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- tidied up some of the system includes
- moved a few more structures back from misc.idl to netlogon.idl and samr.idl now that pidl
knows about inter-IDL dependencies
I have created the include/system/ directory, which will contain the
wrappers for the system includes for logical subsystems. So far I have
created include/system/kerberos.h and include/system/network.h, which
contain all the system includes for kerberos code and networking code.
These are the included in subsystems that need kerberos or networking
respectively.
Note that this method avoids the mess of #ifdef HAVE_XXX_H in every C
file, instead each C module includes the include/system/XXX.h file for
the logical system support it needs, and the details are kept isolated
in include/system/
This patch also creates a "struct ipv4_addr" which replaces "struct
in_addr" in our code. That avoids every C file needing to import all
the system networking headers.
setting of "server signing = auto", which means to offer signing
only if we have domain logons enabled (ie. we are a DC). This is a
better match for what windows clients want, as unfortunately windows
clients always use signing if it is offered, and when they use signing
they not only go slower because of the signing itself, they also
disable large readx/writex support, so they end up sending very small
IOs for.
- changed the default max xmit again, this time matching longhorn,
which uses 12288. That seems to be a fairly good compromise value.
Samba3's winbind. This is also the start of domain membership code in
Samba4, as we now (partially) parse the info3, and use it like Samba3
does.
Andrew Bartlett
happens with trans2, trans and echo. Now that smbd is async we queue
the multiples replies all at once, and now need a way to ensure each
reply gets it own smbsrv_request buffer. I have added
req_setup_secondary() to cope with this.
- get rid of req->mid, as it isn't a safe value to use to match
requests in the server (it is safe in the client code, as we choose
the mid, but in the server we can't rely on other clients to choose
the mid carefully)
the idea is that a passthru module can use ntvfs_async_state_push() before
calling ntvfs_next_*() and in the _send function it calls
ntvfs_async_state_pop() and then call the upper layer send_fn itself
- ntvfs_nbench is now fully async
- the ntvfs_map_*() functions and the trans(2) mapping functions are not converted yet
metze
The main change is to make socket_recv() take a pre-allocated buffer,
rather than allocating one itself. This allows non-blocking users of
this API to avoid a memcpy(). As a result our messaging code is now
about 10% faster, and the ncacn_ip_tcp and ncalrpc code is also
faster.
The second change was to remove the unused mem_ctx argument from
socket_send(). Having it there implied that memory could be allocated,
which meant the caller had to worry about freeing that memory (if for
example it is sending in a tight loop using the same memory
context). Removing that unused argument keeps life simpler for users.
rather than doing everything itself. This greatly simplifies the
code, although I really don't like the socket_recv() interface (it
always allocates memory for you, which means an extra memcpy in this
code)
- fixed several bugs in the socket_ipv4.c code, in particular client
side code used a non-blocking connect but didn't handle EINPROGRESS,
so it had no chance of working. Also fixed the error codes, using
map_nt_error_from_unix()
- cleaned up and expanded map_nt_error_from_unix()
- changed interpret_addr2() to not take a mem_ctx. It makes absolutely
no sense to allocate a fixed size 4 byte structure like this. Dozens
of places in the code were also using interpret_addr2() incorrectly
(precisely because the allocation made no sense)
preparation for the full share modes and ntcreatex code that I am
working on.
highlights include:
- changed the way a backend determines if it is allowed to process a
request asynchronously. The previous method of looking at the
send_fn caused problems when an intermediate ntvfs module disabled
it, and the caller then wanted to finished processing using this
function. The new method is a REQ_CONTROL_MAY_ASYNC flag in
req->control_flags, which is also a bit easier to read
- fixed 2 bugs in the readbraw server code. One related to trying to
answer a readbraw with smb signing (which can't work, and crashed
our signing code), the second related to error handling, which
attempted to send a normal SMB error packet, when readbraw must
send a 0 read reply (as it has no header)
- added several more ntvfs_generic.c generic mapping functions. This
means that backends no longer need to implement such esoteric
functions as SMBwriteunlock() if they don't want to. The backend
can just request the mapping layer turn it into a write followed by
an unlock. This makes the backends considerably simpler as they
only need to implement one style of each function for lock, read,
write, open etc, rather than the full host of functions that SMB
provides. A backend can still choose to implement them
individually, of course, and the CIFS backend does that.
- simplified the generic structures to make them identical to the
principal call for several common SMB calls (such as
RAW_WRITE_GENERIC now being an alias for RAW_WRITE_WRITEX).
- started rewriting the pvfs_open() code in preparation for the full
ntcreatex semantics.
- in pvfs_open and ipc_open, initially allocate the open file
structure as a child of the request, so on error we don't need to
clean up. Then when we are going to succeed the open steal the
pointer into the long term backend context. This makes for much
simpler error handling (and fixes some bugs)
- use a destructor in the ipc backend to make sure that everthing is
cleaned up on receive error conditions.
- switched the ipc backend to using idtree for fnum allocation
- in the ntvfs_generic mapping routines, use a allocated secondary
structure not a stack structure to ensure the request pointer
remains valid even if the backend replies async.
The motivation for this change was to avoid having to convert to/from
ucs2 strings for so many operations. Doing that was slow, used many
static buffers, and was also incorrect as it didn't cope properly with
unicode codepoints above 65536 (which could not be represented
correctly as smb_ucs2_t chars)
The two core functions that allowed this change are next_codepoint()
and push_codepoint(). These functions allow you to correctly walk a
arbitrary multi-byte string a character at a time without converting
the whole string to ucs2.
While doing this cleanup I also fixed several ucs2 string handling
bugs. See the commit for details.
The following code (which counts the number of occuraces of 'c' in a
string) shows how to use the new interface:
size_t count_chars(const char *s, char c)
{
size_t count = 0;
while (*s) {
size_t size;
codepoint_t c2 = next_codepoint(s, &size);
if (c2 == c) count++;
s += size;
}
return count;
}
- the stacking of modules
- finding the modules private data
- hide the ntvfs details from the calling layer
- I set NTVFS_INTERFACE_VERSION 0 till we are closer to release
(because we need to solve some async problems with the module stacking)
metze
taking a context (so when you pass a NULL pointer you end up with
memory in a top level context). Fixed it by changing the API to take a
context. The context is only used if the pointer you are reallocing is
NULL.
rather than manual reference counts
- properly support SMBexit in the cifs and posix backends
- added a logoff method to all backends
With these changes the RAW-CONTEXT test now passes against the posix backend
connection termination cleanup, and to ensure that the event
contexts are properly removed for every process model
- gave auth_context the new talloc treatment, which removes another
source of memory leaks.