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603 lines
26 KiB
Markdown
603 lines
26 KiB
Markdown
---
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title: Coding Style
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category: Contributing
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layout: default
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---
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# Coding Style
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## Formatting
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- 8ch indent, no tabs, except for files in `man/` which are 2ch indent, and
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still no tabs, and shell scripts, which are 4ch indent, and no tabs either.
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- We prefer `/* comments */` over `// comments` in code you commit,
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please. This way `// comments` are left for developers to use for local,
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temporary commenting of code for debug purposes (i.e. uncommittable stuff),
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making such comments easily discernible from explanatory, documenting code
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comments (i.e. committable stuff).
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- Don't break code lines too eagerly. We do **not** force line breaks at 80ch,
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all of today's screens should be much larger than that. But then again, don't
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overdo it, ~109ch should be enough really. The `.editorconfig`, `.vimrc` and
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`.dir-locals.el` files contained in the repository will set this limit up for
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you automatically, if you let them (as well as a few other things). Please
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note that emacs loads `.dir-locals.el` automatically, but vim needs to be
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configured to load `.vimrc`, see that file for instructions.
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- If you break a function declaration over multiple lines, do it like this:
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```c
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void some_function(
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int foo,
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bool bar,
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char baz) {
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int a, b, c;
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```
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(i.e. use double indentation — 16 spaces — for the parameter list.)
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- Try to write this:
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```c
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void foo() {
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}
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```
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instead of this:
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```c
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void foo()
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{
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}
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```
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- Single-line `if` blocks should not be enclosed in `{}`. Write this:
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```c
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if (foobar)
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waldo();
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```
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instead of this:
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```c
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if (foobar) {
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waldo();
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}
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```
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- Do not write `foo ()`, write `foo()`.
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## Code Organization and Semantics
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- Please name structures in `PascalCase` (with exceptions, such as public API
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structs), variables and functions in `snake_case`.
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- Avoid static variables, except for caches and very few other cases. Think
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about thread-safety! While most of our code is never used in threaded
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environments, at least the library code should make sure it works correctly
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in them. Instead of doing a lot of locking for that, we tend to prefer using
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TLS to do per-thread caching (which only works for small, fixed-size cache
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objects), or we disable caching for any thread that is not the main
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thread. Use `is_main_thread()` to detect whether the calling thread is the
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main thread.
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- Do not write functions that clobber call-by-reference variables on
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failure. Use temporary variables for these cases and change the passed in
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variables only on success. The rule is: never clobber return parameters on
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failure, always initialize return parameters on success.
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- Typically, function parameters fit into three categories: input parameters,
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mutable objects, and call-by-reference return parameters. Input parameters
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should always carry suitable "const" declarators if they are pointers, to
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indicate they are input-only and not changed by the function. Return
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parameters are best prefixed with "ret_", to clarify they are return
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parameters. (Conversely, please do not prefix parameters that aren't
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output-only with "ret_", in particular not mutable parameters that are both
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input as well as output). Example:
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```c
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static int foobar_frobnicate(
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Foobar* object, /* the associated mutable object */
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const char *input, /* immutable input parameter */
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char **ret_frobnicated) { /* return parameter */
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…
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return 0;
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}
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```
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- The order in which header files are included doesn't matter too
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much. systemd-internal headers must not rely on an include order, so it is
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safe to include them in any order possible. However, to not clutter global
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includes, and to make sure internal definitions will not affect global
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headers, please always include the headers of external components first
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(these are all headers enclosed in <>), followed by our own exported headers
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(usually everything that's prefixed by `sd-`), and then followed by internal
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headers. Furthermore, in all three groups, order all includes alphabetically
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so duplicate includes can easily be detected.
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- Please avoid using global variables as much as you can. And if you do use
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them make sure they are static at least, instead of exported. Especially in
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library-like code it is important to avoid global variables. Why are global
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variables bad? They usually hinder generic reusability of code (since they
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break in threaded programs, and usually would require locking there), and as
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the code using them has side-effects make programs non-transparent. That
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said, there are many cases where they explicitly make a lot of sense, and are
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OK to use. For example, the log level and target in `log.c` is stored in a
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global variable, and that's OK and probably expected by most. Also in many
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cases we cache data in global variables. If you add more caches like this,
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please be careful however, and think about threading. Only use static
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variables if you are sure that thread-safety doesn't matter in your
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case. Alternatively, consider using TLS, which is pretty easy to use with
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gcc's `thread_local` concept. It's also OK to store data that is inherently
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global in global variables, for example data parsed from command lines, see
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below.
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- You might wonder what kind of common code belongs in `src/shared/` and what
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belongs in `src/basic/`. The split is like this: anything that is used to
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implement the public shared object we provide (sd-bus, sd-login, sd-id128,
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nss-systemd, nss-mymachines, nss-resolve, nss-myhostname, pam_systemd), must
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be located in `src/basic` (those objects are not allowed to link to
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libsystemd-shared.so). Conversely, anything which is shared between multiple
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components and does not need to be in `src/basic/`, should be in
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`src/shared/`.
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To summarize:
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`src/basic/`
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- may be used by all code in the tree
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- may not use any code outside of `src/basic/`
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`src/libsystemd/`
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- may be used by all code in the tree, except for code in `src/basic/`
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- may not use any code outside of `src/basic/`, `src/libsystemd/`
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`src/shared/`
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- may be used by all code in the tree, except for code in `src/basic/`,
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`src/libsystemd/`, `src/nss-*`, `src/login/pam_systemd.*`, and files under
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`src/journal/` that end up in `libjournal-client.a` convenience library.
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- may not use any code outside of `src/basic/`, `src/libsystemd/`, `src/shared/`
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- Our focus is on the GNU libc (glibc), not any other libcs. If other libcs are
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incompatible with glibc it's on them. However, if there are equivalent POSIX
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and Linux/GNU-specific APIs, we generally prefer the POSIX APIs. If there
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aren't, we are happy to use GNU or Linux APIs, and expect non-GNU
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implementations of libc to catch up with glibc.
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## Using C Constructs
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- Preferably allocate local variables on the top of the block:
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```c
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{
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int a, b;
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a = 5;
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b = a;
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}
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```
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- Do not mix function invocations with variable definitions in one line. Wrong:
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```c
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{
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int a = foobar();
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uint64_t x = 7;
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}
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```
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Right:
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```c
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{
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int a;
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uint64_t x = 7;
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a = foobar();
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}
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```
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- Use `goto` for cleaning up, and only use it for that. i.e. you may only jump
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to the end of a function, and little else. Never jump backwards!
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- To minimize strict aliasing violations, we prefer unions over casting.
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- Instead of using `memzero()`/`memset()` to initialize structs allocated on
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the stack, please try to use c99 structure initializers. It's short, prettier
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and actually even faster at execution. Hence:
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```c
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struct foobar t = {
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.foo = 7,
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.bar = "bazz",
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};
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```
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instead of:
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```c
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struct foobar t;
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zero(t);
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t.foo = 7;
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t.bar = "bazz";
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```
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- To implement an endless loop, use `for (;;)` rather than `while (1)`. The
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latter is a bit ugly anyway, since you probably really meant `while
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(true)`. To avoid the discussion what the right always-true expression for an
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infinite while loop is, our recommendation is to simply write it without any
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such expression by using `for (;;)`.
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- To determine the length of a constant string `"foo"`, don't bother with
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`sizeof("foo")-1`, please use `strlen()` instead (both gcc and clang optimize
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the call away for fixed strings). The only exception is when declaring an
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array. In that case use STRLEN, which evaluates to a static constant and
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doesn't force the compiler to create a VLA.
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- Please use C's downgrade-to-bool feature only for expressions that are
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actually booleans (or "boolean-like"), and not for variables that are really
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numeric. Specifically, if you have an `int b` and it's only used in a boolean
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sense, by all means check its state with `if (b) …` — but if `b` can actually
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have more than two semantic values, and you want to compare for non-zero,
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then please write that explicitly with `if (b != 0) …`. This helps readability
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as the value range and semantical behaviour is directly clear from the
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condition check. As a special addition: when dealing with pointers which you
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want to check for non-NULL-ness, you may also use downgrade-to-bool feature.
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- Please do not use yoda comparisons, i.e. please prefer the more readable `if
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(a == 7)` over the less readable `if (7 == a)`.
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## Destructors
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- The destructors always deregister the object from the next bigger object, not
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the other way around.
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- For robustness reasons, destructors should be able to destruct
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half-initialized objects, too.
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- When you define a destructor or `unref()` call for an object, please accept a
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`NULL` object and simply treat this as NOP. This is similar to how libc
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`free()` works, which accepts `NULL` pointers and becomes a NOP for them. By
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following this scheme a lot of `if` checks can be removed before invoking
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your destructor, which makes the code substantially more readable and robust.
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- Related to this: when you define a destructor or `unref()` call for an
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object, please make it return the same type it takes and always return `NULL`
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from it. This allows writing code like this:
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```c
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p = foobar_unref(p);
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```
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which will always work regardless if `p` is initialized or not, and
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guarantees that `p` is `NULL` afterwards, all in just one line.
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## Error Handling
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- Error codes are returned as negative `Exxx`. e.g. `return -EINVAL`. There are
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some exceptions: for constructors, it is OK to return `NULL` on OOM. For
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lookup functions, `NULL` is fine too for "not found".
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Be strict with this. When you write a function that can fail due to more than
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one cause, it *really* should have an `int` as the return value for the error
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code.
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- Do not bother with error checking whether writing to stdout/stderr worked.
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- Do not log errors from "library" code, only do so from "main program"
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code. (With one exception: it is OK to log with DEBUG level from any code,
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with the exception of maybe inner loops).
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- In public API calls, you **must** validate all your input arguments for
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programming error with `assert_return()` and return a sensible return
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code. In all other calls, it is recommended to check for programming errors
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with a more brutal `assert()`. We are more forgiving to public users than for
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ourselves! Note that `assert()` and `assert_return()` really only should be
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used for detecting programming errors, not for runtime errors. `assert()` and
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`assert_return()` by usage of `_likely_()` inform the compiler that he should
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not expect these checks to fail, and they inform fellow programmers about the
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expected validity and range of parameters.
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- When you invoke certain calls like `unlink()`, or `mkdir_p()` and you know it
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is safe to ignore the error it might return (because a later call would
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detect the failure anyway, or because the error is in an error path and you
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thus couldn't do anything about it anyway), then make this clear by casting
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the invocation explicitly to `(void)`. Code checks like Coverity understand
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that, and will not complain about ignored error codes. Hence, please use
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this:
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```c
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(void) unlink("/foo/bar/baz");
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```
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instead of just this:
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```c
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unlink("/foo/bar/baz");
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```
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When returning from a `void` function, you may also want to shorten the error
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path boilerplate by returning a function invocation cast to `(void)` like so:
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```c
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if (condition_not_met)
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return (void) log_tests_skipped("Cannot run ...");
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```
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Don't cast function calls to `(void)` that return no error
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conditions. Specifically, the various `xyz_unref()` calls that return a
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`NULL` object shouldn't be cast to `(void)`, since not using the return value
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does not hide any errors.
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- When returning a return code from `main()`, please preferably use
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`EXIT_FAILURE` and `EXIT_SUCCESS` as defined by libc.
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## Logging
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- For every function you add, think about whether it is a "logging" function or
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a "non-logging" function. "Logging" functions do (non-debug) logging on their
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own, "non-logging" function never log on their own (except at debug level)
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and expect their callers to log. All functions in "library" code, i.e. in
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`src/shared/` and suchlike must be "non-logging". Every time a "logging"
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function calls a "non-logging" function, it should log about the resulting
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errors. If a "logging" function calls another "logging" function, then it
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should not generate log messages, so that log messages are not generated
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twice for the same errors. (Note that debug level logging — at syslog level
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`LOG_DEBUG` — is not considered logging in this context, debug logging is
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generally always fine and welcome.)
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- If possible, do a combined log & return operation:
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```c
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r = operation(...);
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if (r < 0)
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return log_(error|warning|notice|...)_errno(r, "Failed to ...: %m");
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```
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If the error value is "synthetic", i.e. it was not received from
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the called function, use `SYNTHETIC_ERRNO` wrapper to tell the logging
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system to not log the errno value, but still return it:
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```c
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n = read(..., s, sizeof s);
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if (n != sizeof s)
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return log_error_errno(SYNTHETIC_ERRNO(EIO), "Failed to read ...");
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```
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## Memory Allocation
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- Always check OOM. There is no excuse. In program code, you can use
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`log_oom()` for then printing a short message, but not in "library" code.
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- Avoid fixed-size string buffers, unless you really know the maximum size and
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that maximum size is small. They are a source of errors, since they possibly
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result in truncated strings. It is often nicer to use dynamic memory,
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`alloca()` or VLAs. If you do allocate fixed-size strings on the stack, then
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it is probably only OK if you either use a maximum size such as `LINE_MAX`,
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or count in detail the maximum size a string can have. (`DECIMAL_STR_MAX` and
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`DECIMAL_STR_WIDTH` macros are your friends for this!)
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Or in other words, if you use `char buf[256]` then you are likely doing
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something wrong!
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- Make use of `_cleanup_free_` and friends. It makes your code much nicer to
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read (and shorter)!
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- Use `alloca()`, but never forget that it is not OK to invoke `alloca()`
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within a loop or within function call parameters. `alloca()` memory is
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released at the end of a function, and not at the end of a `{}` block. Thus,
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if you invoke it in a loop, you keep increasing the stack pointer without
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ever releasing memory again. (VLAs have better behavior in this case, so
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consider using them as an alternative.) Regarding not using `alloca()`
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within function parameters, see the BUGS section of the `alloca(3)` man page.
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- If you want to concatenate two or more strings, consider using `strjoina()`
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or `strjoin()` rather than `asprintf()`, as the latter is a lot slower. This
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matters particularly in inner loops (but note that `strjoina()` cannot be
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used there).
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## Runtime Behaviour
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- Avoid leaving long-running child processes around, i.e. `fork()`s that are
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not followed quickly by an `execv()` in the child. Resource management is
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unclear in this case, and memory CoW will result in unexpected penalties in
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the parent much, much later on.
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- Don't block execution for arbitrary amounts of time using `usleep()` or a
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similar call, unless you really know what you do. Just "giving something some
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time", or so is a lazy excuse. Always wait for the proper event, instead of
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doing time-based poll loops.
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- Whenever installing a signal handler, make sure to set `SA_RESTART` for it,
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so that interrupted system calls are automatically restarted, and we minimize
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hassles with handling `EINTR` (in particular as `EINTR` handling is pretty
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broken on Linux).
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- When applying C-style unescaping as well as specifier expansion on the same
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string, always apply the C-style unescaping first, followed by the specifier
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expansion. When doing the reverse, make sure to escape `%` in specifier-style
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first (i.e. `%` → `%%`), and then do C-style escaping where necessary.
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- Be exceptionally careful when formatting and parsing floating point
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numbers. Their syntax is locale dependent (i.e. `5.000` in en_US is generally
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understood as 5, while in de_DE as 5000.).
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- Make sure to enforce limits on every user controllable resource. If the user
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can allocate resources in your code, your code must enforce some form of
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limits after which it will refuse operation. It's fine if it is hard-coded
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(at least initially), but it needs to be there. This is particularly
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important for objects that unprivileged users may allocate, but also matters
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for everything else any user may allocated.
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## Types
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- Think about the types you use. If a value cannot sensibly be negative, do not
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use `int`, but use `unsigned`.
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- Use `char` only for actual characters. Use `uint8_t` or `int8_t` when you
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actually mean a byte-sized signed or unsigned integers. When referring to a
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generic byte, we generally prefer the unsigned variant `uint8_t`. Do not use
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types based on `short`. They *never* make sense. Use `int`, `long`, `long
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long`, all in unsigned and signed fashion, and the fixed-size types
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`uint8_t`, `uint16_t`, `uint32_t`, `uint64_t`, `int8_t`, `int16_t`, `int32_t`
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and so on, as well as `size_t`, but nothing else. Do not use kernel types
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like `u32` and so on, leave that to the kernel.
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- Stay uniform. For example, always use `usec_t` for time values. Do not mix
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`usec` and `msec`, and `usec` and whatnot.
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- Never use the `off_t` type, and particularly avoid it in public APIs. It's
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really weirdly defined, as it usually is 64-bit and we don't support it any
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other way, but it could in theory also be 32-bit. Which one it is depends on
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a compiler switch chosen by the compiled program, which hence corrupts APIs
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using it unless they can also follow the program's choice. Moreover, in
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systemd we should parse values the same way on all architectures and cannot
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expose `off_t` values over D-Bus. To avoid any confusion regarding conversion
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and ABIs, always use simply `uint64_t` directly.
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- Unless you allocate an array, `double` is always a better choice than
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`float`. Processors speak `double` natively anyway, so there is no speed
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benefit, and on calls like `printf()` `float`s get promoted to `double`s
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anyway, so there is no point.
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- Use the bool type for booleans, not integers. One exception: in public
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headers (i.e those in `src/systemd/sd-*.h`) use integers after all, as `bool`
|
|
is C99 and in our public APIs we try to stick to C89 (with a few extension).
|
|
|
|
## Deadlocks
|
|
|
|
- Do not issue NSS requests (that includes user name and hostname lookups)
|
|
from PID 1 as this might trigger deadlocks when those lookups involve
|
|
synchronously talking to services that we would need to start up.
|
|
|
|
- Do not synchronously talk to any other service from PID 1, due to risk of
|
|
deadlocks.
|
|
|
|
## File Descriptors
|
|
|
|
- When you allocate a file descriptor, it should be made `O_CLOEXEC` right from
|
|
the beginning, as none of our files should leak to forked binaries by
|
|
default. Hence, whenever you open a file, `O_CLOEXEC` must be specified,
|
|
right from the beginning. This also applies to sockets. Effectively, this
|
|
means that all invocations to:
|
|
|
|
- `open()` must get `O_CLOEXEC` passed,
|
|
- `socket()` and `socketpair()` must get `SOCK_CLOEXEC` passed,
|
|
- `recvmsg()` must get `MSG_CMSG_CLOEXEC` set,
|
|
- `F_DUPFD_CLOEXEC` should be used instead of `F_DUPFD`, and so on,
|
|
- invocations of `fopen()` should take `e`.
|
|
|
|
- It's a good idea to use `O_NONBLOCK` when opening 'foreign' regular files,
|
|
i.e. file system objects that are supposed to be regular files whose paths
|
|
where specified by the user and hence might actually refer to other types of
|
|
file system objects. This is a good idea so that we don't end up blocking on
|
|
'strange' file nodes, for example if the user pointed us to a FIFO or device
|
|
node which may block when opening. Moreover even for actual regular files
|
|
`O_NONBLOCK` has a benefit: it bypasses any mandatory lock that might be in
|
|
effect on the regular file. If in doubt consider turning off `O_NONBLOCK`
|
|
again after opening.
|
|
|
|
## Command Line
|
|
|
|
- If you parse a command line, and want to store the parsed parameters in
|
|
global variables, please consider prefixing their names with `arg_`. We have
|
|
been following this naming rule in most of our tools, and we should continue
|
|
to do so, as it makes it easy to identify command line parameter variables,
|
|
and makes it clear why it is OK that they are global variables.
|
|
|
|
- Command line option parsing:
|
|
- Do not print full `help()` on error, be specific about the error.
|
|
- Do not print messages to stdout on error.
|
|
- Do not POSIX_ME_HARDER unless necessary, i.e. avoid `+` in option string.
|
|
|
|
## Exporting Symbols
|
|
|
|
- Variables and functions **must** be static, unless they have a prototype, and
|
|
are supposed to be exported.
|
|
|
|
- Public API calls (i.e. functions exported by our shared libraries)
|
|
must be marked `_public_` and need to be prefixed with `sd_`. No
|
|
other functions should be prefixed like that.
|
|
|
|
- When exposing public C APIs, be careful what function parameters you make
|
|
`const`. For example, a parameter taking a context object should probably not
|
|
be `const`, even if you are writing an otherwise read-only accessor function
|
|
for it. The reason is that making it `const` fixates the contract that your
|
|
call won't alter the object ever, as part of the API. However, that's often
|
|
quite a promise, given that this even prohibits object-internal caching or
|
|
lazy initialization of object variables. Moreover, it's usually not too
|
|
useful for client applications. Hence, please be careful and avoid `const` on
|
|
object parameters, unless you are very sure `const` is appropriate.
|
|
|
|
## Referencing Concepts
|
|
|
|
- When referring to a configuration file option in the documentation and such,
|
|
please always suffix it with `=`, to indicate that it is a configuration file
|
|
setting.
|
|
|
|
- When referring to a command line option in the documentation and such, please
|
|
always prefix with `--` or `-` (as appropriate), to indicate that it is a
|
|
command line option.
|
|
|
|
- When referring to a file system path that is a directory, please always
|
|
suffix it with `/`, to indicate that it is a directory, not a regular file
|
|
(or other file system object).
|
|
|
|
## Functions to Avoid
|
|
|
|
- Use `memzero()` or even better `zero()` instead of `memset(..., 0, ...)`
|
|
|
|
- Please use `streq()` and `strneq()` instead of `strcmp()`, `strncmp()` where
|
|
applicable (i.e. wherever you just care about equality/inequality, not about
|
|
the sorting order).
|
|
|
|
- Never use `strtol()`, `atoi()` and similar calls. Use `safe_atoli()`,
|
|
`safe_atou32()` and suchlike instead. They are much nicer to use in most
|
|
cases and correctly check for parsing errors.
|
|
|
|
- `htonl()`/`ntohl()` and `htons()`/`ntohs()` are weird. Please use `htobe32()`
|
|
and `htobe16()` instead, it's much more descriptive, and actually says what
|
|
really is happening, after all `htonl()` and `htons()` don't operate on
|
|
`long`s and `short`s as their name would suggest, but on `uint32_t` and
|
|
`uint16_t`. Also, "network byte order" is just a weird name for "big endian",
|
|
hence we might want to call it "big endian" right-away.
|
|
|
|
- Please never use `dup()`. Use `fcntl(fd, F_DUPFD_CLOEXEC, 3)` instead. For
|
|
two reasons: first, you want `O_CLOEXEC` set on the new `fd` (see
|
|
above). Second, `dup()` will happily duplicate your `fd` as 0, 1, 2,
|
|
i.e. stdin, stdout, stderr, should those `fd`s be closed. Given the special
|
|
semantics of those `fd`s, it's probably a good idea to avoid
|
|
them. `F_DUPFD_CLOEXEC` with `3` as parameter avoids them.
|
|
|
|
- Don't use `fgets()`, it's too hard to properly handle errors such as overly
|
|
long lines. Use `read_line()` instead, which is our own function that handles
|
|
this much more nicely.
|
|
|
|
- Don't invoke `exit()`, ever. It is not replacement for proper error
|
|
handling. Please escalate errors up your call chain, and use normal `return`
|
|
to exit from the main function of a process. If you `fork()`ed off a child
|
|
process, please use `_exit()` instead of `exit()`, so that the exit handlers
|
|
are not run.
|
|
|
|
- We never use the POSIX version of `basename()` (which glibc defines it in
|
|
`libgen.h`), only the GNU version (which glibc defines in `string.h`). The
|
|
only reason to include `libgen.h` is because `dirname()` is needed. Every
|
|
time you need that please immediately undefine `basename()`, and add a
|
|
comment about it, so that no code ever ends up using the POSIX version!
|
|
|
|
- Never use `FILENAME_MAX`. Use `PATH_MAX` instead (for checking maximum size
|
|
of paths) and `NAME_MAX` (for checking maximum size of filenames).
|
|
`FILENAME_MAX` is not POSIX, and is a confusingly named alias for `PATH_MAX`
|
|
on Linux. Note the `NAME_MAX` does not include space for a trailing `NUL`,
|
|
but `PATH_MAX` does. UNIX FTW!
|
|
|
|
## Committing to git
|
|
|
|
- Commit message subject lines should be prefixed with an appropriate component
|
|
name of some kind. For example "journal: ", "nspawn: " and so on.
|
|
|
|
- Do not use "Signed-Off-By:" in your commit messages. That's a kernel thing we
|
|
don't do in the systemd project.
|