server is deleted from haproxy)
At this time though, we don't have much use cases in mind in addition to
server events handling, but the API is aimed at being multipurpose
so that new event families, with their own particularities, can be
easily implemented afterwards (and hopefully) without requiring breaking
changes to the API.
Moreover, you should know that the API was not designed to cope well
with high rate event publishing.
Mostly because publishing means iterating over unsorted subscriber list.
So it won't scale well as subscriber list increases, but it is intended in
order to keep the code simple and versatile.
Instead, it is assumed that events implemented using this API
should be periodic events, and that events related to critical
io/networking processing should be handled using
dedicated facilities anyway.
(After all, this is meant to be a general purpose event API)
Apart from being easily extensible, one of the main goals of this API is
to make subscriber code as simple and safe as possible.
This is done by offering multiple event handling modes:
- SYNC mode:
publishing code directly
leverages handler code (callback function)
and handler code has a direct access to "live" event data
(pointers mostly, alongside with lock hints/context
so that accessing data pointers can be done properly)
- normal ASYNC mode:
handler is executed in a backward compatible way with sync mode,
so that it is easy to switch from and to SYNC/ASYNC mode.
Only here the handler has access to "offline" event data, and
not "live" data (ptrs) so that data consistency is guaranteed.
By offline, you should understand "snapshot" of relevant data
at the time of the event, so that the handler can consume it
later (even if associated ressource is not valid anymore)
- advanced ASYNC mode
same as normal ASYNC mode, but here handler is not a function
that is executed with event data passed as argument: handler is a
user defined tasklet that is notified when event occurs.
The tasklet may consume pending events and associated data
through its own message queue.
ASYNC mode should be considered first if you don't rely on live event
data and you wan't to make sure that your code has the lowest impact
possible on publisher code. (ie: you don't want to break stuff)
Internal API documentation will follow:
You will find more details about the notions we roughly approached here.
2022-11-16 18:06:28 +01:00
_event_hdl_unsubscribe ( cur_sub ) ;
}
} else {
/* async mode: here we need to prepare event data
* and push it to the event_queue of the task ( s )
* responsible for consuming the events of current
* subscription .
* Once the event is pushed , we wake up the associated task .
* This feature depends on < haproxy / task > that also
* depends on < haproxy / pool > :
* If STG_PREPARE + STG_POOL is not performed prior to publishing to
* async handler , program may crash .
* Hopefully , STG_PREPARE + STG_POOL should be done early in
* HAProxy startup sequence .
*/
struct event_hdl_async_event * new_event ;
new_event = pool_alloc ( pool_head_sub_event ) ;
if ( ! new_event ) {
error = 1 ;
break ; /* stop on error */
}
new_event - > type = e_type ;
new_event - > private = cur_sub - > hdl . private ;
2023-04-04 21:41:10 +02:00
new_event - > when = date ;
MINOR: event_hdl: add event handler base api
Adding base code to provide subscribe/publish API for internal
events processing.
event_hdl provides two complementary APIs, both are implemented
in src/event_hdl.c and include/haproxy/event_hdl{-t.h,.h}:
One API targeting developers that want to register event handlers
that will be notified on specific events.
(SUBSCRIBE)
One API targeting developers that want to notify registered handlers
about an event.
(PUBLISH)
This feature is being considered to address the following scenarios:
- mailers code refactoring (getting rid of deprecated
tcp-check ruleset implementation)
- server events from lua code (registering user defined
lua function that is executed with relevant data when a
server is dynamically added/removed or on server state change)
- providing a stable and easy to use API for upcoming
developments that rely on specific events to perform actions.
(e.g: ressource cleanup when a server is deleted from haproxy)
At this time though, we don't have much use cases in mind in addition to
server events handling, but the API is aimed at being multipurpose
so that new event families, with their own particularities, can be
easily implemented afterwards (and hopefully) without requiring breaking
changes to the API.
Moreover, you should know that the API was not designed to cope well
with high rate event publishing.
Mostly because publishing means iterating over unsorted subscriber list.
So it won't scale well as subscriber list increases, but it is intended in
order to keep the code simple and versatile.
Instead, it is assumed that events implemented using this API
should be periodic events, and that events related to critical
io/networking processing should be handled using
dedicated facilities anyway.
(After all, this is meant to be a general purpose event API)
Apart from being easily extensible, one of the main goals of this API is
to make subscriber code as simple and safe as possible.
This is done by offering multiple event handling modes:
- SYNC mode:
publishing code directly
leverages handler code (callback function)
and handler code has a direct access to "live" event data
(pointers mostly, alongside with lock hints/context
so that accessing data pointers can be done properly)
- normal ASYNC mode:
handler is executed in a backward compatible way with sync mode,
so that it is easy to switch from and to SYNC/ASYNC mode.
Only here the handler has access to "offline" event data, and
not "live" data (ptrs) so that data consistency is guaranteed.
By offline, you should understand "snapshot" of relevant data
at the time of the event, so that the handler can consume it
later (even if associated ressource is not valid anymore)
- advanced ASYNC mode
same as normal ASYNC mode, but here handler is not a function
that is executed with event data passed as argument: handler is a
user defined tasklet that is notified when event occurs.
The tasklet may consume pending events and associated data
through its own message queue.
ASYNC mode should be considered first if you don't rely on live event
data and you wan't to make sure that your code has the lowest impact
possible on publisher code. (ie: you don't want to break stuff)
Internal API documentation will follow:
You will find more details about the notions we roughly approached here.
2022-11-16 18:06:28 +01:00
new_event - > sub_mgmt = EVENT_HDL_SUB_MGMT_ASYNC ( cur_sub ) ;
if ( data ) {
/* if this fails, please adjust EVENT_HDL_ASYNC_EVENT_DATA in
MINOR: event_hdl: dynamically allocated event data members
Add the ability to provide a cleanup function for event data passed
via the publishing function.
One use case could be the need to provide valid pointers in the safe
section of the data struct.
Cleanup function will be automatically called with data (or copy of data)
as argument when all handlers consumed the event, which provides an easy
way to release some memory or decrement refcounts to ressources that were
provided through the data struct.
data in itself may not be freed by the cleanup function, it is handled
by the API.
This would allow passing large (allocated) data blocks through the data
struct while keeping data struct size under the EVENT_HDL_ASYNC_EVENT_DATA
size limit.
To do so, when publishing an event, where we would currently do:
struct event_hdl_cb_data_new_family event_data;
/* safe data, available from both sync and async contexts
* may not use pointers to short-living resources
*/
event_data.safe.my_custom_data = x;
/* unsafe data, only available from sync contexts */
event_data.unsafe.my_unsafe_data = y;
/* once data is prepared, we can publish the event */
event_hdl_publish(NULL,
EVENT_HDL_SUB_NEW_FAMILY_SUBTYPE_1,
EVENT_HDL_CB_DATA(&event_data));
We could do:
struct event_hdl_cb_data_new_family event_data;
/* safe data, available from both sync and async contexts
* may not use pointers to short-living resources,
* unless EVENT_HDL_CB_DATA_DM is used to ensure pointer
* consistency (ie: refcount)
*/
event_data.safe.my_custom_static_data = x;
event_data.safe.my_custom_dynamic_data = malloc(1);
/* unsafe data, only available from sync contexts */
event_data.unsafe.my_unsafe_data = y;
/* once data is prepared, we can publish the event */
event_hdl_publish(NULL,
EVENT_HDL_SUB_NEW_FAMILY_SUBTYPE_1,
EVENT_HDL_CB_DATA_DM(&event_data, data_new_family_cleanup));
With data_new_family_cleanup func which would look like this:
void data_new_family_cleanup(const void *data)
{
const struct event_hdl_cb_data_new_family *event_data = ptr;
/* some data members require specific cleanup once the event
* is consumed
*/
free(event_data.safe.my_custom_dynamic_data);
/* don't ever free data! it is not ours */
}
Not sure if this feature will become relevant in the future, so I prefer not
to mention it in the doc for now.
But given that the implementation is trivial and does not put a burden
on the existing API, it's a good thing to have it there, just in case.
2023-03-23 19:09:15 +01:00
* event_hdl - t . h file or consider providing dynamic struct members
* to reduce overall struct size
MINOR: event_hdl: add event handler base api
Adding base code to provide subscribe/publish API for internal
events processing.
event_hdl provides two complementary APIs, both are implemented
in src/event_hdl.c and include/haproxy/event_hdl{-t.h,.h}:
One API targeting developers that want to register event handlers
that will be notified on specific events.
(SUBSCRIBE)
One API targeting developers that want to notify registered handlers
about an event.
(PUBLISH)
This feature is being considered to address the following scenarios:
- mailers code refactoring (getting rid of deprecated
tcp-check ruleset implementation)
- server events from lua code (registering user defined
lua function that is executed with relevant data when a
server is dynamically added/removed or on server state change)
- providing a stable and easy to use API for upcoming
developments that rely on specific events to perform actions.
(e.g: ressource cleanup when a server is deleted from haproxy)
At this time though, we don't have much use cases in mind in addition to
server events handling, but the API is aimed at being multipurpose
so that new event families, with their own particularities, can be
easily implemented afterwards (and hopefully) without requiring breaking
changes to the API.
Moreover, you should know that the API was not designed to cope well
with high rate event publishing.
Mostly because publishing means iterating over unsorted subscriber list.
So it won't scale well as subscriber list increases, but it is intended in
order to keep the code simple and versatile.
Instead, it is assumed that events implemented using this API
should be periodic events, and that events related to critical
io/networking processing should be handled using
dedicated facilities anyway.
(After all, this is meant to be a general purpose event API)
Apart from being easily extensible, one of the main goals of this API is
to make subscriber code as simple and safe as possible.
This is done by offering multiple event handling modes:
- SYNC mode:
publishing code directly
leverages handler code (callback function)
and handler code has a direct access to "live" event data
(pointers mostly, alongside with lock hints/context
so that accessing data pointers can be done properly)
- normal ASYNC mode:
handler is executed in a backward compatible way with sync mode,
so that it is easy to switch from and to SYNC/ASYNC mode.
Only here the handler has access to "offline" event data, and
not "live" data (ptrs) so that data consistency is guaranteed.
By offline, you should understand "snapshot" of relevant data
at the time of the event, so that the handler can consume it
later (even if associated ressource is not valid anymore)
- advanced ASYNC mode
same as normal ASYNC mode, but here handler is not a function
that is executed with event data passed as argument: handler is a
user defined tasklet that is notified when event occurs.
The tasklet may consume pending events and associated data
through its own message queue.
ASYNC mode should be considered first if you don't rely on live event
data and you wan't to make sure that your code has the lowest impact
possible on publisher code. (ie: you don't want to break stuff)
Internal API documentation will follow:
You will find more details about the notions we roughly approached here.
2022-11-16 18:06:28 +01:00
*/
BUG_ON ( data - > _size > sizeof ( async_data - > data ) ) ;
if ( ! async_data ) {
/* first async hdl reached - preparing async_data cache */
async_data = pool_alloc ( pool_head_sub_event_data ) ;
if ( ! async_data ) {
error = 1 ;
pool_free ( pool_head_sub_event , new_event ) ;
break ; /* stop on error */
}
/* async data assignment */
memcpy ( async_data - > data , data - > _ptr , data - > _size ) ;
MINOR: event_hdl: dynamically allocated event data members
Add the ability to provide a cleanup function for event data passed
via the publishing function.
One use case could be the need to provide valid pointers in the safe
section of the data struct.
Cleanup function will be automatically called with data (or copy of data)
as argument when all handlers consumed the event, which provides an easy
way to release some memory or decrement refcounts to ressources that were
provided through the data struct.
data in itself may not be freed by the cleanup function, it is handled
by the API.
This would allow passing large (allocated) data blocks through the data
struct while keeping data struct size under the EVENT_HDL_ASYNC_EVENT_DATA
size limit.
To do so, when publishing an event, where we would currently do:
struct event_hdl_cb_data_new_family event_data;
/* safe data, available from both sync and async contexts
* may not use pointers to short-living resources
*/
event_data.safe.my_custom_data = x;
/* unsafe data, only available from sync contexts */
event_data.unsafe.my_unsafe_data = y;
/* once data is prepared, we can publish the event */
event_hdl_publish(NULL,
EVENT_HDL_SUB_NEW_FAMILY_SUBTYPE_1,
EVENT_HDL_CB_DATA(&event_data));
We could do:
struct event_hdl_cb_data_new_family event_data;
/* safe data, available from both sync and async contexts
* may not use pointers to short-living resources,
* unless EVENT_HDL_CB_DATA_DM is used to ensure pointer
* consistency (ie: refcount)
*/
event_data.safe.my_custom_static_data = x;
event_data.safe.my_custom_dynamic_data = malloc(1);
/* unsafe data, only available from sync contexts */
event_data.unsafe.my_unsafe_data = y;
/* once data is prepared, we can publish the event */
event_hdl_publish(NULL,
EVENT_HDL_SUB_NEW_FAMILY_SUBTYPE_1,
EVENT_HDL_CB_DATA_DM(&event_data, data_new_family_cleanup));
With data_new_family_cleanup func which would look like this:
void data_new_family_cleanup(const void *data)
{
const struct event_hdl_cb_data_new_family *event_data = ptr;
/* some data members require specific cleanup once the event
* is consumed
*/
free(event_data.safe.my_custom_dynamic_data);
/* don't ever free data! it is not ours */
}
Not sure if this feature will become relevant in the future, so I prefer not
to mention it in the doc for now.
But given that the implementation is trivial and does not put a burden
on the existing API, it's a good thing to have it there, just in case.
2023-03-23 19:09:15 +01:00
async_data - > mfree = data - > _mfree ;
BUG/MEDIUM: event_hdl: fix async data refcount issue
In _event_hdl_publish(), when publishing an event to async handler(s),
async_data is allocated only once and then relies on a refcount
logic to reuse the same data block for multiple async event handlers.
(this allows to save significant amount of memory)
Because the refcount is first set to 0, there is a small race where
the consumers could consume async data (async data refcount reaching 0)
before publishing is actually over.
The consequence is that async data may be freed by one of the consumers
while we still rely on it within _event_hdl_publish().
This was discovered by chance when stress-testing the API with multiple
async handlers registered to the same event: some of the handlers were
notified about a new event for which the event data was already freed,
resulting in invalid reads and/or segfaults.
To fix this, we first set the refcount to 1, assuming that the
publish function relies on async_data until the publish is over.
At the end of the publish, the reference to the async data is dropped.
This way, async_data is either freed by _event_hdl_publish() itself
or by one of the consumers, depending on who is the last one relying
on it.
If 68e692da0 ("MINOR: event_hdl: add event handler base api")
is being backported, then this commit should be backported with it.
2023-03-22 10:42:20 +01:00
/* Initialize refcount, we start at 1 to prevent async
* data from being freed by an async handler while we
* still use it . We will drop the reference when the
* publish is over .
*
* ( first use , atomic operation not required )
*/
async_data - > refcount = 1 ;
MINOR: event_hdl: add event handler base api
Adding base code to provide subscribe/publish API for internal
events processing.
event_hdl provides two complementary APIs, both are implemented
in src/event_hdl.c and include/haproxy/event_hdl{-t.h,.h}:
One API targeting developers that want to register event handlers
that will be notified on specific events.
(SUBSCRIBE)
One API targeting developers that want to notify registered handlers
about an event.
(PUBLISH)
This feature is being considered to address the following scenarios:
- mailers code refactoring (getting rid of deprecated
tcp-check ruleset implementation)
- server events from lua code (registering user defined
lua function that is executed with relevant data when a
server is dynamically added/removed or on server state change)
- providing a stable and easy to use API for upcoming
developments that rely on specific events to perform actions.
(e.g: ressource cleanup when a server is deleted from haproxy)
At this time though, we don't have much use cases in mind in addition to
server events handling, but the API is aimed at being multipurpose
so that new event families, with their own particularities, can be
easily implemented afterwards (and hopefully) without requiring breaking
changes to the API.
Moreover, you should know that the API was not designed to cope well
with high rate event publishing.
Mostly because publishing means iterating over unsorted subscriber list.
So it won't scale well as subscriber list increases, but it is intended in
order to keep the code simple and versatile.
Instead, it is assumed that events implemented using this API
should be periodic events, and that events related to critical
io/networking processing should be handled using
dedicated facilities anyway.
(After all, this is meant to be a general purpose event API)
Apart from being easily extensible, one of the main goals of this API is
to make subscriber code as simple and safe as possible.
This is done by offering multiple event handling modes:
- SYNC mode:
publishing code directly
leverages handler code (callback function)
and handler code has a direct access to "live" event data
(pointers mostly, alongside with lock hints/context
so that accessing data pointers can be done properly)
- normal ASYNC mode:
handler is executed in a backward compatible way with sync mode,
so that it is easy to switch from and to SYNC/ASYNC mode.
Only here the handler has access to "offline" event data, and
not "live" data (ptrs) so that data consistency is guaranteed.
By offline, you should understand "snapshot" of relevant data
at the time of the event, so that the handler can consume it
later (even if associated ressource is not valid anymore)
- advanced ASYNC mode
same as normal ASYNC mode, but here handler is not a function
that is executed with event data passed as argument: handler is a
user defined tasklet that is notified when event occurs.
The tasklet may consume pending events and associated data
through its own message queue.
ASYNC mode should be considered first if you don't rely on live event
data and you wan't to make sure that your code has the lowest impact
possible on publisher code. (ie: you don't want to break stuff)
Internal API documentation will follow:
You will find more details about the notions we roughly approached here.
2022-11-16 18:06:28 +01:00
}
new_event - > _data = async_data ;
new_event - > data = async_data - > data ;
/* increment refcount because multiple hdls could
* use the same async_data
*/
HA_ATOMIC_INC ( & async_data - > refcount ) ;
} else
new_event - > data = NULL ;
/* appending new event to event hdl queue */
MT_LIST_INIT ( & new_event - > mt_list ) ;
2023-03-01 15:02:04 +01:00
HA_ATOMIC_INC ( & cur_sub - > hdl . async_equeue - > size ) ;
MT_LIST_APPEND ( & cur_sub - > hdl . async_equeue - > head , & new_event - > mt_list ) ;
MINOR: event_hdl: add event handler base api
Adding base code to provide subscribe/publish API for internal
events processing.
event_hdl provides two complementary APIs, both are implemented
in src/event_hdl.c and include/haproxy/event_hdl{-t.h,.h}:
One API targeting developers that want to register event handlers
that will be notified on specific events.
(SUBSCRIBE)
One API targeting developers that want to notify registered handlers
about an event.
(PUBLISH)
This feature is being considered to address the following scenarios:
- mailers code refactoring (getting rid of deprecated
tcp-check ruleset implementation)
- server events from lua code (registering user defined
lua function that is executed with relevant data when a
server is dynamically added/removed or on server state change)
- providing a stable and easy to use API for upcoming
developments that rely on specific events to perform actions.
(e.g: ressource cleanup when a server is deleted from haproxy)
At this time though, we don't have much use cases in mind in addition to
server events handling, but the API is aimed at being multipurpose
so that new event families, with their own particularities, can be
easily implemented afterwards (and hopefully) without requiring breaking
changes to the API.
Moreover, you should know that the API was not designed to cope well
with high rate event publishing.
Mostly because publishing means iterating over unsorted subscriber list.
So it won't scale well as subscriber list increases, but it is intended in
order to keep the code simple and versatile.
Instead, it is assumed that events implemented using this API
should be periodic events, and that events related to critical
io/networking processing should be handled using
dedicated facilities anyway.
(After all, this is meant to be a general purpose event API)
Apart from being easily extensible, one of the main goals of this API is
to make subscriber code as simple and safe as possible.
This is done by offering multiple event handling modes:
- SYNC mode:
publishing code directly
leverages handler code (callback function)
and handler code has a direct access to "live" event data
(pointers mostly, alongside with lock hints/context
so that accessing data pointers can be done properly)
- normal ASYNC mode:
handler is executed in a backward compatible way with sync mode,
so that it is easy to switch from and to SYNC/ASYNC mode.
Only here the handler has access to "offline" event data, and
not "live" data (ptrs) so that data consistency is guaranteed.
By offline, you should understand "snapshot" of relevant data
at the time of the event, so that the handler can consume it
later (even if associated ressource is not valid anymore)
- advanced ASYNC mode
same as normal ASYNC mode, but here handler is not a function
that is executed with event data passed as argument: handler is a
user defined tasklet that is notified when event occurs.
The tasklet may consume pending events and associated data
through its own message queue.
ASYNC mode should be considered first if you don't rely on live event
data and you wan't to make sure that your code has the lowest impact
possible on publisher code. (ie: you don't want to break stuff)
Internal API documentation will follow:
You will find more details about the notions we roughly approached here.
2022-11-16 18:06:28 +01:00
/* wake up the task */
2023-02-28 15:06:48 +01:00
event_hdl_task_wakeup ( cur_sub - > hdl . async_task ) ;
MINOR: event_hdl: add event handler base api
Adding base code to provide subscribe/publish API for internal
events processing.
event_hdl provides two complementary APIs, both are implemented
in src/event_hdl.c and include/haproxy/event_hdl{-t.h,.h}:
One API targeting developers that want to register event handlers
that will be notified on specific events.
(SUBSCRIBE)
One API targeting developers that want to notify registered handlers
about an event.
(PUBLISH)
This feature is being considered to address the following scenarios:
- mailers code refactoring (getting rid of deprecated
tcp-check ruleset implementation)
- server events from lua code (registering user defined
lua function that is executed with relevant data when a
server is dynamically added/removed or on server state change)
- providing a stable and easy to use API for upcoming
developments that rely on specific events to perform actions.
(e.g: ressource cleanup when a server is deleted from haproxy)
At this time though, we don't have much use cases in mind in addition to
server events handling, but the API is aimed at being multipurpose
so that new event families, with their own particularities, can be
easily implemented afterwards (and hopefully) without requiring breaking
changes to the API.
Moreover, you should know that the API was not designed to cope well
with high rate event publishing.
Mostly because publishing means iterating over unsorted subscriber list.
So it won't scale well as subscriber list increases, but it is intended in
order to keep the code simple and versatile.
Instead, it is assumed that events implemented using this API
should be periodic events, and that events related to critical
io/networking processing should be handled using
dedicated facilities anyway.
(After all, this is meant to be a general purpose event API)
Apart from being easily extensible, one of the main goals of this API is
to make subscriber code as simple and safe as possible.
This is done by offering multiple event handling modes:
- SYNC mode:
publishing code directly
leverages handler code (callback function)
and handler code has a direct access to "live" event data
(pointers mostly, alongside with lock hints/context
so that accessing data pointers can be done properly)
- normal ASYNC mode:
handler is executed in a backward compatible way with sync mode,
so that it is easy to switch from and to SYNC/ASYNC mode.
Only here the handler has access to "offline" event data, and
not "live" data (ptrs) so that data consistency is guaranteed.
By offline, you should understand "snapshot" of relevant data
at the time of the event, so that the handler can consume it
later (even if associated ressource is not valid anymore)
- advanced ASYNC mode
same as normal ASYNC mode, but here handler is not a function
that is executed with event data passed as argument: handler is a
user defined tasklet that is notified when event occurs.
The tasklet may consume pending events and associated data
through its own message queue.
ASYNC mode should be considered first if you don't rely on live event
data and you wan't to make sure that your code has the lowest impact
possible on publisher code. (ie: you don't want to break stuff)
Internal API documentation will follow:
You will find more details about the notions we roughly approached here.
2022-11-16 18:06:28 +01:00
} /* end async mode */
} /* end hdl should be notified */
} /* end mt_list */
BUG/MEDIUM: event_hdl: fix async data refcount issue
In _event_hdl_publish(), when publishing an event to async handler(s),
async_data is allocated only once and then relies on a refcount
logic to reuse the same data block for multiple async event handlers.
(this allows to save significant amount of memory)
Because the refcount is first set to 0, there is a small race where
the consumers could consume async data (async data refcount reaching 0)
before publishing is actually over.
The consequence is that async data may be freed by one of the consumers
while we still rely on it within _event_hdl_publish().
This was discovered by chance when stress-testing the API with multiple
async handlers registered to the same event: some of the handlers were
notified about a new event for which the event data was already freed,
resulting in invalid reads and/or segfaults.
To fix this, we first set the refcount to 1, assuming that the
publish function relies on async_data until the publish is over.
At the end of the publish, the reference to the async data is dropped.
This way, async_data is either freed by _event_hdl_publish() itself
or by one of the consumers, depending on who is the last one relying
on it.
If 68e692da0 ("MINOR: event_hdl: add event handler base api")
is being backported, then this commit should be backported with it.
2023-03-22 10:42:20 +01:00
if ( async_data ) {
/* we finished publishing, drop the reference on async data */
_event_hdl_async_data_drop ( async_data ) ;
MINOR: event_hdl: dynamically allocated event data members
Add the ability to provide a cleanup function for event data passed
via the publishing function.
One use case could be the need to provide valid pointers in the safe
section of the data struct.
Cleanup function will be automatically called with data (or copy of data)
as argument when all handlers consumed the event, which provides an easy
way to release some memory or decrement refcounts to ressources that were
provided through the data struct.
data in itself may not be freed by the cleanup function, it is handled
by the API.
This would allow passing large (allocated) data blocks through the data
struct while keeping data struct size under the EVENT_HDL_ASYNC_EVENT_DATA
size limit.
To do so, when publishing an event, where we would currently do:
struct event_hdl_cb_data_new_family event_data;
/* safe data, available from both sync and async contexts
* may not use pointers to short-living resources
*/
event_data.safe.my_custom_data = x;
/* unsafe data, only available from sync contexts */
event_data.unsafe.my_unsafe_data = y;
/* once data is prepared, we can publish the event */
event_hdl_publish(NULL,
EVENT_HDL_SUB_NEW_FAMILY_SUBTYPE_1,
EVENT_HDL_CB_DATA(&event_data));
We could do:
struct event_hdl_cb_data_new_family event_data;
/* safe data, available from both sync and async contexts
* may not use pointers to short-living resources,
* unless EVENT_HDL_CB_DATA_DM is used to ensure pointer
* consistency (ie: refcount)
*/
event_data.safe.my_custom_static_data = x;
event_data.safe.my_custom_dynamic_data = malloc(1);
/* unsafe data, only available from sync contexts */
event_data.unsafe.my_unsafe_data = y;
/* once data is prepared, we can publish the event */
event_hdl_publish(NULL,
EVENT_HDL_SUB_NEW_FAMILY_SUBTYPE_1,
EVENT_HDL_CB_DATA_DM(&event_data, data_new_family_cleanup));
With data_new_family_cleanup func which would look like this:
void data_new_family_cleanup(const void *data)
{
const struct event_hdl_cb_data_new_family *event_data = ptr;
/* some data members require specific cleanup once the event
* is consumed
*/
free(event_data.safe.my_custom_dynamic_data);
/* don't ever free data! it is not ours */
}
Not sure if this feature will become relevant in the future, so I prefer not
to mention it in the doc for now.
But given that the implementation is trivial and does not put a burden
on the existing API, it's a good thing to have it there, just in case.
2023-03-23 19:09:15 +01:00
} else {
/* no async subscribers, we are responsible for calling the data
* member freeing function if it was provided
*/
if ( data & & data - > _mfree )
data - > _mfree ( data - > _ptr ) ;
BUG/MEDIUM: event_hdl: fix async data refcount issue
In _event_hdl_publish(), when publishing an event to async handler(s),
async_data is allocated only once and then relies on a refcount
logic to reuse the same data block for multiple async event handlers.
(this allows to save significant amount of memory)
Because the refcount is first set to 0, there is a small race where
the consumers could consume async data (async data refcount reaching 0)
before publishing is actually over.
The consequence is that async data may be freed by one of the consumers
while we still rely on it within _event_hdl_publish().
This was discovered by chance when stress-testing the API with multiple
async handlers registered to the same event: some of the handlers were
notified about a new event for which the event data was already freed,
resulting in invalid reads and/or segfaults.
To fix this, we first set the refcount to 1, assuming that the
publish function relies on async_data until the publish is over.
At the end of the publish, the reference to the async data is dropped.
This way, async_data is either freed by _event_hdl_publish() itself
or by one of the consumers, depending on who is the last one relying
on it.
If 68e692da0 ("MINOR: event_hdl: add event handler base api")
is being backported, then this commit should be backported with it.
2023-03-22 10:42:20 +01:00
}
MINOR: event_hdl: add event handler base api
Adding base code to provide subscribe/publish API for internal
events processing.
event_hdl provides two complementary APIs, both are implemented
in src/event_hdl.c and include/haproxy/event_hdl{-t.h,.h}:
One API targeting developers that want to register event handlers
that will be notified on specific events.
(SUBSCRIBE)
One API targeting developers that want to notify registered handlers
about an event.
(PUBLISH)
This feature is being considered to address the following scenarios:
- mailers code refactoring (getting rid of deprecated
tcp-check ruleset implementation)
- server events from lua code (registering user defined
lua function that is executed with relevant data when a
server is dynamically added/removed or on server state change)
- providing a stable and easy to use API for upcoming
developments that rely on specific events to perform actions.
(e.g: ressource cleanup when a server is deleted from haproxy)
At this time though, we don't have much use cases in mind in addition to
server events handling, but the API is aimed at being multipurpose
so that new event families, with their own particularities, can be
easily implemented afterwards (and hopefully) without requiring breaking
changes to the API.
Moreover, you should know that the API was not designed to cope well
with high rate event publishing.
Mostly because publishing means iterating over unsorted subscriber list.
So it won't scale well as subscriber list increases, but it is intended in
order to keep the code simple and versatile.
Instead, it is assumed that events implemented using this API
should be periodic events, and that events related to critical
io/networking processing should be handled using
dedicated facilities anyway.
(After all, this is meant to be a general purpose event API)
Apart from being easily extensible, one of the main goals of this API is
to make subscriber code as simple and safe as possible.
This is done by offering multiple event handling modes:
- SYNC mode:
publishing code directly
leverages handler code (callback function)
and handler code has a direct access to "live" event data
(pointers mostly, alongside with lock hints/context
so that accessing data pointers can be done properly)
- normal ASYNC mode:
handler is executed in a backward compatible way with sync mode,
so that it is easy to switch from and to SYNC/ASYNC mode.
Only here the handler has access to "offline" event data, and
not "live" data (ptrs) so that data consistency is guaranteed.
By offline, you should understand "snapshot" of relevant data
at the time of the event, so that the handler can consume it
later (even if associated ressource is not valid anymore)
- advanced ASYNC mode
same as normal ASYNC mode, but here handler is not a function
that is executed with event data passed as argument: handler is a
user defined tasklet that is notified when event occurs.
The tasklet may consume pending events and associated data
through its own message queue.
ASYNC mode should be considered first if you don't rely on live event
data and you wan't to make sure that your code has the lowest impact
possible on publisher code. (ie: you don't want to break stuff)
Internal API documentation will follow:
You will find more details about the notions we roughly approached here.
2022-11-16 18:06:28 +01:00
if ( error ) {
event_hdl_report_hdl_state ( ha_warning , & cur_sub - > hdl , " PUBLISH " , " memory error " ) ;
return 0 ;
}
return 1 ;
}
/* Publish function should not be used from high calling rate or time sensitive
* places for now , because list lookup based on e_type is not optimized at
* all !
* Returns 1 in case of SUCCESS :
* Subscribed handlers were notified successfully
* Returns 0 in case of FAILURE :
* FAILURE means memory error while handling the very first async handler from
* the subscription list .
* As async handlers are executed first within the list , when such failure occurs
* you can safely assume that no events were published for the current call
*/
int event_hdl_publish ( event_hdl_sub_list * sub_list ,
struct event_hdl_sub_type e_type , const struct event_hdl_cb_data * data )
{
if ( ! e_type . family ) {
/* do nothing, these types are reserved for internal use only
* ( ie : unregistering ) */
return 0 ;
}
if ( sub_list ) {
/* if sublist is provided, first publish event to list subscribers */
return _event_hdl_publish ( sub_list , e_type , data ) ;
} else {
/* publish to global list */
return _event_hdl_publish ( & global_event_hdl_sub_list , e_type , data ) ;
}
}
2023-03-16 11:16:05 +01:00
void event_hdl_sub_list_init ( event_hdl_sub_list * sub_list )
{
BUG_ON ( ! sub_list ) ; /* unexpected, global sublist is managed internally */
MT_LIST_INIT ( & sub_list - > head ) ;
BUG/MEDIUM: event_hdl: clean soft-stop handling
soft-stop was not explicitly handled in event_hdl API.
Because of this, event_hdl was causing some leaks on deinit paths.
Moreover, a task responsible for handling events could require some
additional cleanups (ie: advanced async task), and as the task was not
protected against abort when soft-stopping, such cleanup could not be
performed unless the task itself implements the required protections,
which is not optimal.
Consider this new approach:
'jobs' global variable is incremented whenever an async subscription is
created to prevent the related task from being aborted before the task
acknowledges the final END event.
Once the END event is acknowledged and freed by the task, the 'jobs'
variable is decremented, and the deinit process may continue (including
the abortion of remaining tasks not guarded by the 'jobs' variable).
To do this, a new global mt_list is required: known_event_hdl_sub_list
This list tracks the known (initialized) subscription lists within the
process.
sub_lists are automatically added to the "known" list when calling
event_hdl_sub_list_init(), and are removed from the list with
event_hdl_sub_list_destroy().
This allows us to implement a global thread-safe event_hdl deinit()
function that is automatically called on soft-stop thanks to signal(0).
When event_hdl deinit() is initiated, we simply iterate against the known
subscription lists to destroy them.
event_hdl_subscribe_ptr() was slightly modified to make sure that a sub_list
may not accept new subscriptions once it is destroyed (removed from the
known list)
This can occur between the time the soft-stop is initiated (signal(0)) and
haproxy actually enters in the deinit() function (once tasks are either
finished or aborted and other threads already joined).
It is safe to destroy() the subscription list multiple times as long
as the pointer is still valid (ie: first on soft-stop when handling
the '0' signal, then from regular deinit() path): the function does
nothing if the subscription list is already removed.
We partially reverted "BUG/MINOR: event_hdl: make event_hdl_subscribe thread-safe"
since we can use parent mt_list locking instead of a dedicated lock to make
the check gainst duplicate subscription ID.
(insert_lock is not useful anymore)
The check in itself is not changed, only the locking method.
sizeof(event_hdl_sub_list) slightly increases: from 24 bits to 32bits due
to the additional mt_list struct within it.
With that said, having thread-safe list to store known subscription lists
is a good thing: it could help to implement additional management
logic for subcription lists and could be useful to add some stats or
debugging tools in the future.
If 68e692da0 ("MINOR: event_hdl: add event handler base api")
is being backported, then this commit should be backported with it.
2023-03-16 10:54:24 +01:00
MT_LIST_APPEND ( & known_event_hdl_sub_list , & sub_list - > known ) ;
2023-03-16 11:16:05 +01:00
}
BUG/MEDIUM: event_hdl: clean soft-stop handling
soft-stop was not explicitly handled in event_hdl API.
Because of this, event_hdl was causing some leaks on deinit paths.
Moreover, a task responsible for handling events could require some
additional cleanups (ie: advanced async task), and as the task was not
protected against abort when soft-stopping, such cleanup could not be
performed unless the task itself implements the required protections,
which is not optimal.
Consider this new approach:
'jobs' global variable is incremented whenever an async subscription is
created to prevent the related task from being aborted before the task
acknowledges the final END event.
Once the END event is acknowledged and freed by the task, the 'jobs'
variable is decremented, and the deinit process may continue (including
the abortion of remaining tasks not guarded by the 'jobs' variable).
To do this, a new global mt_list is required: known_event_hdl_sub_list
This list tracks the known (initialized) subscription lists within the
process.
sub_lists are automatically added to the "known" list when calling
event_hdl_sub_list_init(), and are removed from the list with
event_hdl_sub_list_destroy().
This allows us to implement a global thread-safe event_hdl deinit()
function that is automatically called on soft-stop thanks to signal(0).
When event_hdl deinit() is initiated, we simply iterate against the known
subscription lists to destroy them.
event_hdl_subscribe_ptr() was slightly modified to make sure that a sub_list
may not accept new subscriptions once it is destroyed (removed from the
known list)
This can occur between the time the soft-stop is initiated (signal(0)) and
haproxy actually enters in the deinit() function (once tasks are either
finished or aborted and other threads already joined).
It is safe to destroy() the subscription list multiple times as long
as the pointer is still valid (ie: first on soft-stop when handling
the '0' signal, then from regular deinit() path): the function does
nothing if the subscription list is already removed.
We partially reverted "BUG/MINOR: event_hdl: make event_hdl_subscribe thread-safe"
since we can use parent mt_list locking instead of a dedicated lock to make
the check gainst duplicate subscription ID.
(insert_lock is not useful anymore)
The check in itself is not changed, only the locking method.
sizeof(event_hdl_sub_list) slightly increases: from 24 bits to 32bits due
to the additional mt_list struct within it.
With that said, having thread-safe list to store known subscription lists
is a good thing: it could help to implement additional management
logic for subcription lists and could be useful to add some stats or
debugging tools in the future.
If 68e692da0 ("MINOR: event_hdl: add event handler base api")
is being backported, then this commit should be backported with it.
2023-03-16 10:54:24 +01:00
/* internal function, assumes that sub_list ptr is always valid */
static void _event_hdl_sub_list_destroy ( event_hdl_sub_list * sub_list )
MINOR: event_hdl: add event handler base api
Adding base code to provide subscribe/publish API for internal
events processing.
event_hdl provides two complementary APIs, both are implemented
in src/event_hdl.c and include/haproxy/event_hdl{-t.h,.h}:
One API targeting developers that want to register event handlers
that will be notified on specific events.
(SUBSCRIBE)
One API targeting developers that want to notify registered handlers
about an event.
(PUBLISH)
This feature is being considered to address the following scenarios:
- mailers code refactoring (getting rid of deprecated
tcp-check ruleset implementation)
- server events from lua code (registering user defined
lua function that is executed with relevant data when a
server is dynamically added/removed or on server state change)
- providing a stable and easy to use API for upcoming
developments that rely on specific events to perform actions.
(e.g: ressource cleanup when a server is deleted from haproxy)
At this time though, we don't have much use cases in mind in addition to
server events handling, but the API is aimed at being multipurpose
so that new event families, with their own particularities, can be
easily implemented afterwards (and hopefully) without requiring breaking
changes to the API.
Moreover, you should know that the API was not designed to cope well
with high rate event publishing.
Mostly because publishing means iterating over unsorted subscriber list.
So it won't scale well as subscriber list increases, but it is intended in
order to keep the code simple and versatile.
Instead, it is assumed that events implemented using this API
should be periodic events, and that events related to critical
io/networking processing should be handled using
dedicated facilities anyway.
(After all, this is meant to be a general purpose event API)
Apart from being easily extensible, one of the main goals of this API is
to make subscriber code as simple and safe as possible.
This is done by offering multiple event handling modes:
- SYNC mode:
publishing code directly
leverages handler code (callback function)
and handler code has a direct access to "live" event data
(pointers mostly, alongside with lock hints/context
so that accessing data pointers can be done properly)
- normal ASYNC mode:
handler is executed in a backward compatible way with sync mode,
so that it is easy to switch from and to SYNC/ASYNC mode.
Only here the handler has access to "offline" event data, and
not "live" data (ptrs) so that data consistency is guaranteed.
By offline, you should understand "snapshot" of relevant data
at the time of the event, so that the handler can consume it
later (even if associated ressource is not valid anymore)
- advanced ASYNC mode
same as normal ASYNC mode, but here handler is not a function
that is executed with event data passed as argument: handler is a
user defined tasklet that is notified when event occurs.
The tasklet may consume pending events and associated data
through its own message queue.
ASYNC mode should be considered first if you don't rely on live event
data and you wan't to make sure that your code has the lowest impact
possible on publisher code. (ie: you don't want to break stuff)
Internal API documentation will follow:
You will find more details about the notions we roughly approached here.
2022-11-16 18:06:28 +01:00
{
struct event_hdl_sub * cur_sub ;
2023-09-15 17:09:45 +02:00
struct mt_list * elt1 , elt2 ;
MINOR: event_hdl: add event handler base api
Adding base code to provide subscribe/publish API for internal
events processing.
event_hdl provides two complementary APIs, both are implemented
in src/event_hdl.c and include/haproxy/event_hdl{-t.h,.h}:
One API targeting developers that want to register event handlers
that will be notified on specific events.
(SUBSCRIBE)
One API targeting developers that want to notify registered handlers
about an event.
(PUBLISH)
This feature is being considered to address the following scenarios:
- mailers code refactoring (getting rid of deprecated
tcp-check ruleset implementation)
- server events from lua code (registering user defined
lua function that is executed with relevant data when a
server is dynamically added/removed or on server state change)
- providing a stable and easy to use API for upcoming
developments that rely on specific events to perform actions.
(e.g: ressource cleanup when a server is deleted from haproxy)
At this time though, we don't have much use cases in mind in addition to
server events handling, but the API is aimed at being multipurpose
so that new event families, with their own particularities, can be
easily implemented afterwards (and hopefully) without requiring breaking
changes to the API.
Moreover, you should know that the API was not designed to cope well
with high rate event publishing.
Mostly because publishing means iterating over unsorted subscriber list.
So it won't scale well as subscriber list increases, but it is intended in
order to keep the code simple and versatile.
Instead, it is assumed that events implemented using this API
should be periodic events, and that events related to critical
io/networking processing should be handled using
dedicated facilities anyway.
(After all, this is meant to be a general purpose event API)
Apart from being easily extensible, one of the main goals of this API is
to make subscriber code as simple and safe as possible.
This is done by offering multiple event handling modes:
- SYNC mode:
publishing code directly
leverages handler code (callback function)
and handler code has a direct access to "live" event data
(pointers mostly, alongside with lock hints/context
so that accessing data pointers can be done properly)
- normal ASYNC mode:
handler is executed in a backward compatible way with sync mode,
so that it is easy to switch from and to SYNC/ASYNC mode.
Only here the handler has access to "offline" event data, and
not "live" data (ptrs) so that data consistency is guaranteed.
By offline, you should understand "snapshot" of relevant data
at the time of the event, so that the handler can consume it
later (even if associated ressource is not valid anymore)
- advanced ASYNC mode
same as normal ASYNC mode, but here handler is not a function
that is executed with event data passed as argument: handler is a
user defined tasklet that is notified when event occurs.
The tasklet may consume pending events and associated data
through its own message queue.
ASYNC mode should be considered first if you don't rely on live event
data and you wan't to make sure that your code has the lowest impact
possible on publisher code. (ie: you don't want to break stuff)
Internal API documentation will follow:
You will find more details about the notions we roughly approached here.
2022-11-16 18:06:28 +01:00
2023-09-15 17:09:45 +02:00
mt_list_for_each_entry_safe ( cur_sub , & sub_list - > head , mt_list , elt1 , elt2 ) {
/* remove cur elem from list */
MT_LIST_DELETE_SAFE ( elt1 ) ;
/* then free it */
MINOR: event_hdl: add event handler base api
Adding base code to provide subscribe/publish API for internal
events processing.
event_hdl provides two complementary APIs, both are implemented
in src/event_hdl.c and include/haproxy/event_hdl{-t.h,.h}:
One API targeting developers that want to register event handlers
that will be notified on specific events.
(SUBSCRIBE)
One API targeting developers that want to notify registered handlers
about an event.
(PUBLISH)
This feature is being considered to address the following scenarios:
- mailers code refactoring (getting rid of deprecated
tcp-check ruleset implementation)
- server events from lua code (registering user defined
lua function that is executed with relevant data when a
server is dynamically added/removed or on server state change)
- providing a stable and easy to use API for upcoming
developments that rely on specific events to perform actions.
(e.g: ressource cleanup when a server is deleted from haproxy)
At this time though, we don't have much use cases in mind in addition to
server events handling, but the API is aimed at being multipurpose
so that new event families, with their own particularities, can be
easily implemented afterwards (and hopefully) without requiring breaking
changes to the API.
Moreover, you should know that the API was not designed to cope well
with high rate event publishing.
Mostly because publishing means iterating over unsorted subscriber list.
So it won't scale well as subscriber list increases, but it is intended in
order to keep the code simple and versatile.
Instead, it is assumed that events implemented using this API
should be periodic events, and that events related to critical
io/networking processing should be handled using
dedicated facilities anyway.
(After all, this is meant to be a general purpose event API)
Apart from being easily extensible, one of the main goals of this API is
to make subscriber code as simple and safe as possible.
This is done by offering multiple event handling modes:
- SYNC mode:
publishing code directly
leverages handler code (callback function)
and handler code has a direct access to "live" event data
(pointers mostly, alongside with lock hints/context
so that accessing data pointers can be done properly)
- normal ASYNC mode:
handler is executed in a backward compatible way with sync mode,
so that it is easy to switch from and to SYNC/ASYNC mode.
Only here the handler has access to "offline" event data, and
not "live" data (ptrs) so that data consistency is guaranteed.
By offline, you should understand "snapshot" of relevant data
at the time of the event, so that the handler can consume it
later (even if associated ressource is not valid anymore)
- advanced ASYNC mode
same as normal ASYNC mode, but here handler is not a function
that is executed with event data passed as argument: handler is a
user defined tasklet that is notified when event occurs.
The tasklet may consume pending events and associated data
through its own message queue.
ASYNC mode should be considered first if you don't rely on live event
data and you wan't to make sure that your code has the lowest impact
possible on publisher code. (ie: you don't want to break stuff)
Internal API documentation will follow:
You will find more details about the notions we roughly approached here.
2022-11-16 18:06:28 +01:00
_event_hdl_unsubscribe ( cur_sub ) ;
}
BUG/MEDIUM: event_hdl: clean soft-stop handling
soft-stop was not explicitly handled in event_hdl API.
Because of this, event_hdl was causing some leaks on deinit paths.
Moreover, a task responsible for handling events could require some
additional cleanups (ie: advanced async task), and as the task was not
protected against abort when soft-stopping, such cleanup could not be
performed unless the task itself implements the required protections,
which is not optimal.
Consider this new approach:
'jobs' global variable is incremented whenever an async subscription is
created to prevent the related task from being aborted before the task
acknowledges the final END event.
Once the END event is acknowledged and freed by the task, the 'jobs'
variable is decremented, and the deinit process may continue (including
the abortion of remaining tasks not guarded by the 'jobs' variable).
To do this, a new global mt_list is required: known_event_hdl_sub_list
This list tracks the known (initialized) subscription lists within the
process.
sub_lists are automatically added to the "known" list when calling
event_hdl_sub_list_init(), and are removed from the list with
event_hdl_sub_list_destroy().
This allows us to implement a global thread-safe event_hdl deinit()
function that is automatically called on soft-stop thanks to signal(0).
When event_hdl deinit() is initiated, we simply iterate against the known
subscription lists to destroy them.
event_hdl_subscribe_ptr() was slightly modified to make sure that a sub_list
may not accept new subscriptions once it is destroyed (removed from the
known list)
This can occur between the time the soft-stop is initiated (signal(0)) and
haproxy actually enters in the deinit() function (once tasks are either
finished or aborted and other threads already joined).
It is safe to destroy() the subscription list multiple times as long
as the pointer is still valid (ie: first on soft-stop when handling
the '0' signal, then from regular deinit() path): the function does
nothing if the subscription list is already removed.
We partially reverted "BUG/MINOR: event_hdl: make event_hdl_subscribe thread-safe"
since we can use parent mt_list locking instead of a dedicated lock to make
the check gainst duplicate subscription ID.
(insert_lock is not useful anymore)
The check in itself is not changed, only the locking method.
sizeof(event_hdl_sub_list) slightly increases: from 24 bits to 32bits due
to the additional mt_list struct within it.
With that said, having thread-safe list to store known subscription lists
is a good thing: it could help to implement additional management
logic for subcription lists and could be useful to add some stats or
debugging tools in the future.
If 68e692da0 ("MINOR: event_hdl: add event handler base api")
is being backported, then this commit should be backported with it.
2023-03-16 10:54:24 +01:00
}
/* when a subscription list is no longer used, call this
* to do the cleanup and make sure all related subscriptions are
* safely ended according to their types
*/
void event_hdl_sub_list_destroy ( event_hdl_sub_list * sub_list )
{
BUG_ON ( ! sub_list ) ; /* unexpected, global sublist is managed internally */
if ( ! MT_LIST_DELETE ( & sub_list - > known ) )
return ; /* already destroyed */
_event_hdl_sub_list_destroy ( sub_list ) ;
MINOR: event_hdl: add event handler base api
Adding base code to provide subscribe/publish API for internal
events processing.
event_hdl provides two complementary APIs, both are implemented
in src/event_hdl.c and include/haproxy/event_hdl{-t.h,.h}:
One API targeting developers that want to register event handlers
that will be notified on specific events.
(SUBSCRIBE)
One API targeting developers that want to notify registered handlers
about an event.
(PUBLISH)
This feature is being considered to address the following scenarios:
- mailers code refactoring (getting rid of deprecated
tcp-check ruleset implementation)
- server events from lua code (registering user defined
lua function that is executed with relevant data when a
server is dynamically added/removed or on server state change)
- providing a stable and easy to use API for upcoming
developments that rely on specific events to perform actions.
(e.g: ressource cleanup when a server is deleted from haproxy)
At this time though, we don't have much use cases in mind in addition to
server events handling, but the API is aimed at being multipurpose
so that new event families, with their own particularities, can be
easily implemented afterwards (and hopefully) without requiring breaking
changes to the API.
Moreover, you should know that the API was not designed to cope well
with high rate event publishing.
Mostly because publishing means iterating over unsorted subscriber list.
So it won't scale well as subscriber list increases, but it is intended in
order to keep the code simple and versatile.
Instead, it is assumed that events implemented using this API
should be periodic events, and that events related to critical
io/networking processing should be handled using
dedicated facilities anyway.
(After all, this is meant to be a general purpose event API)
Apart from being easily extensible, one of the main goals of this API is
to make subscriber code as simple and safe as possible.
This is done by offering multiple event handling modes:
- SYNC mode:
publishing code directly
leverages handler code (callback function)
and handler code has a direct access to "live" event data
(pointers mostly, alongside with lock hints/context
so that accessing data pointers can be done properly)
- normal ASYNC mode:
handler is executed in a backward compatible way with sync mode,
so that it is easy to switch from and to SYNC/ASYNC mode.
Only here the handler has access to "offline" event data, and
not "live" data (ptrs) so that data consistency is guaranteed.
By offline, you should understand "snapshot" of relevant data
at the time of the event, so that the handler can consume it
later (even if associated ressource is not valid anymore)
- advanced ASYNC mode
same as normal ASYNC mode, but here handler is not a function
that is executed with event data passed as argument: handler is a
user defined tasklet that is notified when event occurs.
The tasklet may consume pending events and associated data
through its own message queue.
ASYNC mode should be considered first if you don't rely on live event
data and you wan't to make sure that your code has the lowest impact
possible on publisher code. (ie: you don't want to break stuff)
Internal API documentation will follow:
You will find more details about the notions we roughly approached here.
2022-11-16 18:06:28 +01:00
}
2023-02-23 19:12:49 +01:00
2023-11-24 15:37:40 +01:00
/* config parser for global "tune.events.max-events-at-once" */
static int event_hdl_parse_max_events_at_once ( char * * args , int section_type , struct proxy * curpx ,
const struct proxy * defpx , const char * file , int line ,
char * * err )
{
int arg = - 1 ;
if ( too_many_args ( 1 , args , err , NULL ) )
return - 1 ;
if ( * ( args [ 1 ] ) ! = 0 )
arg = atoi ( args [ 1 ] ) ;
if ( arg < 1 | | arg > 10000 ) {
memprintf ( err , " '%s' expects an integer argument between 1 and 10000. " , args [ 0 ] ) ;
return - 1 ;
}
event_hdl_tune . max_events_at_once = arg ;
return 0 ;
}
/* config keyword parsers */
static struct cfg_kw_list cfg_kws = { ILH , {
{ CFG_GLOBAL , " tune.events.max-events-at-once " , event_hdl_parse_max_events_at_once } ,
{ 0 , NULL , NULL }
} } ;
INITCALL1 ( STG_REGISTER , cfg_register_keywords , & cfg_kws ) ;
2023-02-23 19:12:49 +01:00
INITCALL0 ( STG_INIT , event_hdl_init ) ;