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/*-*- Mode: C; c-basic-offset: 8; indent-tabs-mode: nil -*-*/
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/***
This file is part of systemd .
Copyright 2010 Lennart Poettering
systemd is free software ; you can redistribute it and / or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation ; either version 2 of the License , or
( at your option ) any later version .
systemd is distributed in the hope that it will be useful , but
WITHOUT ANY WARRANTY ; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE . See the GNU
General Public License for more details .
You should have received a copy of the GNU General Public License
along with systemd ; If not , see < http : //www.gnu.org/licenses/>.
* * */
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# include <errno.h>
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# include <signal.h>
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# include "unit.h"
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# include "target.h"
# include "load-fragment.h"
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# include "log.h"
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# include "dbus-target.h"
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# include "special.h"
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static const UnitActiveState state_translation_table [ _TARGET_STATE_MAX ] = {
[ TARGET_DEAD ] = UNIT_INACTIVE ,
[ TARGET_ACTIVE ] = UNIT_ACTIVE
} ;
static void target_set_state ( Target * t , TargetState state ) {
TargetState old_state ;
assert ( t ) ;
old_state = t - > state ;
t - > state = state ;
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if ( state ! = old_state )
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log_debug ( " %s changed %s -> %s " ,
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t - > meta . id ,
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target_state_to_string ( old_state ) ,
target_state_to_string ( state ) ) ;
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unit_notify ( UNIT ( t ) , state_translation_table [ old_state ] , state_translation_table [ state ] ) ;
}
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static int target_add_default_dependencies ( Target * t ) {
Iterator i ;
Unit * other ;
int r ;
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/* Imply ordering for requirement dependencies on target
* units . Note that when the user created a contradicting
* ordering manually we won ' t add anything in here to make
* sure we don ' t create a loop . */
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SET_FOREACH ( other , t - > meta . dependencies [ UNIT_REQUIRES ] , i )
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if ( ! set_get ( t - > meta . dependencies [ UNIT_BEFORE ] , other ) )
if ( ( r = unit_add_dependency ( UNIT ( t ) , UNIT_AFTER , other , true ) ) < 0 )
return r ;
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SET_FOREACH ( other , t - > meta . dependencies [ UNIT_REQUIRES_OVERRIDABLE ] , i )
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if ( ! set_get ( t - > meta . dependencies [ UNIT_BEFORE ] , other ) )
if ( ( r = unit_add_dependency ( UNIT ( t ) , UNIT_AFTER , other , true ) ) < 0 )
return r ;
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SET_FOREACH ( other , t - > meta . dependencies [ UNIT_WANTS ] , i )
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if ( ! set_get ( t - > meta . dependencies [ UNIT_BEFORE ] , other ) )
if ( ( r = unit_add_dependency ( UNIT ( t ) , UNIT_AFTER , other , true ) ) < 0 )
return r ;
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return 0 ;
}
static int target_load ( Unit * u ) {
Target * t = TARGET ( u ) ;
int r ;
assert ( t ) ;
if ( ( r = unit_load_fragment_and_dropin ( u ) ) < 0 )
return r ;
/* This is a new unit? Then let's add in some extras */
if ( u - > meta . load_state = = UNIT_LOADED ) {
if ( u - > meta . default_dependencies )
if ( ( r = target_add_default_dependencies ( t ) ) < 0 )
return r ;
}
return 0 ;
}
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static int target_coldplug ( Unit * u ) {
Target * t = TARGET ( u ) ;
assert ( t ) ;
assert ( t - > state = = TARGET_DEAD ) ;
if ( t - > deserialized_state ! = t - > state )
target_set_state ( t , t - > deserialized_state ) ;
return 0 ;
}
static void target_dump ( Unit * u , FILE * f , const char * prefix ) {
Target * t = TARGET ( u ) ;
assert ( t ) ;
assert ( f ) ;
fprintf ( f ,
" %sTarget State: %s \n " ,
prefix , target_state_to_string ( t - > state ) ) ;
}
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static int target_start ( Unit * u ) {
Target * t = TARGET ( u ) ;
assert ( t ) ;
assert ( t - > state = = TARGET_DEAD ) ;
target_set_state ( t , TARGET_ACTIVE ) ;
return 0 ;
}
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static int target_stop ( Unit * u ) {
Target * t = TARGET ( u ) ;
assert ( t ) ;
assert ( t - > state = = TARGET_ACTIVE ) ;
target_set_state ( t , TARGET_DEAD ) ;
return 0 ;
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}
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static int target_serialize ( Unit * u , FILE * f , FDSet * fds ) {
Target * s = TARGET ( u ) ;
assert ( s ) ;
assert ( f ) ;
assert ( fds ) ;
unit_serialize_item ( u , f , " state " , target_state_to_string ( s - > state ) ) ;
return 0 ;
}
static int target_deserialize_item ( Unit * u , const char * key , const char * value , FDSet * fds ) {
Target * s = TARGET ( u ) ;
assert ( u ) ;
assert ( key ) ;
assert ( value ) ;
assert ( fds ) ;
if ( streq ( key , " state " ) ) {
TargetState state ;
if ( ( state = target_state_from_string ( value ) ) < 0 )
log_debug ( " Failed to parse state value %s " , value ) ;
else
s - > deserialized_state = state ;
} else
log_debug ( " Unknown serialization key '%s' " , key ) ;
return 0 ;
}
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static UnitActiveState target_active_state ( Unit * u ) {
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assert ( u ) ;
return state_translation_table [ TARGET ( u ) - > state ] ;
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}
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static const char * target_sub_state_to_string ( Unit * u ) {
assert ( u ) ;
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return target_state_to_string ( TARGET ( u ) - > state ) ;
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}
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static const char * const target_state_table [ _TARGET_STATE_MAX ] = {
[ TARGET_DEAD ] = " dead " ,
[ TARGET_ACTIVE ] = " active "
} ;
DEFINE_STRING_TABLE_LOOKUP ( target_state , TargetState ) ;
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const UnitVTable target_vtable = {
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. suffix = " .target " ,
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. load = target_load ,
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. coldplug = target_coldplug ,
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. dump = target_dump ,
. start = target_start ,
. stop = target_stop ,
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. serialize = target_serialize ,
. deserialize_item = target_deserialize_item ,
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. active_state = target_active_state ,
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. sub_state_to_string = target_sub_state_to_string ,
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. bus_interface = " org.freedesktop.systemd1.Target " ,
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. bus_message_handler = bus_target_message_handler
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} ;