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server code. This fixes a number of memory leaks I found when testing
with valgrind and smbtorture, as the cascading effect of a
talloc_free() ensures that anything derived from the top level object
is destroyed on disconnect.
server side request structure to prevent a structing being freed in
some circumstances. This change replaces this with the much more
robust mechanism of talloc_increase_ref_count().
this case the bug was that server_terminate_connection() destroys the
server context, which in turn cascades down to destroy all current
request contexts, so we musn't then try to destroy the request
structure a second time.
as my box keeps getting hit by viruses spreading on my companies
internal network, which screws up my debug log badly (sigh).
metze, I'm not sure if you think access.c should go in the socket
library or not. It is closely tied to the socket functions, but you
may prefer it separate.
The access.c code is a port from Samba3, but with some cleanups to
make it (slighly) less ugly.
ntvfs handler = nbench posix
and the nbench pass-thru module will be called before the posix
module. The chaining logic is now much saner, and less racy, with each
level in the chain getting its own private pointer rather than relying
on save/restore logic in the pass-thru module.
The only pass-thru module we have at the moment is the nbench one
(which records all traffic in a nbench compatibe format), but I plan
on soon writing a "unixuid" pass-thru module that will implement the
setegid()/setgroups()/seteuid() logic for standard posix uid
handling. This separation of the posix backend from the uid handling
should simplify the code, and make development easier.
I also modified the nbench module so it can do multiple chaining, so
if you want to you can do:
ntvfs module = nbench nbench posix
and it will save 2 copies of the log file in /tmp. This is really only
useful for testing at the moment until we have more than one pass-thru
module.
The intial motivation for this commit was to merge in some of the
bugfixes present in Samba3's chrcnv and string handling code into
Samba4. However, along the way I found a lot of unused functions, and
decided to do a bit more...
The strlen_m code now does not use a fixed buffer, but more work is
needed to finish off other functions in str_util.c. These fixed
length buffers hav caused very nasty, hard to chase down bugs at some
sites.
The strupper_m() function has a strupper_talloc() to replace it (we
need to go around and fix more uses, but it's a start). Use of these
new functions will avoid bugs where the upper or lowercase version of
a string is a different length.
I have removed the push_*_allocate functions, which are replaced by
calls to push_*_talloc. Likewise, pstring and other 'fixed length'
wrappers are removed, where possible.
I have removed the first ('base pointer') argument, used by push_ucs2,
as the Samba4 way of doing things ensures that this is always on an
even boundary anyway. (It was used in only one place, in any case).
like it in the mainline code (outside the smb.conf magic).
We will need to have a more useful 'helper' routine for this, but for
now we at least get a reliable IP address.
Also remove the unused 'socket' structure in the smb server - it seems
to have been replaced by the socket library.
Andrew Bartlett
original core level calls). The old code was completely wrong in many respects.
also fixed the EA_SIZE level in the server
extended the RAW-SEARCH test suite to test the new code properly
I had previously thought this was unnecessary, as windows doesn't use
standards compliant UTF-16, and for filesystem operations treats bytes
as UCS-2, but Bjoern Jacke has pointed out to me that this means we
don't correctly store extended UTF-16 characters as UTF-8 on
disk. This can be seen with (for example) the gothic characters with
codepoints above 64k.
This commit also adds a LOCAL-ICONV torture test that tests the first
1 million codepoints against the system iconv library, and tests 5
million random UTF-16LE buffers for identical error handling to the
system iconv library.
the lib/iconv.c changes need backporting to samba3
The bug (found by tridge) is that Win2k3 is being tighter about the
NTLMSSP flags. If we don't negotiate sealing, we can't use it.
We now have a way to indicate to the GENSEC implementation mechanisms
what things we want for a connection.
Andrew Bartlett
This version does the following:
1) talloc_free(), talloc_realloc() and talloc_steal() lose their
(redundent) first arguments
2) you can use _any_ talloc pointer as a talloc context to allocate
more memory. This allows you to create complex data structures
where the top level structure is the logical parent of the next
level down, and those are the parents of the level below
that. Then destroy either the lot with a single talloc_free() or
destroy any sub-part with a talloc_free() of that part
3) you can name any pointer. Use talloc_named() which is just like
talloc() but takes the printf style name argument as well as the
parent context and the size.
The whole thing ends up being a very simple piece of code, although
some of the pointer walking gets hairy.
So far, I'm just using the new talloc() like the old one. The next
step is to actually take advantage of the new interface
properly. Expect some new commits soon that simplify some common
coding styles in samba4 by using the new talloc().
Up to now the client code has had an async API, and operated
asynchronously at the packet level, but was not truly async in that it
assumed that it could always write to the socket and when a partial
packet came in that it could block waiting for the rest of the packet.
This change makes the SMB client library full async, by adding a
separate outgoing packet queue, using non-blocking socket IO and
having a input buffer that can fill asynchonously until the full
packet has arrived.
The main complexity was in dealing with the events structure when
using the CIFS proxy backend. In that case the same events structure
needs to be used in both the client library and the main smbd server,
so that when the client library is waiting for a reply that the main
server keeps processing packets. This required some changes in the
events library code.
Next step is to make the generated rpc client code use these new
capabilities.
- This causes our client and server code to use the same core code,
with the same debugs etc.
- In turn, this will allow the 'mandetory/fallback' signing algorithms
to be shared, and only written once.
Updates to the SPNEGO code
- Don't wrap an empty token to the server, if we are actually already finished.
Andrew Bartlett
must think carefully about packet chaining when dealing with any
authentication or SMB parsing issues. The particular problem here was
that a chained tconX didn't get the req->session setup after an
initial sesstion setup call, so the tconx used a bogus VUID.
to a struct smbsrv_session that the same as cli_session for the client
we need a gensec_security pointer there
(spnego support will follow)
prefix some related functions with smbsrv_
metze
the idea is to have services as modules (smb, dcerpc, swat, ...)
the process_model don't know about the service it self anymore.
TODO:
- the smbsrv should use the smbsrv_send function
- the service subsystem init should be done like for other modules
- we need to have a generic socket subsystem, which handle stream, datagram,
and virtuell other sockets( e.g. for the ntvfs_ipc module to connect to the dcerpc server
, or for smb or dcerpc or whatever to connect to a server wide auth service)
- and other fixes...
NOTE: process model pthread seems to be broken( but also before this patch!)
metze
Initial attempt at RAP server infrastructure. Look at rap_server.c for the
dummy functions that are supposed to implement the core functionality.
ipc_rap.c contains all the data shuffling. _rap_shareenum and _rap_serverenum2
in ipc_rap.c are (I think) regular enough to be auto-generated.
I did not test all the corner cases yet, but nevertheless I would like some
comments on the general style.
Volker
P.S: samba-3 smbclient now doesn't freak out anymore, although the results are
not entirely correct :-)
This implements gensec for Samba's server side, and brings gensec up
to the standards of a full subsystem.
This means that use of the subsystem is by gensec_* functions, not
function pointers in structures (this is internal). This causes
changes in all the existing gensec users.
Our RPC server no longer contains it's own generalised security
scheme, and now calls gensec directly.
Gensec has also taken over the role of auth/auth_ntlmssp.c
An important part of gensec, is the output of the 'session_info'
struct. This is now reference counted, so that we can correctly free
it when a pipe is closed, no matter if it was inherited, or created by
per-pipe authentication.
The schannel code is reworked, to be in the same file for client and
server.
ntlm_auth is reworked to use gensec.
The major problem with this code is the way it relies on subsystem
auto-initialisation. The primary reason for this commit now.is to
allow these problems to be looked at, and fixed.
There are problems with the new code:
- I've tested it with smbtorture, but currently don't have VMware and
valgrind working (this I'll fix soon).
- The SPNEGO code is client-only at this point.
- We still do not do kerberos.
Andrew Bartlett
because this is the connection state per transport layer (tcp)
connection
I also moved the substructs directly into smbsrv_connection,
because they don't need a struct name and we should allway pass the complete
smbsrv_connection struct into functions
metze
goodness and light' struct ;-)
Break apart the auth subsystem's return strucutres, into the parts
that a netlogon call cares about, and the parts that are for a local
session. This is the 'struct session_info' and it will almost
completly replace the current information stored on a vuid, but be
generic to all login methods (RPC over TCP, for example).
Andrew Bartlett
structures. This was suggested by metze recently.
I checked on the build farm and all the machines we have support 64
bit ints, and support the LL suffix for 64 bit constants. I suspect
some won't support strtoll() and related functions, so we will
probably need replacements for those.
This commit kills passdb, which was only hosting the auth subsystem.
With the work tridge has done on Samba4's SAM backend, this can (and
now is) all hosted on ldb. The auth_sam.c file now references this
backend.
You will need to assign your users passwords in ldb - adding a new line:
unicodePwd: myPass
to a record, using ldbedit, should be sufficient. Naturally, this
assumes you have had your personal SAMR provisioning tutorial from
tridge. Everybody else can still use the anonymous logins.
Andrew Bartlett
This removes the code that tried to lookup posix groups, as well as
the code that was tied to the SAM_ACCOUNT.
This should make auth_ldb much easier to write :-)
Andrew Bartlett
range of NTSTATUS codes that are normally invalid to prevent conflicts
with real error codes.
use the new DOS facility to fix the ERRbaduid return that volker found
Not all the auth code is merged - only those parts that are actually
being used in Samba4.
There is a lot more work to do in the NTLMSSP area, and I hope to
develop that work here. There is a start on this here - splitting
NTLMSSP into two parts that my operate in an async fashion (before and
after the actual authentication)
Andrew Bartlett
added ldbedit, a _really_ useful command
added ldbadd, ldbdel, ldbsearch and ldbmodify to build
solved lots of timezone issues, we now pass the torture tests with
client and server in different zones
fixed several build issues
I know this breaks the no-LDAP build. Wait till I arrive in San Jose for that
fix.