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mirror of https://github.com/systemd/systemd-stable.git synced 2025-08-29 01:50:15 +03:00

properly implement target unit

This commit is contained in:
Lennart Poettering
2010-01-27 06:33:27 +01:00
parent 836698b90b
commit fa06836725
3 changed files with 61 additions and 7 deletions

View File

@ -140,6 +140,7 @@ static void socket_dump(Unit *u, FILE *f, const char *prefix) {
char *prefix2;
assert(s);
assert(f);
prefix2 = strappend(prefix, "\t");
if (!prefix2)

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@ -3,24 +3,76 @@
#include "unit.h"
#include "target.h"
#include "load-fragment.h"
#include "log.h"
static void target_done(Unit *u) {
Target *m = TARGET(u);
static const UnitActiveState state_translation_table[_TARGET_STATE_MAX] = {
[TARGET_DEAD] = UNIT_INACTIVE,
[TARGET_ACTIVE] = UNIT_ACTIVE
};
assert(m);
static const char* const state_string_table[_TARGET_STATE_MAX] = {
[TARGET_DEAD] = "dead",
[TARGET_ACTIVE] = "active"
};
/* Nothing here for now */
static void target_dump(Unit *u, FILE *f, const char *prefix) {
Target *t = TARGET(u);
assert(t);
assert(f);
fprintf(f,
"%sTarget State: %s\n",
prefix, state_string_table[t->state]);
}
static void target_set_state(Target *t, TargetState state) {
TargetState old_state;
assert(t);
old_state = t->state;
t->state = state;
log_debug("%s changing %s → %s", unit_id(UNIT(t)), state_string_table[old_state], state_string_table[state]);
unit_notify(UNIT(t), state_translation_table[old_state], state_translation_table[state]);
}
static int target_start(Unit *u) {
Target *t = TARGET(u);
assert(t);
assert(t->state == TARGET_DEAD);
target_set_state(t, TARGET_ACTIVE);
return 0;
}
static int target_stop(Unit *u) {
Target *t = TARGET(u);
assert(t);
assert(t->state == TARGET_ACTIVE);
target_set_state(t, TARGET_DEAD);
return 0;
}
static UnitActiveState target_active_state(Unit *u) {
return TARGET(u)->state == TARGET_DEAD ? UNIT_INACTIVE : UNIT_ACTIVE;
assert(u);
return state_translation_table[TARGET(u)->state];
}
const UnitVTable target_vtable = {
.suffix = ".target",
.init = unit_load_fragment_and_dropin,
.done = target_done,
.dump = target_dump,
.start = target_start,
.stop = target_stop,
.active_state = target_active_state
};

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@ -9,7 +9,8 @@ typedef struct Target Target;
typedef enum TargetState {
TARGET_DEAD,
TARGET_ACTIVE
TARGET_ACTIVE,
_TARGET_STATE_MAX
} TargetState;
struct Target {