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samba-mirror/source3/ubiqx/ubi_AVLtree.h
Christopher R. Hertel 7735e4d586 While working on a general-purpose caching module (out soon), I thought of
a better way to handle the node pointer array used in ubi_BinTree.  The
change simplified the code a bigbunch.  It also forced updates to all of
the binary tree modules.  CRH
(This used to be commit db9898559f1493ade4478196b72663759bb18995)
1997-12-11 11:44:18 +00:00

264 lines
12 KiB
C

#ifndef ubi_AVLtree_H
#define ubi_AVLtree_H
/* ========================================================================== **
* ubi_AVLtree.h
*
* Copyright (C) 1991-1997 by Christopher R. Hertel
*
* Email: crh@ubiqx.mn.org
* -------------------------------------------------------------------------- **
*
* This module provides an implementation of AVL height balanced binary
* trees. (Adelson-Velskii, Landis 1962)
*
* This header file contains the basic AVL structure and pointer typedefs
* as well as the prototypes needed to access the functions in the AVL
* module ubi_AVLtree. The .c file implements the low-level height balancing
* routines that manage the AVL tree, plus all of the basic primops for
* adding, searching for, and deleting nodes.
*
* -------------------------------------------------------------------------- **
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* -------------------------------------------------------------------------- **
* Log: ubi_AVLtree.h,v
* Revision 3.0 1997/12/08 05:39:01 crh
* This is a new major revision level. The handling of the pointers in the
* ubi_trNode structure was redesigned. The result is that there are fewer
* macros floating about, and fewer cases in which values have to be
* incremented or decremented. See ubi_BinTree for more information.
*
* Revision 2; 1995/03/05 - 1997/12/07:
* An overhaul to the node delete process. I had gotten it wrong in a
* couple of places, thought I'd fixed it, and then found that I'd missed
* something more. Thanks to Andrew Leppard for the bug report!
*
* Revision 1; 93/10/15 - 95/03/05:
* Added the ubi_tr defines. See ubi_BinTree.h for more info.
*
* V0.0 - May, 1990 - Written by Christopher R. Hertel (CRH).
*
* ========================================================================= **
*/
#include "ubi_BinTree.h" /* Base erg binary tree support. */
/* ------------------------------------------------------------------------- **
* AVL Tree Node Structure: This structure defines the basic elements of
* the AVL tree nodes. In general you *SHOULD NOT PLAY WITH THESE
* FIELDS*! But, of course, I have to put the structure into this
* header so that you can use the structure as a building block.
*
* The fields are as follows:
* leftlink - A space filler. This field will be accessed as Link[-1].
* Link - An array of pointers. These pointers are manipulated by the
* BT and AVL routines, and indicate the left and right child
* nodes, plus the parent node. By keeping track of the parent
* pointer, we avoid the need for recursive routines or hand-
* tooled stacks to keep track of our path back to the root.
* The use of these pointers is subject to change without
* notice.
* gender - For tree rebalancing purposes, it is necessary that each node
* know whether it is the left or right child of its parent, or
* if it is the root. This information is stored in this field.
* balance - This field is also needed for AVL balancing purposes. It
* indicates which subtree of the current node is longer, or if
* the subtrees are, in fact, balanced with respect to each
* other.
*
*/
typedef struct ubi_avlNodeStruct
{
struct ubi_avlNodeStruct *leftlink;
struct ubi_avlNodeStruct *Link[2];
signed char gender;
signed char balance;
} ubi_avlNode;
typedef ubi_avlNode *ubi_avlNodePtr; /* a Pointer to an AVL node. */
/* -------------------------------------------------------------------------- **
* Function prototypes...
*/
ubi_avlNodePtr ubi_avlInitNode( ubi_avlNodePtr NodePtr );
/* ------------------------------------------------------------------------ **
* Initialize a tree node.
*
* Input: NodePtr - a pointer to a ubi_btNode structure to be
* initialized.
* Output: a pointer to the initialized ubi_avlNode structure (ie. the
* same as the input pointer).
* ------------------------------------------------------------------------ **
*/
ubi_trBool ubi_avlInsert( ubi_btRootPtr RootPtr,
ubi_avlNodePtr NewNode,
ubi_btItemPtr ItemPtr,
ubi_avlNodePtr *OldNode );
/* ------------------------------------------------------------------------ **
* This function uses a non-recursive algorithm to add a new element to
* the tree.
*
* Input: RootPtr - a pointer to the ubi_btRoot structure that indicates
* the root of the tree to which NewNode is to be added.
* NewNode - a pointer to an ubi_avlNode structure that is NOT
* part of any tree.
* ItemPtr - A pointer to the sort key that is stored within
* *NewNode. ItemPtr MUST point to information stored
* in *NewNode or an EXACT DUPLICATE. The key data
* indicated by ItemPtr is used to place the new node
* into the tree.
* OldNode - a pointer to an ubi_btNodePtr. When searching
* the tree, a duplicate node may be found. If
* duplicates are allowed, then the new node will
* be simply placed into the tree. If duplicates
* are not allowed, however, then one of two things
* may happen.
* 1) if overwritting *is not* allowed, this
* function will return FALSE (indicating that
* the new node could not be inserted), and
* *OldNode will point to the duplicate that is
* still in the tree.
* 2) if overwritting *is* allowed, then this
* function will swap **OldNode for *NewNode.
* In this case, *OldNode will point to the node
* that was removed (thus allowing you to free
* the node).
* ** If you are using overwrite mode, ALWAYS **
* ** check the return value of this parameter! **
* Note: You may pass NULL in this parameter, the
* function knows how to cope. If you do this,
* however, there will be no way to return a
* pointer to an old (ie. replaced) node (which is
* a problem if you are using overwrite mode).
*
* Output: a boolean value indicating success or failure. The function
* will return FALSE if the node could not be added to the tree.
* Such failure will only occur if duplicates are not allowed,
* nodes cannot be overwritten, AND a duplicate key was found
* within the tree.
* ------------------------------------------------------------------------ **
*/
ubi_avlNodePtr ubi_avlRemove( ubi_btRootPtr RootPtr,
ubi_avlNodePtr DeadNode );
/* ------------------------------------------------------------------------ **
* This function removes the indicated node from the tree, after which the
* tree is rebalanced.
*
* Input: RootPtr - A pointer to the header of the tree that contains
* the node to be removed.
* DeadNode - A pointer to the node that will be removed.
*
* Output: This function returns a pointer to the node that was removed
* from the tree (ie. the same as DeadNode).
*
* Note: The node MUST be in the tree indicated by RootPtr. If not,
* strange and evil things will happen to your trees.
* ------------------------------------------------------------------------ **
*/
int ubi_avlModuleID( int size, char *list[] );
/* ------------------------------------------------------------------------ **
* Returns a set of strings that identify the module.
*
* Input: size - The number of elements in the array <list>.
* list - An array of pointers of type (char *). This array
* should, initially, be empty. This function will fill
* in the array with pointers to strings.
* Output: The number of elements of <list> that were used. If this value
* is less than <size>, the values of the remaining elements are
* not guaranteed.
*
* Notes: Please keep in mind that the pointers returned indicate strings
* stored in static memory. Don't free() them, don't write over
* them, etc. Just read them.
* ------------------------------------------------------------------------ **
*/
/* -------------------------------------------------------------------------- **
* Masquarade...
*
* This set of defines allows you to write programs that will use any of the
* implemented binary tree modules (currently BinTree, AVLtree, and SplayTree).
* Instead of using ubi_avl... or ubi_bt, use ubi_tr... and select the tree
* type by including the appropriate module header.
*/
#undef ubi_trNode
#undef ubi_trNodePtr
#define ubi_trNode ubi_avlNode
#define ubi_trNodePtr ubi_avlNodePtr
#undef ubi_trInitNode
#define ubi_trInitNode( Np ) ubi_avlInitNode( (ubi_avlNodePtr)(Np) )
#undef ubi_trInsert
#define ubi_trInsert( Rp, Nn, Ip, On ) \
ubi_avlInsert( (ubi_btRootPtr)(Rp), (ubi_avlNodePtr)(Nn), \
(ubi_btItemPtr)(Ip), (ubi_avlNodePtr *)(On) )
#undef ubi_trRemove
#define ubi_trRemove( Rp, Dn ) \
ubi_avlRemove( (ubi_btRootPtr)(Rp), (ubi_avlNodePtr)(Dn) )
#undef ubi_trLocate
#define ubi_trLocate( Rp, Ip, Op ) \
(ubi_avlNodePtr)ubi_btLocate( (ubi_btRootPtr)(Rp), \
(ubi_btItemPtr)(Ip), \
(ubi_trCompOps)(Op) )
#undef ubi_trFind
#define ubi_trFind( Rp, Ip ) \
(ubi_avlNodePtr)ubi_btFind( (ubi_btRootPtr)(Rp), (ubi_btItemPtr)(Ip) )
#undef ubi_trNext
#define ubi_trNext( P ) (ubi_avlNodePtr)ubi_btNext( (ubi_btNodePtr)(P) )
#undef ubi_trPrev
#define ubi_trPrev( P ) (ubi_avlNodePtr)ubi_btPrev( (ubi_btNodePtr)(P) )
#undef ubi_trFirst
#define ubi_trFirst( P ) (ubi_avlNodePtr)ubi_btFirst( (ubi_btNodePtr)(P) )
#undef ubi_trLast
#define ubi_trLast( P ) (ubi_avlNodePtr)ubi_btLast( (ubi_btNodePtr)(P) )
#undef ubi_trFirstOf
#define ubi_trFirstOf( Rp, Ip, P ) \
(ubi_avlNodePtr)ubi_btFirstOf( (ubi_btRootPtr)(Rp), \
(ubi_btItemPtr)(Ip), \
(ubi_btNodePtr)(P) )
#undef ubi_trLastOf
#define ubi_trLastOf( Rp, Ip, P ) \
(ubi_avlNodePtr)ubi_btLastOf( (ubi_btRootPtr)(Rp), \
(ubi_btItemPtr)(Ip), \
(ubi_btNodePtr)(P) )
#undef ubi_trLeafNode
#define ubi_trLeafNode( Nd ) \
(ubi_avlNodePtr)ubi_btLeafNode( (ubi_btNodePtr)(Nd) )
#undef ubi_trModuleID
#define ubi_trModuleID( s, l ) ubi_avlModuleID( s, l )
/* =========================== End ubi_AVLtree.h =========================== */
#endif /* ubi_AVLtree_H */