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Initial attempt at RAP server infrastructure. Look at rap_server.c for the
dummy functions that are supposed to implement the core functionality.
ipc_rap.c contains all the data shuffling. _rap_shareenum and _rap_serverenum2
in ipc_rap.c are (I think) regular enough to be auto-generated.
I did not test all the corner cases yet, but nevertheless I would like some
comments on the general style.
Volker
P.S: samba-3 smbclient now doesn't freak out anymore, although the results are
not entirely correct :-)
This implements gensec for Samba's server side, and brings gensec up
to the standards of a full subsystem.
This means that use of the subsystem is by gensec_* functions, not
function pointers in structures (this is internal). This causes
changes in all the existing gensec users.
Our RPC server no longer contains it's own generalised security
scheme, and now calls gensec directly.
Gensec has also taken over the role of auth/auth_ntlmssp.c
An important part of gensec, is the output of the 'session_info'
struct. This is now reference counted, so that we can correctly free
it when a pipe is closed, no matter if it was inherited, or created by
per-pipe authentication.
The schannel code is reworked, to be in the same file for client and
server.
ntlm_auth is reworked to use gensec.
The major problem with this code is the way it relies on subsystem
auto-initialisation. The primary reason for this commit now.is to
allow these problems to be looked at, and fixed.
There are problems with the new code:
- I've tested it with smbtorture, but currently don't have VMware and
valgrind working (this I'll fix soon).
- The SPNEGO code is client-only at this point.
- We still do not do kerberos.
Andrew Bartlett
because this is the connection state per transport layer (tcp)
connection
I also moved the substructs directly into smbsrv_connection,
because they don't need a struct name and we should allway pass the complete
smbsrv_connection struct into functions
metze
goodness and light' struct ;-)
Break apart the auth subsystem's return strucutres, into the parts
that a netlogon call cares about, and the parts that are for a local
session. This is the 'struct session_info' and it will almost
completly replace the current information stored on a vuid, but be
generic to all login methods (RPC over TCP, for example).
Andrew Bartlett
structures. This was suggested by metze recently.
I checked on the build farm and all the machines we have support 64
bit ints, and support the LL suffix for 64 bit constants. I suspect
some won't support strtoll() and related functions, so we will
probably need replacements for those.
This commit kills passdb, which was only hosting the auth subsystem.
With the work tridge has done on Samba4's SAM backend, this can (and
now is) all hosted on ldb. The auth_sam.c file now references this
backend.
You will need to assign your users passwords in ldb - adding a new line:
unicodePwd: myPass
to a record, using ldbedit, should be sufficient. Naturally, this
assumes you have had your personal SAMR provisioning tutorial from
tridge. Everybody else can still use the anonymous logins.
Andrew Bartlett
This removes the code that tried to lookup posix groups, as well as
the code that was tied to the SAM_ACCOUNT.
This should make auth_ldb much easier to write :-)
Andrew Bartlett
range of NTSTATUS codes that are normally invalid to prevent conflicts
with real error codes.
use the new DOS facility to fix the ERRbaduid return that volker found
Not all the auth code is merged - only those parts that are actually
being used in Samba4.
There is a lot more work to do in the NTLMSSP area, and I hope to
develop that work here. There is a start on this here - splitting
NTLMSSP into two parts that my operate in an async fashion (before and
after the actual authentication)
Andrew Bartlett
added ldbedit, a _really_ useful command
added ldbadd, ldbdel, ldbsearch and ldbmodify to build
solved lots of timezone issues, we now pass the torture tests with
client and server in different zones
fixed several build issues
I know this breaks the no-LDAP build. Wait till I arrive in San Jose for that
fix.